The Evening Star Rises: Story of the Hesperan Legion (DISCUSSION AND SIGN-UP)

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
It is the 41st​ Millenium. For more than 300 centuries
the Emperor has sat immobile on the Golden Throne of Terra.
He is the master of mankind by the will of the gods, and master
of a million worlds by the might of his inexhaustible armies. He
is a rotting carcass, writhing invisibly with power from the Dark
Age of Technology. He is the Carrion Lord of the Imperium
for whom a million souls are sacrificed every day, so that he
may truly never die.

Yet even in his deathless state, the Emperor continues his
eternal vigilance. Mighty battlefleets cross the daemon-infested
miasma of the Warp, the only path between distant stars,
their way lit by the psychic manifestation of the Emperor's Will
known as the Astronomicon. Vast armies wage war in His name on
uncountable worlds. Greatest among His soldiers are the Adeptus Astartes,
the Space Marines; bioengineered warriors, created to be the pinnacle of His
Divine Might. Their comrades in arms are legion, the untold numbers of the Astra Militarum,
and countless Planetary Defense Forces, the ever-vigilant Inquisition
and the Tech-Priests of the Adeptus Mechanicus to name but a few.
But, for all their multitude, there are barely enough to ward the
Imperium of Mankind from the ever-present threats from heretics, aliens,
mutants...and worse.

To be a man, a mere human, in such times is to be one among untold billions.
It is to live in the cruelest and bloodiest regime imaginable. The power of technology
and science has been all but lost and forgotten, never to be relearned. Progress and understanding
are fantasy concepts, for there is no peace among the stars; only an eternity of carnage and slaughter,
carried out to the laughter of thirsting gods and corrupting demons.

To be a man in these times is to live a life of duty, of devotion, of piety, of courage, and of loss.

For in the Grim Darkness of the 41st​ Millenium...

aquila10.jpg


There is Only War.​

Devout Souls of Imperial World Hesperus,

By the grace of Our Lord, the Emperor of Mankind, the Imperial World of Hesperus has been sanctioned by decree of the High Lords of Terra to raise a standing force of Imperial Guardsmen in the honor of Reclusiarch Merek Grimaldus' victory on Armeggedon to fight in honor of His Benevolent Light, and stand in defense of His Holy Throne and those who follow the Truth of His Wisdom.

For a thousand years, the Emperor's Faithful of Hesperus have delivered fair tithe to the Imperium and paid proper homage to Our Lord the Emperor. For your toil in the adamantium mines that first brought mankind to your world's surface, worked by your hands and the hands of your ancestors to provide material for the Emperor's Servants, we grant each of you the Right of Servitude to form the first regiments borne of the Devout Souls of Imperial World Hesperus.

Hesperus shall be the mother of the 1st​ Hesperan Legion, and the citizens' faith in the Emperor its father. Should you decide to take the Right of Servitude and swear your oath to defend the Emperor and His Flock, this Enlistment Seal must be precompleted before you are screened by the medicae.

Praise be to the Emperor, and may He guide us in all things,

Planetary Governor Leonis Paizus

-It is Better To Die For the Emperor, than to Live For Yourself-


Name:
Appearance:
Equipment: (All Guardsmen will be provided a Combat Knife, Lasgun, Flak Armor and Helmet, and 3 pairs of Hesperan fatigues upon enlistment. Other gear will be approved as needed.)
Intended Specialization: (if any)
Backstory:



- Locations -

Hesperus
Hesperus is a relatively young world, only approximately one billion years old compared to the nearly five billion of Holy Terra. Geologically stable, Hesperus is larger than Terra and a planet of rugged mountains and wilderness, broken up by the Mine-Hives that drill deep into the planet's core to bring precious adamantium to the surface before being star-lifted to one of two orbital stations, Divine Pillar or Indomitable, to be transported to the Imperium's Forge Worlds for processing.

Despite its main economy of ore, unlike many worlds Hesperus has maintained its rugged beauty, and much of its surface is considered unsettled. Home to billions, a large majority of the population are farmers, fisherman, hunters, and other such simple folk that live their lives in relative peace, while other portions are made up by industrialists, space-borne, and other such sub-cultures. There are also the Mine-Hives; huge, industrial cities that work to pollute the air with their ceaseless production, and it is here that most of the crime on Hesperus is found, where the security forces of the Hives dare not delve too deeply below the surface to keep order. There are slso the orbital stations, where a few hundred thousand souls live in the void of space, kept tethered to the surface by the massive orbital lifts that transport ore from the surface to space for shipping. It is said that every soul in the Imperium can find a home in Hesperus, no doubt because of its variety of topography and settlements.

Imperial Outpost Raros - The home of the First Hesperan Legion, Outpost Raros is a large plot of land near the center of Hesperus' main continental body, walled to keep out civilians and lightly defended by a small security force of Guardsmen from a variety of units until the Hesperan's are fully trained to perform the duties themselves. By no means impregnable, the 20 meter outer walls poured from duracrete rise out of the forests like small mountains, and inside are all the necessity's needed to house and train a regiment; vehicle bays, landing pads, an armory, mess hall, and barracks are just a few of the commodities within its perimeter, while leaving to the south has plenty of space for firing drills. Tiny in comparison to any Imperial Fortress, only four flak batteries stand ready to defend against aerial attack in the off chance the planet is attacked.

For two months, Outpost Raros has been run by the various officers and soldiers who have taken the initial recruits of Hesperus and begun forming them into a fighting force. For some time, there was confusion as to who to promote to be the commanding officer, however, rumor has spread that the Astra Militarum has promoted an off-worlder to serve in the position...a fact not all Hesperans have welcomed.​

- Roster -

Regimental Commander - Colonel Alexander Marcus, played by Stormthroe
Regimental Commissar - Commissar-Captain Horatius, played by Tristar
Grenadier/Reconnaissance Officer - Lieutenant Jouran Kresh, played by Slamdingo
Ecclesiarchal Priest - Godwynn Aleksandr, Played by Srota
Primaris Psyker - TBA, claimed by Commissar Brett

Medic/Corpsman - Garric Sinn, played by Necris
Scout Sniper - Errol Bacharin, played by Pureblood-Sin
Vox-comm Operator - Malgus de Vilkarius, played by Naruto667

 
Last edited by a moderator:

Necris

From the shadows I return
SWRP Writer
Joined
Dec 25, 2012
Messages
870
Reaction score
49
Name: Garric Sinn
Appearance: Garric has the well built physique of a solider toned and well developed muscles from days and nights of hard training in the boot camps of the Imperial Armies, he is tall standing well over 6ft which gives him an almost skinny appearance, his skin is the paleness of a void born his hair dark his eyes darker holding a danger behind them that is yet to be unleashed. Garric rarely seems to sleep his body adjusted to a different time frame and spends much of the quiet time exercising.
Equipment: (All Guardsmen will be provided a Combat Knife, Lasgun, Flak Armor and Helmet, and 3 pairs of Hesperan fatigues upon enlistment. Other gear will be approved as needed.) field medical kit, kit includes bone saw, stimm injector, las scalpel, and the usual bandages, anti tox, etc
Intended Specialization: (if any) Corpseman, field medic.
Backstory:
Garric is wrong, there is something about him that is just wrong, hie skin colour his eye colour even his accent is wrong, Garric is void born coming from off world he grew up on board a starship before settling on the world and is seen as an outsider by many. To pay his way on board he spent his time in the medical bays serving as a porter and assistant before coming to the world to become a doctor but life chose a different path and he found himself in the recruitment halls of the imperial army
 
Last edited by a moderator:

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
We have our medic! Approved and added to the roster.
 

Pureblood-Sin

SWRP's local Viking
SWRP Writer
Joined
Nov 10, 2013
Messages
2,336
Reaction score
84
Name: Errol Bacharin

Appearance: A native of the wilderness of Hesperus, Errol is possessed of olive skin and black hair that reaches just past his neck. At 5ft9 in height, he is possessed of green eyes and a lean figure that cuts little if any muscle. Errol's face is somewhat gaunt, his cheeks are high but not particularly prominent followed by a receding dimpled chin; a short, button nose is also present. Due to an incident involving an animal trap, it should be noted that his right foot is somewhat deformed; crushed into a more pointed shape, this deformity is still purely aesthetic.

Equipment: Standard-issue equipment and uniform, long-las (in place of lasgun) and camo-cloak.

Intended Specialisation: Sniper and Scout

Backstory: Born to a hunting/game keeping family within the forests of Hesperus, Errol Bacharin is the second of three boys. Due to the necessities of surviving within the wilderness, he would be taught by his father to make use of an autogun to hunt the animals that inhabit the wild's deeper places. At the age of 9, his foot would be caught in one of his father's traps, crushing the front of the appendage. For all his prowess as a hunter, it would be his older brother, Sethin, who would inherit the family business as a game keeper. When the Right of Service was declared across the planet, Errol saw his chance to make his life mean something. While not particularly pious, his parents gave their blessing; like most other Imperial citizens, they too saw service in the Imperial Guard as a great honour. After his 21st birthday, the middle son would go to enlist in the Regiment that was to be formed.

Basic training went as well as could be expected; though he would be often punished for falling asleep in Ecclesiarchical services. Despite this, it would be clear that his years as a hunter and an assistant game keeper would pay off; it was apparent that Errol was a gifted marksman, being used to hitting targets that are even smaller than Humans...without the help of a scope as well as being particularly sneaky. For this aptitude, the Guardsman would then undergo training as a sniper and a scout.
 
Last edited by a moderator:

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
So long as your long-las replaces your lasgun Sin, approved!
 

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
Name: Colonel Alexander Marcus
Appearance: Alexander Marcus is a staunch, hard featured man; old enough that his black, well-groomed hair shows grey yet he maintains a certain youthful vigor unseen in even younger man. He is not the tallest at 5'10", nor the strongest of men, yet his impeccable poise, calm demeanor, and hardened gaze seems to inspire the men around him. Not a wrinkle can be seen on his uniform, nor a spot on his various medals, and never will he allow his soldiers to see him unkept; even in the middle of battle, where his hair loses its stay, does it seem photogenic.
Equipment: Flak Armor, Laspistol, Power Sword, Refractor Field, Hesperan Officer's Dress
Backstory: Originally born on the strictly-regimented world of Mordian, Alexander Marcus has served the greater majority of his 43 years in the Emperor's Grace as an Imperial Guardsman. Originally, Marcus had been raised to be one of the Mordian Iron Guard, drilled in their battle tenets from a young age and attending the Mordian Military Academy for a professional education as a soldier. For 13 years, he worked through the ranks of the steely discipline of the Iron Guard, and fought in numerous campaigns to gain experience in the field, both as a soldier and a leader.

It was this point in his career when Alexander was deployed alongside the Catachan 223rd as part of the Sabbat Worlds Crusade that he first came into his own as an officer. Despite his superiors' animosity towards the 'savages' of the death-world, Alexander took note after some time of the way the officers of the Jungle Fighters interacted with their men; where-as on Mordian, the chain-of-command had been extremely strict and segregated due to the harsh discipline of the world, Alexander noted the difference in moral and performance and began to conduct himself in a different way compared to some of his peers in the Iron Guard to emulate the comradery of the Catachan forces. Chastised by his superiors, Alexander continued in his pursuit of leadership excellence for the next several years.

Eventually, Alexander was pulled to serve for his duty record to assist in Founding three regiments on a newly tithed world to the northwest of His Most Holy Terra. Though for him, the world seems nearly backwater compared to the rigidity of his prior commands, none can doubt that serving as the regimental commander for one of these new forces will make or break the rest of his career; will he lead the newly founded Hesperan Legionnaires to glory in the Emperor's name? Or will he fail, and leave both himself and the world of Hesperus a simple footnote in the record books?
 

Tristar

Reality needs Fantasy.
SWRP Writer
Joined
Aug 17, 2014
Messages
1,736
Reaction score
163
Name: Commissar-Captain Horatius
Appearance: Standing tall at over 6'1, Horatius possess something that is very commonly seen of men and women of his own stature; a grim, imposing and commanding figure whose hard features are enhanced by a cold and unnerving gaze. With wiry hair and a thinning stubble, a result of hiding under the Death Korp of Krieg's infamous mask, Horatius is rarely seen without his mask with the exception of amongst trusted allies and/or officers of higher ranks. His combat attire, unlike what others may view of Commissars, is less flashy than it is geared towards being able to survive the conditions of trench warfare and to promote the Krieg ideology that every man must serve, even an officer.

Equipment: Regulator Unit, Carapace Armor (Chest piece), Chainsword, Plasma Pistol (Mark III Sunfury.), Death Korp of Krieg Commissar Dress, Refractor Field.

Backstory: Originally from the Holy Planet Terra, Horatius' devotion to the Empire matched no other in terms of zealotry and equal measures of brutality with his commanding Commissars having noted his resilience and determination even in the thickest of combat. Having served alongside with several Cadian regiments and often, a planet's PDF, Horatius' track records had seen him executing whole squads who showed signs of pressure under duress and pushing on the fight and eventually to pyrrhic victories deemed too costly, and with little strategic value even by officers of the Imperial Regiments. Despite this, he was promoted to the rank of full Commissar but also saw his redeployment to the 5th Death Korp Siege Regiment where his commanders had originally expected his over-zealousness to be curbed by the fatalistic nature of the Death Korp of Krieg and to act as a liason between other non-Krieg regiments- yet this plan ultimately backfired upon them with the officers within the regiment surprised by his own devotion that matched theirs, and quickly became a favourite. Their ideology was quickly accepted by Horatius, who adhered to it with a strict discipline that earned him the respect of the men under him, who later on would be treaded by his boots at the end of the battle. By the end of his tour with the Krieg, he had elevated to the position of Commissar-Captain through exemplary service and a near 90 percent victory track record, though remained overshadowed by a 90 percent infantry casualty rate for each engagement.


Having failed to perform his duties and even encouraging the fatalistic ideal of the Krieg, the Commissariat was none to entirely happy with Horatius' achievements. Agitated, the Commissariat pulled him from the regiment and sent him to the Imperial planet of Hesperan, where he was told to utilize his birthright on a new regiment. Since he was unable to be the voice of reason for the Krieg, he would be the voice of zealotry in a unit that needed it the most.
 
Last edited by a moderator:

Slamdingo

I can haz sith burgerz?
SWRP Writer
Joined
Sep 7, 2014
Messages
532
Reaction score
90
I hope the difference in gear is okay. I just figured it'd be more fitting for a grenadier/assault role. If you don't approve then I'll happily change it. I also felt having a shotgun and laspistol instead of a Kasrkin's more traditional Lucius-pattern Hotshot would make up for the full Kasrkin's carapace armor.


Name:
Lieutenant Jouran Kresh

Appearance:
Older than some men of his same rank, Jouran is littered with the marks of both past mistakes and time in military service. His left ear is torn up, with shrapnel scarring on that side of his neck and left face, and his left eye is a visibly milkier-colored shade of green than his right and doesn't seem to track on quite the same point. If he were to shed his armor and fatigues then he'd reveal an upper body thoroughly covered in ink representing everything from his home-world of Cadia to units he had served with in the past and places he'd visited in his service. He stands at an even 6' 0" and his frame is visibly well-filled with muscle that comes from the labors of wearing Kasrkin-pattern armor and hauling heavier weaponry when he'd been a younger Guardsman. However his right leg, starting just above the knee, is a bionic replacement - really no more inherently powerful or doing anything more than his original leg save having an extra spot to store spare grenades or another knife.

Equipment:
- 1x Combat knife
- 1x Accatran Pattern Mk.II laspistol
- 1x Westingkrup-pattern pump shotgun
- 3x Frag grenades
- 3x Krak grenades
- Kasrkin-pattern carapace armor

Intended Specification:
Grenadier, Forward Assault/Recon

Backstory:
Born on the fortress world of Cadia Prime, the "doorway" to the Eye of Terror, Jouran Kresh could have been any one of the faceless nobodies in one of the hundreds of cults that came into and out of existence on Cadia in the never ending war between the influence of Chaos and the Inquisition. But not ending up a brainless slave to some minor daemon was only going to be the first time luck brought Jouran through where he should have died. He grew up an orphan in Kasr Derth and made a habit of starting fights with other children as he'd grown older until the rambunctious and at times nearly reckless young man was drafted into being a Whiteshield. He was attached to a lascannon team in support of a unit of grenadiers and while there he faced the usual hazings and rituals of any unblooded Whiteshield. After being deployed against Chaos marines, those that still covered much of Cadia from after the 13th Black Crusade, one of his first real fights saw his crew reduced to his being first the acting gunner between he and another Whiteshield, and then not long after becoming the crew's sole survivor.

The proof of his first kill that he brought into his commander was the still smoking remains of a cultist's scalp. About all that was left of the woman after a point-blank shot from the lascannon.

The celebration that followed was his squad being locked in a room with him, beating the fear of the God-Emperor into him, and then branding his calf with the insignia of the Kasrkins that had been aiding their unit that day. Which was a bit confusing for the young man as, in his delirium and pain and following intoxication with the drinking that followed, he stared at the brand on his skin. Though that confusion was alleviated when he was approached by members of the Regiment and informed he was slotted for training. Brutal, lengthy, and comprehensive training on par with traditional shock troopers that his fellow Whiteshields and he had scoffed at and mocked behind their backs in the past. Years of service as a Hell-Hammer gunner, then a fire-team leader, and a squad leader led him to many experiences. The loss of his leg clambering onto an Orc tank to drop a satchel of krak grenades through the hatch. Air-dropping into the direct path of Chaos Marines. And eventual promotion to the rank of Lieutenant and the arriving billet as a junior officer in the formation of a new regiment.

At 36 years old he was set to bring his experience as a Kasrkin Trooper to the unit, to train and help lead grenadiers and help with assault training and operations.
 
Last edited by a moderator:

Naruto667

legendary thread stalker
SWRP Writer
Joined
Mar 26, 2014
Messages
875
Reaction score
7
Name:Malgus de Vilkaruis

Appearance:Malgus is a slim but toned 5' 7 man with blue eyes, his hair cut short(imagine a military style haircut), with a small scar on his right cheek

Equipment: a Combat Knife, Lasgun, Flak Armor and Helmet, and 3 pairs of Hesperan fatigues, 2 krak and frag grenades 1 bayonet plus 1 week of rations

Intended Specialization: vox comm operator

Backstory: Malgus was a simple hunter taught by his father with the skills of hunting and tracking who wanted to live a simple life..although a part of him wanted something more than this..like he wanted to do something meaningful in his life like serve in the imperial guard..or the imperial navy that way he could do something meaningful and protect his planet at the same time regardless of where his duty might be...or when, the answer of when came when he was at the age of 20 when the planetary govener announced that their planet was going to form their first regiment in the planet's history, and so it was then that with his parents, his two brothers and two sisters safety in mind, Malgus became one of the many hundreds if not thousands to sign up to become a member of the imperial guard..a member of the 1st Hesperan Legion and fight for the emperor.

But even though he had enlisted...he first had to be train to the high standards of the imperial guards and to do that he was sent to the Imperial Outpost Raros along with thousands of others who had enlisted along side him
 

Commissar Brett

Emo Stoner Piece Of Shit
SWRP Writer
Joined
Dec 28, 2013
Messages
2,415
Reaction score
212
Can I bring a Platoon to the party? Or at least a 500 point CAD?
 

Srota

Big Boss Man Sorta
SWRP Writer
Joined
Aug 10, 2013
Messages
1,099
Reaction score
42
Dibs on the unit chaplain/priest/cleric. Will post character up tonight
 

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
Brett, no platoons mate, sorry haha. We're meant to be a unit, stickin' together in the fight for the universe. One cohesive unit. Of course there will be NPC's, but they will come into play later on once we've gotten started. Keep it to one character for now.

Srota, the Ecclesiarchal Priest is yours.
 

Commissar Brett

Emo Stoner Piece Of Shit
SWRP Writer
Joined
Dec 28, 2013
Messages
2,415
Reaction score
212
What about a Primaris Psyker who uses autoguns, wears carapace armour, and loves pyromancy
 

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
Hmmm...given the power of psykers, I'd have to say be careful how you go about it or we'll have a chat. I'll allow it! Let me see a sheet.
 

Srota

Big Boss Man Sorta
SWRP Writer
Joined
Aug 10, 2013
Messages
1,099
Reaction score
42
I'm working on a well-balanced, not OP'd character as we speak.
 

Stormthroe

Ronin of the Outer Rim
SWRP Writer
Joined
Mar 19, 2014
Messages
858
Reaction score
35
Thanks guys! Looking forward to them as I work on the opening post!
 

Srota

Big Boss Man Sorta
SWRP Writer
Joined
Aug 10, 2013
Messages
1,099
Reaction score
42
Godwynn Aleksandr

Appearance

Godwynn is of middle age, but is in superb shape, as he has survived the harsh life of a preacher of the Imperial Guard, even to the point of reaching the rank of Arch-Preacher. He is noticeably different in appearance as he hails not from the same world as the regiment, but instead from the world of Maccabeus Quintus. He possesses short, close-cropped hair, and blue eyes, and has a booming voice that seems to resonate as he speaks. He is also quite muscular, a result of swinging the stereotypical Eviscerator Chainsword that is symbolic of his ilk.

Equipment: Ecclesiarchal robes (3 sets), Eviscerator (replacement for combat knife), las pistol, Cherub Servitor with censer (for conducting services on the front), book of holy scripture.

Specialization: Ministorum Preacher

Background: Born on Maccabeus Quintus, Godwynn was brought to the schola progenium at a young age after the death of his parents in a hive quake. There, he was raised and due to his young age of induction, he developed a fanatical belief in the tenets of the Ecclesiarchy. This made him the natural choice as a preacher, and he served his local community for 5 years before requesting a secondment to the next Guard Regement upon its founding. Due to his exemplary service and his passionate sermons, this was granted to him as rapidly as possible in the imperium. He served with the regiment until its ultimate demise in the Sabbat Worlds campaign, where the majority were wiped out defending the world of Hagia from the encroaching forces of Chaos. Serving with distinction on the front lines, Godwynn developed a good working relationship with the regimental Commissar, and his passionate speeches were cited as being responsible for many successful counter assaults by the regiment. He was best known for the way he brandished the heavy eviscerator chainsword with ease, leading the charge from the very front.

Rather than risk losing such a well-documented hero, the Ecclesiarchy granted Godwyn, now an Arch-Preacher, the use of a rare Cherub Servitor which possessed a censer blessed by the holy Saint Sabbat herself and assigned him to what was to be seen as an easy assignment for one of his skills, to bolster the morale of the newly forming Hesperan Legion.
 
Top