Modified YT-1930

Sess

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Affiliation: YT-1930's are generally smugglers/transport vessels. (Though this ship is one of a kind.)


Ownership: Lanya Lain

Intent: He became a smuggler fairly early on in life, and I thought having a custom ship would help justify him not getting caught.

Model: Modified YT-1930


Name:The "Lucky Star"
KonataGiggleLuckyStarcopy.png


Dimensions: Length: 40 M (131 ft); Width: 26 M (85 ft); Height 8 M (27 ft)


Class: Transport vessel


Crew: Ideally 1x Pilot, 1x Co-pilot (weapons,) 1x Navigator, 1x Engineer, (help minimize overheating, damage control.) (1x Cook?) (Lanya currently navigates while his droid pilots.)


Complement: None, I think. Maybe up to 6 swoops in both cargo holds (total,) if they were empty, or 2 landspeeders. (There'd still be space to walk around 'em and stuff.)


Armament: It has two affixed, rotating, high-speed, high-caliber slugthrower gatlings capable of piercing the armor of starships of similar size. The guns are both controlled in the cockpit, and move together.


Equipment: It has ray shields, and a Targeting Computer. Aural Sensors, hyperwave signal interceptor, full-spectrum transceiver (FST), and life form indicator (LFI,) and a 'Shroud' for subverting tractor beams pull. The Sublight Drives are modified (modernized) Dual Scramjet boosters. The ship also sports various thrusters powers by the sublight drives to adjust trim, altitude, and attitude.


Speed: 90 MGLT


Hyperdrive Rating: Class 2 (Backup class 12.) (stock)


Maneuverability: Above average


Description: Relatively fast. Reasonably maneuverable at cruising speed. Below-average-defense light starship armor, ray shields are minimal and weak, able to take only one direct shot before faltering. It is painted matte black with shadowskin on top, with reflective reflec undersides, and accents. The cockpit is tinted from the outside, but looks clear from the inside.

It has a communications hub, nav computer, (in the droid bay,) and 4 secret compartments. I'll add pictures for reference below. These pictures also show the modified SL drives, and the original, and the image I found of what my ship is supposed to look like is in my signature. The forward facing cannons are underneath where the escape pods used to be (directly underneath the two secret compartments on either side of the ship.)

Inside the four man stowaway compartment there's a monitoring system linked to cameras (that can be controlled to look left, right, up, down, and diagonally, zoom, pan, take snapshots, and record video/sound.) in every section of the ship. (Both rooms, both cargo holds, the droid bay, holo table, around the central holo hub, cockpit, airlock, stairs, and hallway in front of the hyper drive, AND in both secret compartments on either side of the ship. They are undetectable with the naked eye, they are behind a one way glass in one corner of the ceiling of each room, painted to look similar to the interior of the ship, though they can be detected with devices that would detect electronic signals, its likely other smugglers might suspect them as well as people trained in intelligence gathering.

The four man stowaway, and the two compartments on the sides of the ship are mutually sound-proofed, though only the stowaway compartment can shield inhabitants from devices that read heat signatures and energy signatures (basically the same?) The entrance to all these compartments are opened by either Lanya's astromech, who came with the ship, a security card Lanya carries (it is run across the wall in which a hidden card scanner is embedded,) or they can be sliced using hidden fuctions in the ships droid bay computer.


Standard deck plan:​
Modified deck plan:​
 
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Andrewza

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I want one in black
 

Sess

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Looking at another post I feel kind of embarrassed about my suggestions. I'll wait for a moderator to come read my profile and change whatever they suggest. I've already tried to tone down some things I felt were unecessary a bit, so if you read it before, you might want to read it again. :bittercrying:
 

Galavant

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Speed: 382 MGLT (382 M/s)

(I don't know if that's too fast, it seems like it, but I just increased the stock model's speed 45% for the engines. I'll definitely lower it to a moderator-approved top speed. I found the engines after I came up with the speed, though the flaw was written in since I made my bio, lucky huh? ;) )

THAT SPEED. 382 is waaaaaay too fast. I'm not a mod, but I can tell ya that the fastest ships on the site I've seen top out at 200 MGLT, and those are usually dedicated interceptor starfighter.

I see what'ya did there with converting the KM/H to MGLT using the ratio from the X-Wing games (3.6 I believe) but I don't think the site uses or accepts those ratios.

Not sure 45% would work either with just good old fashioned MGLT, even if we assume the stock speed is the same as the Falcon (75) that's 108 MGLT I believe which is also probably pushing it.
 

Sess

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THAT SPEED. 382 is waaaaaay too fast. I'm not a mod, but I can tell ya that the fastest ships on the site I've seen top out at 200 MGLT, and those are usually dedicated interceptor starfighter.

I see what'ya did there with converting the KM/H to MGLT using the ratio from the X-Wing games (3.6 I believe) but I don't think the site uses or accepts those ratios.

Not sure 45% would work either with just good old fashioned MGLT, even if we assume the stock speed is the same as the Falcon (75) that's 108 MGLT I believe which is also probably pushing it.

I know... I hate math, and I actually took the time to do all the math and stuff, and felt so accomplished.. then I started looking around.

200.gif


Stock speed for this model is 950 KM/H or 263.889 M/s which from my understanding is basically a straightforward 1 - 1 conversion. I'm no Pythagoras though, so I maybe have misread completely. I just assumed Wookiepedia was like the U.S. Constitution of the site so the info on that page would be absolute.
 
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Sess

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Ok, I edited the speed, I really just want to get this approved, I don't know if anything else is out of line. As for the high speed, I don't know if I should make a point to note it can't maintain that speed, or if I should put a lower speed and just RP the hyper-acceleration. In my mind it should only last for about 3 to 4 minutes. Does anyone thing I overdid it on the 4 man stowaway compartment having as security monitoring system?


EDIT:

I'm really not good with math so bear with me.

I tried getting a number that i could multiply or divide 950 by to get its MGLT based on 800 = 75

I put it in an algebra calc and 800/x=75 came out to 10.666667

I did 950/11 and I got 86.36363636363636.

Rounding that down to 85, if I multiply it by .45 I get 38.25

I add 85+37 for 122. I had changed my speed to 145, but I will now lower it to 122, in hopes of it getting approved with my math, hopefully my reasons for the chosen numbers make sense. :

Edit 2:
As for the 45% the number itself has no basis in starship technology.. honestly I looked at my CPU speed which is 1.3, and 1.7 overclocked, however when I play games my CPU speed goes up to 2.3 and my computer starts to overheat very badly and will often times shut down on me. I started propping it up on books and stuff like that so that air could pass under it and it worked for a time, but it started shutting down again a few months, shy of a year. I got a proper cooling pad and now I can run games beyond my computers capacity, with my CPU at 2.3, (it doesn't stay at 2.3 constantly mind you.)

I got to thinking about this when I was thinking about my starship's engines and the hyperdrive. Originally I had written it so that if I tried to make a jump to hyperspace while going at max speed the ship would shut down on me. I thought it kinda defeated the purpose of going fast, so I changed it to a cooling issue like my computer.

My PC runs 13% faster specs wise (when i use DX diag) however the real max is 17% when I play a game high end, and have music on, and the internet open etc. I thought "OK well if I can do all that and run it past capacity indefinitely while I have a fan, if it were twice that heat it would be running like it did before, where I could only play for about half an hour to 45 minutes before it shut down."

I took 17x2 (34) and then added 10, and then I nudged it up again 1 thinking "now it wouldnt be able to run even 10 minutes. For Rp's sake I thought it would make more sense at 5 considering space battles and chases in the movies are usually less than ten minutes. I just thought 3-4 minutes sounded better RPly, allowing for it to be reliable against NPC's but not making it too easy for players, and not OP (imho.)


In my char's story I wrote the SLD's size exceeded the frames capacity for them, but also the NPC who was making the mods didn't have enough money for an adequate cooling system that was compact enough to fit in the frame with the new SLDs.
 
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Saul

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Technically, MGLT should be viewed as a measurement of acceleration and not top speed, if we were to actually abide by physics here. I don't see that happening, though.

Anyways, in my experience, building in faulty weaknesses doesn't tend to change the mods decision over whether or not a technology is approved. I'd push this down to below 100; the A-Wing is 120 MGLT and it specifically says in Wookieepedia:
The RZ-1 A-wing interceptor was a cockpit attached to twin engines. Like its Clone Wars predecessor, the Eta-2, the A-wing required pilots of exceptional skill to take full advantage of the vessel's speed, agility, and special features—and the Rebel Alliance lacked the Galactic Republic's Jedi pilots.
Short of Jedi reflexes, anything above 100 MGLT would be very difficult for a regular pilot to control. If you want to justify how you have never been caught, I'd use a combination of reflec paint and anti-tractor beam chaff (it's called the Shroud in canon but it's really just chaff) on an ordinary freighter. Afterall, hiding in plain sight is the best camouflage if your enemy doesn't know what you look like. Otherwise, you just look even more suspicious.
 
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Sess

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Technically, MGLT should be viewed as a measurement of acceleration and not top speed, if we were to actually abide by physics here. I don't see that happening, though.

Anyways, in my experience, building in faulty weaknesses doesn't tend to change the mods decision over whether or not a technology is approved. I'd push this down to below 100; the A-Wing is 120 MGLT and it specifically says in Wookieepedia:

Short of Jedi reflexes, anything above 100 MGLT would be very difficult for a regular pilot to control. If you want to justify how you have never been caught, I'd use a combination of reflec paint and anti-tractor beam chaff (it's called the Shroud in canon but it's really just chaff) on an ordinary freighter. Afterall, hiding in plain sight is the best camouflage if your enemy doesn't know what you look like. Otherwise, you just look even more suspicious.

By reflec paint do you mean something relatively mundane, like Amidala's ship in EP 1, or is it something more specific I should know about? Also done, going to put it down to 100. I appreciate your input Saul, I'm trying to avoid mentioning my ship irp for the time being. Shroud also added momentarily.
 
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Saul

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By reflec paint do you mean something relatively mundane, like Amidala's ship in EP 1, or is it something more specific I should know about? Also done, going to put it down to 100. I appreciate your input Saul, I'm trying to avoid mentioning my ship irp for the time being. Shroud also added momentarily.

Reflec is Star Wars military stealth paint. Like radar "absorbing" paint on F35's. There are ones you can get for you car to confuse police radar guns but they're very illegal. Anyways, remember when they were hiding in the smuggling compartment on the Millennium Falcon? Same idea, just for the whole ship, so people can't scan you or your cargo. They'd still be able to lock on the ship, hence the chaff for escaping. You won't be able to escape interdictor fields, but wtf are you doing flying past that anyways.

For more "stealth" you can use heat sinks, eliminate all your shields and lasers to the point that your ship uses almost no energy, (maybe you'll have concussion missiles and projectile guns instead since that's uses next to no energy by comparison) what little energy it does use is pushed into the heat sinks, which you can eject to act as bait or "flares" for heat seeking missiles. It's not perfect stealth - you'll still be seen if they look out the window, or if you try using too much engines. With this kind of stealth, you literally just cut the engines and drift along using inertia until the enemy decides to leave.

Geth do not use windows, they are structural weaknesses.
 

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Reflec is Star Wars military stealth paint. Like radar "absorbing" paint on F35's. There are ones you can get for you car to confuse police radar guns but they're very illegal. Anyways, remember when they were hiding in the smuggling compartment on the Millennium Falcon? Same idea, just for the whole ship, so people can't scan you or your cargo. They'd still be able to lock on the ship, hence the chaff for escaping. You won't be able to escape interdictor fields, but wtf are you doing flying past that anyways.

For more "stealth" you can use heat sinks, eliminate all your shields and lasers to the point that your ship uses almost no energy, (maybe you'll have concussion missiles and projectile guns instead since that's uses next to no energy by comparison) what little energy it does use is pushed into the heat sinks, which you can eject to act as bait or "flares" for heat seeking missiles. It's not perfect stealth - you'll still be seen if they look out the window, or if you try using too much engines. With this kind of stealth, you literally just cut the engines and drift along using inertia until the enemy decides to leave.

Geth do not use windows, they are structural weaknesses.

I changed the speed to 100, took out the bits about the 'overcharged' SL drives, I also added the suggested tech and modified the paint. I decided to go with a Shadowskin topside paint, and a Reflec underside, and accents. I edited the maneuverability to go in line with the new specs, upping it with the lowered speed, both being slightly above average. I hope this gets approved soon. If anyone else knows of anything I can do please let me know.
 
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Commissar Brett

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The pic in your sig for Lucky Star and the actual layout and base model of the intended ship (a YT-1930) have almost nothing in common. I understand it is intended as a "modified" version, but the picture suggest an entirely new ship model.
 

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The pic in your sig for Lucky Star and the actual layout and base model of the intended ship (a YT-1930) have almost nothing in common. I understand it is intended as a "modified" version, but the picture suggest an entirely new ship model.

I don't see how, it looks fine to me.
 

Jiang Winters

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Ditch the missiles and you'll have your approval. Sorry for the delay, by the by!
 
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