Eccle's Weighted Dice

Eccles

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Thread: Pest Control
Action: Davik to find Giant Gian
Modifiers:
+1 the gang lay in ambush, Gian wanted to fight instead of run
+1 underworld thugs had nowhere to run to​

5+ = success

[dice]1d10[/dice]
 

Eccles

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Thread: Pest Control
Action: Giant Gian to have booby-trapped his door
Modifiers:
+1 the gang lay in ambush, Gian wanted to fight instead of run
+1 underworld thugs had nowhere to run to​

5+ = booby-trapped

[dice]1d10[/dice]

Thread: Pest Control
Action: If door is booby-trapped, how many marines die?

Maximum of three, due to proximity of door.​

1-4 = one
5-8 = two
9-10 = three

[dice]1d10[/dice]
 

Eccles

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Thread: Pest Control
Action: Davik to get affected by boobytrap
Modifiers:
-1 is in the back of the group​

5+ = affected

[dice]1d10[/dice]
 

Eccles

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Thread: Weapons for the Cause
Action: The intended recipient is in control of the docking bay
Modifiers:
+1 Hutt-aligned gangs beats regular gang
-2 they're getting weapons, so they must be low on them
-2 there's always a rat who tells​

6+ means the intended recipient is in control of the docking bay

[dice]1d10[/dice]
 

Eccles

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Thread: Weapons for the Cause
Action: Kal to shoot and kill the fourth man
Modifiers:
-1 30 meters is blaster's maximum range
+1 Kal's blaster is advanced gunslinger tech
-2 fourth man is moving into cover
+1 for character level​

1-6 shots go wide
7-8 shots incapacitate target
8-10 shots kill target

[dice]1d10[/dice]
 

Eccles

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Thread: Weapons for the Cause
Action: Fourth man to shoot Kal
Modifiers:
-1 30 meters is far away
+2 Kal's out in the open
+2 has two blasters​

1-6 shots go wide
7-9 shots incapacitate Kal
10 Kal suffers lasting injury

[dice]1d10[/dice]
 
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