Darasuum's Duplicitous Dice Disasters

Topher

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How will Eisa attack
1-3 Blaster or 4-6 saber

[dice]d6[/dice]
 

Topher

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Firing 6 shots how many are effective hits

[dice]D6[/dice]
 

Topher

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How pissed is the rancor to change targets scale of 1-6

[dice]d6[/dice]
 

Darasuum

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Rolling to see how what kind of opposition we will be up against.

[dice]2d6[/dice]
 

Swamp Witch

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Semba Conflict (Tribal Agreement): Rolling to see how many tribal leaders go with Xhex for vibro training d 10

[dice]d10[/dice]
 

Darasuum

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Rolling to see if the rancor takes the bate. Going to give it a +2 since the blood and also the lack of vision combined makes it easier.

[dice]1d10[/dice]
 

Darasuum

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rolling to see if the guy detects Eisa and Tecov.

[dice]1d10[/dice]
 

Topher

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Going completely loco, how many of the shots fired from a full clip of an over charged blaster pistol successfully kill

[dice]2d10[/dice]
 

Topher

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6 guards slain with double shots 3 rendered with single shots and wounded

Roll a d6 for how many get finished off by Lightsaber

[dice]d6[/dice]
 

Darasuum

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number of opponents

[dice]2d10[/dice]

easy peezy
 

Darasuum

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armament level

[dice]1d6[/dice]


maybe not so easy.
 

Darasuum

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rolling to see if he sounds the alarm. +2 for cyzyn's mind trick and cumulative situation provided.

[dice]1d10[/dice]


edit: balls
 

Darasuum

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number of enemies

[dice]2d10[/dice]
 

Darasuum

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level of armament

[dice]1d6[/dice]
 

Darasuum

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rolling to see if they hit the Citrus Raillery at max range. Going to give them a -1 to their roll. They need a high score to hit.

[dice]3d10[/dice]
 

Pam0wl

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Rolling to see if Jenova plot attracts the guards - Odd = fail // even = pass

Rolling to see how many guards Jenova takes down - 1-5= 1 // 6-9= 2 // 10 = 3

[dice] D10;D10[/dice]
 

Darasuum

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Rolling to see if the the man recognizes Tecov. +1

[dice]1d10[/dice]
 

Darasuum

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Rolling to see how Drek reacts to Tecov's interrogation. +1 for intimidation tactics

[dice]1d10[/dice]
 

Darasuum

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Rolling to see how Drek reacts to the second round of Tecov's interrogation. +2
 
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