Darasuum's Duplicitous Dice Disasters

Darasuum

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Firing a total of 6 shots (3 at two different targets). Seeing how many hit

[dice]1d6[/dice]
 

Pam0wl

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1st roll - Number of guards Jenova's distraction attracts - 1-5 = 1 // 5-9 = 2 // 10 = 3

2nd roll - Success is dodging blaster bolts

3rd roll - Jenova's assault

[dice]D10;D10;D10[/dice]
 

Darasuum

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Rolling to see if any come forward now to have force powers. +2 for cyzyn's level
[dice]1d10[/dice]
 

Darasuum

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seeing how easy of an opening Hakon is going to get. Pure chance since level doesn't matter.

[dice]1d10[/dice]
 

Darasuum

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rolling to see how interested Captain Harsk is

[dice]1d10[/dice]
 

Darasuum

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rolling to see if either of the two guards hear Cyzyn but it's doubtful. High roll is in favor of Cyzyn +1 for existing noise, +2 for cyzyn's level

[dice]1d10[/dice]
 

Darasuum

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rolling to see if the other guard inside stays put. giving it a -2.

[dice]1d10[/dice]
 

Darasuum

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rolling to see if Hakon's distraction works and the man falls for it. +1 for preperation

[dice]1d10[/dice]
 

Darasuum

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Rolling to see if the man is interested in one of the speeders

[dice]1d10[/dice]
 

Darasuum

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Dice 1-2: trying to see how many he can sense in the force
Dice 3: trying to see if he can sense the difference between guard and hostage.

[dice]3d10[/dice]
 

Darasuum

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rolling to see if the man he fought with last time is still there. 6+ he is,

second dice is to see if he tries to pick a fight 6+ he doesn't

[dice]2d10[/dice]
 

Darasuum

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rolling to see the two troopers that followed us hit any of their shots. They each only aim at one enemy each but fire four shots.

[dice]2d4[/dice]
 

Darasuum

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rolling to see how many Hakon takes out.

[dice]1d4[/dice]
 

Darasuum

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rolling to see how many enemies remain

[dice]1d10[/dice]
 

Darasuum

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Rolling to see how many shots Tecov's land

[dice]1d6[/dice]
 

Darasuum

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rolling to see how many shots the two troopers hit, each firing another three shots

[dice]6d10[/dice]
 

Darasuum

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rolling to see how many of his 6 shots hit.

[dice]6d10[/dice]
 

Darasuum

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rolling to see if Hakon can sense the insurgents location

[dice]1d10[/dice]
 

Darasuum

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rolling to see if the duo keep the element of surprise

[dice]1d10[/dice]
 

Darasuum

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rolling to see if Hakon get's shot
dice 1: to see if the insurgent is able to get a bead on Hakon
dice 2: possible deflection/evasion

[dice]2d10[/dice]
 
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