Attack on Dorin OOC

Santoro

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Either I'm not understanding you, or you don't know what they're actually doing to the beacon.

They're putting modifications into its routes so that way when it's used to jump it alters the course, putting the fleet in the middle of nowhere, so I understand what it's doing.

However, a second part of that is where it updates adjacent beacons with the same thing. Since Hutt beacons run differently than Republic beacons, Hutt space would go pretty much unchanged- the big difference being it would be hard to immediately cross into Republic space, and assuming the Republic is running the same systems as the beacon they hacked, then wouldnt that beacon go on to update all of the other Republic beacons incorrectly?
 

Ser Gregor

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The mission is only targeting this specific beacon. It's not a virus that's supposed to spread to other beacons.

At least, last I checked, it may have changed since the last time I talked to Adena.
 

Santoro

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The mission is only targeting this specific beacon. It's not a virus that's supposed to spread to other beacons.

At least, last I checked, it may have changed since the last time I talked to Adena.

If that's the case then I guess I got a little confused:

The fighters only had to hit one beacon - it'd broadcast slightly modified co-ordinates via encrypted comms to the other beacons in the system; those beacons would in turn update their own databases with the new co-ordinates.
 

Ser Gregor

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If that's the case then I guess I got a little confused:

Ah, I can see the confusion. I'm pretty sure they're talking about the other beacons in the Dorin system, not beacons across multiple systems.
 

Empress

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It namely makes it so that the other beacons are not going to auto correct the Dorin beacon as the data refreshes. least thats how I saw it and more or less the plan. so basically anything going out from this beacon gets the bad data ( or good data depends on who's side your on )


also it's not designed to fling them to the middle of nowhere, at least this time >.>
 

Empress

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fffffffffffffffffffffffffffffffffffff-


:CHappy that makes it sound like the plan was something evil or something.

don't worry, it shouldn't leave that big of a black mark on anyone record, and the Hutts and Mandalorians can go back to digging themselves into another hole soon enough
 

Santoro

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The Mandos and Hutts wouldn't be the first ones out, it'd probably be supply ships or prisoners back to Hutt space.
 

Empress

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not normal procedure, slave ships and all that being the most expendable are typically one of the last to leave " normally" though at the same time even if they went first there would be days to weeks before anything was reported back that they did not arrive as scheduled " which could be one of many things as there are alot of possibilities still"

this was designed as more or less the same principal as the senate situation. one of those " put self in a corner, "

and obviously not something that would be repeated after. Atleast not for a while even though it would be nigh impossible to report back what happened... do it too much and someone figures it out, or somone goes to investigate later, they can figure it out... so yeah it's not something that is really doable more than once
 

Santoro

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The 'procedure' would be to have that fleet stay where it is until it's ready to move to the next target, they'd secure the populace which could take a damn long time.

Also, as far as I can tell there was no setup for something like this, so it's a little different than the senate thread where the Republic had a chance to counter. This was more loading the gun, pointing it, and pulling the trigger all in one post.
 

Jiang Winters

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This thread is the set-up for this as far as I'm aware. I've tried to pace my posts enough to give the Hutt Navy plenty of time to respond and attempt to stop my forces or catch them in the act - this mission would've been impossible had Hutt fighters been actively guarding the hyperspace beacons. However, the beacons were wholly undefended, which gave me an opening I opted to exploit IC'ly and as you can see, I had my fighters acting very cautiously since they don't know whether or not the Hutts are actually actively defending the beacon. Really, you had a fair shot at defending the beacons and simply placing a guard on those beacons at the start of the thread would've averted the entire situation.

However, since anti-beacon tactics haven't been used before, there was no reason to place such a guard, and thus this particular act of sabotage was perfectly feasible and well within reason in my opinion.

Now, as for the fleet dallying in leaving, I kinda have to disagree with you there. There's no logical reason to leave a fully stocked, ready-to-rumble fleet sitting in orbit over a neutral world when there'd be little to no reason for the Republic to try to attack it. They've got bigger things to worry about than Dorin, and keeping the fleet on the move and keeping the pressure on would be more important to the Hutts than babysitting the Taung and other ground forces as they beat the crap out of poorly armed local yokels. A few fighter squads and an army group or two would be more than sufficient, number-wise, to wholly suppress Dorin until a dedicated peacekeeping force could arrive.

Likewise, it also makes no sense to send out slave freighters and transports first. For starters, it'd take days if not weeks to actually round up enough quality slaves to start loading and shipping back locals. Secondly, like Adena said, even if they did leave first it wouldn't be very likely that the military fleet would hear about their disappearance until long after it was too late - and it wouldn't make too much sense for them to leave first anyways, since it's standard procedure during wartime to send lightly armed or unarmed merchant vessels with an escort, and it'd make the most sense for them to either wait in-system for an escort or to leave with the fleet in-system.
 

Santoro

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The Hutt fleet isn't done in this sector, Dorin would be a perfectly good waiting point for their next jump. Slaves WOULD be the first out, and telling me I have to kill ten PCs from a half-baked unavoidable plan is a high degree of crap.
 

Empress

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Another thing that really drew the concept is that....the senate really didn't have much of a chance. they were invited, if they attended they were pretty much told clearly that " hey you showed up you got your ears blown out * basically dead by ooc standards)

which was brilliant too...

This also triggered oocly a major drop in moral for the Republic and did actually set a major tone that landed to many of the losses. So the trap had deeper effects than one may realize.


however at Dorin Hutts chose to attack a world a day or so from Coruscant.. I mean scary close so naturally desperation moves come into play. Now, I chose to use this tactic due to simple fact that the space lanes there are dangerous in the best of times because of the black holes all around it.

and the loss of the entire ( or majority) of a battle fleet is next to nothing in war, the Republic has lost countless fleets already, and had it's senate purged and morally ripped to shreds...which is more devastating really?
 

Ru the Boatswain

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In the manner that the attack on the senate was viable and unavoidable so is this.
 

Santoro

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The difference is the Republic wasn't monitoring DSS putting together a superweapon on the planet. We had no such courtesy, and I refuse to kill ten PCs since they wouldn't be the first ones out- as I said, supplies or slaves would go before two battlegroups.

Not to mention the fact that out of the dozens of helmsmen, nobody noticed that their computers decided to update without warning. I'm certain I'm going to get overruled on this, but killing ten PCs in two posts is setting a precedent I don't think we should head towards.
 

Green Ranger

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This idea of there being casualties in war is ridiculous. I demand all future battles be a stalemate where no damage is inflicted.
 

Santoro

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This idea of there being casualties in war is ridiculous. I demand all future battles be a stalemate where no damage is inflicted.

The idea of civility is overrated. I demand we all be pompous assholes from here on out.

My issue isn't with killing PCs, my issue is killing PCs by two posts which stemmed from a plan pulled out of thin air. If there was no Sound of Success thread in the senate thread (we seem to be drawing comparisons), then the Lend Me Your Ears thread would not have gone on. I fail to see how this is different.
 

Jiang Winters

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Mars already specified that his groundside Mandos would take several days if not weeks to wrap up business on Dorin. There's no way you'd lose more than one or two Navy PC's, unless the fleet waited around to pick up the Mandos and then left, in which case I could certainly see a lot of PC's dying.

Now, as I said, the Hutts have a chance to defend. Problem is that nobody put a defense out in the outskirts of the system, and do to so now would require watertight logic to avoid accusations of metagaming. That was part of the reason I never bothered telling anyone to go chase down the Hutt's sonic bomb that DSS was putting together - we had no logical way of knowing what was happening, and so having S13 magically appear on DSS's tail would've been massive and inexcusable metagaming. I knew the hit was coming, I couldn't see a rational way out, so instead of trying to endlessly pick over the speakers -which I think we agreed was pretty useless anyways - or otherwise find a way out, I chose to roll with the punch and take a hit. I lost a lot of PC's that day. It sucked, but that's war for you. Sometimes shit happens that you just can't stop.

Also, the way I understand Hyperspace beacons working, they only update a navicomputer once you access the beacon, and that sort of update is wholly normal and wouldn't raise any eyebrows since a helmsman would've seen it hundreds or thousands of times before depending on his/her time at the helm.

EDIT: Hey guys, keep it civil please. This thread has gone pretty smoothly thus far, and I'd hate to see it devolve into yet another massive bitchfest.
 
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Green Ranger

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The idea of civility is overrated. I demand we all be pompous assholes from here on out.

Now you're getting it!

Fact of the matter is mate, if the owners of the characters didn't want to die they shouldn't have involved themselves in a war. Casualties are inevitable.
 

Dmitri

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In curiousity, of the Hutts, who is at Dorin currently?
 
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