To Steal A Ship OOC and Dice

Jexz

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To see if she gains access

[dice]d10[/dice]

10-5: Access granted
5-3: System records a failure attempt
2-1: Alarm is triggered
 

fasteagle190

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To see if Joesh's shots hit.

[dice]d10[/dice]

10-9: A shot hits the weak spot and fries a droid.
8-5: The shots hit the droids and cause some damage to the armoring.
1-4: The shots go wide and miss the droids.

-1 for not aiming
 

fasteagle190

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To see if the droids shots hit:

[dice]d10[/dice]

10+: A stray shot hits Joesh.
9-2: The shots hit the desk and weaken it so the next barrage will go through it.
1-3: The shots go wide and miss Joesh.

+1 for having so many guns firing

EDIT: Of course.
 

Jexz

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See If Ko Hits

10-9: A shot hits the weak spot and fries a droid.
8-5: The shots hit the droids and cause some damage to the armoring.
1-4: The shots go wide and miss the droids.

+1 for Heavy weapon at medium to short range

[dice]d10[/dice]
[dice]d10[/dice]

10: A stray shot hits Ko.
4-9: The shots hit the cover and weaken it so the next barrage will go through it.
1-3: The shots go wide and miss Ko.

[dice]d10[/dice]
 

fasteagle190

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To see if Joesh's shots break the window:

[dice]d8[/dice]

8-7: The window breaks
6-3: The window is weakened, and will be able to be broken with a Heavy weapon next time
2-1: The blaster bolts deflect off
 

fasteagle190

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To see if Joesh gets hit while dodging:

[dice]d10[/dice]

10-9: They miss Joesh and got the window, breaking it.
8-5: They miss Joesh
4-2: They hit Joesh on the other arm.
1: They hit Joesh in the torso, stunning him.

+1 for being naturally agile
 

Jexz

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[dice]d10[/dice]

10-9: A shot hits the weak spot and fries a droid.
8-5: The shots hit the droids and cause some damage to the armoring (already weakened will disable).
1-4: The shots go wide and miss the droids.

+1 for Heavy weapon at medium to short range
Aiming at armor weakened droid
 

Jexz

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[Dice]d10[/Dice]

10-5: Ship is unlocked and powers up
2-4: Error message generated and another attempt is needed
1: Ship locks down

+1 due to Engineering skill
 

fasteagle190

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To see if Joesh hits the first droid:

[dice]d10[/dice]

10-7: It hits the weak spot and destroys it
6-4: It hits the armor and weakens the armor
3-1: It completely misses

+1 for Republic training
+1 for aiming
-1 for only shooting with one arm
 

fasteagle190

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To see if the droid hits Joesh:

[dice]d10[/dice]

10-7: Joesh gets hit again
6-1: The droid misses

+2 for good cover
+1 for natural agility
-1 for floppy arm
 

Jexz

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10-5: Ship is unlocked and powers up
2-4: Error message generated and another attempt is needed
1: Ship locks down

+1 due to Engineering skill

[dice]d10[/dice]
 

Jexz

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10-5: Turret comes online
1-4: Error message generated and another attempt is needed


[dice]d10[/dice]
 
Last edited:

Jexz

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10-7: Hit on Droids and destroyed
4-7: Armor damage
1-3: misses

[dice]d10[/dice]
 

fasteagle190

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To see if Joesh destroys the shield generator:

[dice]d10[/dice]

10-7: Destroys it in one hit
6-5: Destroys it, but activates security system
4-2: Doesn't destroy it, but doesn't activate security system
1: Doesn't destroy it, activates security system
 

Jexz

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10-5: Ship is unlocked and powers up
2-4: Error message generated and another attempt is needed
1: Ship locks down

+1 due to Engineering skill
+1 learn from mistakes

[dice]d10[/dice]
 

Jexz

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10-5: Ship powers up
3-4: Throw across the room from an electrical surge
1-2: Ship fried
+1 due to Engineering skill

[dice]d10[/dice]
 

fasteagle190

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So, this thread is going to end in a sort of cliffhanger, so that the next thread can pick up right where we left off.We can probably fit in destroying the guns and launching out, but once we launch out, I'll finish this thread and we can move on to the next one.
 
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