keen for a mission?

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Moter01

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Hi everyone I'm looking for a couple of people to come and jump on this mission with me :)

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Mission Name:*Delegate Down
Location:*Tatooine
Details:*After an important meeting on Nal Hutta, your team has been tasked with escorting a Delegate back to his people waiting on Christophsis. Unfortunately, your ship has suffered*major*damage and you're bound for an unpleasant crash landing in the wastes of the Dune Sea of Tatooine.
Objective:*Escort the Delegate out of the Jundland Wastes and get him back on course to his people on Christophsis.
Payment:*17,000c each.
Participants:*Erack Darku1-4 Cartel Members.
Additional Notes:

If anyone is keen just shout out sure we can get some good story lines going
 

Moter01

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Awesome man let's get at least one More then we can get started.
 

TWD26

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sounds good!
 

Moter01

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Awesome man just ask for your name to be put on the mission list.

Do we want to wait for one more or get started?
 

TWD26

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I think we should be good with 3 people, and I'll include my assassin droid to make it 4 people total.

3 people +1 Droid NPC

so we should be fine :)
 

Moter01

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Sweet so let's just have a quick chat about what's going to happen though it. Before we work out how we crash on the planet let's work out what happens on the planet. I've just skimmed through wookiepedia and thought of some things we could use.

Living things
1) http://starwars.wikia.com/wiki/Womp_Rat
Packs of Wamp rats could attack the ship considering they can be infectious as well with the gray rot.
2) http://starwars.wikia.com/wiki/Sand_demon
A single sand demon Could attack us
3) of course need Tuscan raiders
4) I was also thinking our group could wander then run the hell out of a battle between a sacrlacc and a great kryat dragorn.

Places we can visit
1) http://starwars.wikia.com/wiki/The_Needles
Could have to go through the needles to avoid a sandstorm
2) http://starwars.wikia.com/wiki/Manister_Base
A old military base from the cold war
3) http://starwars.wikia.com/wiki/Tusken_village
The village where Anakain killed the Tuscan raiders now haunted by a ghost.

These are only ideas what did you guys have in mind?
 

TWD26

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Those are some solid ideas, this def. is going to be more of a character vs. nature storyline.

I was possibly thinking that we could pay homage to the greatest star wars planet (in my opinion). We will probably traveling hundreds of miles if we crashed out in the middle-so we may run into some huge beasts. I say that when we crashed-we awaken to find that the ship is crawling with womp rats and we have to take care of them.

After disposing of them we sort of are just traveling the desert when we stop from a distance and watch a fight between a sarlacc and a krayt. After marveling the scene we continue to move and stop at the old tusken settlement for the first night were we run into the "ghost". (which would be interesting to RP)

The group continues to move on and (I personally would like to see this happen-for my character's arc) run into a Jawa Swap Meet (http://starwars.wikia.com/wiki/Swap_meet) where they learn that a sandstorm was also a few days away. We could possibly bargain for a used speeder to travel the sea.

After spending the day with the Jawa tribes they go to depart, but they are warned that there was a rumor of movement under the sand (Sand demon). So the group then makes way to the needle to hide from the sandstorm. Once they get to the base of the needle they are ambushed by Tuskens. After that they could take refuge within the Needle only to find that the Sand demon had tracked them down there (which would be the boss battle).

We could go from there, possibly even seeing an ancient and abandon Hutt Palace off in the distance. Just some ideas of mine :)
 

TWD26

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Yeah I'm willing to NPC the delegate too.

Yeah that shuttle looks great, we can say that it was a Hutt designated shuttle that we were assigned to defend from the case of pirates. That way none of our ships are destroyed.
 

Moter01

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Exactly we also have a decision to make in how the ship goes down and how we get off the planet.

Two ways of getting off the planet.
1) go to a major settlement and either steal or travel via public transport to the Delegate home world
2) we go to the Hutt cartels base on Tatooine check in assets for a write up.
 

TWD26

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It'd be an interesting take if we took the public transport
 

Moter01

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Exactly then we could always link it into a attack by pirates originally that made us crash.
Let's say they wanted the diplomat to ransom back?
 

TWD26

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possibly it's something we can consider for sure.
 

Moter01

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We can let sodo have a think then go from there.
 

TWD26

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When are we starting this mission?
 

TWD26

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alright sounds good
 
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