- Joined
- Jan 27, 2015
- Messages
- 153
- Reaction score
- 1
Affilation: N/A
Ownership: Deidra Laar
Intent: personal use
Model: N/A
Weight: 23 kg
Composition: helmet - duraplast, the rest - durasteel.
Rating:
Highly resistant to: light blasters and blaster pistols, melee weapons made of simple materials like durasteel, low powered ballistic weapons, low temperatures, heat, vacuum.
Average resistance: blaster rifles, sonic weapons, ballistic rifles, EMP.
Low resistance: lightsabers, heavy blaster cannons and repeaters, fire throwers, frag grenades.
Features:
HUD:
- targeting computer;
- night-vision (same as infra-red, but less informative in heat detecting. But the picture is much more detailed. The whole world is red and warm and hot objects are glowing yellow and white. Most protected sensory vision);
- infra-red vision ("predator" style, all cold is blue and green and warm and hot are from red to bright yellow. White is extremely hot. Can be blinded by large explosion causing overheating the air around);
- electronic vision (detect active electronic devices which will glow white and the rest of the world will be dull-gray. Can be blinded by EMP, the whole world turns blinding white);
- HoloNet screen (read news or info);
- text communication (read: SMS);
- light filtration (protection against blinding light)/
Helmet:
- Air filtration system (protection against most common gas and poisons, and smells);
- Hearing enhancement (user able to hear quiet sounds from much longer distance and with more directional accuracy);
- Hearing protection (same system that enhances low sounds filters high sound waves protecting the users hearing. Too loud sounds are lowered to acceptable level);
- communication system (works both as a standard commlink through HoloNet network and as short range radio transmitter to communicate with squad mates etc.);
- shock protection (protects user from shock hits on the head);
- video and audio recording systems (can record external surroundings as well as comm messages and communications);
- voice modulation (when speaking from inside the helmet the real voice of the user is distorted and sounds more mechanic).
Armor:
- overall vacuum protection (the armor plates, helmet, gauntlets and boots are magnetically sealed to protect against vacuum and water submersion);
- emergency air supply (small flat air canister hidden under armor back plate, has supply for 25 minutes of breathing);
- camouflage system (light bending technology, which skews the light around the armor, making it seems like a transparent glass or water. Doesn’t make user invisible, but much harder to detect with naked eyes in dim light or high contrast background like jungle vegetation. Has a total charge for 15 minutes of use. Emits EM strongly but it is not designed to fool sensors, only the naked eyes of the enemy);
- left gauntlet - comm controls, mini holo projector, armor systems controls;
- right gauntlet - extendable twin blades, slightly curved downward. Made of pure beskar.
- body suit - protection against vacuum, average protection against malee weapons and shrapnell. Very good protection against cold, heat and other weather troubles.
No jetpack, jet boots, no bat wings…
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