Armor Arden's Beskar'gam

KinkyPrawn

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Arden's Beskar'gam

This armour will serve as the personal set for Arden Kryze. It was built by himself when he was finally inducted into the Mandalorian lifestyle. On his pauldron he has the Mythosaur emblem and his armour is usually adorned by a leather trench coat. While the paint job is unique, he was no issue changing it or getting rid of his armour entirely to blend in.

LEGALITY

Mandalorian armor, though rare, is not illegal in most places. That said, wearing a full face helmet in public spaces is frowned upon, and often illegal in many core worlds, especially in or near government facilities- not to mention that many identification cards in various systems require a full face photo. This drives many strict adherents of "the way" to operate exclusively on the fringes of the galaxy.

INTENT

To provide a write up of my character's armour to keep track of its upgrades.

ADVANCED TECH
Not yet.

Type and Coverage

Type: Heavy Armor

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
  • Head: Durasteel enclosed helmet with transparisteel T-visor
  • Torso: Segmented Durasteel armour pieces over entire torso
  • Back: Segmented Durasteel armour pieces over entire back
  • Upper Arms: Durasteel pauldrons
  • Lower Arms: Durasteel vambraces and gauntlets
  • Upper Legs: Durasteel groin protector and upper leg armour
  • Lower Legs: Durasteel boot armour, lower leg armour, and knee guards


Functions



Function 1: Filter
  • Filters are bulky attachments to a helmet, or function as part of a mask, that filter out environmental contaminants such as smoke or most toxins. They are susceptible to caustic substances and damage.
Function 2: Mag-Boots
  • Magnetic boots contain electromagnets in the soles and allow for enhanced movement on ferrous surfaces in microgravity or steep gradients. This functionality must be turned on or off manually by a button or switch.
Function 3: Jet Pack
  • Jet packs are back mounted units used by elite troops increase their mobility on the battlefield. The jet pack's maximum speed is 50 kph and it carries fuel for up to five minutes of continuous flight (flight mode), but can also be fired in short bursts triggered by jumping (combat mode). The wearer can control the system to switch between modes and/or disengage it from their armor via wrist controls. These packs are cumbersome, adding an additional 8kg for the average human (larger individuals will have heavier jet packs to support their weight). While the fuel is stable enough not to explode, direct hits from weapons can trigger the system inadvertently, after which it is rendered useless.
Function 4: Grapple Line
  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
Function 5: Vision Modes
  • This Allows a Helmet HUD to cycle to low-light OR thermal vision modes.

 
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