- Joined
- Jan 19, 2014
- Messages
- 702
- Reaction score
- 440
Zehpyr Kast
Alias(s) — Zephyr | Affiliation — Indie | Species — Human | Hair Color — Platinum Blonde
Skin Color — Pale White | Eye Color — Light Green-grey | Age — 27 | Height — 1.72 m
Weight — 57 kg | Body Type — Lean | Force Sensitive — No | Credits — 50,000
Strength — ■■■■■■■■■■ | Speed — ■■■■■■■■■■ | Dexterity — ■■■■■■■■■■
Stamina — ■■■■■■■■■■ | Intelligence — ■■■■■■■■■■ | Wisdom — ■■■■■■■■■■
Charisma — ■■■■■■■■■■ | Willpower— ■■■■■■■■■■ | Medical Expertise — ■■■■■■■■■■
Alias(s) — Zephyr | Affiliation — Indie | Species — Human | Hair Color — Platinum Blonde
Skin Color — Pale White | Eye Color — Light Green-grey | Age — 27 | Height — 1.72 m
Weight — 57 kg | Body Type — Lean | Force Sensitive — No | Credits — 50,000
Strength — ■■■■■■■■■■ | Speed — ■■■■■■■■■■ | Dexterity — ■■■■■■■■■■
Stamina — ■■■■■■■■■■ | Intelligence — ■■■■■■■■■■ | Wisdom — ■■■■■■■■■■
Charisma — ■■■■■■■■■■ | Willpower— ■■■■■■■■■■ | Medical Expertise — ■■■■■■■■■■
Basic Information
[beebox3=96%]Armor — Light armorweave body suit, cutting off mid-shin, with duraplast plates on shoulders, chest, upper arms, and thighs.
Weapons — Republic Standard Blaster Rifle
Home — Mandalore
Base(s) of Operation — Apartment on Coruscant
[/beebox3]
Weapons — Republic Standard Blaster Rifle
Home — Mandalore
Base(s) of Operation — Apartment on Coruscant
[/beebox3]
Biography
[beebox3=96%]Early Life — Born on Mandalore, Zehpyr was raised in a relatively standard middle-class family. Her father was an office worker and her mother stayed at home to raise children. Zephyr never really was the most standard child, and didn't take to following rules and doing what she was supposed to. When her parents enrolled her in school, she spent most of her time cracking up with her fellow students, and not paying any attention to the education.
Teenage Years and Changing Attitudes — From the age of thirteen, Zephyr took to the party life. She was hardly ever home, sneaking out of school and sneaking out in the middle of the night. She didn't much care for structure, and preferred to just go with the flow of life. She was consistently waking up in places she didn't recognize with people she didn't know from the age of about sixteen. She lead a crazy lifestyle and saw no need for change. At the age of seventeen, while on a particularly audacious adventure with some friends she met at a local club, they decided it would be a fitting task to attempt stealing some explosives from a republic outpost, just for fun of course, and to make a bit of a bang. She and her friends were quite obviously caught, and she was given a criminal trial for several felonies she had committed that night. In the end, the verdict of guilty sealed her fate as either going to prison, or joining the Border Alliance. Not wanting to spend her time in a cell, she joined the army and changed her life path forever.
An Upstanding (Not Really) Soldier — Zephyr's time in the military changed her on multiple levels. She was forced to accept greater discipline, and greater emotional stability. She learned to respect authority, through force, and learned when it is right to keep one's mouth shut, though she doesn't always follow those rules even still. She continued her slightly wild lifestyle while not on duty, but understands the necessity of the law at this point. The army shaped her ideals into those of an upstanding citizen, if a slightly risque one.
[/beebox3]
Teenage Years and Changing Attitudes — From the age of thirteen, Zephyr took to the party life. She was hardly ever home, sneaking out of school and sneaking out in the middle of the night. She didn't much care for structure, and preferred to just go with the flow of life. She was consistently waking up in places she didn't recognize with people she didn't know from the age of about sixteen. She lead a crazy lifestyle and saw no need for change. At the age of seventeen, while on a particularly audacious adventure with some friends she met at a local club, they decided it would be a fitting task to attempt stealing some explosives from a republic outpost, just for fun of course, and to make a bit of a bang. She and her friends were quite obviously caught, and she was given a criminal trial for several felonies she had committed that night. In the end, the verdict of guilty sealed her fate as either going to prison, or joining the Border Alliance. Not wanting to spend her time in a cell, she joined the army and changed her life path forever.
An Upstanding (Not Really) Soldier — Zephyr's time in the military changed her on multiple levels. She was forced to accept greater discipline, and greater emotional stability. She learned to respect authority, through force, and learned when it is right to keep one's mouth shut, though she doesn't always follow those rules even still. She continued her slightly wild lifestyle while not on duty, but understands the necessity of the law at this point. The army shaped her ideals into those of an upstanding citizen, if a slightly risque one.
[/beebox3]
Personality
[beebox3=96%]Zephyr is a very rambunctious, rude individual. She respects authority, but believes respect is earned, and unless she knows her butt will get kicked for not minding her mouth, and she doesn't believe she can kick theirs instead, she is perfectly liable to continue being her rude self. She plays by her own rules, when not on duty, and follows no social constructs or practices, preferring to go with the flow of life. She is a massive tease, and entirely shameless with her body, and shapes her lifestyle around this, especially in the club.
[/beebox3]
[beebox3=96%][/beebox3]
[/beebox3]
Last edited: