Zekec2020's Workshop

Zekec2020

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This is where Zekec2020 is making all his stuff for the next time line or testing stuff.

NORTAUL - SPECIES
latest

Pair of Nortaul Soldiers
Name: Nortaul
  • Biology: They appear to some cultures as devil-like creatures from the pits of hell, with horns of many shapes and sizes, sharpened teeth, and their reddened skin, a long with a tail with a usually sharp point, which can vary in size. Both female and male have hair, which is usually longer on both sexes. Hair color can vary from black to dark red. Eyes can have pupils and vary in any color, while some are all white, with no pupil. Their horns are usually a little darker then their skin tone, which is usually a red, but can be seen sometime with almost a human-colored tone. The Ears of them also vary from human-like to full pointed.
  • Subspecies: There are several subspecies (Listed Below)
The Wakartel
The Wakartel are a very rare sub species of Nortaul. They have the basic looks of the mainstream race, but differ in two things. The Wakartel can have wings varying in sizes and shapes, and can even fly if large enough. The wings are usually a shade of the skin tone of the person. Another rare occurrence is that they can have shades of black as a skin color.
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A Wakartel fighting a Human
The Cernun
The Cernun are a more common subspecies of Nortaul. They differ greatly from the mainstream race, almost looking human. The Cernun have pointed ears which range in sizes, and are sometimes so sharp they can cut skin. Cernun also have tan skin with a smooth-tan tail, with no pointed end, instead a rounded end. Cernun sometimes put feathers in their hair to look like horns, so they look more like the mainstream Nortaul. They also have very sharp toe nails, which they use for defense.
NeoExodus.Nation.Dominion.Gevet.png

A Cernun Female with Feather Horns
  • Breeding: Nortaul sexually reproduce much like most other species of the galaxy. Nortaul females are usually pregnant around 14 standard months, or around a standard galactic year and two months, before giving birth. Although mammalian, they give birth to several soft-shelled eggs, which have the coloration of the skin of the baby, and hatch within hours after birth. Babies use their tiny horns to break through the eggs, and get their first meal. Nortaul young can walk almost immediately after birth, around one hour. Although they can walk easily, they have trouble breathing, therefor are usually kept still so they do not run out of breath easily and their tail tied to their backs, which could make them blind until they can control it. Nortaul Young grow slowly, which makes them seem younger then they actually are.

    The control of their tails and breathing increase over the years, and eventually get really good night vision, but until around age 11 they are literally blind in the dark. Due to their appearance and heritage, they are only able to cross-breed with humans and some near-humans. Cross-breeds are very rare due to their culture shunning hybrids. Nortaul reach maturity at the age of 14, which other species call puberty, which males can then grow facial hair.
  • Strengths:
- Long-Lived
- Almost Immune to Extreme Heat
(Will add more soon)
  • Weaknesses:
- Vulnerability to Coldness
- Slow Mobility
(Will add more soon)
  • Diet: Nortauls are Carniverous, eating many native fauna since there is little to no flora on ???(Their Planet, yet to be named)
  • Behavior/Temperament: Despite their looks, Nortauls are a peaceful and forgiving race, which do not hold grudges or stay mad for long. There is one exception when they are not peaceful, most Nortauls are very defensive about people calling them devils or anything of that sort, If you do such thing you can bet on a battle. They meditate a lot and are wise people.
  • Communication: Before discovering other species and worlds, Nortauls only spoke a small language of dozens of strange words and hand gestures. They are fully capable of speaking Basic, which many decide to learn and sounds usually good and fluent.
  • Culture: The species as a whole are broken down in several "Kingdoms", which rule over a part of the harsh land on the planet. Each kingdom is ruled by a Jahaga, which is King or Chieftain in their language. The Jahaga is usually chosen by his horn size, if their horns are thick or long, that means they usually are stronger and hold a bigger part in the society, or even lead. The Kingdoms form up an alliance, which is ruled by a Nahagel, a Chancellor in their language. The Chancellor is chosen by the same way the Jahaga is chosen, but they must have a special tone to their skin, a reddish-yellow. Although they are in an alliance, that does not stop them from conquering land from each other, although they will help each other if they are raided by the neighboring species.
They are in tune with nature and are very spiritual. The Yahang, or Spiritual Mother in basic, is the spiritual mother in charge of rituals and religious practices of each kingdom. The Yahang is chosen by the swirls of a horn and wisdom. The most swirls in the horns usually means more wise, but that is not always the case. The men in the society regularly have two wives, although chieftains or generals sometimes have up to five.
Although they are peaceful and kind, the military side of their society is very harsh and strict. The Grand Larak is in charge of the armies. The soldiers of the armies get promotions by fighting their superiors, and either killing them or until they surrender. The Grand Larak hosts annual Hunts where soldiers either have to kill enemy leaders or grand beasts. The females are not left out of the army, which they willingly and sometimes are forced to join, unless they were assigned another role in society already. There is little these traditions are not allowed, the grand villages, in which the religious leaders reside. If a kingdom or a soldier of that kingdom were to attack one of these villages, the whole Kingdom would be exiled or killed, depending on the damage.
Some Nortaul are force-sensitive, being able to use many force abilities, mainly Pyrokinesis. The Quara, which is like force-sensitive in their language, are able to use the force which they call magic, with Pyrokinesis and Cryokinesis. Other then that, they can do the other normal force-sensitive abilities, and the Quara are highly respected and considered their saviors.
They rarely ever use Technology, instead using primitive weaponry and machinery in regular day to day life. The government however, has been using Technology for decades and even made advanced technology of their own, But no one knows of this but soldiers using advanced weaponry in ships or government officials, and are sworn to secrecy.
  • History: Believed to be descendants of an ancient bull-like creatures, Nortauls have been around for centuries. They have lived on their volcanic island for centuries, living peacefully in small tribes and families. The families however often got into feuds after years of peace, for the now limited food. Soon their were full on massacres due to food shortage from hunting, causing a mass extinction in the Nortaul race. The remaining Nortaul family leaders gathered to talk about a truce and how to solve this crisis, which they did. The problem they decided was sending dozens of ships across the water to the main continent, where animals flourished. When the ships arrived at the continent, they were met with aggression to the defensive early Vaxarns. After months of bloodshed to try to get food, they finally got enough to return to the island, which they did quickly to get away from the hostile early Vaxarns. Once they returned they let the animals they brought populate, and soon they had plentiful food. The next twenty years they lived in harmony and peace, flourishing side by side with other families of Nortaul, but soon one family was mass murdered from Vaxarns, who learned how to get there by following the food expidition. The Nortaul now at war with the Vaxarns began constant raids on each side, hundreds died.
  • Planet: Zoraav
  • Technology: Primitive for day-to-day activities, But the government makes and uses advanced technology in secrety for off-world situations.
  • Notable PCs: Phegoria
  • Intent: I have always loved Tieflings, and there were no real nice species that were devil-like, and I wanted a species with tails and horns(My favorite things for a species!). I also wanted to make a species that were peaceful but really strong, while being Primitive, although I made the government secretly work on Tech(So they are not TO badly outnumbered, and to fit into my indie faction lore). I already have a character ready for this species if Accepted, I really hope this turns out to be good.
VEXARN - SPECIES
Realistic-Pokemon-Eevee.jpg

Standard Vexarn Civilian
Name: Vexarn
  • Biology: They appear as cute harmless rat or cat-like animals, with long fur that can be brown and white, all white or all brown, canine teeth, and a lion-like mane, with a fluffy tail, of moderate length. They do not have genders, but some look more masculine and some look more feminine. Hair can have many patterns, but can only be shades of brown and white. The eyes are fully colored but for a small pupil, and can vary from red to blue, and sometimes they have two different eye colors. They have claws, but are retractable, and very sharp. The Ears of them are rabbit-like and are tall, with pink insides.
  • Subspecies: There are several subspecies (Listed Below)
The Faxarn
The Faxarn are a clan that adapted to the volcanic wastelands of the planet, getting reddish-orange fur. Their mane and tail looks like a flame, and are usually a yellowish-white. The Faxarn are taller then the average mainstream race and have a hair piece varying in size varying in sizes and shapes, and are the same color as the mane and tail. They have totally black eyes, with white pupils.


The Oaxarn
The Oaxarn are adapted to the wonderful springs and rivers running through their land, becoming able to breath underwater with gills. They have no fur at all, instead a white webbed kind of cone around their head with three fins on their head, usually a shade of yellow. They have gills, and are a blue shade coloration with a exterior spikes running down their back and tail, as well as a longer tail with two slits at the end(Like a seal). They have totally black eyes, with white pupils.

The Laxarn
The Laxarn evolved from something no one understands. They have longer fur, which is spiky and usually dark yellow. They have no tails, instead longer hairs that come to a point and are dangerous. The Laxarn also have a mane that is also spiku, and usually a whitish coloration. Their ears are extra-pointy with a black interior. The strangest thing about them, is they usually have a static charge, giving a shock to anyone that touches them. They have totally black eyes, with white pupils.

The Daxarn
The Daxarn are adapted to dark and mysterious caves that run for miles upon miles on Koraav. They have very short fur that is a shade of black. They also have a ring around their long tail, and around both ears, with a circle on the top of all four legs, as well as one on their forehead that glow in the dark so they can see. They have orange, red or purple eyes with black pupils.

The Maxarn
The Maxarn are adapted to an ancient region that an ancient part of Lula, the purple moon orbiting the planet got hit by an astroid and part of the moon fell to the planet, making a region's fauna and flora to adapt to it's purple tone. They have medium-short fur with two long spots of hair below their ears sticking out of the sides of the head. They have shades of purple as their color, with a tail that comes and splits into two parts at the very end. Some Maxarn have a red spot on their forehead, which makes them obey orders easily, even from strangers.

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The five subspecies
  • Breeding: Vaxarn reproduce asexually, therefor there are no genders. Vaxarn are usually pregnant around 2 standard months, which is extremely short. They are mammalian and usually give birth to a Litter, which is usually 5-8 pups, or babies. When born, they are blind, have no fur, and are very small. They grow extremely fast though, gaining all its eyesight within a month, and can walk within two days. They get their fur when they reach puberty, which is at age 9. After reaching age nine, they are considered full fledged adults.

    Some subspecies get their properties late, Like gills, or night vision. It is impossible for them to cross-breed, even with their subspecies. Vaxarn usually can give babies at age 11, when they begin to take their more masculine or feminine look.
  • Strengths:
- Nimble(Small)
- Small(Hard to hit)
(Will add more soon)
  • Weaknesses:
- Short-Lived
- Low Strength
(Will add more soon)
  • Diet: Vaxarn are Herbivores, eating many native flora since they are to small to hunt.
  • Behavior/Temperament: Despite their looks, Vaxarn are a ferocious and mean race, which hold grudges a long time, unless someone is vital to their survival. They are only like this though if they are able to overwhelm and defeat you, if you ware bigger then them they most likely won't attack.
  • Communication: Vaxarns only use gestures and body motions to talk, even after them being discovered, although they can fully understand basic and most languages and follow orders well.
  • Culture: The species as a whole are very family-oriented, almost always with a relative and will do anything to protect them. Each family is ruled by a Matriarch, the oldest living Vaxarn in the family. The leaders of all of the Vaxarns is the Grand Eatrich, picked by the oldest living Vaxarn in the society. The Vaxarns have always been one faction, and are very protective of their trees and families. Although always united, the Vaxarn sometimes get into rivalries by which subspecies is the best, and then a war to the death starts, where one family of a subspecies fights another family of a different subspecies until one side is completely dead.
They are in very technological, and almost despise nature, although they do not destroy it due to the protection it gives. They have hundreds of doctors working on new technology openly for the Vaxarn, and studying the stars. Extraterrestrial things and being are basically a religion, they worship the technology they make. In the society, the more whiskers usually means more smart, which the scientists usually have up to 50 whiskers at a time.
Although they are technology based society, they still have rituals. They have an annual re-population ritual, where all of age are required to asexually reproduce at the center tree of the forest. They do this every two months, after those who did the last ritual give birth. This means that the Vaxarn are very high populated and found a lot on Koraav.
They have one things they love more then technology, death. They hold annual arenas and hunting parties to fill their bloodlust. They sometimes even eat their dead enemies. They rank up in the military by killing the person that is the rank above them, therefore ranking up. They use barbaric tactics and unlawful weapons in wars that make them stronger.
Some Vaxarn are force-sensitive, but are very limited with what they can use due to their stature and being quadrupedal. There is very few force-sensitive Vaxarn, only being 3 in existence.
  • History: What is your species' history? This does not need to be lengthy if the species is non-sentient. However, if the species is sentient, a minimum of fifty words is required.
  • Planet: Zoraav
  • Technology: Advanced Technology
  • Notable PCs: None Yet
  • Intent: I wanted a rival species for the Nortaul. I also wanted it so I could give the planet and the Nortaul more of a backstory with wars, ect.
ZORAAV - PLANET
REPUBLIC OF ZORAAV - FACTION

In addition to hefty salaries and fun, you can gain access to the following!
  • A Republic of Zoraav made droid of your choice, there are several!
  • Team missions on several planets, raids, and great story arcs, rewards and even become a chieftain(King/Emperor)
  • Republic Transportation and even your own small ship!
  • Zoraav servants and guards!
  • Credits, Credits, and More Credits!
  • More Coming!

History
(Yes- it kind of focuses on a person, but it is what led to the creation of it, if you need help fitting a character with this backstory I will gladly help)
For years the species of Koraav were subjugated to slavery, hard labor that killed millions. It all started when Koraav was discovered, a Sith ship crash landed on Koraav, and spoke of good intentions. More sith came, build cities, said they were the friends of the people of Koraav. They lived side by side with the races of Koraav for years, trading throughout the galaxy, and helping each other. Then, six years after they colonized Koraav, forces by the millions stormed the villages of the Nortaul and Vaxarn, taking all women, children and men to become slaves in distant worlds and on Koraav. They killed millions that fought back the invasion, including the leaders of the Nortaul. They easily overwhelmed the planet and enslaved everyone, putting them to hard labor. They put them to work in farms, mines, space ports and even executed them for fun. There were many revolts, killing only a few hundred sith, and thousands of Koraavvians.

A Nortaul named Phegoria was born as a slave, to parents that were slaves of the Sith general overseeing everything on Koraav. As a girl Phegoria was made to play with the General's daughter until she was old enough to work outside, and when she did not do something right, she was whipped. Phegoria was talented, at age seven her father could tell she was force-sensitive like he was, therefor he found a secret place and start training her to use her force powers, by the time she was 16 she was an expert at the moves he taught her. The rest of her life she worked hard on the farm, until a small rebel force of slaves raided the General's house and killed his family, and in the crossfire her parents died also, and from that time on she swore to get revenge.

By the time Phegoria was 29 years old she had gathered thousands of slaves in a secret location and started training them to fight. They then coordinated several assaults on sith cities, surprisingly winning. The Nortaul resistance easily conquered their island back with the strong leadership of several Nortauls and the strength of many others. The Nortauls then went to help the Vaxarn, which they got to join their resistance fairly easily, and got more strong soldiers and leaders to help lead the fight. After many years the great leaders and soldiers won their freedom, claiming the world for themselves.

Discussions quickly arose what will happen now with the new technology, the united army and its leaders, and more. The Vaxarn and Nortauls agreed to an uneasy alliance after decades of war, but that alliance did not survive long. Three years after the alliance was made, a massacre in a Nortaul political building, which was supposedly done by a Vaxarn. The Nortauls quickly retaliated with a full-scale invasion of the Vaxarn. The war waged on for another year, with many causalities on both sides.

During a Vaxarn invasion of the Nortaul Island the sith once again returned and bombed, pillaged and killed Koraav Inhabitants. An emergency meeting was held between the racial leaders, and agreeing to put aside their differences, The great leaders and soldiers of Koraav were called upon again to help defend, and defeat the sith once again. It takes them two months to repel the invasion, once again having a victory, but losing many soldiers. After the last invasion, the Vaxarn and Nortual decided to unite, becoming a planet-wide faction, making the founding of The Republic of Zoraav.

Paths
Paths are the different things you can do in the Republic, what path will you choose?
  • Soldiers - The thriving most active part of the republic, Soldiers are the backbone of the republic, defending and fighting for our cause. They make a lot of money and end up becoming leaders, using guns and swords. They can conquer, go on missions, and fill bounties against criminals of the Republic. {High Access}
  • The Quara - The men and women use "magic" to fight against our enemies, using the force to control and use fire to damage enemies as well as making things freeze. These are considered royals and elites of the Republic, and do anything to protect the republic and their beliefs. {Limited}
  • The Manufacturers - The men and women who make the new droids, ships, weapons and others things for the republic. If not for the Manufacturers, the republic could not expand or run properly and supply it's soldiers and civilians. They make good pay and are very important. {High Access}
  • The Diplomats - The men and women go to other worlds to make alliances, make trade agreements among other things for the republic. If not for the Diplomats, the republic could not expand it's influence or get alliances. They make good pay and make important decisions for the republic. {Medium Access}
  • More Coming!
Ranks and Positions
There are several ranks and positions in the Republic, influenced by the path you choose when joining.

Political Ranks (Diplomat Path)
The Grand Nahagel: Leader of the Republic.
Council of Jahaga: A council of Chieftains of the multiple kingdoms and other groups in the Republic.
Ambassador - Politicians that are sent to other worlds for long-term meetings or permanently, unless ordered to leave.
Diplomat - Politicians that are sent off-world to negotiate with other factions for short-term.

Military Ranks (Soldier Path)
Jahaga - Jahaga's are chieftains, which each have their own private armies.
Grand Corporal - Lead battles and are the second highest military rank
Captain - Expert of the battlefield, can lead large squads on missions

Force Ranks (Quara Path)
High Council- Elders and masters at the art of Quara(The Force)
General- Skilled with the force and lead armies into battles
Warrior - Disciple of The Force, basic guards and soldiers of Quara
Vadalen - Students of The Force, being taught their ways by a General or higher.
Newling - Young student with an affinity for the force

Factory Ranks (Manufacturer Path)

CEO - Leads and appoints members to do certain tasks, accepts and declines ideas
Engineer - Expert constructor of mechanical items
Mechanic - Skilled constructor of mechanical items

Apprentice - Learners of construction

Products
Although private and new fairly new to technology, Zoraav has made and is making many wonders with it, as you can see below. Only government officials and soldiers know about these, and can get some for themselves
Droids
KAT-01 Series Combat Droid
Speeders

Other Vehicles

Utilities

Firearms

Land & Assets
Along with their capitol of Zoraav, The Republic has other planets and buildings on other planets. All are listed below.
Land/Planets
Zoraav - Capitol with many cities and factories.
Facilities




Roster (Interested or Confirmed Joining)
Isabella Rae Jarrus
Xakthul
Jaylor
Sverina Varm


KAT-01 SERIES COMBAT DROID - DROID
400px-ROTF_Ravage_promo.jpg

MANUFACTURER
Republic of Zoraav

MODEL

KAT-01 Combat Droid

CLASS
Combat Droid

ROLE

Bodyguard

AFFILIATION

Republic of Zoraav

COMPOSITION

Durasteel, Bronzium and Titanium

HEIGHT

1.50 Meters

SENSORS



LOCOMOTION



POWER SUPPLY



WEAPONS

DESCRIPTION

This is still a major WIP.
Credit to Xakthul for Cernun Idea
Fenrura- SPECIES
black%2Bnine%2Btailed%2Bfox.png
Name: Fenrura
  • Biology: They are vulpine-like quadrupedal animal with glowing claws,and eyes. The tips of the tail also glow along with stripes down its back and glowing eyebrows. They have long flowing hair, which ranges from black to grey. The glow is usually blue or white, or a mix, although on rare occasions there is a orange-tone. Eyes are the same color has the glow, but with white pupils. They have long-flowing tails that split into nine prehensile tails with glowing tips. They also have pointed ears
  • Subspecies: There are no subspecies
  • Breeding: Nortaul sexually reproduce much like most other species of the galaxy. Nortaul females are usually pregnant around 14 standard months, or around a standard galactic year and two months, before giving birth. Although mammalian, they give birth to several soft-shelled eggs, which have the coloration of the skin of the baby, and hatch within hours after birth. Babies use their tiny horns to break through the eggs, and get their first meal. Nortaul young can walk almost immediately after birth, around one hour. Although they can walk easily, they have trouble breathing, therefor are usually kept still so they do not run out of breath easily and their tail tied to their backs, which could make them blind until they can control it. Nortaul Young grow slowly, which makes them seem younger then they actually are.

    The control of their tails and breathing increase over the years, and eventually get really good night vision, but until around age 11 they are literally blind in the dark. Due to their appearance and heritage, they are only able to cross-breed with humans and some near-humans. Cross-breeds are very rare due to their culture shunning hybrids. Nortaul reach maturity at the age of 14, which other species call puberty, which males can then grow facial hair.

  • Strengths:
- Long-Lived
- Almost Immune to Extreme Heat
(Will add more soon)
  • Weaknesses:
- Vulnerability to Coldness
- Slow Mobility
(Will add more soon)
  • Diet: Nortauls are Carniverous, eating many native fauna since there is little to no flora on ???(Their Planet, yet to be named)

  • Behavior/Temperament: Despite their looks, Nortauls are a peaceful and forgiving race, which do not hold grudges or stay mad for long. There is one exception when they are not peaceful, most Nortauls are very defensive about people calling them devils or anything of that sort, If you do such thing you can bet on a battle. They meditate a lot and are wise people.

  • Communication: Before discovering other species and worlds, Nortauls only spoke a small language of dozens of strange words and hand gestures. They are fully capable of speaking Basic, which many decide to learn and sounds usually good and fluent.

  • Culture: The species as a whole are broken down in several "Kingdoms", which rule over a part of the harsh land on the planet. Each kingdom is ruled by a Jahaga, which is King or Chieftain in their language. The Jahaga is usually chosen by his horn size, if their horns are thick or long, that means they usually are stronger and hold a bigger part in the society, or even lead. The Kingdoms form up an alliance, which is ruled by a Nahagel, a Chancellor in their language. The Chancellor is chosen by the same way the Jahaga is chosen, but they must have a special tone to their skin, a reddish-yellow. Although they are in an alliance, that does not stop them from conquering land from each other, although they will help each other if they are raided by the neighboring species.
They are in tune with nature and are very spiritual. The Yahang, or Spiritual Mother in basic, is the spiritual mother in charge of rituals and religious practices of each kingdom. The Yahang is chosen by the swirls of a horn and wisdom. The most swirls in the horns usually means more wise, but that is not always the case. The men in the society regularly have two wives, although chieftains or generals sometimes have up to five.
Although they are peaceful and kind, the military side of their society is very harsh and strict. The Grand Larak is in charge of the armies. The soldiers of the armies get promotions by fighting their superiors, and either killing them or until they surrender. The Grand Larak hosts annual Hunts where soldiers either have to kill enemy leaders or grand beasts. The females are not left out of the army, which they willingly and sometimes are forced to join, unless they were assigned another role in society already. There is little these traditions are not allowed, the grand villages, in which the religious leaders reside. If a kingdom or a soldier of that kingdom were to attack one of these villages, the whole Kingdom would be exiled or killed, depending on the damage.
Some Nortaul are force-sensitive, being able to use many force abilities, mainly Pyrokinesis. The Quara, which is like force-sensitive in their language, are able to use the force which they call magic, with Pyrokinesis and Cryokinesis. Other then that, they can do the other normal force-sensitive abilities, and the Quara are highly respected and considered their saviors.
They rarely ever use Technology, instead using primitive weaponry and machinery in regular day to day life. The government however, has been using Technology for decades and even made advanced technology of their own, But no one knows of this but soldiers using advanced weaponry in ships or government officials, and are sworn to secrecy.
  • History: Believed to be descendants of an ancient bull-like creatures, Nortauls have been around for centuries. They have lived on their volcanic island for centuries, living peacefully in small tribes and families. The families however often got into feuds after years of peace, for the now limited food. Soon their were full on massacres due to food shortage from hunting, causing a mass extinction in the Nortaul race. The remaining Nortaul family leaders gathered to talk about a truce and how to solve this crisis, which they did. The problem they decided was sending dozens of ships across the water to the main continent, where animals flourished. When the ships arrived at the continent, they were met with aggression to the defensive early Vaxarns. After months of bloodshed to try to get food, they finally got enough to return to the island, which they did quickly to get away from the hostile early Vaxarns. Once they returned they let the animals they brought populate, and soon they had plentiful food. The next twenty years they lived in harmony and peace, flourishing side by side with other families of Nortaul, but soon one family was mass murdered from Vaxarns, who learned how to get there by following the food expidition. The Nortaul now at war with the Vaxarns began constant raids on each side, hundreds died.

  • Planet: Zoraav

  • Technology: Primitive for day-to-day activities, But the government makes and uses advanced technology in secrety for off-world situations.

  • Notable PCs: Phegoria

  • Intent: I have always loved Tieflings, and there were no real nice species that were devil-like, and I wanted a species with tails and horns(My favorite things for a species!). I also wanted to make a species that were peaceful but really strong, while being Primitive, although I made the government secretly work on Tech(So they are not TO badly outnumbered, and to fit into my indie faction lore). I already have a character ready for this species if Accepted, I really hope this turns out to be good.
 
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OhNoesBunnies

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There's already a canon species similar to the Vexarn in Star Wars, just fyi.
 

Zekec2020

SWRP Writer
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I know, but this species is way different, as you will see soon. I forget which race you speak of though..the name. What is the link to the wookiepedia?
 

Xakthul

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On the topic of the Nortaul, you're more than welcome to use parts of this as long as you credit me in it. The physical stuff, I mean. The history isn't relevant to here.
 
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