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Nightfall

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Thread for us @Minuteman75 :)

First up, how many gang members round the corner:

[dice]d10[/dice]

Minimum 2

Edit: oh boy
 
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Nightfall

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General effectiveness of Vollens attacks:

[dice]d20[/dice]

+4 for capstone

Edit: Woot!
 

Minuteman75

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Rolling for Talos’ actions.

A) Barrenfist manage to shoot most of the attackers about to crash back to the ground. (1-5)

B) Takes down fewer but the rest are still rendered unconscious by Vollen’s earlier actions. (6-10)

[dice]1d10[/dice]
 

Nightfall

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Rolling general dice for level of opposition on the way to the comm station:

[dice]d10[/dice]

Edit: Low opposition works for me!
 

Nightfall

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Opposition in the comm centre:

[dice]d6[/dice]

Minimum: 2

Edit: Lovely then
 

Minuteman75

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Rolling to see how many NPC allies Talos can gather to storm the station’s command center.

A) Six (1-5)

B) Twelve (6-10)

[dice]1d10[/dice]
 

Minuteman75

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Opposition at the command center.

A) Seven hostiles (1-5)

B) Twelve instead (6-10)

[dice]1d10[/dice]
 

Nightfall

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Dice for if Vollen can sneak into the comm centre (higher is better):

[dice]d20[/dice]

Edit: So, nope
 

Nightfall

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Two dice, for Vollen dodging counter attacks, and for his own follow ups:

[dice]d20;d20[/dice]

Each plus 4 for capstone

Edit: Not great dodging but good hits back
 

Nightfall

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Finally, on a d4 how many of the guards does he hit with these attacks:

[dice]d4[/dice]
 

Minuteman75

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Rolling for how many of the opposition Talos’ party takes out at the command center in the initial surprise.

A) Most of them. (1-5)

B) Around half of the hostiles (6-10)

[dice]1d10[/dice]
 

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Success convincing the remaining man to give up:

+2 for having surprise/knocked out his buddies

[dice]d20[/dice]

Edit: Woop Woop!
 

Minuteman75

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Rolling for the outcome for Talos’ firefight.

A) After the merc commander is slain, the remaining two hostiles surrender. (1-5)

B) All three mercs are killed but manage to wound one of Talos’ allies. (6-10)

[dice]1d10[/dice]

Either way the mission will be completed.
 
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