Verdun Al

knightfall

Knight
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Verdun Al

[fancybox4="http://i.imgur.com/Q7cWAJ9.jpg"]OVERVIEW


DEXTERITY

X X X X X X X X X X

STRENGTH

X X X X X X X X X X


INTELLIGENCE

X X X X X X X X X X

WISDOM

X X X X X X X X X X

CONSTITUTION

X X X X X X X X X X

CHARISMA

X X X X X X X X X X
[TR1][TD]
AGE: 37 [/TD][TD]
DISTINGUISHING MARKS: scar accross his chin [/TD][TD]
PLANET OF BIRTH: Courscant [/TD][TD]
WEIGHT: 167lbs [/TD][TD]
HEIGHT: 5, 9"[/TD][TD]
FORCE SENSITIVE? No[/TD][/TR1]
[/fancybox4]


[fancybox2]PERSONALITY/HISTORY/WHATEVER YOU WANT[/fancybox2]

History:
[To be Edited Accordingly when the New Timeline is finished]


Personality:
(Traits below will possibly have more added and switched out when the Timeline is finalized and published)
- Hardnosed Mando: Verdun's personality is Stern and Hardnosed on most topics, mostly from his sense of wearing his Morals like Badges of Honor.
- Knight Personality: Verdun believes in putting others before himself, and will most of the time step in to help others unless something happens
- Grown up too fast: Verdun had no actual childhood, having to grow up from bullies and discrimination
- Shell Personality: Verdun's personality is a shell, and hard to truley get through to his innder personality
- Concealer: Verdun is plauged with Depression and Anxiety, however he is extremely well at concealing this
- Attritionous Depression: after decades of Depression, Verdun's Depressions has slowly weared down his mental stamina and endurance
- Neutral Gray: Verdun prefers to take a neutral standpoint when it comes to most situations
- Lawful Neutral: Verdun likes to take a Neutral Standpoint, however he will step in to take the Light side option in skirmishes/decisions
- Fear Inducing Mando: Verdun was trained to use Intimidation and Fear to aid him, however unlike Sith, He uses a more light sided Fear induced tactic rather than using Raw Dark Side Force to strike fear into the hearts of people.

Abilties/Training:





[FANCYBOX2]
APPEARANCE[/FANCYBOX2]
ebZwlsN.jpg

Verdun most of the time Wears his Helmet and his armor, Making seeing his face fore more than a few seconds a rare instance. However, when he does take off hid Helmet Verdun comes off as Intimidating. Verdun's face has scars, scratches, and marks from his Career as a Contract Hunter, inquiring a new one with every notable contract. Verdun's Build is Chizzeled and Athletic, having incredible strength, endurance, and stamina from his training to stay fit. Verdun's walk is a Notable feature, at a glance you could see the Intimidation and Unnerving sense of him as he walks, Having a posture that is ready to fight, but all the while keeping a calm tone with it.


[FANCYBOX2]
INVENTORY[/FANCYBOX2]
[FANCYBOX2][/FANCYBOX2][FANCYBOX2][/FANCYBOX2][FANCYBOX2]
Armor:
- Verdun Al's Custommake Mandalorian Armor (see post below for information on armor)
Weaponry:
- WESTAR Blaster Pistol (x2)
- EE 1 Carbine Rifle (x1)
- Thermal Detonators (x5)

[/FANCYBOX2]
[FANCYBOX2][/fancybox2][FANCYBOX2][/fancybox2][FANCYBOX2][/FANCYBOX2]




 
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knightfall

Knight
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DROIDS:
Does your character have any droids? If so, what are they?

PETS:
Does your character have any pets? If so, what are they?

KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.

BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.

DUELING RING MATCHES:
Has your characters been in any matches in the Dueling Ring? If so, post the names of those he/she has fought and include a link to the match. Also be sure to specify who won the match.

GRAND TOURNAMENT MATCHES:
Has your character been involved in any Grand Tournament matches? If so, post the names of those your character has fought against and include a link to the match. Also be sure to specify who won the match.

ROLE-PLAYS:
Post the links and the titles to all of your characters Role-Plays. To make things easier, post the link and name here as soon as you enter the Role-Play thread.[/noparse]
 
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knightfall

Knight
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[technology Applications for Verdun]
Status: All Applications not Accepted
Image of Armor: http://i.imgur.com/Q7cWAJ9.jpg
Affiliation: Concordian Crescent Technologies ( CCT )
Ownership: Mandalorian Player Characters

Intent: Based on the general feedback I got about my Aliit'gam system tech last timeline, and based on past experience with the tech team's problems with Mandalorian armour in general, I've decided to revisit the concept of "Generic Armour" for a whole swath of player characters, eliminating the need for individual tech profiles which end up clogging up the tech boards and slowing down the tech approval process. With a universal armour, everyone who uses it has the same level of protection and functions bar personal modifications which can be placed in the character profile.

Plus Mandalorian armour's cool yo.

Intended Use: This armour is designed to fulfil a base level of protection for all Mandalorian player characters ( and characters who acquire it otherwise ) whilst still giving room for player freedom in terms of appearance. To use this armour, simply link it into the character profile as "Mandalorian Armour", followed by your own personal customisations, such as pieces you have made lightsaber resistant and your gauntlet weapons.

Model: Mandalorian Armour, CCT Production

Weight: 22kg without Jetpack, 30kg with.

Composition: Mandalorian armour is made from widely available durasteel, albeit forged with traditional Mandalorian techniques, adding infamous durability, as well as an armourweave flightsuit. Leather accoutrements are also present.

Rating: Mandalorian Armour is classed as Heavy Armour, and as such can withstand 3 hits from projectile or blaster based attacks. Individual pieces can be made lightsaber reistant, depending on player specification. The suit is sealed against hard vacuum as standard.

In summary, Mandalorian Armour provides good frontal protection from standard anti-infantry threats, with an emphasis on maintaining mobility over "tanking" hits.

Description: Mandalorian Armour consists of the following shared features, regardless of visual differences in design:

- Mandalorian helmet, with a rangefinder and a macrobinocular viewplate. The rangefinder is able to provide accurate distance measurement and 8x fixed zoom feature, shown on it's own viewplate. The helmet has a basic HUD that provides ensemble integrity feedback, temperature and environment readouts, alongside a compass. All HUD features are controlled from the gauntlet mounted control unit ( see Gauntlets ) while the RF needs to be manually brought into the viewing position.

The viewplate is the visor and protects against ambient light. It has no augmented vision modes by default.

- Front and back torso protection in the form of durasteel armour plates, as well as shoulder guards and groin plate. Backplate features mounting lugs for a jetpack or repulsorpack. Also included are thigh, knee and shin plates, all facing front. The rear of the legs are unarmoured, as are the upper arms.

- Underarmour bodyglove, designed to retain heat in cold environments.

- Armourweave flightsuit, resistant to accidental tearing and non-lethal shrapnel.

- Reinforced leather flak vest, resistant to tearing and lethal-shrapnel, covers the torso only.

- Ammunition belt and holsters ( if pistols are used ), made of leather. Honour sashes and cinch belts are also worn.

- Gauntlets, with two weapons or tool hardpoints per gauntlet and the primary control unit, equipped to the left gauntlet, which handles all helmet display functions as well as controlling the jetpack, if equipped. A secondary control unit on the right gauntlet for the use of weapons or tools mounted there. Gauntlet weapons are fired by using the primary or secondary control unit.

- Sturdy boots and gloves. Boots come with magnetic soles as standard.

- Basic filtration system designed to handle smoke, not toxins using disposable filters.

- Oxygen supply for 15 standard minutes of EVA activity, alongside a vacuum seal. The suit has no heating system, so 15 standard minutes is the hard limit before freezing to death.
(Layout provided by user "Silverface": http://www.thestarwarsrp.com/forum/index.php?threads/mandalorian-cct-armour.65105/)

Affiliation: Republic Droid Manufacturing
Ownership: Verdun Al (however Al dosen't treat T7 as if he were an owned item)
Intent:
Model/Name:
(What is your droid's name or designation? An example: B1 Battle Droid)
Class: (Is it a combat droid? A protocol droid? Is it a laborer, or a medical droid? What is its role?)
Locomotion: (How does your droid move about? Does it walk on two legs, or on four? Does it scurry about on six buglike limbs, or does it roll around on tank treads or hover on repulsorlifts?)

Power Supply:
The Power Supply for T7 can last 2 1/2 days straight without any rest before finally draining, his power core is an Energy Based power supply build into the droid's main back compartment. The Power supply is able to recharge at Energy cores like Verdun Al's Thoehammer.

Sensors:
(What kind of sensors does your droid have? How does it perceive the world around it? You only need to list exotic or unusual sensors – simple photoreceptors, short-ranged audio pickups, and basic touch sensors don't need to be mentioned, but things like thermal sensors and ultra long-range laser microphones do need to be written down. )

Size:
Height:
1.15 Meters high
Width:
Length:

Composition:
(What kind of metals, polymers, or other materials is your droid made out of? Please not that the same restrictions on armor apply here – you may not have a droid made purely of Saber-resistant material!)

Weapons:
(What kind of weapons, if any, does your droid have? Please describe them in some detail. Note that 'Heavy Blaster' or 'Type X Maser' does not provide detail – specify what manner of weapon your droid has, how much ammunition or power it has for that weapon, and what kind of range and fire rate that weapon has, along with any other features worth noting.)

Tools:
(Anything non-combative goes here. Things like fusion welders, personal shields, deployable data probes, and other utilitarian things need to be mentioned!)

Description:
(Describe your droid in good detail here. Explain its function, the layout of its components, what tools and weapons it has, and anything else that comes to mind. You can only use features you've written down, so include everything you intend to use.)

*Features:
(If the description gives you trouble, you can fill out a list of features instead and omit the description. If you filled out the description, omit this part of the template.)

Affiliation: (Is your droid made by, or used by, a faction? If so, who? If none, put 'N/A')
Ownership: (Which of your PC's owns this droid? If it is for faction use, or has no owner, put 'N/A.')
Intent: (Why did you create this? What is its purpose? Is it for personal use? Are you making it for the sake of making it? Do you intend to sell or market it? What makes this different from other similar tech? This will influence any ruling made on your technology, so please explain at length what your intentions are!)
Model/Name: (What is your droid's name or designation? An example: B1 Battle Droid)
Class: (Is it a combat droid? A protocol droid? Is it a laborer, or a medical droid? What is its role?)
Locomotion: (How does your droid move about? Does it walk on two legs, or on four? Does it scurry about on six buglike limbs, or does it roll around on tank treads or hover on repulsorlifts?)
Power Supply: (What kind of power source does your droid have? How long does it last before requiring recharging, replacement, or refueling? Generic power cells and fuel cells are examples of simple power supplies.)

Sensors:
(What kind of sensors does your droid have? How does it perceive the world around it? You only need to list exotic or unusual sensors – simple photoreceptors, short-ranged audio pickups, and basic touch sensors don't need to be mentioned, but things like thermal sensors and ultra long-range laser microphones do need to be written down. )

Size:
(How tall is it? If does not walk upright, then how long or wide is it? Give us a feel for how big your droid is. Please use the metric system for your measurements.)
Composition: (What kind of metals, polymers, or other materials is your droid made out of? Please not that the same restrictions on armor apply here – you may not have a droid made purely of Saber-resistant material!)

Weapons:
(What kind of weapons, if any, does your droid have? Please describe them in some detail. Note that 'Heavy Blaster' or 'Type X Maser' does not provide detail – specify what manner of weapon your droid has, how much ammunition or power it has for that weapon, and what kind of range and fire rate that weapon has, along with any other features worth noting.)
Tools: (Anything non-combative goes here. Things like fusion welders, personal shields, deployable data probes, and other utilitarian things need to be mentioned!)


Description: (Describe your droid in good detail here. Explain its function, the layout of its components, what tools and weapons it has, and anything else that comes to mind. You can only use features you've written down, so include everything you intend to use.)

*Features: (If the description gives you trouble, you can fill out a list of features instead and omit the description. If you filled out the description, omit this part of the template.)
 
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