TransPlant OOC

Gian Greydragon

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Apologies for the late post, I wanted to try and get this as right as possible, as this is my first legit battle since Serenno.

I'm thinking we should keep a hard count on the NPCs on the first page of this OOC.. We can all keep our own counts, but I think they should also be recorded here.

Jedi: Total 500

Sith: Total 500
Infantry:
Adv. Infantry:
Armor:


Jedi: Total 500
Infantry:
Adv. Infantry:
Armor:

@Valen Pelora @Gamov @Ulysses
 

Ulysses

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Can I clarify the geography?
Working east-west:
Cliff (impassable); main base in valley; woodland; marsh; Jedi forming up point?

A couple of further questions:
Is the base dug into the valley, or does the ground level out at the base with two separate valleys north and south?
Are the marsh and forest the same area or separate? A marsh would surely only support trees of a certain height without the roots solidifying the ground?
Where do the trenches/bunkers extend?

Thanks :)
 

Gian Greydragon

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Can I clarify the geography?
Working east-west:
Cliff (impassable); main base in valley; woodland; marsh; Jedi forming up point?

This sounds about right. The Marshes and the woodlands meet, roughly where myself and my units begin. We'll say for posterity, that we're on the banks of the marsh in the overgrown bit, to hide the walkers.

A couple of further questions:
Is the base dug into the valley, or does the ground level out at the base with two separate valleys north and south?
Are the marsh and forest the same area or separate? A marsh would surely only support trees of a certain height without the roots solidifying the ground?
Where do the trenches/bunkers extend?

Thanks :)

As for the trenches, that's a @Gamov question, but the marshes and the woodland would meet roughly where Ix and his men are, and the AT-SWs are kneeling below the canopies. They'd be visible above the trees once they stand.
 

Gamov

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A couple of further questions:
Is the base dug into the valley, or does the ground level out at the base with two separate valleys north and south?
Are the marsh and forest the same area or separate? A marsh would surely only support trees of a certain height without the roots solidifying the ground?
Where do the trenches/bunkers extend?

Thanks :)

I'll try to clarify this a bit.

Essentially think of the entire battlefield as looking like a capital T tipped 90° to the right.

The Imperial base is nestled in the intersection at the top of the T and is dug back into the mountains - denoted by the top of the T. What you would essentially see on approach (from the west - or the leg of the T) would be the "front door", so to speak. The bulk of the facility is actually hidden from view beneath a few thousand meters worth of rock. As for the valley, trenches and marshes/woodland.

The valley rests at the foot of the mountain range, running (continuously) parallel from north to south. The Imperial base is located within this valley, with its eastern most flank (again) buried/protected by the mountains. The term marshes and woodlands, I'll admit, was probably a little ambiguous on my part, so I'll attempt to clarify. And to start, I'll be perfectly honest and say I didn't give much overall thought to the exact layout of the battlefield. The terms I used were meant primarily for literary flare, and less to convey the actual topography of the land.

That said, we all know what marshes are vs. forests, so I will say (if we divide the western approach to the base evenly) roughly half of that is marshlands/waterlogged ground. That area is wide open for the most part (as marshes tend to be), with a forest at its edge where the Imperial trenches/bunkers would be located; as it obviously it wouldn't be feasible to build such fortifications in wetlands. So what you have approaching from the following directions would be thus:

East: Mountains. Not easily assailed by anything short of airborne units.

West: Sprawling marshlands at the edge of a dense forest; within which are located the bulk of the Imperial defenses.

North: Sheltered valley. Relatively even ground, few trees or hindrances to speak of, but fairly narrow.

South: Similar to the northern approach, except slightly more wooded.

Hopefully that clarifies things a bit.
 

Ulysses

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That's helpful, thanks. One last question - in terms of the marsh/forest split, is it east/west; north/south or island of one in sea of other?
 

Valen Pelora

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Hey guys,

I know we talked about this and agreed on the edits to the troops numbers. It looks like those edits still haven't been made. Please tag me when they have so I can toss my post up.

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Gian Greydragon

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The amount of troops we have garrisoned equal to 500. We were informed later that NPC classes have varying value. We're working on the math now.

@Valen Pelora
 

Valen Pelora

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Just so we have the official numbers in the OOC. The Jedi unit numbers stand as listed in the OP.

Infantry: 125
Advanced Infantry: 45
Light Armor: 18
Heavy Armor: 10
Total: 500 Units
 

Gian Greydragon

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Sith Forces:

200 Infantry
50 Adv. Infantry (Sith Warriors)
10 Heavy Armor.
 

Gamov

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I have edited the numbers accordingly in my post.

That said, @Valen Pelora, the only issue I take with your post is the claim that the missile barrage would set the forest on fire. Without really getting in to all the science and specifics of it, I'll just pivot attention towards a comparison with the Battle of the Bulge. The German artillery fired at U.S. troops stationed in the region did not have the effect of setting the forest ablaze, but rather splintering the trees and causing extensive shrapnel damage - large fragments of trees coupled with shell fragments as each artillery round detonated. And those were large scale bombardments which usually lasted on the order of hours.

The Jedi here have fired a mere 30 missiles, a much smaller fraction compared to any large scale military artillery strike.

Given that, I will grant the Jedi barrage topples trees and creates a deadly storm of shrapnel - which in and of itself would pose a major risk to any soldier caught in the open. But I'm just not comfortable saying a forest fire was the result of a few dozen missile strikes.
 

Valen Pelora

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I have edited the numbers accordingly in my post.

That said, @Valen Pelora, the only issue I take with your post is the claim that the missile barrage would set the forest on fire. Without really getting in to all the science and specifics of it, I'll just pivot attention towards a comparison with the Battle of the Bulge. The German artillery fired at U.S. troops stationed in the region did not have the effect of setting the forest ablaze, but rather splintering the trees and causing extensive shrapnel damage - large fragments of trees coupled with shell fragments as each artillery round detonated. And those were large scale bombardments which usually lasted on the order of hours.

The Jedi here have fired a mere 30 missiles, a much smaller fraction compared to any large scale military artillery strike.

Given that, I will grant the Jedi barrage topples trees and creates a deadly storm of shrapnel - which in and of itself would pose a major risk to any soldier caught in the open. But I'm just not comfortable saying a forest fire was the result of a few dozen missile strikes.

It's 60 missiles (with the AT-STs still having a total of 60 left between them) and luckily we are in the SW universe and not real life. I am fairly certain the missiles being fired are not the equivalent of 1940's artillery. The NuCanon concussion missiles release clouds of "high-velocity proton particles upon impact." I don't think the German's were firing those into the forest. It has been a hot second since I have taken physics/chem but what essentially amounts to a proton missile should set the forest ablaze.
 

Gamov

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It's 60 missiles (with the AT-STs still having a total of 60 left between them) and luckily we are in the SW universe and not real life. I am fairly certain the missiles being fired are not the equivalent of 1940's artillery. The NuCanon concussion missiles release clouds of "high-velocity proton particles upon impact." I don't think the German's were firing those into the forest. It has been a hot second since I have taken physics/chem but what essentially amounts to a proton missile should set the forest ablaze.

Mmkay.
 

Gamov

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@Valen Pelora

I can't really speak for Gian, but for my part I have been at work - I only recently got home about 10 minutes ago. I won't pretend to make up an excuse for the weekend, because weekends are just my days to relax (mostly). So I didn't make much of an effort towards my obligations here Fri-Sun.

That said, I'm waiting to hear back from Gian as to whether or not he wants to bother contesting your post so we can have a chance at a defense. And if that isn't acceptable, no skin off my back.
 

Valen Pelora

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I certainly understand having RL responsibilities and taking the weekend to relax. That's why I made this a 2 v 2, to protect against one person being unable to post and causing a timeout.

The 48-hours from @Ulysses post ran at 6:15PM EST. No one requested an official extension or approached me about extra time. You both have been on the site long enough to be aware of the 48-hour timeout The 48-hour is pretty cut and dry in my opinion, but if you think it has been violated in some way feel free to report the post.

@Gian Greydragon @Gamov
 

Gamov

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Fair enough.

Well, for my part I'll be honest, tactical battles are turning out to be far less entertaining than I thought they might be. I believe they could still serve a purpose in a more limited capacity to advance a faction's overall goals. But for the purposes of main battles where we need to be concise and accurate, I don't see them working out overly well. To be blunt, managing an army of NPCs is actually a tedious affair that saps the entertainment value out of things.

That in mind, I'm going to have my character die in my next post so as to wash my hands of this thread. It's nothing anyone has done, tactical battles are just... laborious. I was excited to get into one and see how it went, but my expectations were far higher than what the current results have born.
 

Valen Pelora

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Fair enough.

Well, for my part I'll be honest, tactical battles are turning out to be far less entertaining than I thought they might be. I believe they could still serve a purpose in a more limited capacity to advance a faction's overall goals. But for the purposes of main battles where we need to be concise and accurate, I don't see them working out overly well. To be blunt, managing an army of NPCs is actually a tedious affair that saps the entertainment value out of things.

That in mind, I'm going to have my character die in my next post so as to wash my hands of this thread. It's nothing anyone has done, tactical battles are just... laborious. I was excited to get into one and see how it went, but my expectations were far higher than what the current results have born.

Okie doke. Well, @Gian Greydragon still has the 48 from my post.
 

Gian Greydragon

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I'm with Gamov. I'm gonna go ahead and concede defeat. I don't have the time or patience to be bothered. Great concept, tactical battles, but fights like these need to be closely moderated, imo. That said, I'm done here.
 

Ulysses

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It seems a shame to give up now especially when you guys put in so much work for the set up.
Is there no mileage in how your characters react to a forest fire around them?
 

Valen Pelora

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I'll write a closing post today. You guys can respond with what happened to your characters or not, up to you. If you don't post I'll just assume they escaped off world somehow.
 

Gamov

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You can just say my guy was killed in the barrage. Or he tripped and fell on his lightsaber. Or was consumed by a pack of hungry wolves.

Or went insane and ran off into the woods to form a traveling inter-galactic minstrel troupe... which later got eaten by a race of hyper intelligent space potatoes.

It's all the same to me.
 
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