Restricted Ship Thrawn-class Heavy Corvette

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THRAWN-CLASS HEAVY CORVETTE

AFFILIATION
Empire

MANUFACTURER
Kuat Drive Yards

CLASS
Heavy corvette

ROLE
Space superiority corvette

COMPOSITION
Doonium and Transparisteel

DIMENSIONS
Length-195 meters

CREW
2 (minimum)-120 (optimal)

PASSENGER CAPACITY
60

CARGO CAPACITY
620 standard tons

HANGAR CAPACITY
  • 4x starfighters/starbombers OR 1x shuttle/light freighter and 2x starfighters/starbombers

CONSUMABLES
4 standard months

SPEED/MANEUVERABILITY
The Thrawn-class heavy corvette has a top speed of 75 MGLT and has decent maneuvering characteristics.

ARMAMENT
  • 6x dual heavy turbolaser turrets, 4x dorsal and 2x ventral
  • 2x heavy ion cannon turrets, mounted on 'wings'
  • 17x dual medium laser turrets, 8x dorsal, 9x ventral
  • 1x forward-facing proton torpedo launcher, 20x rounds in magazine

EQUIPMENT
  • 1x class 2 hyperdrive, 1x class 12 backup.
  • 1x long-range communication system.
  • 1x long-range sensor system.
  • 1x navicomputer.
  • 1x heavy deflector screen generator.
  • 18x 10-person escape pods.
  • 2x docking rings with integrated docking tubes and integrated hull-cutting tools, 1x ventral, 1x dorsal.
  • 2x tractor beam generators.

DESCRIPTION
In recent times, especially with the Battle of Kessel and the Battle of Raxus, smaller Imperial ships have had trouble engaging larger ships due to the Imperial ship's reduced firepower, which has cost the Empire dearly in both ships and men. Kuat Drive Yards was immediately contracted to design and build a new type of corvette capable of going toe-to-toe with frigates and even light cruisers. The resulting Thrawn-class heavy corvette is a combination of design genius and advanced technology. Fielding six quad heavy turbolaser turrets, seventeen medium laser turrets, and twenty proton torpedoes, the Thrawn-class is capable of any task, from attacking frigates to orbital bombardments. It also can carry up to six TIEs (four in the hangar and two on the docking rings), allowing it to put up a fight and better screen itself from enemy fighters. The bridge presents a small target area while still allowing an excellent view of the situation outside. However, the rushed nature of this design did result in a few problems. For one, the long-range communications dish is ridiculously large, making it an easy target once the shields are down. Destroying this array results in the Thrawn-class being restricted to short-range comms. The ship is also slower than most corvettes and has much less passenger and cargo space. The greatest problem is not immediately apparent but still is quite limiting: cost. The Thrawn-class costs more than twice the number of credits as a normal corvette, meaning it is produced in limited numbers. Due to this shortage, Thrawn-class corvettes are only provided to commanders who prove themselves in battle.

LEGALITY
Highly restricted. This is an advanced and powerful capital ship, and thus, it is generally illegal in all situations except military ownership.

INTENT
To create an advanced corvette design capable of effectively tangling with larger craft and enemy fighters that reflects the advancement in 'modern' Star Wars technology, as a response to the depressing battle at Kessel, and to create a heavier and nastier corvette at the cost of speed (and well-protected communication arrays).

RESTRICTIONS
This ship cannot be used by characters unless they are members of the Imperial faction, and because of the rarity and strength of this ship, it must be earned and cannot be used as starting equipment assets for a character. To earn command of one of these ships, a character of Lieutenant rank or higher must destroy at least two ships of corvette size or higher and play a major role (critically damaging enemy ships, destroying enemy ships, commanding a strike force) in a battle that is (officially) a victory for the Empire.



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