Open Use Armor The Dashing Half-Cape Armor

Nefieslab

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The Dashing Half-Cape Armor

It's simple, it's dynamic and it has a killer half-cape, what more could you want from a set out light armor? Absolutely nothing. At least, that is the thought process of it's current owner, the now snappily dressed smuggler on the go. The sentient who needs protection, flexibility, comfort and style all at the same time. Because yes, this armor may save your life but even if it doesn't? You'll still be the best dressed corpse in the cantina.

LEGALITY

Legal in all systems. Nothing illegal in it's construction and certainly no crime to wear it wherever you like.

INTENT

The Star Wars Galaxy needs more capes. But also as armor for my smuggler and for those who also wish to have a snappily dressed smuggler character.

ADVANCED TECH
No. Everything used is easily obtained and mass produced.

Type and Coverage

Type: Light Armor

Coverage:
  • Torso: Lightweight blast vest with removable Duraplast plate inserts
  • Back: Lightweight blast vest with removable Duraplast plate inserts


Functions



Function 1: Jump Boots
  • This rare and expensive technology is able to propel a person up to 10 meters beyond what a normal person would normally be able to jump, especially when armored. It is not capable of sustained flight, and requires a brief engine cool-down before it can be used again (1 post cool-down).
Function 2: Computer Spike
  • Computer spikes are used to forcibly decrypt or unlock computer terminals. Most civilian systems can be cracked in one posting round, while most military or hardened systems take two or more.
Function 3: Grapple Line
  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
Function 4: Magboots
  • Magnetic boots contain electromagnets in the soles and allow for enhanced movement on ferrous surfaces in microgravity or steep gradients. This functionality must be turned on or off manually by a button or switch.

 
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