- Joined
- Jul 17, 2017
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Zero hour.
Your training and your dedication have served you well in the past but here's where it gets put to the true test girls and boys. Here is where you take the fight directly to the enemy and make sure he dies for his cause so you can live for yours. Up until now you've been fighting the Cartel however you can - hurting their people and hurting their pockets.
But this right here?
This is war, plain and simple and we do not lose to street thugs when it comes to war!
Now you will assault the Palace of Alderaan and liberate this entire planet from the terrible grip of it's despotic queen. I know some of you aren't happy about working with the Sith and Force knows I'm right there with you but we all know that you can trust a Sith to do one thing - benefit themselves. They hate the Hutts almost as much as we do and you can bet your last credit they're itching for a fight. Stick with your units and remember to give them a wide berth.
They're still not house trained.
But men, as you march off to battle let me just say a few words to see you off.
Remember your training.
May the Force be with you.
And I am proud of each and everyone of you here today. The Republic and the people of Alderaan owe you a debt that can never be repaid for your courage.
Godspeed.
- Transmission from Admiral Anderson
Forces of the Empire, this is Sith Master Gravyn Wexler, acting in this part of the galaxy on behalf of our Empress. The time has come to see this pitiful conflict between the Republic and the Cartel end. On OUR terms. We cannot trust the GAR to perform as we desire so we shall take a hand directly in this fight to ensure our agenda is met. This fight is the culmination of years of work on the part of our Empress. Obviously, this means failure is NOT an option.
We will be splitting our forces in two, taking strategic points in the palace in preparation for the fall of the Queen.. I will be expecting the best out of each and every one of you, just as I know the Empress does. As the Admiral said, the time is now. This day will be the last that Lucille Antilles will witness. Let us bathe her palace crimson to match her final sunset.
- Transmission from Master Wexler
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Assault 1: Gated Entry
Yes, those gates are very pretty to look at but they have some great defensive points too and men willing to fight to the death to protect them.
I'm asking you to take those gates. Now don't do it for me and don't do it for the senators back home either. Do it for the people of Alderaan boys and girls - for Alderaan and for the Republic!
Assault 2: Rat Ways
This is Master Wexler. The first portion of our part in the assault will be to secure the escape routes leading hidden out of the palace. Files taken from House Harlow have provided the schematics of the installation, revealing a choke point that can either offer the enemy a point of escape or seal their doom.
Your task will be to secure this choke point and eliminate anyone attempting to flee via the escape routes. This will also check any other surprises the Republic may want to bring in. The only people leaving those tunnels at the end of the battle should be our triumphant soldiers. The Empress is watching.
Assault 3: This Is Not An Exit
Attention, Warriors of the Sith.
While the GAR fights outside the castle to maintain air superiority, it will be up to us to make sure that nothing lands or takes off at the palace without our approval, including any Republic ships. Just as with the escape routes, the hangars will be a major area of contention as a possible way for the enemy to flee.
Your squad's task will be to secure the hangar and prevent any enemy forces from escaping. In the unlikely event that a ship slips through our offensive screen, you will also be tasked with neutralising any new threats from reinforcements. This will also limit any surprises from the Republic, keeping the overall flow of the battle in our far more capable hands. If you fall this day, know that it is in the name of our Empress Andraste and for the advancement of the Empire.
Assault 4: Hall of Heroes
We've made it past their outer defences and here we are. This is the final stretch everyone. Win this battle and we all go home in time for Life Day kind of thing.
Naturally, the Alderaanians will put up a hell of a fight here, in the shadow of the statues of their long-dead heroes. It's a matter of pride for them - so go in there and show them that their pride isn't any kind of a match for the training and discipline of Republic forces!
Hoo-rah!
This thread will serve as the signup for these battles. It will be 2 vs. 2 so once the appropriate number is reached the thread will be started. Good luck, have fun, and make some history.