Strom Galdr

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Topher Ridge

The Ever-tired
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Name: Strom Galdr

Faction: The First Kingdom

Rank: Earl

Species: Human

Age: 26

Gender: Male

Height: 6’2”

Weight: 250lbs

Eyes: Grey

Hair: Black

Skin: Tan

Credits: 1,000

Distinguishing Marks: Hair is long and made into tight braids

Force Sensitive: Yes


Strength: Strom is about as strong as a human can hope to be. His years at the forge and his time in almost constant combat training and battle have honed his body into a mountain of lean muscle.


Dexterity: Years of learning the Dance of the Axe and working the intricate carvings of his work at the forge have shaped Strom into having nimble fingers. Though he wouldn’t make for a great thief or spy due to his size, he can perform some dazzling maneuvers during combat.


Constitution: Strom tends to grit his teeth and get through just about any pain due to his size and the constant heat of the forge. However, he tends to take emotional lost quite hard though.


Intelligence: He was formally trained to learn reading, writing, and arithmetic. Though Strom tended to shy away from learning about the politics and intrigue of the court.


Wisdom: Still relatively young, most of Strom’s wisdom comes from what he’s learned from his people about treating others.


Charisma: Can usually win any one over with a flash of his smile and quick salute. Also seems to not be able to retain others ire; if he ever does cause offense he is usually quickly forgiven.


Personality:
To understand Strom’s personality you first must understand his House: House Galdr. House Galdr was always a bit of an oddity. They captured thralls like all houses of Troska, though as soon as they reached Galdr territory they freed the Thralls. After this the freed men or women would be given quarters and paid a fare wage. Galdrs saw their servants as gifts from the Gods and thus they were to be treated with respect and treated as well as any member of the court. Galdr also produced some of the finest warriors of Troska, but they believed in not raising their weapons unless a worthy cause or serious insult comes there way.


Growing up under this way of life shaped Strom into a laid back caring man, that is slow to anger. He typically can win most people over with his winning smile and charm, since most have trouble staying angry at him due to his laid back attitude. Though despite his charm he tends to shy away from the finery of the court life. Usually preferring to spend his time with the troops, practicing his combat skills, or at the forge perfecting his art.


He is however quick to act if a friend or loved one is in need, brandishing his Brondir Axe against foes of the Kingdom or any he sees as innocent. This is actually one of the driving goals that led Strom and his people to join the First Kingdom; figuring a unified Troska would lead to a better life for all it’s people. In the end Strom follows his people's will as an Earl, usually bringing the voice of the unheard to the court and perhaps hope that someday, if The First Kingdom is successful, that he won’t be needed for that role.



Biography:
Strom Galdr was one of the lucky few of Troska that was born into the upper class. Born the son of Felgot of House Galdr, Strom benefitted from the many advantages of being the son of an Earl. He was trained to read, write, ride, and most importantly to his house, Fight. House Galdr was well known over Troska for producing some of the finest warriors on the planet. Strom was no exception taking easily to his training. Strom was also taught the art of the forge as House Galdr is considered to be the finest weapon's smiths of Troska. It was infact a smith of House Galdr which discovered and made the very first Brondir Weapon. Due to most Galdr’s having dark skin some even joke that upon creation the gods rolled them in the soot of elder forges.


When Strom was around 15 year's of age, the First Kingdom sent its army to the borders of House Galdr. Instead of meeting them on the battlefield, House Galdr welcomed them with open arms. The First Kingdom had been buying Brondir weapons from Strom’s house for years, so Stroms father felt there was no reason not to join The First Kingdom. Reasoning that they could gain even more renown conquests and thralls. This Action would have a profound impact on Strom as it would expose him to the more formal members of the Troskan Court, as his family tended to be much more laid back when it came to formality. He now learned how to navigate the treacherous world of The First Kingdom’s halls of power, which tend to not be too kind to the more kind hearted. Strom found his niche though, using his skills at the forge to gain the favor of his new court members.


Around the time of his 21st year, he began to have dreams of a wonders Brondir Axe. He could vividly see himself destroying his enemies with ease and claiming great victories on the battlefield. He would work on this weapon for weeks believing it was a vision from the Gods. Upon completion he held the weapon and he felt that he could hear the Gods speaking and most considered the weapon a master work with few that could match it. Unbeknownst to him this was the force in him slowly awaking. He found that his visions of his victories against the enemies of the first order also held true and it was then that the King himself would explain that he was gifted by the Gods. Though due to most Troskans having limited access to offworld information Strom only uses his abilities instinctually.


After Years of loyal service and due to his special abilities Strom is promoted Royal Guard. After three more years and after his 27th year, Strom is granted Earlhood by the King himself. Swearing loyalty to the Kingdom, Strom promises to bring Troska under one powerful rule.


Force Powers:
As with many force sensitive Troskans, Strom has had no formal training in the use of the force. Also because of his belief that his abilities are a gift from the gods he seldom trains. His senistivity allows him to have hightened reflexes, perceptions, and he tends to have visions of future events. Strom is most interested in these visions he has. Any other use such as energy manipulation, tends to be purely instictual. Though he can tend to actitvate self buffs by giving quick prayers to his gods and concentrating.


Skills:

  • Extremely skilled melee combatant(Including axes, swords, daggers, and hand to hand)
  • Master weapon blacksmith
  • Charming
  • Decent tactical mind
  • Average shot
  • Above average pilot


Lightsaber/Sword Forms: His house taught him the style of the Dancing Axe. A style that involves almost always having the axe in motion, simultaneously creating a wall of offense and defense.


When using his sword he uses the more typical Troskan style of everystrike being a offense, even if it’s meant to be a block, always aiming to get a strike on the opponent.


Strengths and Weaknesses:

Tends to meet most challenges with a smile and gritted teeth, seldom giving up or giving in. Sees the best in most people and things and treats most of his people justily and fairly.


Though he can tend take emotional loss very hard, and His size tends to make him a bit on the slower side in combat. He tends to dislike blasters only using them if absolutely necessary



Gear: 2 Handed Brondir Axe (named Wulfslar), Brondir side sword, small dagger, Set of custum Troskan armor(though he seldom wears the helmet. It's also only rated to guard against a few blasters bolts), Fur cloak, and aTroskan blaster pistol.
 
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