Restricted Ship Spitfire-class Corvette

Interdictor

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SPITFIRE-CLASS MEDIUM CORVETTE

AFFILIATION
Open Market

MANUFACTURER
Kuat Drive Yards

CLASS
Corvette

ROLE
Multirole corvette

COMPOSITION
Durasteel, Doonium and Transparisteel

DIMENSIONS
Length: 166 meters

CREW
6 (minimum), 84 (optimal, includes gunners, sensor operators, mechanics, etc.)

PASSENGER CAPACITY
78 (or 30 with optional hangar)

CARGO CAPACITY
730 standard tons (or 700 with optional hangar)

HANGAR CAPACITY
None (or 3x fighters/1x shuttle and 1x fighter with optional hangar)

CONSUMABLES
3 standard months

SPEED/MANEUVERABILITY
The Spitfire-class medium corvette has a top speed of 80 MGLTs and decent maneuvering characteristics.

ARMAMENT
  • 4x twin heavy turbolaser batteries (2x dorsal, 2x ventral)
  • 3x twin medium repeating laser turret (1x dorsal, 1x ventral, 1x in stern. Both dorsal and ventral guns are mounted on the centerline of the hull, in between the bridge and the turbolasers.)
  • 6x Groundsweeper light cannon (ventral mounted)
  • 2x medium ion cannon turret (1x in bow, 1x in stern)
  • 1x forward-facing concussion missile tube (1x in bow, 15x missiles in magazine.)

EQUIPMENT
  • 1x Class 1 hyperdrive, 1x Class 10 hyperdrive (backup)
  • 2x docking rings with integrated docking tubes (1x on port side, 1x on starboard)
  • 1x navicomputer
  • 1x heavy deflector screen generator, 1x light deflector screen generator (backup)
  • 1x long-range sensor suite
  • 1x long-range communication suite
  • 2x tractor beams (1x in bow, 1x in stern)
  • 15x 10-person escape pods
  • 1x 2-person escape pod

DESCRIPTION
The new Spitfire-class corvette fulfills the three basic tenets of good warships: rugged, reliable, and lethal. When it was released for public sale, critics immediately praised its excellent handling, smooth acceleration, ease of maintenance, optional ventral hangar, and wide array of weapons. The bridge section is also small and well-protected, making it a hard target. One of the features that made it so popular so quickly is that the docking rings can link up with most starfighters with minimal modification, allowing it to carry two fighters even without the optional hangar. The ship quickly became a staple of small law enforcement agencies and militaries. Inevitably, many also found their way into the hands of pirates, smugglers, and other unsavory types who found the quick and well-armed Spitfire-class to fit their needs perfectly. However, the greatest problem with these ships is their extremely high power requirements. Because of the multiple heavy weapons and extremely powerful engines, the ship's systems use a large amount of power, and the systems are finely tuned to prevent overloading the reactor. Due to the careful and precise tuning of the ship's power usage, most aftermarket modifications do not work on the Spitfire-class. Also, the heavier guns have problems tracking smaller ships, hence the repeating laser cannons. One of the most glaring problems is the relative lack of passenger capacity: Despite being longer than a C90 corvette, it houses only 78 passengers without the hangar and even less without. Low passenger capacity and aftermarket equipment incompatibility aside, however, the Sptifire class is a well-rounded corvette.

LEGALITY
Restricted. Spitfire-class corvettes are classified as capital ships under Galactic law and possess heavy weapons and concealed weapons. As such, civilian owners will require extra licensing to operate one legally and will receive increased scrutiny by authorities, as well as possibly being barred from certain systems due to the concealed Groundsweeper cannons.

INTENT
To make a well-armed multipurpose corvette for PMCs and similar groups with a slightly different flavor than existing options, as well as allowing for combat with larger ships and orbital bombardment operations.

RESTRICTIONS
Spitfire-class Corvettes are capital ships with powerful weapons that cannot be owned or operated by individual characters. They can be acquired as a faction asset or jointly owned by at least three player characters who work together regularly. In addition, this ship is incompatible with all modifications.

rasmus-poulsen-corvette-07.jpg

 
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Interdictor

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Note: After realizing that this ship was woefully lacking in firepower compared to other corvettes, I upgunned it a little. Changes are:
1. changed turbolasers from medium to heavy.
2. Increased missile capacity from 10 to 15.
3. changed amount of Groundsweeper light cannons from four to six.
4. Increased number of turbolasers from two to four.
5. Increased hangar capacity from two fighters to three.

I don't think these modifications shoud be an issue, but let me know if they are.
 
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AutoFox

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