Sixth Timeline Technology

Status
Not open for further replies.

Lotho Minorian

SWRP Writer
Joined
Aug 7, 2014
Messages
137
Reaction score
0
I for one am very glad there are such heavy nerfs on mist tech. Makes planning an uprising with slugthrowers and other crude technologies so much more meaningful.
 

OhNoesBunnies

SWRP Writer
Joined
Jul 23, 2012
Messages
957
Reaction score
348
The "AK being better than a blaster" thing bothers me, with the Op clearly having a fundamental misunderstanding of what blasters are, how they work, and the armor used to defend against them. And the fact that physics and science in a Galaxy Far, Far Away don't cohere to real life laws. But whatever.

Also yay, technology update stuff! I like the new rules.
 

Law abiding heretic

Doritos™! Dew™ it right!
SWRP Writer
Joined
Sep 27, 2015
Messages
581
Reaction score
250
Congrats on breaking physics btw everyone appreciated it
I+broke+physics+guys+_a6616978d97f50db0a27d7ce6601f80c.jpg
 

Loco

Tech Admin
Administrator
Joined
Sep 29, 2011
Messages
4,979
Reaction score
2,751
The "AK being better than a blaster" thing bothers me, with the Op clearly having a fundamental misunderstanding of what blasters are, how they work, and the armor used to defend against them. And the fact that physics and science in a Galaxy Far, Far Away don't cohere to real life laws. But whatever.

Oh, my sweet summer child...
 

Alek

Demon disguised as an angel
SWRP Writer
Joined
Jan 2, 2016
Messages
67
Reaction score
10
This will be interesting and I think the first blaster pistol will do me good to start with.
 

Aluminum Falcon

Republic AFL
SWRP Writer
Joined
Sep 6, 2010
Messages
1,622
Reaction score
104
The "AK being better than a blaster" thing bothers me, with the Op clearly having a fundamental misunderstanding of what blasters are, how they work, and the armor used to defend against them. And the fact that physics and science in a Galaxy Far, Far Away don't cohere to real life laws. But whatever.

Do explain.
 

Tsunami

I'm Warfare Not Welfare
SWRP Writer
Joined
Dec 21, 2015
Messages
1,377
Reaction score
468
I'm not a huge fan of writing huge tech profiles for weapons and armours etc. Will I be hindered if I just put down:
  • Assault Rifle.
  • Duel Weild Blasters
  • Vibroblade
?? If I will then I might as well open a weapons workshop now.
 

Kiro

Mech Fan
SWRP Writer
Joined
May 1, 2012
Messages
5,086
Reaction score
552
Assault rifle, maybe. As there's technically no such term within Star Wars.

The closest thing is either "Blaster Rifle", as both the DC-17 of the Clones, E-11/F-11D of the Stormtroopers (Empire & First Order), and the 180AC the Rebels used are just classified as Blaster Rifles (or longblaster in the case of the Rebels) despite being used much like assault rifles, or if you want a more machinegun-y thing, you put (Light) Repeater.
 

Logan

Lore Admin
Administrator
Joined
May 19, 2013
Messages
4,618
Reaction score
3,495
Assault rifle, maybe. As there's technically no such term within Star Wars.

The closest thing is either "Blaster Rifle", as both the DC-17 of the Clones, E-11/F-11D of the Stormtroopers (Empire & First Order), and the 180AC the Rebels used are just classified as Blaster Rifles (or longblaster in the case of the Rebels) despite being used much like assault rifles, or if you want a more machinegun-y thing, you put (Light) Repeater.
I was playing KotOR II last night, and yes I know it's not canon anymore, but they have several weapons in that game referred to as "assault blaster." IIRC you encounter them mostly when dealing with Mandalorians, but that might just be a coincidence.
 

Kiro

Mech Fan
SWRP Writer
Joined
May 1, 2012
Messages
5,086
Reaction score
552
I was playing KotOR II last night, and yes I know it's not canon anymore, but they have several weapons in that game referred to as "assault blaster." IIRC you encounter them mostly when dealing with Mandalorians, but that might just be a coincidence.

Also a video game.

You'd eventually run out of unique names for generic non-epic guns at some point. Can't call it "Blaster Rifle of +20 Damage" and still have it feel like a Star Wars RPG, after all. Video games are your WORST source of information for Star Wars, be it weapons, tech, and especially Force Powers.
 

Tsunami

I'm Warfare Not Welfare
SWRP Writer
Joined
Dec 21, 2015
Messages
1,377
Reaction score
468
Assault rifle, maybe. As there's technically no such term within Star Wars.

The closest thing is either "Blaster Rifle", as both the DC-17 of the Clones, E-11/F-11D of the Stormtroopers (Empire & First Order), and the 180AC the Rebels used are just classified as Blaster Rifles (or longblaster in the case of the Rebels) despite being used much like assault rifles, or if you want a more machinegun-y thing, you put (Light) Repeater.

Sweet thanks, and there will be no drawbacks to me using stock weaponry in PvP?
 

Logan

Lore Admin
Administrator
Joined
May 19, 2013
Messages
4,618
Reaction score
3,495
Also a video game.

You'd eventually run out of unique names for generic non-epic guns at some point. Can't call it "Blaster Rifle of +20 Damage" and still have it feel like a Star Wars RPG, after all. Video games are your WORST source of information for Star Wars, be it weapons, tech, and especially Force Powers.
Meh. The information seemed relevant.
 
  • Like
Reactions: Taz

Prudence

[ All I am surrounded by is fear — and dead men ]
SWRP Writer
Joined
Jan 29, 2013
Messages
5,760
Reaction score
3,945
The "AK being better than a blaster" thing bothers me, with the Op clearly having a fundamental misunderstanding of what blasters are, how they work, and the armor used to defend against them. And the fact that physics and science in a Galaxy Far, Far Away don't cohere to real life laws. But whatever.

Also yay, technology update stuff! I like the new rules.
Again, oh you sweet summer child....
 

Clayton

SWRP Writer
Joined
Aug 5, 2013
Messages
4,185
Reaction score
1,425
And the fact that physics and science in a Galaxy Far, Far Away don't cohere to real life laws. But whatever

One of the major problems was people started to use ballistics physics to make SW follow real world laws.
 

Kiro

Mech Fan
SWRP Writer
Joined
May 1, 2012
Messages
5,086
Reaction score
552
One of the major problems was people started to use ballistics physics to make SW follow real world laws.

Which doesn't work, especially with blasters, as blaster bolts don't drop or are affected by wind sheer, they don't (usually!) ricochet, and after a while the magnetic field that keeps the blaster energy/gas contained just fails and the entire thing dissipates into harmless electromagnetic radiation.

Also, on that note, Clay... will you still rely on ammo for guns, or use the Battlefront concept in that they basically have limitless ammo, but overheat after X amount of sustained fire and needs Y amount of time to cool down or the gun will either 1) engage safety features and lock down for Z amount of time, or 2) EXPLODE IN YOUR FACE!?
 

Law abiding heretic

Doritos™! Dew™ it right!
SWRP Writer
Joined
Sep 27, 2015
Messages
581
Reaction score
250
Which doesn't work, especially with blasters, as blaster bolts don't drop or are affected by wind sheer, they don't (usually!) ricochet, and after a while the magnetic field that keeps the blaster energy/gas contained just fails and the entire thing dissipates into harmless electromagnetic radiation.

Also, on that note, Clay... will you still rely on ammo for guns, or use the Battlefront concept in that they basically have limitless ammo, but overheat after X amount of sustained fire and needs Y amount of time to cool down or the gun will either 1) engage safety features and lock down for Z amount of time, or 2) EXPLODE IN YOUR FACE!?
I liked the Mass effect 1 style weapon systems.
 
Status
Not open for further replies.
Top