We're gonna roll dice here @Faded Truth
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 1, 2018 #1 We're gonna roll dice here @Faded Truth
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 1, 2018 #2 d10 rolls, 1 is absolute failure, 10 is absolute success Roll for deception: [Dice]d10[/Dice] +1 for Foreign Legion veterans +1 for Kalladrrl's level
d10 rolls, 1 is absolute failure, 10 is absolute success Roll for deception: [Dice]d10[/Dice] +1 for Foreign Legion veterans +1 for Kalladrrl's level
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 2, 2018 #3 Rolling 1d20 + 10 for the number of Trandoshan slavers [Dice]d20[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 2, 2018 #4 Rolling for Surprise efficacy: [Dice]d10[/Dice] +1 for Kalladrrl's level +1 for warm reception
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 2, 2018 #5 Roll for a low kick: [Dice]d10[/Dice] +1 for Kalladrrl's level +1 for surprise
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 2, 2018 #6 Roll for a decapitation: [Dice]d10[/Dice] +1 for Kalladrrl's level +2 for melee disable
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 2, 2018 #7 Roll for Sniper Fire efficiency: [dice] d10 [/dice] +1 for Gunner level +2 for Marksmanship
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 2, 2018 #8 Roll for efficacy for Concussion Grenade [dice]d10[/dice]
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 2, 2018 #9 Roll for efficacy of carbine fire [dice]d10[/dice] +1 for Gunner level +2 for Marksmanship
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 2, 2018 #10 Roll for efficacy of shoulder bash [dice]d10[/dice] +1 for Gunner level +1 for Physical attributes
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 2, 2018 #11 Efficacy of point blank execution: [dice]d10[/dice] +1 for Gunner Level +2 for marksmanship +1 for inability of opponent defense
Efficacy of point blank execution: [dice]d10[/dice] +1 for Gunner Level +2 for marksmanship +1 for inability of opponent defense
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 4, 2018 #12 Roll 1d20 +5 for reinforcements from inside the facility [Dice]d20[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 4, 2018 #13 Roll for the Blackguards: [Dice]d10[/Dice] +1 for commanding leader
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 4, 2018 #14 Roll for Kalladrrl to show them how it's done: [Dice]d10[/Dice] +1 for Kalladrrl's level +1 for ticked off
Roll for Kalladrrl to show them how it's done: [Dice]d10[/Dice] +1 for Kalladrrl's level +1 for ticked off
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 4, 2018 #15 Roll for shooting down some reinforcements with blaster fire [dice]d10[/dice] +2 for Marksmanship
Faded Veteran Member SWRP Supporter SWRP Writer Joined Aug 24, 2014 Messages 1,208 Reaction score 312 Jul 4, 2018 #16 Roll for tackling and subduing slaver [dice]d10[/dice] +1 for Melee