Zach
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Purgatory Tournament - Round Two: Crippled Sandcrawler
Overview
Purgatory... Round Two of the Acolyte Tournament, the weaker combatants weeded out among those triumphant enough to proceed. The Acolytes have now endured not only the harsh conditions of training, but now faced against one another, in a duel of single combat to prove their strength. Now, the victorious acolytes are divided amongst two arranged playing fields, placed at random locations throughout the area in a Free For All competition. Only those who emerged victorious through a stalemate, ruled upon by the Dark Council of Sith Lords, are at a disadvantage. These acolytes, who were not able to dominate their opponent and prove themselves as Sith, have not been permitted a period of peace and restoration. The victorious eight acolytes of the Purgatory Tournament have been divided into two groups of four.
The combatants are charged to overcome each other in a battle royal, attempting to shine above the rest and retrieve the objective. Let it be known - only two Acolytes will emerge victorious from these challenges. Be warned, promising youths of the Sith... You will not only meet the trials of strength and endurance of a Sith, by either competition among peers or the dangers of hostile inhabitants to their arena. Danger lurks at every corner; enemies inhabiting every corridor, secret supply caches, and deceptive traps await.
Within the frozen underground of Rhen Var's underwater catacombs, past numerous flooded paths and dead ends, and through Tatooine's vast desert and isolated oasis, the acolytes are to find and retrieve a hidden holocron, containing valuable knowledge of what is to come in Round 3. Once retrieving either the primary of secondary objective, the winnder must return to their escape pod and return to the surface of the planet at an Imperial outpost. Additionally, there is a second objective, which the runner-up combtatant may retrieve in order to proceed to Round 3. On the opposite end from the holocron is a Sith Medallion, imprinted with the symbol of their Dark Lord and Emperor, Darth Exodeus. As proof of their championship in achieving the objective, a Sith may claim this prize as a token to proceed - while the true winner is granted a beneficial bonus in the next round.
Details
Tattooine - Crippled Sandcrawler
In the desert of Tatooine, far from civilization, an abandoned Sandcrawler rests atop a cliff in the Dune Sea. The massive vessel had long served its purpose as a Jawa scavenger machine and mobile merchant storage, but had long since become defective. The large machine had since grown dead and vacant, but littered with the gathered trash of its previous Jawa owners. Numerous parts of machinery litter the arena, and secret locked doors lie unexplored. There are many treasures in the Sandcrawler's depths, while traps counter these potential bonuses.
The acolytes are separated into two rooms, each paired up with a duel. The first to fall from either duel unlocks the sealed doorways, allowing the remaining three combatants to explore the large vessel for a set of encryption codes. These datapads hold information of how to proceed to the next phase of Round Two, with a set of codes to a locked speederbike in the cargo hold. Three speeder bikes are held in separate storage containers. Each datapad unlocks one. Once the speederbike is unlocked and accessed, a set of predetermined coordinates will lead the competing acolyte from the Sandcrawler and down the cliff, into the isolated oasis of the endless desert.
Once in the oasis, a tropical cave will lead the combatants to a deep cavern, where a holocron will be hidden in the underground jungle. This device holds not only the prize of the primary objective, and the winner of that match of Round Two, but contains insightful knowledge regarding the events of Round Three. The secondary objective of this challenge is to obtain the golden Sith medallion with the Dark Lord's crest. The combatant that retrieves this objective is not claimed the victor of the match, but is permitted to proceed to Round Three.
Combatants / Posting Order
Dew Dew - Slypher (Round One resolution: Unrestored health, handicapped)
A'den - Feeryn Cass
Kazuya - Melhi Ty’rin Corrsagh
Arcturus - Arcturus D. Wolfgang
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Purgatory Tournament - Round Two: Crippled Sandcrawler
Overview
Purgatory... Round Two of the Acolyte Tournament, the weaker combatants weeded out among those triumphant enough to proceed. The Acolytes have now endured not only the harsh conditions of training, but now faced against one another, in a duel of single combat to prove their strength. Now, the victorious acolytes are divided amongst two arranged playing fields, placed at random locations throughout the area in a Free For All competition. Only those who emerged victorious through a stalemate, ruled upon by the Dark Council of Sith Lords, are at a disadvantage. These acolytes, who were not able to dominate their opponent and prove themselves as Sith, have not been permitted a period of peace and restoration. The victorious eight acolytes of the Purgatory Tournament have been divided into two groups of four.
The combatants are charged to overcome each other in a battle royal, attempting to shine above the rest and retrieve the objective. Let it be known - only two Acolytes will emerge victorious from these challenges. Be warned, promising youths of the Sith... You will not only meet the trials of strength and endurance of a Sith, by either competition among peers or the dangers of hostile inhabitants to their arena. Danger lurks at every corner; enemies inhabiting every corridor, secret supply caches, and deceptive traps await.
Within the frozen underground of Rhen Var's underwater catacombs, past numerous flooded paths and dead ends, and through Tatooine's vast desert and isolated oasis, the acolytes are to find and retrieve a hidden holocron, containing valuable knowledge of what is to come in Round 3. Once retrieving either the primary of secondary objective, the winnder must return to their escape pod and return to the surface of the planet at an Imperial outpost. Additionally, there is a second objective, which the runner-up combtatant may retrieve in order to proceed to Round 3. On the opposite end from the holocron is a Sith Medallion, imprinted with the symbol of their Dark Lord and Emperor, Darth Exodeus. As proof of their championship in achieving the objective, a Sith may claim this prize as a token to proceed - while the true winner is granted a beneficial bonus in the next round.
Details
Tattooine - Crippled Sandcrawler
In the desert of Tatooine, far from civilization, an abandoned Sandcrawler rests atop a cliff in the Dune Sea. The massive vessel had long served its purpose as a Jawa scavenger machine and mobile merchant storage, but had long since become defective. The large machine had since grown dead and vacant, but littered with the gathered trash of its previous Jawa owners. Numerous parts of machinery litter the arena, and secret locked doors lie unexplored. There are many treasures in the Sandcrawler's depths, while traps counter these potential bonuses.
The acolytes are separated into two rooms, each paired up with a duel. The first to fall from either duel unlocks the sealed doorways, allowing the remaining three combatants to explore the large vessel for a set of encryption codes. These datapads hold information of how to proceed to the next phase of Round Two, with a set of codes to a locked speederbike in the cargo hold. Three speeder bikes are held in separate storage containers. Each datapad unlocks one. Once the speederbike is unlocked and accessed, a set of predetermined coordinates will lead the competing acolyte from the Sandcrawler and down the cliff, into the isolated oasis of the endless desert.
Once in the oasis, a tropical cave will lead the combatants to a deep cavern, where a holocron will be hidden in the underground jungle. This device holds not only the prize of the primary objective, and the winner of that match of Round Two, but contains insightful knowledge regarding the events of Round Three. The secondary objective of this challenge is to obtain the golden Sith medallion with the Dark Lord's crest. The combatant that retrieves this objective is not claimed the victor of the match, but is permitted to proceed to Round Three.
Combatants / Posting Order
Dew Dew - Slypher (Round One resolution: Unrestored health, handicapped)
A'den - Feeryn Cass
Kazuya - Melhi Ty’rin Corrsagh
Arcturus - Arcturus D. Wolfgang
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The acolytes have been separated into two adjacent rooms, paired together in isolated environments. Melhi Corrsagh, the Elomin taught by several Sith Lords at the Sith Academy of Korriban, faced off against the martial arts expert and successor of the Celegian master telepath, Arcturus Wolfgang. Feeryn Cass, the fallen Kiffar Jedi apprenticed to the master illusionist, sat across from Slypher, a young but powerful girl who still suffered from her injuries in the first round. They are each tied to a chair, indisposed as a display screen activated on the wall of each room. "Welcome, to Round Two of the Purgatory Tournament. You four... you acolytes are the first to continue past the first round of individual duels. You have proven your superiority in combat and ingenuity, overpowering your opponent by whatever means in order to succeed. Those who performed easily enough have been allowed to restore their full health and capacity to enure what is to come, but those that did not, have been excluded from such a luxury. Those who fail to achieve victory must learn to continue at a disadvantage. Let this be a lesson to remember in your future, if you find yourself against all odds," a voice called out from the blank screen. The dark rooms were only slightly illuminated, just revealing the shapes of each person and the outline of the screen.
"In this challenge, you are to face one another yet again - two duels in your arena - a crippled Sandcrawler in the dunes of Tatooine's vast deserts. The first to fall of either fight will release the doors to proceed to the next phase. From there, you must find your own path to success. Your next task lies in the Primary Ore Hold of the structure. Proceed," the ominous voice concluded, giving the acolytes their instructions and destination. As the voice finished, the clasps over each of the four chairs released, collapsing into the chair frame. They were bolted to the ground, but not indestructible, much like the walls of their individual arena. They were nearly impenetrable surfaces, reinforced by the Sith's slaves before the tournament began. The only way forward, was for one to fall.
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