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BZenwrath

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NOVA TECHNOLOGIES FACILITIES



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TYPE
COMMERCIAL OFFICES/HEADQUARTERS

LOCATION
CORELLIA/CORNET CITY

AFFILIATION
NOVA TECHNOLOGIES INNOVATION & DESIGN

NAME
NOVA TECHNOLOGIES THINK-WORKS OFFICES

EMPLOYEE COUNT
75 marketing/15 Security

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Nova Technology’s Business Offices are the center of its financial and operational planning. Located only a few blocks from the Capital building, Nova Tech's offices are unmarked, making them easy to overlook. This fact keeps Nova Technologies from drawing common attention to themselves. Upon entering the building, the first thing many notice is its modern ascetic; featuring sleek lines and designs. The aim is that when a customer representative visits the offices, their impression is one of forward thinking.

This location was the first of the three facilities controlled by Nova Technologies and acts as its center of business. To hammer this point home, it offers conference rooms, waiting areas, and security obstructions for the privacy of potential customers and their secrecy. At Nova Technologies, discretion is chief among our values and we recognize many of our consumer's needs are secretive.


DETAILS
SECURITY
Nova Technologies Offices, like its other facilities, focuses heavily on discretion. Though little in active defenses, the building features blast proof one-way tinted glass, a reinforced structure, security checkpoints, keycard scanners, and finally, fingerprint scanners at its most classified areas. These are passive defenses that act against both corporate espionage and military threats alike. When these systems fail, security teams represent the back up.

OPERATIONS
Nova Technologies Offices are its center of business. Generally this includes all meetings with its customers, its financial and marketing branches, as well as its PR firm. Officially, the Offices are Nova Technology's headquarters, and so high level meetings are often conducted here as well.







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TYPE
SECURE RESEARCH FACILITY

LOCATION
CORELLIA/NORTHERN TUNDRAS

AFFILIATION
NOVA TECHNOLOGIES INNOVATION & DESIGN

NAME
NOVA TECHNOLOGIES RESEARCH & DEVELOPMENT FACILITIES

EMPLOYEE COUNT
42 Research/30 Security

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Nova Technology’s R&D Facilities were built far from prodding eyes, hidden among the isolated and overlooked Northern Mountain ranges of Corellia. Rather than having one major facility, the grounds are littered with smaller facilities, often with one or two teams of engineers or scientists, to help separate the different projects even from the men and women who work in the highly classified facilities. This way, only a few of those who work here have knowledge of all that is designed and tested here.

The grounds themselves are a wide expanse, allowing for the testing of weapons as well as other technologies in private, without the worry of upsetting a local government by the accidental damage to nearby communities. Those who work here are lucky enough to enjoy, extreme cold in the winter months and dense fogs and heavy storms during the summer. While not home to the most sought after weather conditions, it does allow for all equipment to be tested in live extremes, ensuring that all equipment designed is robust.

The R&D facilities take up a small portion of the grounds, around 4% when combined. Despite this they are outfitted with the latest in design technology, including rapid prototyping suites, fully outfitted labs, and one desert biome to help simulate extreme heat. Coupled with the R&D buildings are living quarters, which offer recreation rooms as well as fully operational homes for those who decide to live on the Northern Isles.


DETAILS
SECURITY
Much of the Security of the R&D facilities relies upon its seclusion. The location itself is not on the official record of any charters and is a secret to any employees not seen as essential. Employees are flown to the facilities through use of droid piloted shuttles. These shuttles erase flight data each time they land, and the droids are locked away within high security storage lockers until needed again. This way access to the facilities is blocked to most. The Mountain ranges themselves are many and are far away from any form of civilizations. In case of unauthorized access, 12 turbo lasers encompass the facility's furthest boundaries. The turret defenses will fire on all unauthorized vehicles that pass its boundaries. First a warning will be sent out on all frequency bands, followed by a second and final warning. Any trespassers will find shortly after that the warnings were no false advertisement. Every facility requires keycard access and employees only have access to the facility they work and live in. The executive officers, of course, have unrestricted access to facilities to keep an eye on progress. Security Teams patrol the grounds in random increments while camera drones scan the perimeter. If a facility is accessed by any intruder, the system is set to lock down, alert security, and purge data. This keeps all data from reaching the wrong hands and insures that our customer's privacy is kept.

OPERATIONS
Nova Technologies R&D Facilities are the center of its research on quite literally anything smaller than Corvette class spacecraft. This includes but is not limited to: medical, ground equipment, aerospace, and cybernetics technologies. The facilities and surrounding grounds are open testing grounds but still offer multiple mainstays the business such as fire ranges and vehicular test courses. On a day to day basis one will likely hear the rattle of explosives or the hum of engines in the distance echoing through the mountains.







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TYPE
SECURE RESEARCH/MINIMAL MANUFACTURING FACILITY

LOCATION
CORELLIAN SPACE/ASTEROID BELT

AFFILIATION
NOVA TECHNOLOGIES INNOVATION & DESIGN

NAME
NOVA TECHNOLOGIES DRY DOCK

EMPLOYEE COUNT
68 Research/60 Security

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Nova Technology’s Dry Dock facility was constructed within a mined out asteroid in order to help hide its various projects from any undesired glances. It represents Nova Tech's recent investment into the galatic market, now offering the development of high end space craft of capital classes. The Dry Dock itself is the largest among the facilities controlled by Nova Tech and features a completely enclosed ship bay capable of housing a Cruiser sized vessel.

Nova Tech keeps its promise to provide for its employees by providing homes to those who work on it's Dry Dock. Entertainment, Housing, and a small medical facility all branch off of the Dry Dock and tunnel their way into the rest of the Asteroid. Everything a Employee needs to live a normal life style is provided to the best of Nova Tech's ability.

Much like Nova Tech's R&D facilities on Corellia, the Dry Dock offers a multitude of equipment useful to R&D personnel. The asteroid field itself allows for ship's maneuverability to be tested at extremes, as well as offering a secluded area to test new weapons technologies without endangering anyone in the process. Whatever can't be developed within an atmosphere effectively, can be thought up on the Dry Dock.


DETAILS
SECURITY
As with much of Nova Tech's facilities, the Security of the Dry Dock relies upon its seclusion. Like the R&D facilities on Corellia, the location of the Dry Dock is not on the official record of any charters and is a secret to any employees not seen as essential. Employees are flown to the facilities through use of droid piloted shuttles. These shuttles erase flight data each time they land, and the droids are locked away within high security storage lockers until needed again. This way access to the facilities is blocked to most. The Dry Dock itself is Half a solar system away from Corellia, making it the most secluded facility in Nova Tech's possession. In case of unauthorized access, 6 turbo laser batteries placed on the main asteroid. The turret defenses will fire on all unauthorized ships that pass into its range. First a warning will be sent out on all frequency bands, followed by a second and final warning. Any trespassers will find shortly after that the warnings were no false advertisement. Every facility requires keycard access and employees only have access to the facility they work and live in. The executive officers, of course, have unrestricted access to the Dry Dock to keep an eye on progress. Security Teams patrol the Corridors in random increments while camera drones seated upon nearby asteroids scan the perimeter. The fledgling security fleet, consisting of four corvettes and a squadron of fighters patrols nearby space on a regular basis. If a facility is accessed by any intruder, the system is set to lock down, alert security, and purge data. This keeps all data from reaching the wrong hands and insures that our customer's privacy is kept.

OPERATIONS
Nova Technology's Dry Dock Facility is the cousin of its R&D facilities on Corellia and takes on projects that it cannot. A Majority of the projects taken by the station are those that are in regard to large spacecraft. The facility and surrounding asteroid belt are open testing grounds but still offer multiple mainstays the business such as fire ranges and vehicular test courses. On a day to day basis one will likely hear the sound of capital class engine testing, but not much else as most of the prototypes are tested in the vacuum of space.

 
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BZenwrath

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NOVA TECHNOLOGIES SECURITY FLEET

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Affiliation: For Sale to all
Manufacturer: Nova Technologies Innovation & Design
Intent: Dedicated Electronic Warfare
Model: Valiant - NTEWC-1100
Dimensions:
- Length: 110m
- Width: 40m at longest
- Height: 16m/18.2m w/landing gear​
Class: Corvette
Crew:
- Minimum Crew Requirements: 6 Personnel

- Maximum Crew: 72 personnel
Complement:
N/A
Armament:
- Ion Cannons (2; single-barrel configuration; two in the bow)
- Medium Laser Cannons (4; Dual-barrel configuration; Two port, Two starboard)


Equipment:
Military Grade Sensor Array, Standard Navigation Module, Advanced Targeting Suite, Advanced Life Support Module, HoloNet Transceiver, Transponder Randomizer (mimics transponder codes of old or captured ships; requires frequent updates), Chaff Launchers (2; one port, one starboard), Power Generator w/ Emergency Power Cells, Mid-Grade Shield Generator, Escape Pods (6; three port, three starboard), Maintenance Drones (12; Astromechs), Wideband Transmissions Jammer Suite, Sensor Jammer Suite, Targeting Disruption Suite

Composition:
Titanium-Reinforced Farium (hull & superstructure), Transparisteel (bridge port), Nightshadow (coating around the capacitor, main cargo bay, docking arm, & all weapon stations)

Composition:
360 metric tons

Speed: 70 MGLT - Full Power, 55 MGLT - Cruising Speed

Hyperdrive Rating:
- Primary Drive: Class 1.8 Rating
- Secondary Drive: Class 14 Rating

Maneuverability: The Valiant trades maneuverability for heavy protection and the increased weight of extra electronic attack equipment. All in all, the Valiant is not a most maneuverable craft of its size but still stands far from the worst.


Description: The Valiant was designed primarily to fill the role of Electronic Warfare, offering little in the way of actual weaponry and opting for more jamming and disruption equipment. Its Wideband Transmissions Jammers are able to jam the full spectrum of transmissions when activated, the downside to this is that it effectively disrupts all the communications of the nearby ships, including their own. Among the jamming suites offered, the valiant employs the use of a sensor jammer allowing the ship to disrupt their enemies sensors for short periods of time. This is effective when trying to block ship scans and can be used to hide the ship when under the right circumstances. Finally and most notably comes the Targeting Disruption array, a signal jammer that targets enemy weapon systems targeting suites. This weapons specific disruptor is able to feed inaccurate data to enemy weapons systems, causing the enemy ship to miss targets by small margins.

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Affiliation: For Sale to all
Manufacturer: Nova Technologies Innovation & Design
Intent: Survivable Heavy Fighter
Model: Vanguard - Class Fighter
Dimensions:
- Length: 37m
- Width: 38m at longest
- Height: 7m/8.8m w/landing gear​
Class: Fighter/Bomber
Crew:
- Minimum Crew Requirements:1 Personnel

- Maximum Crew: 2 personnel
Complement:
N/A
Armament:
- 4X high-caliber forward laser cannons (fixed)
- Central Gatling gun (Gimble mounted)
- 2x Dual-fire Repeater cannons (Manned turret)
- 2x Torpedo bays (12 torpedo Capacity per)

Equipment:
- Life Support Systems
- Communications Array (Standard Suite; Long Range Comms, Short Range Comms)
- Sensors Array (Standard Suite; Full Spectrum Scanners, Radar)
- Shielding System (Military Suite; Ray shields)
- Survival Ejection (Cockpit in its entirety is ejected from the fuselage)

Speed: 85 MGLT - Full Power, 70 MGLT - Cruising Speed

Hyperdrive Rating:
- Primary Drive: Class 2 Rating
- Secondary Drive: Class 14 Rating

Maneuverability: The Vanguard trades maneuverability for extended range, armor and durability. With more hardpoints and increased space for onboard computer systems, the design can boast improved radar and a credible electronic warfare suite. In combat, the Vanguard’s roles are extensive: long range jump scout, extended duration patrol/reconnaissance ship, fighter-bomber (when equipped with torpedoes), tactical command and control ship, bomber interceptor and, in the proper hands, even a fighter-killer. The Vanguard’s extensive range can allow for missions lasting days or even weeks.


Description: The Vanguard is Nova Technology’s dedicated deep space fighter design. Initially developed as a bomber-destroyer, the Vanguard is a hard-charging bulldog of a ship which features extensive forward-mounted weaponry designed to tear through the shields and armor of other spacecraft. Four high-caliber forward laser cannons and a massive central Gatling gun offer the Vanguard an unprecedented amount of sheer striking power. So-named because their Hyperspace capability, allowing them to form the forefront of any military expedition.

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With a notable silhouette, the Vanguard is best known for its distinctive twin X-Forge engines, which allow for both an impressive top speed and an extensive backup system for enhanced combat survivability. Coupled with a superstructure composed from a formidable Durasteel alloy, more than one Vanguard pilot has returned home with little more than a single engine and the charred remains of a fuselage.

The fighter’s substantial durability allows it to operate in all conditions with limited maintenance and makes it particularly beloved by the hard-fighting battle fronts, which make frequent use of its ability to comfortably operate from makeshift combat bases.
 
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BZenwrath

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NOVA TECHNOLOGIES STANDARD GEAR/EQUIPMENT



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MODEL
NTDA-MKI

AFFILIATION
NOVA TECHNOLOGY SECURITY
WEIGHT
18 Kg to 24 Kg
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The Nova Technology Defense Attire is the standard combat protection load out of Nova Tech Security personnel. Consisting of armourweave fatigues, with sectional protection plates, with various hard points for peripheral storage or technology. Designed with the soldier in mind, the NTDA armor set allows for comparable defenses while offering as much room for movement as possible.

The basic set of NTDA consists of lightweight Armorweave combat fatigues, which are worn underneath the armor and provide proofed against fire. A lightweight composite helmet is provided, which protects against some lower end weaponry as well as shrapnel. Next is the heavy-duty armorweave plate carriers, which are capable of stopping blaster rifle bolts and rifle slugs in most cases. Finally a set of Infra Red goggles are mounted upon the helmet, these come standard with a recording feature as well as visual streaming of nearby units.

Users can add and take away as much as is needed but generally are expected to employ the full outfit at the very least. Approval for non-issued items is on a case by case basis and is subject to the individual's direct superior. Electronic equipment can be mounted throughout the armor but will be confiscated upon entrance into secure facilities. Overall the armor is rather cheap and offers the common security team the most while keeping costs relatively low.


DETAILS
RATING
Resistant to rifle and pistol fire, fire proof, relatively effective at stopping shrapnel. Vulnerable to High-powered weaponry such as sniper rifles and anti-armor rounds, direct lightsaber contact, artillery fire, and its soft areas.

COMPOSITION
Standard-issue armourweave, fire proofed fatigues. The sectional armor plates are a lightweight mix of plasteel with an armourweave backing, held in place on a mesh vest which can be worn easily over most clothing. Any additional features must be accounted for by the player.



E75A1 BLASTER RIFLE
The E75A1 while employed by the Imperial armed forces, is a favorite among the security forces of Nova Technologies. This fact is not a surprise when many of its force comes from Imperial background. It is compact, it is lightweight, it is rugged and reliable to an extreme, and it offers incredible firepower for its diminutive size. At its heart, it is little more than a modernized E11 blaster rifle; visually, the rifles are identical. Internally, all components have been thoroughly modernized. The rifle itself adheres to new requirements for modularity issued by the Imperium; this means that the E75 is built from modular components, allowing the rifle to be quickly upgraded with a minimum of tools or experience. Likewise, it allows the E75 to be very quickly repaired in the unlikely event it sustains damage.

The rifle’s modular design necessitated relatively simple circuitry and cooling systems; indeed, the weapon’s foregrip is little more than a perforated jacket to facilitate air cooling! Remarkably, this simplicity has lent itself well to enhancing the rifle’s ruggedness. The E75 is notably resistant to virtually every environmental condition imaginable; from the fierce heat and windswept sand of deserts, to the driving rain and choking mud of jungles, to the bitter cold and creeping ice of ice worlds, the E75 is guaranteed to function. Soldiers frequently claim that the rifle ‘doesn’t care’ about environmental conditions, and they’re right; if a soldier can fight on a world’s surface, than the E75A1 will function there.

Unfortunately, its simplicity did come with a drawback. Its ‘dumbed down’ circuitry and cooling systems sharply reduced its range, leaving the weapon with an optimum range of a meager 250 meters, and a maximum range of 300. Of course, most troopers don’t consider its short range a true flaw as much combat takes place in dense urban environments at ranges under 200 meters; such engagements are perfect for this compact little rifle, where its low weight and excellent ergonomics allow soldiers to move quickly and easily about the battlefield.
 
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BZenwrath

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thank you! Working hard at getting this stuff ready.
 
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