Rolling to see How much damage they take from the asteroids; 1 = No damage 10 = Totalled d10
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 12, 2018 Staff #241 Rolling to see How much damage they take from the asteroids; 1 = No damage 10 = Totalled [dice]d10[/dice]
Rolling to see How much damage they take from the asteroids; 1 = No damage 10 = Totalled [dice]d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 12, 2018 Staff #242 Rolling to see If they escape the asteroid field this round; Evens = Yes Odds = No [dice]d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 13, 2018 Staff #243 Rolling to see How many mercenaries are attacking; [dice]2d20[/dice] Total: 12
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 13, 2018 Staff #244 Rolling to see Levels of equipment; Armour Melee Weapons Ranged Weapons (+1 for flavour) Vehicle Support [dice]4d10[/dice]
Rolling to see Levels of equipment; Armour Melee Weapons Ranged Weapons (+1 for flavour) Vehicle Support [dice]4d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 15, 2018 Staff #245 Rolling to see How many party-crashers; [dice]d20[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 15, 2018 Staff #246 Rolling to see Levels of equipment; Armour Melee Weapons Ranged Weapons (+1 for flavour) Vehicle Support [dice]4d10[/dice]
Rolling to see Levels of equipment; Armour Melee Weapons Ranged Weapons (+1 for flavour) Vehicle Support [dice]4d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 18, 2018 Staff #247 Rolling to see If Allard encounters further difficulty getting the injured politicians to the window; Evan= yes Odd= no [dice]d10[/dice]
Rolling to see If Allard encounters further difficulty getting the injured politicians to the window; Evan= yes Odd= no [dice]d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 18, 2018 Staff #248 Rolling to see How severe these problems are and If Allard can get past them while keeping the injured politicians alive; 2xd10s +4 for cl on second roll [dice]2d10[/dice]
Rolling to see How severe these problems are and If Allard can get past them while keeping the injured politicians alive; 2xd10s +4 for cl on second roll [dice]2d10[/dice]
Pam0wl Member SWRP Writer Joined Dec 22, 2016 Messages 744 Reaction score 492 Aug 18, 2018 #249 1st. Rolling how many thieves Sigal takes on 2nd. level of difficulty she faces [dice] D10;D10 [/dice] Well....damn... Last edited: Aug 18, 2018
1st. Rolling how many thieves Sigal takes on 2nd. level of difficulty she faces [dice] D10;D10 [/dice] Well....damn...
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 18, 2018 Staff #250 Rolling for... multi-legged reasons. [dice]d20[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 19, 2018 Staff #251 Rolling for; Number of Enemies Lucian faces Difficulty he faces [dice]2d10[/dice] Well... this'll be fun?
Rolling for; Number of Enemies Lucian faces Difficulty he faces [dice]2d10[/dice] Well... this'll be fun?
Pam0wl Member SWRP Writer Joined Dec 22, 2016 Messages 744 Reaction score 492 Aug 21, 2018 #252 Rolling to see if criminals surrender Odd - no // even - yes [Dice] D10 [/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Aug 21, 2018 Staff #253 [dice]d4[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 2, 2018 Staff #254 Rolling for Elix; [dice]d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 12, 2018 Staff #255 Rolling for jump to barge; 1 to 2 - Easy Landing 3 to 6 - Rocky Landing 7 or higher - Miss the Barge -1 for knowledge and experience -1 for grapple gun [dice]d10[/dice]
Rolling for jump to barge; 1 to 2 - Easy Landing 3 to 6 - Rocky Landing 7 or higher - Miss the Barge -1 for knowledge and experience -1 for grapple gun [dice]d10[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 15, 2018 Staff #256 Rolling to see if Allard knows how to access maintenance consoles; Even = Yes Odd = No [dice]d4[/dice]
Rolling to see if Allard knows how to access maintenance consoles; Even = Yes Odd = No [dice]d4[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 15, 2018 Staff #257 Rolling to see if there is a second hatch to access the ship closer to Chris and Allard; Even = Yes Odd = No [dice]d4[/dice]
Rolling to see if there is a second hatch to access the ship closer to Chris and Allard; Even = Yes Odd = No [dice]d4[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 15, 2018 Staff #258 Rolling to see if the tandem model is ready yet or not; Even = Yes Odd = No [dice]d4[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 16, 2018 Staff #259 Rolling to see how happy the unemployed people are to see them; [dice]d20[/dice]
Nefieslab Story Mod Story Moderator Joined Dec 15, 2017 Messages 4,623 Reaction score 2,333 Sep 16, 2018 Staff #260 Rolling to see what total we need to roll to convince them; [dice]2d10[/dice]