Mass Effect: Wetwork RP Characters

Phil

The Black Sheep of SWRP
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NOTE: This is already closed and is not accepting new members into this RP unless Johnny says so. Those who are invited, you know who you are. Here is a character sheet, you mey or may not use it, or just make your own.

Name:
Species:
Age:
Class:
Place of Birth:
Equipment:
Personality:
Appearance:
History:
 

Endling vas Precious

Liefdesverdriet
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m8cZL.jpg


Paragon: 20% | Renegade: 80%

[YOUTUBE]-xuAhTPGODI[/YOUTUBE]​

Name: //ACCESS DENIED//

file_#1-2a//EMILIE_BISHOP

Additional Notes: Subject goes exclusively by 'Dare'.
Species: [REDACTED]

file_#1-2b//Species_HUMAN

Additional Notes: Medical records were obtained from ST.JOSEPH'S HOSPITAL in SAINT PETERSBURG, RUSSIA
Age: [REDACTED], Presumed to be between the ages of 23-30
Class: Soldier
Place of Birth: [REDACTED]

file_#1-3a//Birth_Certificate.jpeg

EMILIE BISHOP was born in MOSCOW, RUSSIA, year 2159 CE.

Equipment:
  • M-100 Grenade Launcher, built into Dare's assault rig.
  • M-92 Mantis Sniper Rifle. Doesn't use this weapon very often, but carries it when the situation calls for it.
  • Heavy arm cannon, able to fire cluster and incendiary grenades. Also functions as a M-95 Mattock Assault Rifle, modified by Dare.

Powers:
  • Fortify
  • Armor-piercing rounds
  • Adrenaline Rush

Subject prefers to use brute force.


Personality: Access to personal files DENIED.

Personal Entry of SERGEI ALEXANDROVITCH:

Log_#2//-Looks like Emilie was cleared to enter the program. We don't know a lot about her, only that she's quiet and extremely shy. She was enlisted into the program at fourteen, along with a handful of other girls.

We don't know much about Emilie, but she's proven to be taken by the suits. Outside of her rig, she's very closed off and reclusive. She does not trust others easily, but she has made a few close friends over the course of two months.//END LOG

Patient Log of DR.CIRAN CHAKO

Entry_#1//-Subject BISHOP, EMILIE was admitted for evaluation after she displayed increasingly aggressive boughts of behaviour during training. Subject does not respond well to authority.

Has displayed signs of:
-Violence, often towards other children or herself.
-Short tempered, becomes increasingly aggressive while she is in her rig.
-Delusional audio/visual hallucinations (may be a side effect of pain relievers).

Emilie will continue her evaluation until she becomes of age.

Attached Notes: Subject DARE does not talk often, and prefers to work alone. However subject does work well in groups when they know their group well. Subject's social skills are unknown since they rarely communicate, but they have shown signs of kindness. After reading attached files, it seems the Subject has coped well with age and has lost some aggressive traits when Subject was in teenage years.

jQ3mP.gif

Emilie_Bishop.avi

Additional Notes: This is the only image known of Dare (Emilie Bishop) without her assault rig. The short clip was filmed three months before subject went to Shanxi.

Attached Notes: Subject's suit appears to be a modified TERMINUS rig. Original suit appears to be Russian in design, suit appears to have been heavily modified over the years.
Height: 7'4" in suit
Weight: 345 lbs in suit
Height: 5'4" out of suit
Weight: 120 lbs out of suit

Subject appears to be very sallow and pale from time spent in suit, hair is brown and medium length. Eye colour is brown.

Subject appears to have multiple scarring on their face and body from heavy experimentation and fighting.

History: [REDACTED]


Subject was born in MOSCOW, RUSSIA.

MOTHER: VIET BUI, nee BISHOP
FATHER: Unknown

Subject was enrolled in a special training program run by the Russian Government at the age of fourteen. The program was to build heavy infantry female soldiers. The program started one year after the First Contact War. Originally funded by the United States Government, the program was later enlisted to the Russian Federation.

Test Subjects were trained to use heavy weapons and were slowly integrated into their assault rigs, which were modified TERMINUS suits. Subjects learned to live inside of their suits for long periods of time. Muscle atrophy was common, thus subjects are rarely seen outside of their suits unless they are given help. Cybernetic implants were later used to improve muscle quality.

After completing their training, Subject was sent to Shanxi. Subject disappeared after four months. The suit's GPS systems have been disabled. All contact with Subject has been lost.

Dare is a reclusive shy person who uses her suit as a barrier from the outside world. She isn't psychotic nor crazy, but she does suffer from hallucinations from the pain medication she takes. Over time she has learned to cope with them, and can often distinguish reality from fiction.

After going silent, Dare took on numerous mercenary jobs, slowly building her reputation. At the age of twenty, she joined a small mining ship, The SS Versugisa under Captain Lhoc'Riigh vas Ensha.

The Versugisa was a free-lanced ship which took in mercenary work as well as mining jobs, often mining Hydrogen-3 and Platinum. Dare stayed with the Versugisa and her crew until she was twenty three.

Forming bonds on Omega (subject had enlisted with the Blue Suns), Dare was a silent killer, and a force to be reckoned with. Subject still keeps in contact with the Versugisa's first mate, Cren'Olt nar Quoram, who she grew close with.

FILE UPLOAD: [Audio Archive: Cren_Olt, SS Versugisa, Mess Hall, 53:13:25:12]

-audio forwarded to relevant exchange-

[DARE] Almost three thirty.
[pause: 0:00:14]
[sound of footsteps]
[UNIDENTIFIED PERSONS can be heard sitting down]
[DARE] Hey.
[Subject moves over to IDENTIFIED PERSON: CREN OLT]
[Sound of shuffling]
[DARE] You usually stay up this late?
[pause: 0:00:07]
[CREN] Just doing paper work. Decided I needed a break.
[DARE] I usually eat here, Grimes leaves my food out.
[pause: 0:00:05]
[DARE] Don't usually eat with the rest of the crew.
[CREN] I noticed.
[DARE] I'm usually here [pause:0:00:03] this late.
[DARE] Not used to talking with people.
[Sound of metal tapping on table]
[CREN] We were talking earlier about something, but I had to get back to my office. What were you saying?
[pause: 0:00:12]
[DARE] Was talking about my kid.
[CREN] Right.
[DARE] Had her when I was sixteen. Didn't work out.
[CREN] What do you mean?
[pause: 0:00:06]
[DARE] Wasn't ready to be a parent. Put her up for adoption.
[pause: 0:00:05]
[Sound of rasping]
[DARE] Try to keep in contact but I never get any replies. Don't think they gave her my contact info. Stuff like that.
[CREN] Are you the [pause] mother? Father?
[DARE] Don't want to talk about that.
[Sound of scraping metal]
[DARE] I should go.

[end audio record]

FILE UPLOAD: [Email from Azrael (Sasha Prokopyev) - comm buoy KROGAN DMZ- Message Subject 'where r u?']

-email forwarded to relevant exchange-

TO: Эмили епископ
От: Саша Прокопьев
ТЕМА: where r u?

Дорогая Эмили, она была когда-то, так как мы говорили в последний раз. В последний раз я видел, как ты был на Земле. Почему вы идете темной после Шаньси? Девушки всегда спрашивают о вас. Мы до наших проклятых колени шелухи и людоедов на территории Reaper, мы могли бы использовать жесткий нападающий, как вы.

Omega не был добр к вам. Черт возьми, никто не был добр к вам. Вернитесь к пастве, птичка.

-Azrael

translation.txt

Dear Emilie, it has been sometime since we last spoke. The last time I saw you was on Earth. Why did you go dark after Shanxi? The girls always ask about you. We're up to our goddamn knees in husks and cannibals in Reaper territory, we could use a hard hitter like you.

Omega hasn't been kind to you. Hell, no one has been kind to you. Come back to your flock, little bird.

-Azrael
 
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Matty

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Name: Kol’Xirel vas Tonbay nar Idenna aka Kol
Species: Quarian
Age: 29
Class: Soldier
Place of Birth: Migrant Fleet, Idenna

Equipment:

- M-96 Mattock assault rifle
- Kol's Mattock is outfitted with a standard 4x precision scope and penetration mod
- Predator heavy pistol
- M-13 Raptor sniper rifle
- Kol's Raptor is outfitted with an extended magazine and an extended barrel.
- Frag grenades x2
- Standard Quarian environmental suit. Colored in various shades of red and black

Personality:

Kol’Xirel can be considered to be very energetic. He is fun-loving, very talkative and always tries to disprove the stereotype set upon his people. Kol’Xirel is far from what the galaxy considers to be "Quarian". He is also considered a veteran among the Migrant Fleet Marines. Having survived multiple skirmishes with the rouge AI Geth, he is just as willing to slip a knife in your back as ehe is willing to call you a friend.

Appearance:

Like all Quarians, Kol’Xirel constantly wears an environmental suit due to a weak immune system. Underneath the suit, Kol’Xirel looks vaguely humanoid. Like all Quarians, he has neither irises nor pupils. His eyes are simply white. He has shoulder length black hair. His skin is a soft milky white, due to the lack of sunlight exposure.


reegar_by_katakanasta-d523lgi.jpg

History:

Kol’Xirel vas Tonbay nar Idenna was born within the Migrant Fleet on the ship Idenna. His father was a sergeant in the Migrant Fleet Marines while his mother was an engineer. Kol’Xirel's childhood was typical of any Quarian. He grew up listening to fabulous tales of the Quarian home world Rannoch while learning to fear the Geth. Kol’Xirel would take these stories to heart, and would have a severe distrust of all Virtual Intelligences. Kol’Xirel struggled in all things academic but found his place within his father's profession. By the age of ten, he had found himself leading a squad in the "Junior Migrant Fleet Marines" and was considered to be a top notch marksmen. It would be during this training where he would experience his first encounter with death. A minor hull breach caused by a weapon misfire would take the lives of three of his childhood friends.

Like all other Quarians, Kol’Xirel nar Idenna undertook his Pilgrimage at the age of seventeen. Kol’Xirel's Pilgrimage was average by Quarian standards. He never found himself in any danger nor did danger ever come looking for him. He made stops at the Citadel, Omega and even the Alliance colony world of Feros. On each and every planet, he would volunteer in health clinics or would help the local police force in any way possible. He would pass on both medical and military training to the people in which she helped.

After a period of seven years, all of Kol’Xirel's hard work was rewarded. During hir stay on the Citadel, he befriended several Drell who were working as mercenaries for the Hanar hoping to find Prothean ruins. One of the Drell, by the name of Horus, gifted Kol’Xirel with what seemed to be several Prothean data discs. Overjoyed, Kol’Xirel would take the data discs and present them to the captain of the Migrant Fleet ship Tonbay. The captain graciously accepted and gave him a post within the Migrant Fleet Marines.

Sadly, Kol’Xirel's luck would soon end. His father would soon be killed in action against a group of Batarian slavers. His mother, overcome by grief, would take her own life. Filled with grief, Kol’Xirel would begin to take a series of dangerous assignments. His squad's mortality rate would climb sky high, ending with him being forced to resign. Kol’Xirel soon adopted his fun-loving demeanor to mask the grief he has so vehemently refused to deal with.

After his discharge from the Migrant Fleet Marines, Kol’Xirel left the Tonbay and would eventually settle on Omega where he would work as a bodyguard for the highest bidder.
 
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direrat

one Lucky duck
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Nialla
Species: Asari
Age: 130
Class: Adept
Skills: Throw, Lift, Barrier, and Singularity.
Place of Birth: Thessia
Equipment: Nialla carries Kasss Fabrications Edge pistol and M-12 Locust submachine gun.
Armor: Nialla wears a variation of black, light duelist armor. Her armor, like many asari commandos is weaved and looks heavily patterned.
Personality: Nialla is more withdrawn than most asari, but still retains the curiosity and restlessness of a maiden. Discontent to remain in one place or grow attached to shorter lived species, she takes jobs on the opposite ends of the galaxy and tries to remain out of contact with her family. On the rare occasion a message or family members finds her, she deals with it or them as petulantly as possible.
Appearance: Nialla is a light fuchsia color with dark violet markings along her fronds and across the bridge of her nose and cheeks along with three facial tattoos in the shape of fangs under her right eye.
History: Nialla is the youngest of several daughters to an Asari commando. Not particularly skilled in combat tactics or academically inclined like her sisters, she chose a mercenary lifestyle at the age of forty. She’s spent most of her life living in the shadow of her mother and sisters and, because of that, can be rather withdrawn and sullen.
 
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Endling vas Precious

Liefdesverdriet
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-NPCs-​


v8Zar.jpg


Paragon: 90% | Renegade: 10%

Name: Ranya T'Kala
Species: Asari
Age: 675
Class: Justicar
Place of Birth: Thessia
Equipment:
-Carnifex Hand Pistol outfitted with Warp Rounds
-Disciple Shot Gun​

Powers:
-Heavy Warp
-Throw
-Reave
-Biotic Barrier​
Personality:
Ranya is a justicar, a rare member of an Asari monastic group trained in enhanced combat biotics alongside standard weapons. Rigidity of Justicar Code makes her movements and mission outcomes predictable.

Although she is authoritative and commanding, Ranya is calm, collected, and an efficient killer. Before becoming a Justicar, Ranya was an Asari Commando, focusing on hit-and-run tactics and precision strike forces.

Although battle hardened, she follows the Code, and loves her children dearly. A mother of two, Ranya would do anything to protect her daughters.

History:
Born on Thessia to a Matriarch and Matron, Ranya's child hood was often peaceful.

In her Matron years, she studied music and philosophy, activities her Soprano mother Devaki had encouraged her to partake in. At the young age of seventy, Ranya departed from her homeworld and left for the Citadel, where she hoped to become a world-class singer or philanthropist. Naive to the hustle and bustle of Citadel life, Ranya quickly lost all of her funds and later returned to Thessia to join a squadron of Asari Commandos.

Military life was a new and frightening aspect for the young Asari, but she quickly adapted, honing her natural biotics into powerful weapons of destruction. Becoming bitter and jaded from her time on the Squad, Ranya became enamored with an older Matron. Overlooking the stigmas of pursuing a relationship with her own kind, Ranya became the father of two daughters.

After the birth of her twin daughters, Ranya became interested in the life of a Justicar, and later joined the order.

Ranya now wanders the galaxy, going to where the Code commands, and eradicating or making life flourish where need be.
________________________________________________________________________________________________________________


TngvI.jpg


Paragon: 60% | Renegade: 40%

Name: Ekani Soirk-Nikopolidis
Species: Drell
Age: 29
Class: Vanguard-Assassin
Place of Birth: Kahje

Equipment:
-x5 M-4 Shuriken
-Fully upgraded Predator pistol
-Cluster Grenade x3​

Powers:
-Nova
-Charge
-Warp​

Personality:
Ekani is calculative, some-what polite, and brash. Her attacks follow a pattern of quasi-military vigilance, in short, she is a powerful force to be reckoned with. Although armed with well-honed biotics and the agility of a Drell Assassin, Ekani is mild-mannered at times and isn't afraid to crack a few jokes.

Years of training in the Compact has turned her into a battle-hardened killer. She is often jaded and detached when on the job.

Born into a mixed-species household, Ekani grew accustomed to both Human and Drell customs.

History:
Ekani's mother died when she was only a year old, leaving her Father to the hard task of caring for a child. When Ekani was two, her Father met and quickly fell in love with Ekani's child care worker. Although interpecies relationships are not uncommon, her human mother was naive to the ways of the Drell's bond to the Hanar, and Ekani was sent off to the Compact to train to become a master assassin.

Knowing her child would be put into the Compact, Ekani's biological mother opted to have her unborn child subjected to Element Zero.

Instead of focusing more on weapons, Ekani was trained to wield powerful biotics and hand-to-hand combat. After her training, Ekani would soon learn that being an assassin with biotics was a ticket to almost any job in the galaxy.

Quickly climbing up the reputation ladder, Ekani would rival the famed Thane Krios.

At the young age of eighteen, Ekani dropped all contact with the Compact and traveled to Omega, where she joined the Eclipse mercenary group. Quickly climbing ranks, Ekani became close friends with Jona Sederis.

Now, Ekani is a free-lanced assassin, taking any good paying job that comes her way.
 
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direrat

one Lucky duck
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Frank Holiday
Species: Human
Age: 24
Class: Engineer
Place of Birth: Ferris Fields
Equipment: Frank carries an M-3 Predator and wears no armor.
Personality: Frank is easy going and friendly, often becoming distracted with new pieces of tech or new foods. Although he is an Engineer, his real passion in life is cooking and he wants to try every alien cuisine he can get his hands on. He can be rather stingy with his money and is motivated more than he cares to admit by the amount of credits he can get from a job.
Appearance: Frank is 5’7” with a slender build and thick brown hair.
History: Frank was born on Ferris Fields to parents of low means and after living a very contained, sparse colony lifestyle, romanticized being rich and traveling the galaxy. To achieve this goal, he focused all his energy on studying and after finishing his time at an Engineering University on Earth, decided it was time to actually venture out into Council Space. Instead of joining the Alliance, Cerberus, or mercenary crews like some of his classmates, he decided to become a freelance repairman.


Note: I'll sketch or locate some stuff so I can throw some pictures of my characters up.
 

Johnnysaurus Rex

Infinity & Beyond
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Name: Shane Clayton
Species: Human
Class: Soldier
Place of Birth: Cape Town, South Africa

Equipment:
- Hakne-Kedar M-21 Beowulf rifle. Combines the Lancer and Storm designs.
- Desperado heavy pistol.
- Frag grenades x3
- Incendiary grenades x1
- Black Jacket worked with medium armor
- Omni-Shield

Personality:
Fun-loving and always ready to tackle a challenge, Clayton is the model of the galaxy's stereotype of humans: Determined and Ambitious. Can easily introduce himself to different social groups and rub elbows with Omega crime lords and the aristocrats of Illium or the Citadel. His ability to adapt to situations in combat and in casual settings have made him a preferred client of many legitimate and not so savory characters.

Appearance:
s640x480.jpg


History:
Life was relatively simple for Clayton growing up. Did well in school and got in the usual trouble boys get into. Wide-eyed for the thrill of adventure and seeing his family struggling to keep up a middle class lifestyle, Clayton joined the Alliance military at sixteen with falsified documents. Without a major conflict being fought he soon began to realize just how monotonous military life was as all his tours became was serving aboard ships that toured the Sol system.

After four years of being trained for combat and not being able to do anything with it Clayton left the military and returned to Earth. Having only his soldier's training and no desire to attend university Clayton joined the Earth Urban Combat Championship (EUCC). He was a natural. After a brief year in an amateur league he was quickly signed by the professional circuit team Ireland's "Dublin Hares".

After making a sizable fortune in five years of competition and endorsement deals Clayton became bored with the ease and lack of risk the sport provided. So after he split his fortune among his family and himself he took to the stars in pursuit of mercenary work and after three years soon became one of the top five contacts of most Terminus system crime lords and persons of interest in Citadel space. He mostly works exclusively for Aria T'Loak on Omega and regularly with fellow mercenaries Maero Rago and Liatus Arktorre


-----------------------------------------------------------------------------------------------------------------


Name: Maero Rago
Species: Batarian
Class: Infiltrator
Place of Birth: Khar'Shan

Equipment:
- Kishock Harpoon Gun
- M-96 Mattock
- 4x Arc Grenades
- Light armor
- Modified Recon hood with four eyes and adjustable range finding visor for his top set of eyes.

Personality:
Maero goes out of his way to fight the Batarian stereotype. Always courteous and level-headed while going out of his way to help people. When on mission he can be cool and calculated because he realizes the disconnect a sniper must have with his targets

Appearance:
View attachment 757

History:
Raego was born on the Batarian home world and thus was not allowed to leave the Hegemony by the rule of his oppressive and paranoid government. Yearning for freedom as soon as he found the truth of his situation Rago joined a group of slavers who were a means to leave his home and experience the galaxy. Bright eyed and ready tot ackle the universe he gained the equipment and skills to fend for himself.

His freedom soon became his prison. He was horrified by the things he needed to do as a slaver and by how the universe treated his kind. At the first opportunity and when he had set up enough money to fend for himself Rago left that life. Still, he had to pay the bills somehow and his training was the only thing he had ever known. Lucky for Rago he soon crossed paths with Shane Clayton and was hired on to his team that worked for Aria T'Loak on Omega


-------------------------------------------------------------------------------------------------------


Name: Liatus Arktorre
Species: Turian
Class: Vanguard
Place of Birth: Palaven

Equipment:
- x2 M-4 Shuriken
- x3 warp grenades
- Light clothes and hood that allow for maximum maneuverability and least encumbrance.

Personality:
Cold bitter and calculated after his military service in the Cabal. Very wary of other species and resentful of humans, but he does not allow it to get in the way of his career.

Appearance:
View attachment 758

History:

Being of biotic potential Arktorre was put into what the Turian military called Cabals. These units were entirely composed of biotics and meant to keep them segregated from regular soldiers who were suspicious of his kind. Arktorre's military career is plagued with missions where his allies almost always ended up dead. This caused him to harden up and not make many attachments. Unfortunately, many of these incidents took place during the First Contact War and seeded and embittered resenting of humanity.

When the war was over and humanity were accepted into Council space Arktorre left the military in disgust and moved to the Terminus system to get away from it all. He began work as a mercenary, but being new meant he was put on a lot of inexperienced teams. Still more died around him. Things changed when he met Shane Clayton. Although a human, the mercenary had a penchant for bringing people back alive on missions and that was something he could admire.
 
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Phil

The Black Sheep of SWRP
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((Will get around to finishing NPCs when I can.))

Name: Rick Foreman
Species: Human
Age: 31
Class: Vanguard
Place of Birth: The Citadel
Equipment:
  • Two M-5 Phalanx pistols with modified heavy barrels. Rick's traditional weapons.
  • One AT-12 Raider Shotgun with modified barrel and backup ammo. Rick's backup weapon when up close with the enemy.
  • One M-97 Viper Sniper Rifle with modified extended barrel. Rick's last resort weapon or when the enemies are at a range.
  • One Umbra Visor, light blue tented. Sometimes has a black knit cap on his head.
  • One black set of Hahne-Kedar armor. Modified into a lighter version that is allows a black duster over it that has white lining.
  • Chess set imported from Earth.
  • Spare medi-gel and thermal clips.
Powers:
  • Shockwave
  • Slam
  • Throw
  • Charge

Personality: Not a big talker and usually does not smile much. Not a drinker, nor a smoker and is almost always professional. Way he spends his free time is tending to his gear and playing chess with himself. Hates xenophobia more then he hates injustice.

Appearance:
RickShepardarmored.png

Picture only.

History:Having grew up on the Citadel and having parents working in C-Sec, Rick Foreman worked in stocking in one of the many docking bays. After the Geth attack on the Citadel, he was recruited by Cerberus where he found a better line of work. The training they combined and what he learned from his parents, he soon excelled in his training, even receiving some Cerberus implants when he was shown to have biotic capabilities.

As he worked for the new organization, he slowly started to question if he was doing the right thing. They were doing what was best for humanity, but it was one mission that made Rick draw the line. A group of quarians were on a pilgrimage and found some abandoned tech Cerberus was after. Holding the environment suited people hostage until they found it, their orders were to remove them to prevent future incidents. By the time Rick turned on his people to save the quarians, only one of them survived and Rick was injured.

Though the remaining quarian thought of leaving Cerberus to die, she instead helped him. She made the battle zone where those that died look like there were no survivors by rigging a few explosive devices. Even though technically the two were now even for both saving the other’s lives, Rick felt he still owed her for the trouble and her two friends that were killed. Having introduced themselves, the Quarian being named Zeta’Karla nar Moreh, Rick helped her complete her pilgrimage by giving her his own Cerberus tech and telling her what he knew about them, something he knew that would help her and her people against the xenophobic organization.

Vowing they would meet again, the two split ways as friends and went on their own paths. Rick cut all ties to Cerberus since they now believed him to be dead, and used his funds to buy some new equipment and becoming something of a freelancer who served his own kind of justice when he felt the need. His last job before heading to Omega involved in hitting a research base with other mercs. Only he and one other merc made it out, named Barrus Denton. The two had to rely on eachother to escape and complete the mission, and instead of parting ways they decided to see where the future would take their partnership.

True to their words, Rick and Zeta met again after her pilgrimage was complete. She had taken a life outside the migrant fleet and decided to join Rick’s squad, liking the way he handled things. Some said that their relationship is more then professional, but that is between them.

-------------------------------------------------------------------
NPC
Name: Zeta’Karla Vas Rayya
Species: Quarian
Age: 27
Class: Engineer/Medic
Place of Birth: The Flotilla
Equipment:
  • One M-8 Avenger Assault Rifle
  • One M-3 Predator Pistol with extended barrel and melee stunner.
  • Light Black and White Armored Quarian Enviroment Suit.
  • Ample supplies of Medigel
  • Omni-Tool modified for medical purposes.
Powers:
  • First Aid
  • Neural Shock
  • Energy Drain
  • Sabotage
Personality: Zeta is a caring and kind-hearted woman, but despite her seemingly delicate appearance, she can be extremely determined and courageous when she needs to. She is fiercely protective of her friends, even to the point where she is willing to risk her life to protect them.

Appearance:
ZetaKarla.png


History:

-------------------------------------------------------------------
NPC
Name: Barrus Denton.
Species: Turian
Age: 28
Class: Engineer
Place of Birth: Palaven
Equipment:
  • One Phaeston with scope and extended barrel.
  • One M-6 Caenifex with extended barrel and extended clip.
  • Omni-Tool modified for tech purposes.
  • Meduim Gray Turrian armor.
Powers:
  • Incendiary Grenade
  • Overload
  • Snap Freeze
  • Proximity Mine

Personality:

Appearance:
BarrusDenton.png


History:
 
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Arm514ve

Doctor von Wer
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Name: Shawn Mac’Neal
Species: Human
Age: 30
Class: Infiltrator
Place of Birth: Earth
Equipment:
Weapons:
M-92 mantis
2x HMWP Master Pistols (not upgraded to the thermal clip system)
M-15 Vindicator
Armor:
N7 Armor
misc:
2x Medigel
3x extra thermal clips
2x Grenades

Personality: Usually really playful and not serious until in combat situations or senses danger then his personality changes completely to a serious and battle ready person who can think tactically and fight with extreme precision and ruthlessness.

Appearance:
Scar along left cheek bone
heterochromia iridis (two different colored iris, left green, right blue.)
john2copy.jpg


History:
Shawn Mac’ Neal was born on earth orphaned at a young age after his parents were gunned down by a thief as they left a holo movie theater. He grew up on earths streets and living in an orphanage. Adopted by an Alliance officer, after his adoption he was schooled enrolled at some of the top of schools in the Alliance but got into a lot of fights due to his eye colors, but despite these issues graduated 3rd in his class. Shawn joined the Alliance Military as soon as he was old enough, to follow in his adoptive fathers foot steps.

Shawn went through standard training and was promoted to Sergeant not to long after he finished basic during field training his team was attacked by Geth Shawn took charge after there training officer was incapacitated in the Geth’s initial surprise attack, Shawn single handedly held off the Geth as his team fell back, a week after the incident Shawn was offered training in the Interplanetary Combative Training (ICT) for his actions. Shawn Graduated from the ICT program and earned his N7 rank a week after the citadel incident and commander Sheppard’s victory over Saren.

Shawn was then assigned to the SSV Alliance SR-2 as a sergeant and in charge of her Marine team. During a return trip the Alliance took some damage as they returned to alliance space from a scouting mission in the Terminus systems…..(rest on hold until time line is established more.)
 
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Phil

The Black Sheep of SWRP
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Bump bese it needs it. Someone post or just have things go along, Johnny. I think we've all been ready for the mission debriefing.
 

Johnnysaurus Rex

Infinity & Beyond
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Adding new chars due to the decrease in players:

Name: ​Shani "Dizzy" D'Zahra

Species: Asari

Class: Sentinel

Place of Birth: The Citadel

Equipment:
- Medium C-Sec Armor
- M-55 Argus rifle
- M-77 Paladin

Personality: Instilled with a sense of purpose early on from her Turian father, she gets the job done. Resourceful, attentive, and calculated.

Appearance:
asari.jpg


History: Dizzy's father was a Captain with Citadel Security and raised her for as long as his lifespan allowed. Her mother had accepted become a Justicar when she was only a child so she remembers little of her. After her father passed away she was cared for by one of his Asari subordinates and naturally joined C-Sec when she was able. Initially she was assigned to the Special Response teams where she served as a medic for her team and had extremely qualified marksmanship scores.

After a superior noticed her skills extended beyond just combat she was re-assigned to Investigations where her skill set allowed her shut down a large amount of crime on the Citadel. Her peers joked that she was the reason for a 12% drop in crime the first year she was assigned. She earned a meager wage and most of it went to the medical care of the Asari who had taken care of her.

While investigating the murder of a Volus information broker she met Shane Clayton. He was hired to hunt down the murderer who had killed the victim and the two decided to work together. Tensions rose when Shane revealed the contract was for the serial killer to be brought in dead. After a fight he was able to convince Dizzy there was more justice and money in his way. After considering the amount of money she could make to support the dying woman who cared for her when she was younger, Dizzy signed on with Shane's team.


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Name: Kel'Vellan

Species: Quarian

Class: Engineer

Place of Birth: Nibral, Migrant Fleet

Equipment:
-M-8 Avenger
-ML-77 Missile Launcher
-Arc grenades

Personality: Fiercly independent and headstrong. Honest and will always tell you what's on his mind.

Appearance:
SansRanth.png


History:
Kel was always a bright man. He could always figure out how technology worked just with fiddling with it for an hour or two. After his Pilgrimage, Kel returned home with a heavy heart. After seeing how the rest of the galaxy lived he could hardly stomach the lifestyle of the Quarians. The cramped, migratory and highly socialist culture just grated upon him compared to the outside world. After joining the Marines he served two years uncomfortably where he put his engineering prowess into explosives. After a particularly harry skirmish with Geth soldiers on a salvage run Kel lost his right arm. Left for dead by his team a group of mercenaries happened upon him and, through much effort after bringing him to a medical facility, were able to graft a Geth arm onto him.

Kel took advantage of the opportunity of most likely being considered dead and struck out into the galaxy on his own. Shortly, he found Shane Clayton who was looking to expand his team and after a trial basis was accepted as a regular squad member.

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Crew members of the Emancipation


Name: Ghretto Knox

Species: Drell

Class: Sentinel

Place of Birth: Unknown

Equipment:
-M-358 Talon
-Sword

Personality: Extravagant if not eccentric. He is one for dramatics and showmanship.

Appearance:
eyl_sirius____the_coastal_drell__by_ketala-d5cgzyw.jpg


History: Ghretto grew up in an orphanage for most of his child hood life. There he met a young Turian named Aya who he became close with. Soon he was adopted and was set to fulfill the Compact between the Drell and Hanar. He soon became sick of the work. The assassinations, how his species were living on a inhospitable world, and how they were such willing servants. After getting a ship Ghretto set out to find the only family he ever truly had. Aya. After reuniting with her he made sure to make sure his ship and its crew were able to live the lives of freedom they all deserved.

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Name: Aya Knox

Species: Turian

Class: Soldier

Place of Birth: Unknown

Equipment:
-Phaeston
-M-11 Wraith
-Havoc armor

Personality: More motherly than stern. She always does her best to keep the crew of the Emancipation in check while trying to not alienate them.

Appearance:

female_turian_paint_doodle_by_twulf-d4r6pz5.jpg


History: Aya lived most of her early life in an orphanage with her brother Ghretto. They were separated after the two were adopted. Aya was taken in by a wealthy Turian family and entered into her mandatory military service with the 26th Armiger Legion. Her brother came to find her one day and ran off together to lead a life of piracy.
 
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