Many Guns Dice

Critas

Not all who wander are lost
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D100
+5 to die roll for every character level above 1.
100 - Critical Success! Things go perfectly and you get a major positive bonus effect.
81-99 - Major Success! Things go perfectly and you get a minor positive bonus effect.
51-80 - Success! Things go exactly as planned.
26-50 - Minor Success! You achieved your goal, but some sort of negative comes along with it.
11-25 - Minor Failure! You failed with a minor consequence.
2-10 - Major Failure! You failed miserably, with a major consequence as a result.
1 - Critical Failure! God have mercy on you.

@Berathen
 

Critas

Not all who wander are lost
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Roll for Tiko's reaction to Dio and Venku:

+5 for Level 2

[dice]D100[/dice]
 

Critas

Not all who wander are lost
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Roll for the negotiations with Tiko to sell arms to the cartel there:

+5 for level 2

[dice]D100[/dice]
 

Darasuum

RANCOR SQUAD!
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a natural roll of 69 from this point on earns an automatic seduction just fyi. Intentional or not.
 

Darasuum

RANCOR SQUAD!
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rolling to see if there are any bugs

[dice]1d100[/dice]
 

Critas

Not all who wander are lost
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Will the merchant honor the deal or is this a double-cross?

+5 for level 2

[dice]D100[/dice]
 

Darasuum

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can he take him out without making a sound

[dice]1d100[/dice]
 

Darasuum

RANCOR SQUAD!
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see how well koil's talking works

[dice]1d100[/dice]
 
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