Kalsar Rodarch's Beskar'gam

Fine Frenzy

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Affiliation: Clan Rodarch

Ownership: Kalsar Rodarch

Intent: Kalsar Rodarch uses this as his personal armor, and has for quite a while

Model: Kalsar Rodarch's Beskar'gam

Weight: 25 kilograms (55 pounds)

Composition: Kalsar's helmet, gorget, and gauntlets were all made using beskar. His armor plates were constructed using duraplast, and his durasteel mesh was constructed using...well, durasteel. His breathable air tank was constructed using stygian-triprismatic polymer.

Rating: The helmet, gorget, and gauntlets are very resistant to lightsaber attacks, although with direct, prolonged exposure to the same area a lightsaber can cut through. Also, the helmet, gorget, and gauntlets offer resistance against ranged weapons, up to protecting against rail weapons and high-powered blaster cannons, although with repeated hits in the same area would quickly get through the armor.

His armor plates protected against light grenades, shatter gun rounds, medium slugs, and laser cannon rounds. His armor plates also provided some resistance to lightsabers, being able to withstand glancing blows.

Vulnerable at his joints, anyone with the patience and accuracy could pop an elbow or knee out. Another downside is the weight, which essentially ensures Kalsar isn't an acrobat when in armor.

Features:

Helmet: This is a necessary strong point of Kalsar's armor, and is constructed with beskar thus making it particularly hard to break through. Equipped with a vocalizer, Kalsar's voice is projected outside of his armor so his voice isn't muffled all the time. The volume level can be increased, though most of the time he's just using his inside voice.

One of the major upsides of the helmet was the environmental filter system, which when activated seals the helmet shut. Connected to a tank that provides up to two hours of breathable air, Kalsar can avoid poisonous gases and survive in the vacuum of space for a time. The tank is made of STP and durasteel, protecting it against most attacks. The wires that connect to his helmet and cycle the air are also made of strong material, making it hard to cut or shoot through if you locate it.

His helmet is also connected to his armors weapon systems and repulsorlift pack, and he can give verbal commands to activate them.

The helmet is powered by a micro-power cell, which is snugly positioned in the back of his helmet to protect it against damage, though if someone knows the location of the power cell with patience, accuracy, and repeated strikes they can damage it.

Gorget: Constructed with beskar, Kalsar's gorget prevents anyone from giving him a quick chop to the neck and killing him.

Gauntlets: The right gauntlet is constructed with beskar. Constructed similarly, the left gauntlet is also equipped with the KB-1 Gauntlet Blaster, which is fired when Kalsar quickly makes a fist with his left hand and releases it. Both gauntlets come with ejectable cortosis-weave blades, which eject when Kalsar makes a fist and flicks his wrist backwards.

Durasteel Mesh: Durasteel mesh is connected to a form-fitting, armorweave bodysuit that over Kalsar's entire body, which provides protection against cuts, light blasters, and light sharpanal. A front storm flap prevents vapor gas and liquid gas from entering the bodysuit, and it also protects against intense heat and cold.

Repulsorlift Pack: Once Kalsar got his hands on a Uur'prudii repulsor pack, it has been all that he's used. The repulsor pack can be disconnected and replaced with a jetpack if need be.

Cloak: A simple black cloak that covers Kalsar's entire suit of armor.
 
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Fine Frenzy

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This is the first piece of technology I've written, so please be gentle.
 

Jiang Winters

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I don't do gentle, but I do flip between 'rough' and 'mauling' - which would you prefer?

On topic, please describe what pieces of your armor are made of beskar. A percentage in the 'composition' field really doesn't help me understand your armor. I'll review the rest once this is done.
 

Fine Frenzy

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I don't do gentle, but I do flip between 'rough' and 'mauling' - which would you prefer?
Oh...umm...is N/A an option?

On topic, please describe what pieces of your armor are made of beskar. A percentage in the 'composition' field really doesn't help me understand your armor. I'll review the rest once this is done.
Edited the first post. This that how you wanted it?
 

Kiro

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I think what our resident tiger wanted was that you stated which plates were made out of beskar, and which aren't.
 

Jiang Winters

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Per Kiro!

Could you please list what components of your armor are and aren't made of beskar? ie, "The helmet, gorget, and shoulders are forged from beskar, while the rest of the armor is a titanium alloy," or something along that line. The percentages are, in all frankness, useless to me as they only offer confusion. =\
 

Fine Frenzy

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Kalsar's helmet, gorget, and gauntlets were all made using beskar. His gauntlets also have cortosis. His armor plates were constructed using duraplast, and his durasteel mesh was constructed using...well, durasteel. His breathable air tank was constructed using stygian-triprismatic polymer.

Good?
 

The Kyzer

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I thought one needed permission to use beskar.

What happened to that?
 

Sisk_Renelo

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I think that's right. The only reason I get any at all is because I had it in the last timeline.
 

Grimlock

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I was under the impression that Beskar wasn't available to anyone outside of the clans.
 

Sisk_Renelo

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Beskar isn't available to anyone unless you already had it.
 

Fine Frenzy

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I was under the impression that it had to with IC situations. That is to say, an old character would have an old suit, thus the availability of beskar. If Kalsar was to construct a new suit of armor, it wouldn't have beskar at all unless he worked for it IC. Though if it is a problem, I'll change it. Jiang, Vencu?
 

Sisk_Renelo

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But its the IC stuff you've actually played. Even in this timeline, Mandos weren't allowed to get even a beskar weave until they had done at least three RPS with the character. I did over 10 before I got my gear, and even then it was because I'd worked my butt off for it in the faction. I signed up for tournaments, suggested missions, and brought new people in. I do understand how alluring it is, trust me, I'm dealing with the same stuff, but even when it was plentiful most Mandos went with other metals because beskar was reserved for higher up Mandos and ships.
 

Fine Frenzy

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It's not that it's "alluring" to just jump in and use beskar, it makes sense. Kalsar is a 50+ year old that's been around, he's one of the last surviving members of his clan. Don't think I'm not willing to put in the work Sisk. I'll RP him working for it through a flashback, or even multiple flashbacks, but I don't think it should as big of a deal as you're making it out to be. I think it's clear I'm not trying to game the system.

I appreciate the concern Sisk, but you aren't coming off as helpful. You've noted your concern, now let's let Jiang or Vencu sort it out. If you want to continue discussing the merits of your Mandalorian, feel free to send me another PM or hit me up on Skype.
 
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Vencu

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The cortosis will need to be removed completely. Beskar is one of the best lightsaber resistant materials out there, so adding another lightsaber resistant material to the mix doesn't make much sense. In fact, it makes it weaker to everything else, because cortosis is naturally brittle.

Fine Frenzy said:
Rating: Despite a strong resistance to lightsabers, with repeated strikes a lightsaber can break through the armor. Also there is a resistance to some of the heavier arms, including small grenades, but just like with lightsabers repeated strikes with the right weapon can break through the armor. Vulnerable at his joints, anyone with the patience and accuracy could pop an elbow or knee out. Another downside is the weight, which essentially ensures Kalsar isn't an acrobat when in armor.

Most of the rating section could use a rewrite. I need you to be a bit more specific about the armor's strengths and weaknesses.

First underlined part: Each section of the armor offers a different level of lightsaber resistance, so what is true for one part isn't going to be true for all the others. Be specific, don't generalize. The beskar parts are going to be very resistant to lightsabers, so they'll be able to withstand multiple direct hits with little to no damage. That means only direct, prolonged exposure in the same area is going to cut through those sections of armor (like Qui-Gon Jinn attempting to cut through the heavy blast door in Episode I, only much harder).

Second underlined part: Again, be specific. Each section has a different level of resistance and it is going to vary depending on the weapon being used against it. A blaster pistol probably won't do anything to beskar except leave a scorch mark. A high-powered slugthrower might leave a very small indentation, but most bullets, slugs, and shrapnel are going to bounce off without a scratch. A rail or gauss weapon is probably going to leave a deeper indentation, going down a layer or two (and the force of the impact is going to knock the wearer off his or her feet for sure, probably causing bruises or in extreme cases, internal injury). A direct hit by a high-powered blaster cannon is probably going to have a similar effect, but it will burn through those layers instead of chipping away at them. Repeated hits in the same areas by either of those is going to get through pretty quickly, but that's assuming you aren't moving or fighting back.

Unless the durasteel is high grade, it's going to be significantly weaker. High grade durasteel is more expensive, but will offer some resistance (albeit very little) compared to standard durasteel as far as lightsabers are concerned. That means a lightsaber wielder is going to have to put a little more weight behind a swing to slice through quickly. Blasters of all types will burn through it eventually, but obviously lighter blasters are going to take longer. Even so, the effects are going to be more immediate than they were with beskar. A blaster pistol will leave a burn mark, where the metal has actually melted and then cooled quickly. Most medium blasters are going to burn halfway through the plating. Heavy blasters are going to burn all the way through. Depending on the thickness, most high-powered slugthrowers are going to leave deep indentations, get lodged in the plating, or go all the way through. Gauss and rail weapons are going to pierce and possibly shatter sections of the armor. Light shrapnel may leave small indentations or scratches. Medium to heavy shrapnel may leave large indentations or get lodged in the plating. High-velocity shrapnel may pierce all the way through, but still get lodged (making the injury to the wearer serious, but not fatal).

What you said about the weight and the joints is good, so definitely keep those sentences.

Fine Frenzy said:
Both gauntlets come with ejectable cortosis-weave blades, which eject when Kalsar makes a fist and flicks his wrist backwards.

The cortisis-weave blades are fine, so you can keep those... just remember, cortosis is naturally brittle. A cortosis weave will increase their durability, but they could still crack or shatter from a heavy impact. Avoid using them to block against heavy melee weapons and don't try to jab anything in heavy armor. They should hold up fine against lightsabers, though.




Fix those things and I'll review it again.
 
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Vencu

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Still waiting for a response, Frenzy. If you want this approved before the skip, I need you to make these edits as soon as possible.
 

Fine Frenzy

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Sorry for the wait. I've updated the rating like you requested, and I've also removed some of the special doohickey stuff from Kalsar's helmet. It just doesn't have a place in a Mandalorian Crusaders armor. Here's what was edited:

Rating: The helmet, gorget, and gauntlets are very resistant to lightsaber attacks, although with direct, prolonged exposure to the same area a lightsaber can cut through. Also, the helmet, gorget, and gauntlets offer resistance against ranged weapons, up to protecting against rail weapons and high-powered blaster cannons, although with repeated hits in the same area would quickly get through the armor. His armor plates protected against light grenades, shatter gun rounds, medium slugs, and laser cannon rounds. His armor plates also had some resistance to lightsabers, although with repeated strikes lightsabers would cut through the armor. The durasteel mesh offered some last minute protection against cuts, light blasters, and light sharpanal. Vulnerable at his joints, anyone with the patience and accuracy could pop an elbow or knee out. Another downside is the weight, which essentially ensures Kalsar isn't an acrobat when in armor.

Helmet: This is a necessary strong point of Kalsar's armor, and is constructed with beskar thus making it particularly hard to break through. Equipped with a vocalizer, Kalsar's voice is projected outside of his armor so his voice isn't muffled all the time. The volume level can be increased, though most of the time he's just using his inside voice.

One of the major upsides of the helmet was the environmental filter system, which when activated seals the helmet shut. Connected to a tank that provides up to two hours of breathable air, Kalsar can avoid poisonous gases and survive in the vacuum of space for a time. The tank is made of STP and durasteel, protecting it against most attacks. The wires that connect to his helmet and cycle the air are also made of strong material, making it hard to cut or shoot through if you locate it.

His helmet is also connected to his armors weapon systems and repulsorlift pack, and he can give verbal commands to activate them.

The helmet is powered by a micro-power cell, which is snugly positioned in the back of his helmet to protect it against damage, though if someone knows the location of the power cell with patience, accuracy, and repeated strikes they can damage it.
 

Vencu

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Fine Frenzy said:
His armor plates also had some resistance to lightsabers, although with repeated strikes lightsabers would cut through the armor.

This part should say "resistance to glancing blows," not "repeated strikes."

Fine Frenzy said:
The durasteel mesh offered some last minute protection against cuts, light blasters, and light sharpanal..

It won't provide protection against lightsabers, so you should remove that bit.
 

Fine Frenzy

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Vencu said:
This part should say "resistance to glancing blows," not "repeated strikes."
I'm a bit confused. Do you mean duraplast wouldn't have any resistance against a lightsaber beyond glancing blows? "His armor plates also had some resistance to lightsabers, although with resistance to glancing blows lightsabers would cut through the armor." That doesn't make sense to me. I hope I'm not giving you too much trouble.

Vencu said:
It won't provide protection against lightsabers, so you should remove that bit.
Done.
 

Vencu

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I'm a bit confused. Do you mean duraplast wouldn't have any resistance against a lightsaber beyond glancing blows? "His armor plates also had some resistance to lightsabers, although with resistance to glancing blows lightsabers would cut through the armor." That doesn't make sense to me. I hope I'm not giving you too much trouble.

It needs to be rewritten completely. It should say something along the lines of, "His duraplast armor plates provide limited resistance to lightsabers. They can withstand glancing blows." The way you had it written before, it appeared as though you were saying it could resist multiple, deliberate strikes, which it can't.
 
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