Alright then, since don't know where all of you stand as far as experience is concerned, lets start off with some basics. From Brandon Rhea's Guide to Role-Playing:
Unlike, say, a Dungeons and Dragons role-play, this site tends to be driven by narrative rather than combat. That is not to say combat won't occur, it will simply occur less frequently and with some distinctions. Since this role-play is so dependent on narrative, a well-developed character is vital. Your posts rely heavily on your character's thoughts, feelings, reactions, movements, actions and dialogue. Because of this, it is good to have a firm concept of how your character would react to certain circumstances, or what he would say in a given conversation. With that it mind, one helpful tool for developing a character is a character template. This role-play provides two: the standard and the literary. One, as you can see is quite precise, the other is more fluid. The key is that both are subject solely to your creativity. Those templates look too daunting right now though, so let's try something different.
Copy the above template and fill out each category, aim for one strong paragraph for each.
Appearance: Describe what your character looks like. Height, weight, eye and hair color. How do they dress? How do they hold themselves? Do they slouch? Tattoos? Piercings? Do they comb their hair or let it mat?
Personality: Just tell us a bit about your character. What things are important to him? Does he have any attributes? Any crushing weaknesses? Does he talk too quickly?
History: What has life been like for your character This part is always difficult for me; I always stray either too far into detail or leave too much out. Use your best judgment, try to pick moments that were important to your character.
Right, just post your results below. I'll make one too and then we'll see what needs work.
There are two major types of role-playing game systems that are used throughout the internet on various different role-playing sites. These systems are known as the d20 System and Freeform. On The Star Wars RP, we use the freeform system as we believe that it is the best choice out of every possible way one can role-play. To understand why we use freeform over d20, you’ll need to gain an understanding of what the two systems are all about.
The d20 system is a system of game mechanics published by Wizards of the Coast in 2000. Based upon the third edition of Dungeons and Dragons, the d20 system of role-playing is named after the twenty-sided die that is central to the core mechanics of the system. Over the internet, the dice are virtual as real dice clearly cannot be used in an interactive online environment. The role-play essentially revolves around the earned statistics of the character and chance. The higher your stats, the greater your chances are in striking a blow against an enemy vessel or an enemy combatant, as are your chances of survival from an attack against you.
Freeform role-playing, however, are written to look like they are part of an ongoing novel. In freeform role-playing, players don’t bother with dice or chance, though statistics are still used in role-play profiles to understand the capabilities of the character and what the role-player can do with them. Because there is no system of chance involved, role-players simply write their posts based upon what the other players have previously written, so long as what you write stays within the rules of the role-play.
Unlike, say, a Dungeons and Dragons role-play, this site tends to be driven by narrative rather than combat. That is not to say combat won't occur, it will simply occur less frequently and with some distinctions. Since this role-play is so dependent on narrative, a well-developed character is vital. Your posts rely heavily on your character's thoughts, feelings, reactions, movements, actions and dialogue. Because of this, it is good to have a firm concept of how your character would react to certain circumstances, or what he would say in a given conversation. With that it mind, one helpful tool for developing a character is a character template. This role-play provides two: the standard and the literary. One, as you can see is quite precise, the other is more fluid. The key is that both are subject solely to your creativity. Those templates look too daunting right now though, so let's try something different.
Code:
[B]Name:[/B]
[B]Appearance:[/B]
[B]Personality:[/B]
[B]History:[/B]
Copy the above template and fill out each category, aim for one strong paragraph for each.
Appearance: Describe what your character looks like. Height, weight, eye and hair color. How do they dress? How do they hold themselves? Do they slouch? Tattoos? Piercings? Do they comb their hair or let it mat?
Personality: Just tell us a bit about your character. What things are important to him? Does he have any attributes? Any crushing weaknesses? Does he talk too quickly?
History: What has life been like for your character This part is always difficult for me; I always stray either too far into detail or leave too much out. Use your best judgment, try to pick moments that were important to your character.
Right, just post your results below. I'll make one too and then we'll see what needs work.
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