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GHOST-CLASS RESCUE CRAFT
AFFILIATION
Open Market/ Civilian
MANUFACTURER
SoroSuub Corporation
CLASS
Light Freighter
ROLE
Scout/Medical Rescue/Trauma Unit
COMPOSITION
Durasteel
transparisteel.
DIMENSIONS
Length - 30 meters.
CREW
1 (Minimum)
2 (Optimal)
5 Medics
PASSENGER CAPACITY
40 Patients
CARGO CAPACITY
2 metric tons.
HANGAR CAPACITY
N/A.
CONSUMABLES
1 Month.
SPEED/MANEUVERABILITY
A Ghost-class rescue craft with stock specifications can reach 90 MGLT maximum acceleration and has extremely
high maneuvering characteristics.
ARMAMENT
- None
EQUIPMENT
- 1x Class 1 hyperdrive, class 12 backup drive.
- 1x Navicomputer.
- 1x Light deflector screen generator.
- Long Range Comm relay
- Military Grade Scanning Suite
- High Capacity Data Collection Suite
- Science Lab
- Emergency trauma suites without Kolto tanks
DESCRIPTION
The Ghost-class Rescue Craft fulfills a need that no faction can ignore; the swift response during search and rescue missions. Their excellent maneuverability make them ideal for navigating through debris fields that occur in the wake of aerial combat, and it’s hyperdrive and ion engines make them more swift for deep space rescue missions than similar type med-runners. Purely a civilian type vessel, it is outfitted with civilian grade shielding and armor. It does, however, come equipped with a military grade scanning suite to provide precision of scans employed during the search for survivors within wreckage of starships. Coupled with its speed and maneuverability, this makes the Ghost the optimum rescue vessel on the market.
A science lab and medical suite allow it to facilitate its own research and self sufficiency that is sometimes only found on capital sized craft. Containing numerous medical bays, it can provided services to a maximum of forty patients. However, it is lacking in Kolto tanks being intended for emergency response and not long term care. As such its use is intended to be in support of larger medical starships and/or escort vehicles to provide protection in transit where it’s non-combatant status will not be honored.
LEGALITY
Legal. The Ghost is unarmed so as to be legal in nearly any system and to maintain a non-combatant status during battle.INTENT
To create an advanced scout-type, fast-response rescue vessel for use by an associated character class.ADVANCED TECH
Yes. While Ghosts are more common they are more expensive than a simple light freighter and take more to maintain. It would require a plot, 2-3 threads, for a character to earn, steal or otherwise acquire one.
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