Getting Some Ears

Braden

Wannabe King
SWRP Writer
Joined
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Messages
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  • What is going to happen in your plot? A group of rebel agents, work their way onto a 500-Series Station near Ryloth and take over it's running. Creating a listening post and spaceport for Rebels in the area.
  • What other players will be a part of this?

    @Bran @Vosrik @Farnis13 @Nommie
  • Where are all the places (if more than one) that your plot will be taking place? Ryloth and 500-Series Station ‘Lucent’
  • Please provide a basic in-character timeline of what you expect to happen.

    Thread One – The rebel group, launch a raid on a smuggling gangs facility on Ryloth, capturing access codes and a ship to allow them to reach ‘Lucent’. Dice Rolled.

    Thread Two – The group with the new access codes, sneak aboard the ship and spread out to their allotted locations. Taking down security around the engine room and the control room. Dice Rolled.

    Thread Three and four – The smuggler's counter-attack, the team is split in two, with one team defending the ship through a dogfight and the ships defences. Whilst the others repel the borders. DM’d and Dice Rolled respectively.
  • What do you or your character hope to achieve with this plot? What is the "end-game"? The end game is to achieve full control of the ‘Lucent’ for the Rebels.
  • Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.

    None by @Minuteman75 is aware of the above.
 

Nefieslab

Story Mod
Story Moderator
Joined
Dec 15, 2017
Messages
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  • What is going to happen in your plot? A group of rebel agents, work their way onto a 500-Series Station near Ryloth and take over it's running. Creating a listening post and spaceport for Rebels in the area.
  • What other players will be a part of this?

    @Bran @Vosrik @Farnis13 @Nommie
  • Where are all the places (if more than one) that your plot will be taking place? Ryloth and 500-Series Station ‘Lucent’
  • Please provide a basic in-character timeline of what you expect to happen.

    Thread One – The rebel group, launch a raid on a smuggling gangs facility on Ryloth, capturing access codes and a ship to allow them to reach ‘Lucent’. Dice Rolled.

    Thread Two – The group with the new access codes, sneak aboard the ship and spread out to their allotted locations. Taking down security around the engine room and the control room. Dice Rolled.

    Thread Three and four – The smuggler's counter-attack, the team is split in two, with one team defending the ship through a dogfight and the ships defences. Whilst the others repel the borders. DM’d and Dice Rolled respectively.
  • What do you or your character hope to achieve with this plot? What is the "end-game"? The end game is to achieve full control of the ‘Lucent’ for the Rebels.
  • Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.

    None by @Minuteman75 is aware of the above.

I dig it.

If @Minuteman75 confirms his approval here I'll approve it
 
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