Faction missions

Brandon Rhea

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While you guys definitely need to get the war brewing and start having battles, let's not forget that one thing we are always lacking is missions for people who are not participating in battles or for everyone when battles are not being fought. This is one of the reasons people often complain about boredom. They need something to do in their factions. Therefore:

Each faction leader and sub-faction leader, in conjunction with their assistants, needs to come up with ten (10) missions for their factions or sub-factions.

This goes for all six of you. If they require you to do things against another faction or behind enemy lines, please consult with the others in the Hall of Leaders. Please have these up by the end of Saturday. If the think tank can create an entire timeline in three days, you guys can come up with ten factions in three as well.

Thanks guys.
 

Brandon Rhea

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Try to make them all relatively different too. I remember back in the day, all Jedi missions were like "go retrieve this artifact" and "go retrieve this holocron, but watch out for the Mandos!" and stuff like that.
 

Ru the Boatswain

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What about my dry cleaning? It's all across town and it's a real damper in my schedule to get.

Anyway. I'm looking into Jedi resolving conflicts. Possibly attempting to resolve issues with the hutts and Taung. I may need to talk to those factions about that.
 

Brandon Rhea

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Well, let's also remember that the Jedi will be fighting against the Hutts and the Taungs. We don't want to see the Jedi acting as mediators between the Hutts and the Republic or else they'll fall into the same awkward and boring place as the last timeline.

Also, when making missions guys, make sure most of them are required to be OPEN threads. We have three RP threads in the Story board so far and none of them are open.
 

Phil

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Understood. I'll make up a few tonight and see if Matt can think of a few for his Taung.
 

Brandon Rhea

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Understood. I'll make up a few tonight and see if Matt can think of a few for his Taung.

FYI, it's ten for you and then ten more for him. A total of 20.
 

Sovereign

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Matt, your missions are rubbish. Nearly every Sector 13 mission are aimed against either the Hutts and the Mandalorians.

Your only mission that even remotely involves us is planting some microchip on a planet.

Not even a strategic location at that.
 

Matt

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Matt, your missions are rubbish. Nearly every Sector 13 mission are aimed against either the Hutts and the Mandalorians.

Your only mission that even remotely involves us is planting some microchip on a planet.

Not even a strategic location at that.



I'd rather see what my faction members can do then have them do pointless missions against the Republic that will do nothing in the long run thanks.
 

Phil

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Matt, your missions are rubbish. Nearly every Sector 13 mission are aimed against either the Hutts and the Mandalorians.

Your only mission that even remotely involves us is planting some microchip on a planet.

Not even a strategic location at that.

I'd rather see what my faction members can do then have them do pointless missions against the Republic that will do nothing in the long run thanks.

Are you two even allowed in here, even though you are admins?
 

Matt

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Being Faction leaders helps as well Mulluns....
 

Phil

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I was told it was just the main 4 faction leaders first, but alright. No biggy.
 

Brandon Rhea

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Matt, your first five missions are fine so long as they get done immediately. We want to have missions that move the plot forward. As I said to you via PM, missions can be used to effect the entire storyline, and can even spawn battles.

I was told it was just the main 4 faction leaders first, but alright. No biggy.

I changed it. Read the write up in the beginning.
 

Matt

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They will get done as quickly as I can get them done by the people who choose them.
 

Kit

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Mull-mull, do you fancy doing a competitive mission? Say, a race to locate and capture a crippled ship carrying something cool?

EDIT: I have five missions ready to roll out, but ideally I'd like a couple involving the other factions. Maybe a co-operative one with some Jedi, and a couple against Hutt forces.

Also, I think it would be cool for Sector 13 to attempt to capture a Tuang for research, and interrogation. Maybe consider that for one of your missions, Sin?
 
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Sovereign

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Also, I think it would be cool for Sector 13 to attempt to capture a Tuang for research, and interrogation. Maybe consider that for one of your missions, Sin?

Sure, that is a cool idea.

What's your MSN btw?
 

Phil

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Mull-mull, do you fancy doing a competitive mission? Say, a race to locate and capture a crippled ship carrying something cool?

EDIT: I have five missions ready to roll out, but ideally I'd like a couple involving the other factions. Maybe a co-operative one with some Jedi, and a couple against Hutt forces.

Also, I think it would be cool for Sector 13 to attempt to capture a Tuang for research, and interrogation. Maybe consider that for one of your missions, Sin?

Sure, that sounds cool.

I got a few missions planned, just not yet posted. I will have them up today or late tonight.
 

Kit

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Shoot me a pm or something if you've got any ideas mate!
 
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