- Joined
- Nov 28, 2010
- Messages
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- #1
Emilia's Scoundrel Armor
A dark blue-gray outfit Emilia put together for work she approaches more cautiously. The outfit is meant to keep her face hidden and gives basic protection to the torso with a blast vest. Attached to her gloves is segmented plates of phrik covering her hands, wrists and forearms, but most of it is ordinary cloth layered with an armourweave.
LEGALITY
Legal.
INTENT
Armor for Emilia
RESTRICTIONS
Personally created armor.A dark blue-gray outfit Emilia put together for work she approaches more cautiously. The outfit is meant to keep her face hidden and gives basic protection to the torso with a blast vest. Attached to her gloves is segmented plates of phrik covering her hands, wrists and forearms, but most of it is ordinary cloth layered with an armourweave.
LEGALITY
Legal.
INTENT
Armor for Emilia
RESTRICTIONS
Type and Coverage
Type: Light
Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
Type: Light
Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
- Torso: Blast vest, front and back
- Lower Arms: Segmented plates of phrik on glove material, hands, wrists and forearms.
Functions
Function 1: Armorweave - Underweave
- Most often in the form of a heavy cape, skirt, or underlay beneath armor, armor weave provides some protection against the penetrating effects of shrapnel from explosives and other unpowered high velocity impacts, with only a small amount of bleed through damage (bruising or very minor wounds). It offers no protection against kinetic impact or energy, vibroweapons, or similar "powered" weapons. Having more than one accessory (example: Cape + underweave) provides no additional effect.