- Joined
- Jan 19, 2014
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Affiliation: Former Republic Commandos, possible in rich mercenary/bounty hunters possessions. (excess stock was sold on paramilitary market)
Ownership: Gavin Cain
Intent: This armor is his personal armor from when he was in the war that lost his leg. The armor is designed to help explain how he was able to stay alive even after having lost his leg. This armor is also being created as well to act as this timelines equivalent of clone commando armor, while keeping the armor itself fitting to this timeline.
Model: Ranger Class - ION armor (Infantry Operations/Networked)
Weight: 33kg ~ 73lbs
Composition: composite plates of duraplast, durasteel, and a plastoid coating. Critosis reinforced forearm armor(both forearm). Body suit is made out of insulated armorweave
Rating: Heavy: Chest and Head rated at 3 blaster hits, arms and legs at 2 hits. forearm armor is rated at 1 lightsaber strike
Description:
The Ranger class ION armor was created specifically for front line commando units and was tailored to their needs. The idea behind the armor was to provide maximum protection to allow the Commando units to fulfill their mission as force multipliers. The general template of the armor starts with the armorweave body suit. This suit is designed to connect into the armors small computer to help control the temperature of the suit in cold and heat The suit comes with small air tourniquet that can slow the blood flow to the arms and legs if need to buy a medic the time needed to try and stop extreme bleeding. The suit also holds a small amount of basic bio sensors that feed users heart rate and breathing rate to the squad as a whole. Built on top of that is the plates and their internal harnesses.
The design of the plates allow it to be fairly easy to move around in for a set of heavy armor. The downside to this is when in a proper sitting position it can be very unpleasant as the way the plates slide over one another can cause painful pinching at times. The plates are coated in a grey plastoid cover that reduces the glare of the armor at night allowing it to better blend in at night. T On the back is a small powerpack that runs the computer housed in the helmet as well as powering the sensors and environment controls in the body glove. Also found on the back is one of the two only mag attach points on the armor. The other being found on the right side thigh plate, though there are kits to change that to the left side for offhanded shooters.
Lastly is the helmet, the heavily armored visor is made out of transparent duraplast and is well protected against blaster shots and is able to polarize to protect sight but is not quick enough to completely stop the effect of flash bangs only enough to deaden the effects. The helmet also comes with a basic thermal filter that can switch between white and black hot and even includes a lackluster camera. The helmet also includes the ION system which allows each member of a liked squad to see the basic bio rates of each other as well as open a small screen to view a camera feed from another squadmate. Lastly the helmet includes a secure commlink with average military comms range as well as an external speaker to allow the user to communicate with the outside world and audio sensors to hear it. The helmet when attached to the complete armor is protected against most non corrosive gases and smoke. The suit itself is rated for 45 minutes of hard vacuum and can keep the wearer relatively comfortable in temperatures up to 40c(105f) or down to -20c(-5f).
Features(LT;DR):
- Body Glove:
- climate control -20c to 43c (enough to help keep the user from getting heatstroke and to help prevent hypothermia)
- bio sensors to read heart rate and breathing rate of wearer
- small air tourniquet in upper arms, upper thigh, and just above the knee. (good enough to slow blood loss for short periods of time, few mins max)
- Armor/Plates
- 2 magnetic attach points, one on back the other on upper right thigh.
- kits available to move it to left side
- back mounted powerpack on back to run armor systems as well as HUD
- Sealed in vacuum for 45 min when with helmet
- 2 magnetic attach points, one on back the other on upper right thigh.
- Helmet
- basic re-breather and smoke/toxin filter (non corrosive)
- Heads up display /w thermal vision filter
- ION system for squad data and video dissemination(shares a basic read out of heart rate and can share video from another linked suit
- camera's have average image quality, and a very limited broadcast range of 50-100m depending on terrain)
- basic military secured comm link system
- auto polarization of the transparent visor, not enough to stop the effect of a flashbang but enough to lessen the effect
- external speaker and audio sensors to allow user to better hear surroundings or communicate with others (audio sensitivity is similar to what the wearer would hear without the helmet on)
- Misc
- additional attachment options for additional equipment come in the form metal clips that can be used to attach from one plate to the next or the standard webbing and harnesses most commonly used.
- This is to allow the user to carry additional mags weapon holster, grenades and the such. The suit can not be upgraded to handle additional computer/electronic equipment like scanners, sensors and so forth.
- additional attachment options for additional equipment come in the form metal clips that can be used to attach from one plate to the next or the standard webbing and harnesses most commonly used.
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