Galactic Senate Independent Dimon Fee Simm

Nor'baal

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Senator Dimon Fee Simm was a Twi'lek who was alive during the Force Eternal era. Born on Ryloth he developed a knack for card games and gambling at a young age, which supplemented his income as a book keeper for the local agent of the Five Sabers racing cup.

Soon, eager to try his hand at going it alone, the young alien took himself off to Cantonica, where he ran the gambling circuits of the infamous Canto Bight casino for several years. During this time he got married as the result of a drunken night out, and some time later headed off to the outer rim, whereupon he began to settle himself in with the regions political class. Soon he became Senator for Unbrikkia, after winning a minor shareholding interest in Ubrikkian Industries in a game of Sabacc.

Now working as the representative of Ubrikkia, Dimon struggles to balance the demands of public life with his vice and interests - namely gambling, travel, and his shady dealings as a slicer and infochant.

Senate & Administrative Career

In late 153 ABY, Dimon replaced Senator Hallax as Senator for Ubrikkia, after winning a minority stake in Ubrikkian Industries in a game of Sabacc. Having secured the post during an era in which much of the Galaxy appeared to be at war, Dimon became rapidly aware of the need to ensure Ubrikkia was kept safe, secure, and, ultimately, at peace. For the gambler, this was quite the challenge.

Lacking the physical prowess to intimidate his newfound political peers, Dimon was forced to rely on his wit, ingenuity and charm to carve a niche for Ubrikkia in a rapidly changing galaxy.

Whilst not keen on compromising the freedoms he had enjoyed as a gambler and a rogue, Dimon adopted a morally ambiguous approach to politics and fully abused the perks of holding office. Insisting a portion of his Senatorial expenses went on the finest chauffeur-driven speeders credits could purchase (which he insisted was for 'safety reasons'), he made sure to be seen at all the classy places in the core in his quest to make friends and rub shoulders with the elite.

Often seen in the company of fellow gamblers over on 'cultural experience exchanges', Dimon spent much of his time lobbying for the relaxation of gambling laws and ensuring that Ubrikkia was perceived as a 'commerce and industrial zone' and otherwise neutral on galactic affairs.

Ubrikkia & The Cartel

Assuming the mantle of Senator opened Dimon's pockets up to many credit-making opportunities. Not only was there his own not inconsiderable pay packet, but the young gambler could also leverage his position to secure friendly arrangements with the Cartels and much more. Afforded the use of a residence on Coruscant, Dimon entertained business and political guests, generally over a game of Sabacc most evenings.

Keen to keep himself moving forward, the gambler-turned-politician indulged in many forms of corruption.



Personality & Traits

Dimon was a well-built Twi'lek, his size owing to his considerable overindulgences. He had light skin, and thick lekku, which he wore around his neck like a scarf. He spoke several languages, such as Basic, Huttese and Ryl.

Throughout his life, he had always been a sucker for a game of Sabacc and considered himself quite good at the game, with a record to match. A risk taker, he was always looking for "the angle", a way to make a profit for himself as quickly and efficiently as possible. Having worked mainly on the galaxy's fringes, Dimon was sceptical of getting overly involved in the broader affairs of the main 'power-brokers' and considered the Sith and the Jedi a nuisance at best.

Familiar with the underworld, an unfortunate side effect of a life spent at the casinos, he wasn't above duplicity to get what he needed. Despite this, he was good to his friends, with an easy charm and ability to motivate people to work together for a cause greater than themselves. Following his win, in which he secured the position of Senator for Ubrikkia, he sought to turn himself into a respectable business being and politician.

Naturally, he failed, and fell for the corruption that power brings.



Equipment & Assets

Dimon is often seen wearing an expensive robe, which he tends to adorn with accessories. Usually, he wears a set of quxoni cufflinks, a set of concealed code cylinders, a cane and a holdout blaster. When feeling a little lazy, he sometimes uses a large hoverchair - and travels around in an exotic speeder.

Aside from the possessions he has typically about his persons, Dimon owns a set of fathiers on Canto Bight, as well as a personal ship. He owns a residence on Ubrukkia known as 'Dimon Tower' and a luxury apartment on Coruscant - the latter afforded him by his post. When heading from planet to planet, Dimon used his personal sloop the Jixuan to get around.



Skills & Abilities

A man of storied and diverse talents, Dimon put his skills down to 'hard graft' and 'good fortune'. He was not force-sensitive and relied on wit, charm and learned talents to get ahead. Dimon was helpful in a pinch and equally talented when on the charm offensive, whether it was his natural affinity with a deck of cards or his deft command of a spacecraft and a blaster. His skills, as much as they are, can be seen below in greater detail.

Negotiator and Gambler

By far his most notable and frequently used skill, otherwise known as the 'Gift of the Gab', Dimon has a penchant as a negotiator, able to sell sand to the Jawa and wood to a Wookiee. Able to outthink most, he is a tactical thinker with a mind for the odds of any situation honed through years at the Sabacc tables. As such, Dimon is a formidable opponent in the political world, as well as in the casinos, due to the ease at which he can plot a course despite the odds.

On the move

Having grown up in the space lanes, Dimon was required from a young age to know his way around the controls of a ship. As such, Dimon can pilot his vessel with ease. Furthermore, he is a capable engineer, able to look after his ship and keep it running. Indeed, Dimon was raised to understand the importance of being able to grab your suitcase and leg it to the nearest port at a moment's notice.

Last resort

There's no good being handy with a deck of cards if you never get to keep your winnings. As such, Dimon made sure to be just as swift on the draw as he was on the flop. Skilled with a pistol in his hands and unnervingly agile with a small blade between his paws, the alien can leap into action to save his skin if needs to be. Backing these skills up, Dimon brings a set of slicing skills to the table, just in case that darn door won't open.

A man of means

Dimon is a renowned information broker who boasts a range of talents with slicing tools. Whilst he tends to prefer this line of work (which has always served him well) to the alternative of being a politician, he is nonetheless required to keep this as a sideline. Handy with security keys and picks, Dimon is a valuable guy in a pinch, with a network of underworld contacts that would make much blush.

Multilingualism

An understated skill yet, make no mistake, a useful one; Dimon can speak several languages other than his native basic, such as Twi’lek and Huttese. He understands numerous droid languages and several of the more common trade languages to boot.

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Appearances



Relationships
  • Iviinyc Eldar- Wife - Dimon married Iviinyc after a drunken night out on Cantonica years ago. He presumes she died a few years later, as he hasn't seen her in a while.
  • Thread Two


 
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Nor'baal

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Additional information

As a Senator, Dimon gets up to many things that he probably shouldn't. Debating on bills, staying on the move to stay ahead of his rivals (and possibly enriching himself), there are assorted bits of 'miscellaneous' information that I'd like to keep track of but probably shouldn't in the character's main biography.

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Pictured left: Froogle. How would any senator operate without a helpful admin assistant advisor and aide? This is where Froogle steps in. Starting out as an administrator at Ubrikkian Repuslortechnology, Froogle wanted a career change and applied to intern in the new planetary senator's office, Dimon. He has faithfully served his senate boss for several years, working long hours for remarkably little pay to keep the office running behind the scenes.

An ever-present shadow behind the 'important man of state' that is Dimon, the senator values his 'advisor', doing his uttermost to keep his shadow on side. He is almost always with the senator, managing his schedule, ensuring his ship his staffed, fuelled and supplied at all times, incase the senator needs to dart off to an important meeting, take a bribe outside of regulated space, attend a local ceremony, or fancy dinner party - where Dimon goes, Froogle follows.

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Pictured right: Geeves. A reliable model of protocol unit, 'Geeves' as he is affectionately known, works as the senators pilot, and translator, whilst occasionally offering marginally useful advise from time to time. An older model but refurbished with new protocol packages to keep pace with a more competitive market, Geeves normally hovers just behind the senator, ready to translate an unknown language if needed.

Geeves was inherited from the previous senate delegations office and has worked in the senatorial residence on Coruscant for nearly eighty years. As such, he has a wealth of knowledge about previous deals and votes conducted by the Ubrikkian Senators of ages past, which has proven to be a saving grace for senator Dimon on more than one occasion. He is a rusty chromium colour with green photoreceptors.



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Pictured left: Ubrikkian Coruscant Residence. It is expected that the senator for Ubrikkia take up residence in the Coruscanti 'pad' afforded to them as a perk of the job. Located above the embassy itself, this penthouse comes with its very own landing pad and commanding views of the city.

Dimon has spared no expense and expanded the rear of the penthouse, so he could spend more time looking over the city and less time looking over the public park (the 'Ubrikkian Public Space') on the other side of the building, which has become a popular location for protests. Naturally, the Ubrikkian taxpayer has funded all of his renovations.

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Pictured right: The Jixuan. The pride and joy of the Senator, the Jixuan is a punworcca 116-class interstellar sloop, named after a region of Dimons homeworld of Ryloth. Updated with smuggling compartments and an underslung blaster concealed behind a hidden sliding door, the Jixuan is a collector's. It also serves as the Senators 'home away from home', complete with an office, display cabinets for some of his collection, holo-books and lodging.

Dimon makes use of it wherever he goes, slipping in an out of systems thanks to the solar sails unique stealthy hyperspace abilities. It is also, on the face of it, entirely legal - lacking outward weapons. He uses his diplomatic transponder code when needed, to travel into and out of local and regional allied worlds, on his 'important business'.
 
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Ubrikkian Information

Described by the 'Galactic Databank' as 'Mid Rim celestial body, hosting a major shipyard and drydock', the planet was located in grid square Q-10. A hyperspace lane linked Ubrikkia to the nearby celestial bodies of Haidoral Prime and Randon. It hosted numerous manufacturing firms, such as Ubrikkian, Ubrikkian Industries, Ubrikkian Ord Pedrova and Ubrikkian Transports. What follows will account for any local changes the Senator causes and secures to the betterment, or otherwise, of 'his' planet and the sector.

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Pictured left: Local police. Ensuring 'law & order' is allegedly very high on the Senator's policy list. Indeed, he frequently mentions it in his broadcasts across the planet. As such, he is a patron of a benevolent fund to look after veterans of the 'Ubrikkian Planetary Security Force' (UPSF), which consists of a range of organ security officers dressed in drab-looking uniforms and helmets, most often armed with batons and blasters.

The force's effectiveness is a common topic of conversation in local newscasts. Fortunately (?) for the locals, their hard-working Senator 'remains resolute in his dedication to improving arrest rates and local security response times', so much so that (in the scarce chance he is on the planet) he makes sure to meet with the planetary police chief, to remain 'up to date' on the security situation.

Ubrikkian security is mainly focused around the industrial centres of the planet, as well as Government buildings, the ports and wealthy neighbourhoods within the major cities. It has a smattering of units outside of these areas, who almost always respond to calls for aid far to late and far to ineffectively - however the people out there don't vote, so who cares?

 
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