Dha'ca (Dark night)

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Alora

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Affilation: N/A
Ownership: Deidra Laar
Intent: Personal use
Manufacturer: Kuat Drive Yards
Model/Name: D15-Dragonfly
Class/role: Patrol craft, law enforcement vessel
Dimensions:
Length: 19 m
Width: 15 m
Height: 4 m
Crew:
Min: 1 pilot
Max: 1 pilot, 1 co-pilot/navigator
Cargo capacity: 11 tons
Armament:
2 twin blaster cannons
Quad rapid-firing laser cannon
2 projectile launchers: 6 missile each
Equipment:
Tractor beam projector (only to grab and pull in small objects, like a crate or a person in spacesuit)
ANS-7e sensor unit
Sensor mask
Jamming systems
Homing beacon launcher
"Defender" deflector shield generator
X10-D droid brain ("Dinii")
Defense systems:
Hull: reinforced durasteel
Countermeasures: rear anti-missile flack cannon (shoots a cloud of magnetized metal shards at the incoming missile, which disrupts missile homing system and damages the warhead making it to explode)
Speed: 75 MGLT
Hyperdrive: class 2.0, backup class 10
Maneuverability:
Very agile and maneuverable craft, approaching the agility of a TIE-fighter, but with little more wide radios of 180 turn.
Description:
Build more then a 100 years ago, the ship was constantly modified by each owner as it passed down in Deidra's family. The initial purpose of the ship was patrol and law enforcement, but it was remade to meet the demands of bounty hunting profession. Apart from many rearmaments and additional equipment, the ship was fitted with holding cells and cages to transport prisoners.
Meant to be piloted mostly by a single person, the ship was equipped with droid brain, which was connected to every system of the ship, allowing it to fly by itself. The ship was equipped with communications systems as well as loud speakers, which allowed the owner to talk to the ship directly without using any sophisticated interface. That means Deidra could "call" her ship and order it to come to her or perform some other action. The droid identity received a name "Dinii" which in mando'a means "crazy". Apparently, the droid identity did not see itself as part of the ship, but rather it's second pilot and usually referred to the ship as "that mad lady".
 
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Green Ranger

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The agility of A TIE fighter will have to change, since a gunship to have that kind of maneuverability would pretty much break SW pseudo-space physics. I'd also nix the rear mounted flak cannon. If you really want a countermeasure, I'd suggest chaff instead.
 

Alora

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What if I make it smaller, like a little longer then X-wing? Can i keep the manueverability then?
And whats wrong with flack cannon? Chaff doesn't really do the job, it just shoots a cloud of aluminium pits which disrupt the work of radar. In SW missles aint guided by radar, so it will be totally useless.
 

Green Ranger

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Well, if you make it smaller, then it makes having the flak cannon even more implausible. I mean you're welcome to do it if you want, but...y'know.
 

Alora

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I really need the thing.
Changed the sizes.
 

Andrewza

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A heavy repeating blaster could do the job you want the flak cannon to do. Witch is point defence.
 

Green Ranger

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I've already made my points as to the implausibiity. Since you're not really budging on this, archived.
 
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