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Pam0wl

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Ylva

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NAME: Ylva //AGE: 26 //GENDER: Female// RACE: Humanoid //OTHER KNOWN ALIASES: Subject Y-154, ‘Beast’ // FORCE SENSITIVE: Confirmed, trained //



BIOGRAPHY


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Y-154, as she was dubbed, was part of a top-secret programme headed by a congregation of scientists seeking to engineer a group of genetically modified, perfectly conditioned soldiers to act as living weapons for hire. Privately funded by multiple fractions, military and criminal, with the hopes of creating a group powerful enough to counter both sith and jedi. Scientists had purchases multiple children from slavers; some were merely snatched from their families. If the parents protested, they were instantly murdered. Such was the case with a little girl; being so young, she could not even recall her own name and from hence forth would only be known as subject Y-154. The code was even branded into the back of her neck, visibly seen when her hair was kept short.

For years, Y-154 was raised in captivity along with the other children, trained to be weapons by overseers belonging to some of the galaxies fiercest races; Anzati, Zabrak, Trandoshan and even Nikto and Mandalorian. The weak were weeded out through brutal trials and tests; empathy, failure and kindness were punished severely as was insubordination and defiance. The subjects were often abused merely to ensure their submission and compliance; spectacles were made of those deemed no longer fit for the programme, then they were permanently terminated to ensure the secrecy of the programme. To ensure their complete obedience, the subjects were outfitted with behavioural correction chips, implanted in the middle of their backs, just over the spine. These chips could deliver incapacitating, electrical shocks when activated, as well as track and monitor the subject’s movements. The overseers were to ensure the children were trained into becoming cunning combatants, lacking free will, with only single-mindedness and tenacity to rely on. Over time, these children became dangerous and fearless, even going so far as to develop a pack mentality and strict hierarchy. Those who thrived and survived were given derogatory nicknames, emulating their desired attributes. Y-154 soon became known as ‘Beast’ due to her near fearsome combat capability; her natural force sensitivity and adaptability made her one of the programme’s top subjects. Even from a young age, she was sent on missions; her performance closely monitored by handlers. By her late adolescence, Y-154 (along with the other survivors of the programme) were being prepped for sale to the highest bidder. It was no surprise the success of the programme had attracted the attention of the Brotherhood; they demanded the full stock and under the threat of force -as well as substantial credits-, the programme’s collaborators were prone to agree to such terms. But with the sith’s presence came the jedi – unaware of the facility or programme, the jedi engaged the sith in a dog fight, merely believing the Brotherhood were expanding into new territories rather than bolstering their ranks. Fearing the worst, the scientists quickly scrambled, destroying the base along with all records of the programme. The subjects were to be slaughtered by the overseers and guards to ensure no culpability could be traces back to the researchers – through the force, Y-154 could sense her fellow brethren being killed off, one by one. The young woman, who had been controlled, confined, and contained all her life – snapped. Rage, anger, hatred. They consumed her. Empowered by these emotions, Y-154 destroyed her enclosure and began to wage her personal war on the overseers. She was merciless and near rabid, driven by instincts and fuelled by the darkside. Though repeatedly injured, pain had become mute; during the process of this vendetta, Y-154 even savagely tore out her behavioural chip and began hunting the few scientists that remained on site and slaughtered them, including the lead – a kaminoan by the name of Nal Gi, the one who personally oversaw Y-154’s modifications and enhancements.

Sitting in the dirt, with no direction or individual thought, Y-154 merely watched the flames engulf the facility; the only home she had ever known. Succumbing to her wounds, Y-154 lost consciousness and fell into a catatonic state – her mind unable to cope with the reality around her. By the will of force, Y-154 was found by T’Nok Sarto, a Togruta Jedi Master. With the battle over and the facility destroyed, the Jedi never truly found out what brought the Brotherhood to the isolated, assumedly uninhabited planet of Cophrigin V. Believing the girl to merely be a casualty, Master Sarto brought Y-154 back with him to Dantooine where she was placed in a bacta tank for a number of months whilst she recovered. Many questioned the girl’s origins presence on the planet, but with all evidence destroyed, they knew nothing of the programme or of the horrors that occurred to the subjects. Master Sarto visited Y-154 regularly, attempting to reach out to her mind and initiate some sort of response; he even named her, calling her Ylva as he mistakenly read the numbers on her neck.

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After six months in the bacta tank, Ylva woke up. When she woke up from her coma in the care of the jedi, the young woman was like a blank slate – empty, emotionless, and devoid of the basic skills in humanoid interaction, though the healers attributed this the bodily trauma and injuries she had suffered. She had no memories as to past or how she came to be; it took additional weeks for Master Sarto to even establish verbal conversation with her. But slowly, with time, healing, and patience, Ylva started to develop a better disposition – though still quiet and introverted, she started interacting more with others. Ylva’s time amongst the jedi turned into years – still she could not recall definitive memories or have any recollections of her past (something which troubled the jedi council). Nevertheless, at Master Sarto’s insistence, Ylva was trained to become a jedi. Being a central part of a team of initiates helped her adjust to the world. However, she still retained some of her cold, no-nonsense attitude. At times, she had trouble comprehending and expressing the many new emotions she has been openly experiencing for the very first time. At times, the young woman would become frustrated and easily angered when faced with unfamiliar prospects or obstacles.

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As Ylva became older, even under the tutelage of Master Sarto, the trauma and damage of her upbringing resurfaced, usually during combat and physical training. Ylva was often too aggressive and violent with her peers; her combat expertise greatly exceeding their own, often resulting in injury to others. This began to isolate Ylva; she was able to sense the fear and apprehension coming from the jedi around her – they knew she was different. This change unsettled Ylva. She began experiences flashbacks, suffering breaks from reality which often lead to destructive outbursts. The more the jedi tried to help her, the more withdrawn and distant she became, even from her master. Eventually, the pressure built too great. When a visiting Kaminoan Jedi Knight crossed paths with Ylva – within seconds, she attacked him. Utterly enraged beyond sensed, not even Master Sarto was able to snap Ylva out of her fury induced frenzy. Attempting to stop her, he engaged his student in battle. As the fighting erupted out of the temple, in the commotion, Ylva sliced off her master’s arm. When other jedi attempted to detain her, destroying her saber in the process, Ylva stole her master’s and fled with her brethren in hot pursuit. Acting more on instinct than reason, the panicked fugitive hijacked a departing spacecraft and set a random course into the hyperspace.

All the progress made with the jedi reverted, becoming lost in Ylva’s disorientated state. For days, she floated through space, jumping from port to port, ship to ship, evading any followers more out of habit than necessity. She wandered the galaxy, without purpose or motives. It was only a matter of time before the Brotherhood found her. With little prospects and even few options, Ylva joined them, searching for some sort of direction and instruction as she was unable to come to an independent decision for herself. She now acts as an assassin, a weapon for battle -as she was designed to be-. Ylva is not interested in their philosophies or motives. She lives only for conflict – because that is what they told her to do.




PERSONALITY


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Taking from her family at a young age and raised in captivity, Ylva was been trained to become a living weapon. She is highly trained in the use of long range weapons and explosives and is a formidable hand-to-hand combatant, with intensive training in numerous armed and unarmed martial arts techniques. She has also been subjected to such conditioning that her personality is very taciturn, she rarely utters more than one sentence or two at a time. Ylva is a highly trained and skilled combatant; she is able to kill dozens of heavily armed opponents during a single encounter, without mercy and without hesitation. During her conditioning and training, the overseers were to ensure none of the children retained some semblance of humanity.

Because of this, Ylva rarely spoke out, or expressed much interest in attempting any emotional advancement towards others. Any such displays were cruelly punished. For the purposes of infiltration and espionage missions, Ylva was instead taught to mimic gestures, expressions, and bodily displays – these falsehoods could be quite convincing, so much so an average sentient unschooled in observation wouldn’t notice the feigned imitations. For the most part, Ylva often adopts a smiling expression, as it seems to make her appearance seem less threatening. However more complex human attributes, such as humour, pity and sarcasm are utterly lost on her. Despite the barbaric training, Ylva was also highly educated and has demonstrated at times to possess a high intelligence – however, this could equally be because of the bio-computer enhancements implanted in her brain. Though Ylva can retain information well and seek it out, she takes no apparent enjoyment out of it; everything with her is done out of pure necessity. Even eating is merely a chore because Ylva lacks the things which make her truly human: while every human is "nuanced", possessing a dark side and an inner self rarely shown to others, Ylva’s past upbringing left her utterly bi-dimensional, driven and apparently lacking any other personality trait beyond the ones she's already showing, unable to grow further as person. Confronted with this obstacle she is unable to overcome, Ylva relies on primitive instincts. Some may note that because of this bi-dimensional state, Ylva is able to touch and use the dark side, but she has yet to whole-heartedly embrace it.

Due to the severity of her training, Yvla has a high tolerance to pain and can endure tremendous physical discomfort. Rage, anger, pain, suffering – these seems to be the few abstract concepts Ylva understands. By the time Ylva was among the jedi, she was already too damaged to even internalise other notions as prominent as the ones she had already learnt in the facility. The overseers ensured any undesirable personality traits were -literally- beaten out of her – for this reason, Ylva does not cry or scream, or for that matter, even laugh. When unable to properly expression herself according to the situation, she merely takes on a stoic front, waiting for it to develop into circumstances she can better negate. The only close, positive relationship Ylva ever began to form was with her Jedi Master, T’Nok Sarto. With Ylva, indeed he saw a damaged child but not one completely broken - contrary to everyone's perceptions of her. He believed that if Ylva was truly broken, she would not be slowly changing as she had done during her time with the jedi. The Togruta was almost protective of the young woman; during her recovery in the bacta tank, he would visit her often and speak to her, even though he would be no obvious response. When other jedi expressed concerns about her aggressive tendencies and questionable origins, he would defend her and trust in the force to guide him. Even when Ylva’s memories were restored and she became increasingly violent, lashing out at him, Sarto restrained himself, unwilling to harm his student -even at the cost of his arm and nearly his life-. Master Sarto still searches the galaxy for his student, determined he can still save her. Yvla, however, is unable to recall much about her former teacher; his memory having become lost in her mind’s fragmentation.



APPEARANCE



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On first appearance, Ylva seems like an attractive young woman – her tanned skinned hints to a heritage on dessert dwellers whilst her pearly, near opalescent eyes have been known to dark with her moods. Tall in stature but slender in build, Yvla possesses an overall lean figure with some muscle definition. Despite her years of brutal, physical training and discipline, Ylva was often treated with bacta healing factors to ensure minimal scarring to her body – this is mostly due to Nal Gi’s opinion that the scar tissue was unsightly and his products were expected to be perfectly. This meant in terms of appearance as well. The only scarring Ylva does have is on the middle of her back, caused when she ripped out her behavioural chip – the amount of damage done the flesh was too great for a bacta tank solution to heal. Another mark on Ylva’s body is a brand on the back of neck, displaying her assigned subject number in the programme (Y-154); but this mark is often hidden under Ylva’s long, flowing, dark ebony hair, which she sometimes keeps braided. Often the young woman wears a pleasant expression, though it is more a mask than a genuine, natural feature. A person with keen observation would easily be able to note the empty void in her eyes. When not employing her disarming smile, Ylva instead dons an expression of stoicism. Her vacant stare is known to unsettle some people, though her feral appearance in battle is more troubling. Raised without luxuries or semblance of vanity, Ylva does not wear any make or jewellery nor does she have any desire to. She does not see the beauty in such things or does she actually recognise it in herself. In terms of clothes, again, Ylva is limited and unexperienced. Even after her defection from the jedi, she still wears her robes, simply because she has no inclination to change them as she would no know what other style to wear. It also seemed to cause less suspicion whilst travelling as a wandering jedi was not uncommon in the universe.



SKILLS


The instructors and overseers of the facility’s training programme were instructed to ensure the subjects were the most capable, most competent soldiers possible. This has granted Ylva a wide range of skills, from track and hunting to flying space crafts and tactical infiltration. She has also displayed the ability to think tactically and strategize, though she seems more prone to proceed headlong into battle than wait and observe the bigger picture. Due to the biocomputers embedded in her skull, Ylva has access to a vast storage of information – this allows her knowledge about various star systems, species and even language (though there are limits). Despite Ylva’s apparent expertise in some areas, she is not very skilled when dealing with machines or engineering. Her splicing skills are also amateur at best. But if there is no need for the skills, Ylva will not go out of her way to utilize them.



FORCE ABILITY



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Ylva is far more skilled in terms of tactical use of the force rather than the mental aspects. Often she will use the force in physical practicality, such as force shove or force choke; Ylva is even able to use the force to throw her saber with great accuracy. She is able to use the force to accelerate her speed and senses as well as her ability and acrobatics. When her emotions were riled and without control it would often manifest through the force in whirling bouts of destruction until Ylva was able to calm herself. However, due to Ylva’s limited personality and stunted inner development, she has not discovered an affinity for a singular specialised ability. She does show some signs of an ability akin to shatterpoint, in which she is able to find flaws in an object -or person- and pour the force into that weakness and until it cracks. However, this could also be merely linked to her heightened observational skills. She also does not possess the mental discipline or sensibility required to attempt any force mind tricks or persuasion and nor does she ever really attempt to as the process somewhat discomforts her. This is possibly due to Ylva’s own weak mental protection; however, any who look into her mind are often assaulted by the psychic trauma of the chaotic and damage within her – the experience is usually too disorientating and shocking for those to attempt prolonged exposure.



LIGHTSABER COMBAT



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Ylva’s lightsaber styles are both a contradiction and a paradox - What she lacks in the development of the force, she more than makes up for in her potent lightsaber ability. During her tutelage with the jedi, Ylva was first taught Form III Soresu and was quite adept at deflecting blaster bolts, so much so that she could redirect multiple shots with lightning speed. Form III is quite an unlikely style for Ylva, given her aggressive nature and the overly defensive style of the form. However, it allowed her to achieve techniques with minimal effort. Because of this, Ylva is more than capable in lengthy battles as she is able to gain control of the situation and provide herself multiple options. When using this form, Ylva’s greatest power lies in the endurance and control. However, as she matured Ylva was drawn to Form IV’s extensive use of acrobatic manoeuvres and power. In order to achieve acrobatic prowess, amazing reflexes and physical punch of Form IV, Ylva focuses on the Force, letting it flow deeply throughout her entire physicality. When in full rapture of this style, some could describe Ylva as a whirlwind of destruction as she is able to move at amazing speeds whilst raining strong blows onto her opponent’ powerful and lightning fast spinning attacks could be utilized from all angles, either from ground or air. Often in the heat of battle, Ylva appears to move like a blur to her opponents, attacking them from all directions— from the front, the sides, overhead, or behind. The Force not only allows her to perform amazing athletic feats, but it also helps guide her actions and movements in combat. When utilizing this form, Ylva begins to lose herself to her emotions and her perception in battle fads until all she becomes solely focused on her enemy, rather than the battle as a whole. It is an effective form to use against single enemies, however, it leaves her open to attacks from multiple opponents as is not suited for open warfare – should Ylva find herself in such a situation, in theory, she could revert to her Form III techniques (though she is too often wrapped up in the conflict to consider any alternatives). Because of this, Ylva often become reckless and sometimes leaves herself open to counterattacks. Because of this, it’s not as effective for prolonged combat due to the great tax the body (even with Ylva’s stamina). Nevertheless, Ataru has proved to be an effective form; Ylva fights with amazing -yet fierce- grace and eye-blurring speed, using Force-assisted acrobatics and manoeuvres to attack her opponents with powerful swings and offensive flourishes, never staying in one place long enough for their opponent to mount a proper counterattack.



COMBAT


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In full-fledged combat, Ylva is a force to reckoned with. Brutal, fearless and some would even say feral, the young woman does not shy away from a fight. If anything, she welcomes it, often becoming lost within the mayhem and chaos that follows. Ylva will not retreat from a fight and will not stop until the battle is won, even if it means using extreme measures. Trained by numerous instructors and overseers, ranging in Echani to Teras Kasi, Ylva is an expert in hand to hand combat, with or without weapons. Even when unarmed or unable to use the force, Ylva is aggressive and can easily dominant a fight with the use of her surprising strength, speed, and agility. In a short span of time, she can overwhelm her opponent with a quick succession of decisive blows. After mere moments of observation, she is able to hone in on possible weak points and exploit them to devastating effect. If Ylva finds herself at a disadvantage, she can quickly adapt the situation to her benefit and find a way to hinder her opponent; as seen when she was once pitted against a wookiee – Ylva first blinded him and then proceeded to make shallow slashes at the biped’s tendons and flesh until it slowly began to bleed out.



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She tends to favour vulnerable areas and blind spots as they allow her an advantage over her opponent with little exertion or risk to herself, though by no means does this mean she is averse to pain or possible injury. Like many of the other subjects, Ylva was instilled with a fearlessness for battle which bordered on complete disregard for her own life. In order to fell a target, she is also willing to use extreme and unorthodox methods. Due to the ruthlessness of her training, she was taught to never show mercy to her opponent – the fight is not over until the enemy is unable to get back up. The female is vicious, cunning and on some occasions, simply spiteful. As a youth, cruelty and brutality in battle was praised and encouraged – this lead to Ylva preferring to disarm her opponents (literally) and then proceed to beat them into submission. She is not afraid to kill but what’s more she doesn’t hesitate to, even if the violent situation could be avoided; in fact, the more an opponent speaks, the more enraged she becomes, believing there is no room for words on the battlefield. In combat, Ylva has learnt to call on her emotions to strengthen her, even though she can quickly lose control and focus – muscle memory and discipline keep her form impeccable, but anger and rage rob her of reason. Until her target is destroyed, she will single-mindedly track, hunt and kill until the threat is no longer active.



OVERVIEW



STRENGTH

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STAMINA

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INTELLIGENCE

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WISDOM

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CHARISMA



WILLPOWER

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SOCIAL SKILLS



 

Pam0wl

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Hya’cinth “Shani” Ast’ra

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NAME: Hya’cinth Ast’ra //AGE: 25 //GENDER: Female// RACE: Red Sith/Human hyrbid // FACTION: Jedi //

KNOWN ALIAS: Shani – The Red One //

RANK: Jedi Knight (exiled) //

FORCE SENSITIVE: Confirmed, trained //



APPEARANCE


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Hya’cinth inherited a striking resemblance from her mother Sadaf Ast'ra (a woman with strong Red Sith ancestry), they share the same strong angular features with striking yellow eyes. During her youth Hya’cinth’s skin bore a bright, luscious red colouration; as she has matured it then softened to a dusky, soft burgundy hue. Her thick, flowing black hair is surprisingly wavy but is often ranged into a tight, pulled back fashion; during the stages of her life, Hya’cinth has often changed the style and experimented. Some may consider Hya'cinth to be quite beautiful, but her usual stoic demeanour often creates a stony expression.


During her adolescence, it was shaved on the sides and left down or at times pulled up into a pony tail. As she has reached adulthood, it has grown out and left free flowing, though some hood or headscarf often covers it. Because of her colourations, Hya’cinth appears exotic to many she meets due to the growing rarity of Red Sith; some mistake her for a red hued zeltron, or even believe it’s just full body paint as she has little remnants of tendrils (these can be more prominent as other Red Sith with purer ancestry). Hya'cinth has a natural tall, slim build, making her lean form ideal for agility, speed, and acrobatics; though she does not have a curvy figure, it is well toned due to her upbringing and rigorous physical training.


Having lived amongst the women of Dathomirian Frenzied River clan, Hya’cinth has adopted many of their fashions and incorporates them into her daily vestments; she abandoned the gold jewellery, piercings and adornments atypical of her sith heritage and instead donned thick, colourful layered robes and headdress, which she continued to sport during her time amongst the jedi. These also included chucky, metal jewellery and the clan’s identifying mark painted on her face. To many, Hya'cinth appears more like a mystic than a Jedi. Very rarely is she seen dressed in anything different, even after she went into exile. Some may theorise she has done this in an attempt to make her species’ ancestry is less recognisable.



BIOGRAPHY

Hya’cinth was the product of a union between an alchemist inventor allied with the Brotherhood and a dark side occultist with Red Sith ancestry. Her birth was ultimately an insignificant disappointment to both of her parents; her father, believing she had been born with a weak connection to the force, quickly abandoned her into the care of her mother and instead continued to further his research in league with his brethren. Hya’cinth’s mother, a woman by the name of Saraf Ast’ra, was also less than impressed with her seemingly unassuming daughter – distaining weakness and fragility, she soon relinquished her only child into a sect of mystics on Korriban; descents from the dying priestly Kissai class of Red Sith. With their numbers dwindling, and their old traditions and knowledge soon to perish with them, the dark priests eagerly took in young acolytes to twist and bend to their devious ends. The kissai sages embroiled Hya’cinth in ancient sorcery and magic, as well as exposing her to harsh trials and rituals in hopes of strengthening her; however, they were soon angered by her lack of immediate assimilation and submission. Over time, she became the sole focus of their efforts, believing once she had been broken and remade, she would eventually grow into the next spearhead of the cult. It was a dark and torturous experience; and though Saraf knew of her daughter’s suffering, she did not intervene - somehow, she believed it was the best course of action for her child. But the priests’ most recent attempts at moulding Hya’cinth broke her mind and nearly killed her; when she fell into an almost comatose state, she was cast out in the barren deserts of Korriban to live or die by the will of the force. Barely clinging to life, Hya’cinth somehow found the resolve to survive, drawing on the force to sustain her until she was finally able to find shelter amongst long forgotten ruins. There the spirits of sith long since passed whispered to her - Hya’cinth never truthfully revealed exactly what she had experienced, but she did sense the approaching threat – the Brotherhood had turned on her estranged father, fearing the escalation and uncontrollable destructive nature of his research. Soon after he transferred his collection to Saraf As’tra, he was killed, with his enemies in hot pursuit of any ties of family, searching for remnants of his research. Knowing it would mean certain death if she did not flee, she -along with her mother and the cult- would be slaughtered. But her pleas fell on deaf ears; she was spurned yet again, accused of weakness and heresy. Her mother had seemingly gone mad over the course of time, the dark side addling her mind; she did not struggle or resist when the Brotherhood came to slaughter them. Stealing what she could carry, Hya’cinth fled, stowing away on a freighter ship inbound for Dathomir. Upon its landing, she escaped into wilds of the jungle.

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For a time, she lived rough, accustomed to the tropical environment – it wasn’t long till she was caught in a hunting trap set by the natives – the Witches of Dathomir. The Dathomirians were unsure what to make of Hya’cinth when she first hauled into their camp. Whilst a matriarchal society, the witches of the Frenzied River clan were weary of Hya’cinth’s dark affiliations, especially since their tribe was closely aligned with the light side of the source; the jedi were even known to visit them from time to time, their natural strength in the produced possible initiates for their Army of the Light. After much debate and discussion, it was finally decided – the Clan Mother took pity on the child and allowed compassion to guide her judgement; Hya’cinth would stay amongst them, especially as they wished to cleanse her of the darkness which tried so desperately to stain her. It was hoped over time she would adapt to their ways and purge herself of her past experiences. As a first step in her integration, Hya’cinth was given a new name (seeing as the sisters struggled to pronounce her original one) she was dubbed “Shani” meaning The Red One. For the next few years, Hya’cinth thrived under the nurturing -yet challenging- care of the witches. Slowly, they healed her fractured psyche and personality, teaching her how to channel the light side of the force through spells and incantations, as well survive their rustic, jungle lifestyle; Hya’cinth even began rearing a juvenile rancor calf that would later become her personal mount. Though his name was originally Butcher, she called him Butch for short. Under the authority and care of the Clan Mother; Hya'cinth performed chores, hunted with the sisters and attended regular meditative sessions. Life was peaceful and content.


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But, by the will of the force, Hya’cinth’s circumstances changed yet again; at the age of eighteen, Jedi representatives arrived on Dathomir as part of their routine patrols and immediately sensed Hya’cinth’s potential. With much persuasion and support from the Clan Mother, Hya’cinth agreed to go with them and train in the hope of becoming a Jedi. Though significantly older than most initiates, Hya’cinth did well during her accumulation training. She learnt quickly, proving to be a diligent and heedful student, as well as possessing a curious, scholarly mind; often the young female would be seen amongst the temple’s archives and libraries, vigorously reading. She would then spend hours in reflective, peaceful meditation. She was quickly placed under the tutelage of a master. For many years, Hya’cinth served the light side of the force and its Jedi guardians dutifully, obeying without question or doubt. By the age of 23 Hya’cinth had gained the rank of Jedi Knight, prominently due her skills and -somewhat creative- pragmatism. However, unknown to many, as Hya’cinth ravenously consumed knowledge, she began formulating and adapting her own perspective and understanding of the force; she began expressing interest in experimenting with it, hoping to further research its capabilities and possible manifestations. As her fascination turned to obsession, she began to neglect her duties, all but abandoning her creed to fight the Brotherhood. The girl who once engaged in respectful, philosophical debates turned into an unorthodox meddler.


Whilst some were concerned with her changing nature, none could ever predict what Hya’cinth was truly up to; in secret, she laboured to make her research and experiments a reality. Though it was never her intention to create anything that could be used as a possible weapon, Hya’cinth became so enamoured with her creations and experiments that the ethical lines became blurred. She no longer concerned herself with the authority of those above her who would condemn her perversion of the force. When her experiments were exposed and subsequently destroyed (by her own hand), Hya’cinth left the Army of Light in self-imposed exile. Many of the jedi -at the time- this was the best course of action, believing Hya’cinth be repentant and reflective of her actions and the consequences that came with them. She has not been seen since though some have made attempts to locate her; rumour has she made her sanctuary on a jungle planet deep in space, hidden away from the rest of the galaxy. No longer concerned with the current affairs tearing the star systems apart, Hya’cinth made her home amongst ruins, continuing her work undisturbed.




PERSONALITY

Those who once knew Hya’cinth well would say she is many things - She is a builder, an inventor, a seeker, a dreamer, and a thinker. But above all else, she thrives to be a creator. In a way, she represents the innocent wonder to be found in curiosity, and the unchecked dangers. Yet, she was a driven individual. Later, this curiosity and inquisitive nature matured into a desire to create and discover; but rather than being a simple fount of knowledge, Hya’cinth endeavoured to the source of change, to further contribute to the -in her eyes- limited understanding of the force.
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Many would be surprised to find that she still possesses an inner childlike emotional side, neatly intertwined with a staggering logical mind. Spite her growing understanding of the academic and philosophical world, Hya’cinth is strange naïve about the rest of the galaxy and perhaps even frightened of it to certain degrees; from early childhood, all she was exposed to were the darkness which lurked in the galaxy, only ever exposed to hatred, anger and fear. When she arrived amongst the Dathomirs, she was all but broken. Even after half a decade of healing, there were still cracks and fragments within her. Hya’cinth has proven to possess an indomitable will; having survived a brutal childhood and adapted to confusing cultural assimilations, she has determination to endeavour any adversity. Because of her traumatic experiences, she is prone to adopt bouts of silent and reflective observation. She also has a strong dislike of any overzealous religious sects.


Regardless, Hya’cinth’s mind is always questioning, tinkering, and entertaining new theorems. Hya’cinth is simply driven by progress and constant change. Ingenuity is her hallmark. As such, she can not stand the concept of mediocrity; she wishes to be an authentic voice in a world of white noise. However, as Hya’cinth’s understanding and perception of the force began to evolve it also began to deviate from Jedi ideals; she began to question the light’s dogma and even openly challenged seasoned masters and councillors in heated debates. Hya’cinth felt isolated amongst those around her, believing they did not possess the innovative thinking in order to comprehend her concepts. Due to the war effort and the constant threat from the Brotherhood, most of Hya’cinth’s behaviour was either overlooked or excused. No one truly realised the dangerous thoughts forming within her mind, nor would be even consider what she would capable of if left unchecked. But even this was not enough to satisfy her; she sought more. Longed for it. Hungered for it. And because of this (coupled with her growing unorthodox genius), Hya’cinth desired to continue her research -against the conditions of her exile- believing the end to justify the means, and deciding what is best for the masses did not require consulting outside opinion from others whom she feared would only stop her. For the sake of her craft, Hya’cinth has spurned many she once called her peers.


Strangely, Hya’cinth possesses a strong pride for her once great people; however, she longs for the days when the Red Sith were an empire onto their own, rather than the remnants of a mislabelled order. During her research, she found that the Sith had a civilisation before the jedi exiles arrived – she holds them (and by proxy, the jedi order too) responsible for her people’s ultimate downfall. It was once her dream to bring glory back to the Red Sith, even if there were few of her people alive to acknowledge it.




SKILLS

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Hya’cinth possesses skills which some would call unusual - due to her past, she is experienced in the ways of Sith alchemy and sorcery, though this is countered by her time spent amongst the witches of dathomir; their teachings also allow her to channel the light side of the force, especially in the early stages of her healing. Because of this, Hya’cinth can conjure optical illusions so convincing many would consider them reality, though she currently lacks the ability to make the illusions tactical. Along side this, Hya’cinth possesses an affinity with nature, animals, and plants. Often she can extend her will on to them, though this is only to a certain degree.

These abilities, coupled with her knowledge, unorthodox approach and perception make her an uncanny force wielder. During her jedi training, she learnt the basic practical skills, though she adopted a saber pike as her choice of weapon. Amongst the witches, Hya’cinth developed key survival knowledge, including how to hunt, build shelter and forage for food. She feels more comfortable with animal mounts than mechanical transport (as this tends to make her feel sick) as she was very fond of her growing rancor calf, Butch.




COMBAT

Hya’cinth, at first glance, does not seem to be a fighter. To many, in her thick, tribal garbs, she looks more like a mystic than a warrior. But she has had excessive -and brutal- training in hand to hand combat, especially from the aggressive Dathomirians. Possessing a lithe figure, Hya’cinth relies on speed and agility rather than brute strength; if possible she prefers to use her force abilities to aid her, especially when she believes she is outmatched. However, regardless of her capability to fight, Hya’cinth is more likely to avoid combat rather than rush headlong into it. She is willing to defend herself but takes no joy from battle. Despite her somewhat passive tendencies, she is trained in a number of weapons, including blades, whips and staffs. Because of her experience with the witches, Hya’cinth modelled her saber pike after the clan’s traditional weapon of choice.
 

Pam0wl

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[beebox4=650px]

ARCHIVED Lady Beau ARCHIVED

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NAME: Devika Beau //AGE: 23 //GENDER: Female// RACE: Zeltron // FACTION: Independent //

KNOWN ALIAS: Lady Beau if we are to conduct any formal business... //

OCCUPATION: Take your pick – Pirate, smuggler, bounty hunter, terrorist (I prefer the term freedom fighter, personally) I'll be whatever you want me to be, Sugar. Just as long as you're paying... //

FORCE SENSITIVE: Let’s not get in to that, sugar. You haven’t even bought me a drink yet… //




APPEARANCE


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Like many other Zeltrons, Devika is extremely attractive, her skin a bright pink, the special pigmentation having developed from as a reaction to Zeltros sun’s radiation. Devika tends to alter her appearance at times in order to suit her flights of fancy; naturally, her long, curly, hair is a rich exotic blue, but has been dyed different colours in the past, such a dark pink and light purple. Devika highlights her pale amethyst eyes with matching eyeshadow and complimentary lipstick. As with all Zeltrons, Devika has a high metabolism, allowing her to maintain a healthy, yet curvy full body figure, which she proudly displays in accordance with her people’s fondness for bizarre and striking fashion. Due to her years of imprisonment, Devika bears scars from her torture in solitary confinement; some have been cosmetically treated, whereas others have been covered up with tattoos; the zeltron does however takes issue when people stare at them. Devika does maintain her excellent physical form through rigorous work out. Devika is known for her ever expanding wardrobe; let it never be said she didn’t have the right dress for the occasion. Oh, Honey, flattery will get you everywhere...



ATTRIBUTES


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Devika is a natural born performer, taking tremendous pleasure and pride in the stunts she pulls, whether this is during a normal skills for hire gig or sticking the proverbial -and more often than not, the literal- middle finger up to ordered establishment. Devika entertains many sins and vices; she is known to smoke cigarettes from a slender holder. These seem to be a mixture of her blend, mostly formed of tobacco and herbal plants. Often the smoke is regarded as a sweet scent. Due to the Zeltron’s second liver, Devika has a certain purchase for alcoholic drinks, as she is able to partake with their consumption much longer than other humanoids. Like other Zeltrons, Devika can produce potent pheromones, similar to the Falleen species, which enhance her attractiveness and likeability. She also has limited telepathic ability, which she can use to project emotions onto others, as well as allowing them to read and even feel the emotions of others to such an extent she could almost predict their next course of actions. Devika's abilities were somewhat more potent than most Zeltrons, allowing her to have incredible influences over others. However, due to previous trauma in her past, these abilities are sometimes unreliable and unfocused and have since become dull in their prior comparison. Whilst most positive emotions -such as happiness, love, and pleasure- are important to Zeltrons, Devika does not shy away from negative ones, such as anger, fear, or depression.; given her time in imprisonment, they were the only constant source of emotion she had access to. This has become a learnt self preservation instinct and as such aids her during times of conflict and combat in which she can quickly become lost and enraptured in the moment.




SKILLS


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In addition to being very persuasive and seductive, Devika is deceptively cunning and calculating -on some occasions...when she wants to be-. Over time, under different employers, she has developed an array of skills, ranging from simply mechanics to actual flying ships and evading pursuit. She is even a novice hacker and slicer though she often lack the patience to improve and further her skills in this area. A crack shot with a blaster or other projectile weapons, Devika prefers fighting with her electro-pike, or even in simple hand to hand combat - due to her terrorist experiences, Devika is also partial to high degree improvised explosive devices. She has also compiled a condensed data bank of various individuals, mostly criminals, smugglers and pirates who have been in prison or under The Brotherhood's surveillance, she often utilises this knowledge to suit her needs. She also managed to access data files on various agents associated with the prison who had served under the Brotherhood's banner. Prior to her criminal dealings and imprisonment; as part of her upbringing, Devika is actually a very talented entertainer, capable of dancing and singing, along with playing several instruments; this gives her uncanny acting skills, as well as allowing her to be rather deceptive lair. Her early travels and years of imprisonment have allowed her some rudimentary grasps on alien languages, though she prefers to speak basic (The variety of swear words is simply too tempting to pass up).



COMBAT


Before Devika was put into solitary isolation, she became quite accustomed to combat and fighting, especially in the prison system. She knows elements of echani and Teräs Käsi. By no means is she an expert or professional proficient in these fields, but she is able to hold her own and stand her ground against opponents; often she will use speed, momentum and agility to gain an advantage against her opponent. She is not afraid to do anything reckless and unorthodox; often these methods allow her to catch her enemies by surprise. Devika can use blasters and even vibroblades in combat, however, she favours her electro pike – originally stolen from a guard during the prison riot.



BIOGRAPHY


Born on the planet of Zeltros, Devika was the only child of a union between a female veil dancer and a male political artist. Atypical of Zeltron unions, the partners ended up splitting up soon after Devika’s birth. For most of her adolescence, Devika spent time travelling with her father across the galaxy, in order to exhibit his rare Zeltron artwork. This allowed Devika to rub shoulders with the galaxy’s most wealthy and elite. However, her father was passionately involved in outterworld politics, and often used his art to make a statement against oppressors and tyrannical leaders; he even spoke out against the Brotherhood. This made him a target for a number of enemies. Fearing for his daughter’s safety, Devika’s father sent her back to Zeltros during her late adolescence, in order to connect with her mother who had become a successful club owner. Shortly after, they received news he had been killed, possibly by agents of the Brotherhood. The young Zeltron was utterly outraged and has since held a deep-seated grudge against the Brotherhood– however, only being a young woman, she was forced to focus on with her own life. Though her father and his art was never far from her thoughts, Devika began singing and preforming at one of the night time establishments. It was there she met-


Now hold on there, sugar. If you want to know about a girl, the least you could do is let her give her side of the story first; spoken from her own blue lips. It’s only fair, you know? Now, just sit back, sugar, and let Lady Beau tell you how things really went down. Honestly, you can’t trust anything you hear unless it’s said straight from the Hutt’s mouth. You see, I became what some would have considered to be a ‘problem child’; but I assure, it couldn’t be further from the truth! Sure, I indulged in a bit of mischief, started running with the criminal rackets, learning a few tricks of the trade (who would ever suspect a Zeltron anyway?). Mama tried to keep me out of trouble, bless her, she really did. But it called to me; the rush, the adrenaline, the thrill! I was dancing and singing in the clubs one night and committing crimes on the next. No one was really getting hurt; it’s a nexu eat nexu galaxy afterall. If you’re weak enough to be marked, then you deserve it. Sorry, that’s just how it goes.


Now, sugar, before you get all uppity and technical, let’s move on. We haven’t even gotten to the good part yet. You see, it all started with this stellar guy -doesn’t it always?-. His name was Vex. What a name. What a guy. Dreamy blue eyes, a dashing smile, a typical hero type ready to sweep me off my feet one day; we’d ride out into the sunset and live happily ever after…well, for a week or two until it was time to move on monogamy and Zeltrons? It just isn’t natural. Life’s too short for those sort of chains. But Vex understood that; he understood me. Oh, mama warned me about these outlander types, coming on shore leave and stealing young Zeltrons’ hearts. But I didn’t listen. I was too busy listening to my own rhythm, cutting my own beat. Vex as just there to enjoy the ride. He’d always visited me at the club, we’d talk, have drinks. The usual stuff, you know? But then Vex really upped the game, and boy was I ready to play. You see, turns our Vex was part of this rebellion or something like that; they were just hell bent on really sticking it to the Brotherhood. What can I say? I was young, in love; I was searching for something and I thought that something was Vex and his cause; he was a sinner after my own heart. Lover boy kept going on about how the Brotherhood and their followers weren’t really after peace and equality. They just wanted unwavering order, unblinking compliancy – now that didn’t sit right with Vex and it sure as hell didn’t sit right with me. That artificial serenity just had to challenged. That’s where this rebellion came in. We thought we were pretty smart too. We started off small, going off world to conduct strings of crime without rhyme or reason; before you judge me, you should know that our targets were strictly Brotherhood agents who deserved nothing less than what they got in the end. After all, look at the damage they’re doing to the galaxy; someone had to do something, someone had to fight. And that someone was me.


We hit their supply routes, sabotage their ports, heck, we even vandalised their fancy social scenes. But it wasn’t enough. We had to hit them hard, really make them hurt. That was when Vex came up with the big score; a major base of operation allied with the Brotherhood. It seemed like the perfect plan. Infiltrate the base, plant the explosives, and get the hell out of there. What could go wrong? Well, a lot apparently. I don’t know if someone ran their mouth at a bar or if we were betrayed from the inside, but the imps were on us like Hutts on a Twi’lek slave girl. Vex got away. But I didn’t. creepo sith (whatever the heck those crazies are) ran me down and I was arrested on the spot as an ‘accessory to terror’. No trial, no defence, hell, I didn’t even get a holo call! Next thing I knew, I was found guilty of terrorism and thrown into a cell on some backwater, space prison. That’s where I met The Warden…
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Ah, yes, Mr. Doom and Gloom himself. A chiss male with a stick so far up his ass you’d think it’d be poking through his head by now. He has a name but it's as unspeakable as a Hutt's bed room habits. Let’s just say, we did not see eye to eye; don’t get me wrong, the blue skinned guy was easy on the eyes but we clashed like fire and ice.. I still think of him…and how much I’d like to claw out his eyes and stomp on them with the heel of my fabulous neon pink boots. I was only trying to help spread the love; bring a bit of light to his dull, scummy little prison. But The Warden didn’t like that. Nooooo, not one bit. After two years in singsing, he threw my tight little ass into solitary confinement. That’s practically a death sentence for Zeltrons like me. No interaction or communication. I was so starved of intimacy for over three years I swear I went crazy and back. That was before I saw another sentient again. But The Warden knew exactly what he was doing… You see, it was something of a hobby of his, to break down a prisoner until they were pretty much nothing. I was a ‘challenge’ to him in some sort of sick twisted way; I swear it even amused him, seeing me suffer. But The Warden thought he was clever, start off with the feather punches. Shaving my hair off, withholding food and water, even exposing me to hallucinogenic drugs to test my resistance and compliance (pfft, please, I’ve been shooting those back since I found my father’s secret stash). When that didn’t work, he brought in the big guns. These hooded crazies again; they weren't like normal goon. I never even saw their faces - just their eyes....I can’t even remember what they did to me, but I know they did something;, messed with my head…I can’t…remember…anything. There was just darkness and then nothing…



Listen sugar, the past ain’t worth remembering; us Zeltrons, we live for tomorrow. So, the past can die its death and stay dead for all I care. Now let’s see, where did we go from there? Hmm. Oh yes! The great escape -


Who would have thought I owed my freedom to a bunch of pirates and criminals? These fabulously boonies assaulted the prison and started an all out war with the Brotherhood- not really sure why - but in the heat of the moment, the cells were opened and we all ran like Gungans to water. The Warden got away, but I’ve got his number; it’s only a matter of time before we meet again. Until then, I’ll be waiting. Anyway, back to the story at hand - when the fighting finally stopped, we were given a choice, we could join the pirates or find our own way off the gods forsaken rock. It wasn’t a bad deal, with my natural eye for business, I took it. And well, here we are. I bounce around between jobs, learnt a couple of things under some very notorious crime lords (I won't drop names. You see, I'm a professional). Sure, I could have gone back to the clubs indefinitely, singing a tune and prancing around in the spot light waiting for some sugar daddy; but that just don’t cut the crystal anymore. Why settle for Zeltros when I can make the whole galaxy my centre stage? Things have only just begun, everything up until now has just been a delicious opening act. Now it's time for the grand show ...




PERSONALITY


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Well, I don’t like to toot my own horn (though I can play several instruments which are similar). Hmm, let’s see… After I was sprung, I helped myself to The Warden’s files and documents, you know, digging up dirt on a few inmates (That’s right, I’ve got your files too!). Maybe he had something to say. Hmm…‘leaves a trail of mayhem and panic, no thought for consequences…despises boredom, prone to becoming restless’ well can’t argue with that…’conspires to create violate pandemonium?’….What does that even mean? Oh hang on, there’s something else; ‘A challenging troublemaker.’ Aww, that’s probably the sweetest thing he’s ever said; he can still go lick a bantha butt though. Anyway. How can I describe my personality? Well, at the end of the day, my needs are simple but my goals are grand; I like to indulge and enjoy, whether that be in merrymaking and drinks, or hunting down a bounty. You may find my behaviour erratic at times, eccentric even -and I thank you for noticing-. I must be honest with you though.; after my unpleasant imprisonment, it is hard to find the true joy and pleasure in things. Often I find my mind geared towards more...aggressive pursuits. I chase bounties, steal items and even kill targets - not in the desire for credits mind you, but simply for the pursuit of conflict. With each passing day, I struggle to connect with those once natural emotions. Happiness. Joy. Even love. They are slowly becoming meaningless to me. The only thing that remains, the only things that makes me feel anything at all are of much darker nature. Anger. Fear. Hate. I seek them; I feed of them. Sadly, because they are now the only things that remind that I am in fact still alive inside…


Something is wrong with me. I'm sick and I know it. A part of me longs for a cure. But then the other parts just don't care anymore...Sorry Sugar, I'm ruining the mood again, aren’t I? Here, have a drink. On the house.



RELATIONSHIPS


Vex: Once the love of my life, now the pain in my ass – Sure, things didn’t work out well between us in the end, but we still have fond memories. Course, if I ever see him again I’m going to sucker punch him right in his gorgeous face. I heard he’s fighting for the Republic now, doing crazy stuff as usual. There's even a rumour he was really a jedi...Who knows, maybe one day we’ll cross paths. For his sake, he better pray that day never comes.

Wrarde'evik'rorragh - A.K.A - The Warden: I heard one of his associates call him Evik once. Sounds close to ‘Evil’ doesn’t it? He was a real piece of work; he was like a child snatching butterflies from the wild, keeping them as part of his collection...that is until he's ready to start pulling off their wings; then he would just sit back and watch as you withered and squirmed. He'd twist you, bend you, mangle you until you are on the brink of breaking; only then does he relent, leaving you alone to heal, just so he can start the process all over again. Only one word can describe a creature like him. Evil. Evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil, evil man. And if I ever see that scum sucking, Brotherhood bantha butt lover again, I will kill him. Did I mention he was evil? No? HE’S EVIL!
[/beebox4]
 
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Pam0wl

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Sigal Adi Chume’da

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NAME: Sigal Adi Cume’da //AGE: 18 // GENDER: Female // RACE: Hapan // FACTION: Jedi // NICKNAME: Siggy (I forbid you to call me Siggy!) // RANK: Jedi Initiate // FORCE SENSITIVE: Confirmed, trained //


APPEARANCE

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Due to generations of selective breeding, Hapans are widely known for their extreme beauty. True to her heritage, Sigal -despite her young age- is considered quite a pretty girl and will no doubt grow into a beautiful woman like her mother and older sisters. Tall for her age, with rich, golden blonde hair and violet blue eyes, Sigal takes great pride in her appearance; especially as light hair in predominantly uncommon amongst the general Hapan populace. During her time as youngling, Sigal was openly aversive to the plain Jedi garbs; her garments now feature handcrafted Hapan silver adornments, matching designer attire in the colours of her noble house and -at times- Sigal has been known to wear her ceremonial dagger belted on her hips. However, she has also been known to hide it within the slip of her boots. The young Hapan’s proxied love for luxury can even be seen in the design of her initiate braid as it is adorned with precious stone beads and crystals. Despite her constant humble duty as a jedi, Sigal still has a cache of fine garments and gowns, should she ever need them. Sigal has no physical scars, blemishes or tattoos as her people see any form of skin modification or disfigurement as unsightly. Sigal doesn't even have pierced ears as this is seen as abuse of the body.


BIOGRAPHY

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The youngest daughter of the Hapan noble matriarch, Atarah, Sigal was born into a life of luxury and nobility. She showed signs of force sensitivity at a young age, much like her eldest sister, Kelila. However, Sigal spent most of her childhood growing up amongst the noble courts and social circles, receiving an impressive education and training befitting her status. However, she was often separated from her direct family, including her own mother, for long extended periods of time. The only stable company she had was from service droids and household attendants. This is atypical of a Hapan childhood; Sigal was showered with luxuries but was mostly kept locked away for her own protection as children were often the targets of feuding noble families.

Sigal even had less contact with her sisters than her mother; Kelila spent most of her time in the presence of her mother in the capital whilst Aliyah was the black sheep of the family, more fascinated with the galaxy outside the borders of the Hapes Cluster. She had dreams of travelling the various star systems, though such behaviour would be considered unbefitting for an Hapan noble. Nava was by far the most beautiful of all Atarah’s daughter, but she was also considered the most diminutive and weakest of the sisters -emotionally-. Tragedy struck the family as Nava was involved in an accident, leaving her physically deformed. To the Hapan people, this was considered a fate worse than death due to their love of beauty and perfection. Nava was forced into exile and has kept little contact with her family since. Whilst Sigal broke off contact with her sister, she did feel a degree of sympathy for Nava; when Sigal discovered that the accident had actually been a failed assassination attempt in which Kelila was the intended target. Sigal swore to seek justice (and revenge) on the ones responsible (something which she has not revealed to the Jedi).

After a Jedi representative visited the Hapes Cluster and discovered Sigal's force sensitivity, it was suggested Sigal be sent to receive formal jedi training. After some discussion and debate with other families and advisors, Atarah (forcibly) encouraged her youngest daughter, Sigal, to go to the jedi and act as an ambassador for the noble Hapans, allowing her family to gain more status and favour. It was suggested Kelila also go, but this was declined as she was the eldest and due to inherit her family's matriarchal positon. It was hoped Sigal become one of the few Hapan noble jedi. She had no choice but to respect her mother's wishes. But Sigal did not adjust well to the humble and simple life of a Jedi youngling. Used to living a life with servants and extravagance, she would find the jedi lifestyle to be tedious and uneventful. Sigal was allowed to remain in contact with her mother, and frequently requested to be returned home (though her mother refused, stating she was doing her duty to her people). Despite doing fairly well in her initial studies and training, Sigal didn’t socialise well with other younglings her age as half of them were males and were what her people would consider to be ‘inferior’ species. There was an unfortunate incident during her youth; during a sparing match with child, Sigal received a minor injury to her lower lip. She became distraught with the thought of a physical scar, she lashed out her opponent in a moment of unbridled fury. Before she could be stopped, she reached out through the force and broke her opponent's arm. Sigal soon got the wound healed and cosmetically treated to ensure there was no blemish left; however, due to her actions, she was not allowed to train with other younglings and had to be closely supervised for the rest of the duration of her training. Despite the harm she caused to another child, Sigal's mother was actually supportive of her daughter's actions, believing she had acted rightfully to defend herself. To this day, not once did Sigal express remorse or regret for her actions. This, along with other behaviour, caused some concerns amongst her teachers, though many hoped the child would grow out of it. Finishing her basic jedi training, Sigal was sent to the Jedi Army where it is hoped she will find a master or a mentor to curb her less than desirable attitude.



SKILLS

Despite her relatively young age, Sigal was instructed in the areas of diplomacy and high society (even though she finds such tasks tiresome and boring). She is multilingual due to her extensive education. Her primary language is Hapan though she learnt Basic. Sigal is not averse to manipulation and deceit having grown up in the competitive courts of the Hapan top society. She is more than able of using her political cunning and connections to get what she needs.

In terms of force ability, due to her mental prowess and dominating demeanour, Sigal is quite adapt at the mental aspects of the force, such as mind tricks and force persuasion. Unknown to Sigal for some time, she was naturally adept at force empathy, allowing her to pick up impressions of an individual's feelings and general emotional state. Coupled with her observational skills and understanding of sentient behaviour, Sigal is capable of picking up motivations, hidden feelings, and even deeply guarded secrets. However, Sigaal struggles with this ability at times, unwilling to sympathise and gauge the emotional facets of others. Such intimate exposure to others often makes Sigal feel uncomfortable as she is not able to fully understand others (due to her early isolative upbringing). Her attempts to close herself off emotionally from the outside world led to her force empathy becoming underdevelopment and inadequately used. In other aspect, having exercised her force ability at a young age, Sigal managed to stretched her influence to commune and control of animals (which she greatly favours). Sigal also has some moderate with force healing, however this is on a small scale (and was only learnt because she wanted to ensure she could heal any damage to herself.) Opponents often underestimate Sigal's power due to her appearance and refined nature; however, her connection with the force is strong and she is quite capable of using destructive, heavy handed force when needed, especially if she wishes to incapacitate her enemies in a quick, shock and awe like manner. Her nature grace and agility is enhanced by the force, allowing the force to aid her in long distance jumps and acrobatics.

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COMBAT

Due to the constant danger threatening the noble Hapan family, Sigal is rather proficient in basic hand to hand combat. Instruction under the jedi has allowed her basic lightsaber skills. Usually fearing for her beauty, Sigal is sometimes hesitant to engage in full frontal combat, feeling more confident using other means to attack her opponents. Despite this, Sigal is quite proficient in Makashi lightsaber form II (though there is always room for improvement). Many may mistake Sigal for a pacifist or non violent type, however this can be misleading as Sigal only wishes to ensure she is not injured or physical scarred. If pushed into conflict, she can be quite vicious and has no quarrels with using force. With quick reflexes and an affinity for speed, she is capable of using acceleration and momentum to hit faster and harder than one would expect. Sigal is adept at bladed weapons, as seen with the ceremonial dagger she carries.



LIGHTSABER COMBAT

Though Sigal prefers to avoid conflict when she can, she is trained in Lightsaber Form 2, Makashi, favouring its refinement and uniqueness. Before Sigal enters into a fight she often observes the situation, ensuring she would have leverage, advantage and position against her opponent. When engaged in combat, Sigal tends to end the fight quickly using precise blade work and (somewhat overly) aggressive offence. When engaged in singular lightsaber combat, Sigal seems graceful, relaxed and in control, appearing to some as if she was dancing. Makashi, Form II can be efficient and elegant, allowing Sigal to develop a good balance. Typically following a single line -front and back- whilst shifting her feet in synchronization to her blade, Sigal is able to avoid the possible threat of disarmament whilst both attacking and defending with minimal energy expenditure. The flexibility in form allows Sigal to defend herself well against force based attacks. However, Sigal has found there are disadvantages with Makashi From II. She is particularly susceptible to strength oriented sword play favoured by Djem So, Form V users. Multiple attackers also prove difficult to tackle unless Sigal is able to isolate them and fight them one by one. Due to Makashi Form II ineffective ability against projectile and blasters, Sigal is forced to rely on either unpredictable tactics or incorporate force abilities. If all else fails, she resorts to her very basic introduction to Soresu Form III.

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GEAR


Single blue lightsaber - Unlike most Makashi Form II users, Sigal's lightsaber is not curved, mostly due to the fact that her saber was constructed before she began to favour the style of lightsaber combat. Though this does not impair her fighting capability, it can hinder it. Sigal has given some thought as to creating a new lightsaber, but had such difficulty making her first saber, she is reluctant to try again.

Ceremonial Hapan dagger - More a family heirloom than an actual weapon, the dagger dates back to the archaic Hapan court practices. If offense was caused or the threat to life present, a Hapan noble's last resort was to use their dagger. The blade itself is made of songsteel, an extraordinarily light and luminescent silver metal which is reserved only for the most exquisite of weapons, and was extremely tedious to forge and shape. Songsteel was highly resistant to lightsaber strikes in a manner similar phrik and cortosis, however, due to the slim design of the dagger itself, it would not be able to withstand multiple hits. Sigal treasures the finely jewelled blade and for the most part keeps it secured in the slip of her boot, where it often goes unnoticed. On rare occasions, it is strapped to her belt on full display.



PERSONALITY

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Due to her upbringing, Sigal places a great deal of importance on honour, dignity as well as the pursuit of perfection. Though she prefers to avoid conflict, she will train in the Makashi Form II for the pure purpose of mastering it. This dedication to perfection, when faced with failure, unsettles Sigal deeply, creating anxiety and distress which she may then redirect towards others or cause her to act recklessly. Because of her pride, Sigal will rarely share her feelings or concerns, bottling up any worries or grievances; she would rather attempt to tackle a problem on her own than ask another for help. Perhaps what unsettles Sigal the most is that she has yet to develop an actual reason for being a Jedi; aside from her mother's insistence, Sigal fails to comprehend her place in the grand scheme of things. She looks for a greater purpose and motive, a personal reason to fight and defend. Sigal still has an appreciation for luxury and beauty; she considers herself to be rather cultured and educated, even though her experiences and insights were extremely limited. Yet Sigal loves to overindulge, especially in thrill seeking. She needs a firm and disciplined hand in order to teach. Although Sigal is prone to bouts of sarcasm and exasperation, very rarely does she actually lose herself to rage and act in anger (unless successfully provoked).

Sigal embodies most traits many jedi would consider undesirable. She can be selfish, conceited, narrow minded and insolent. Yet Sigal is rather skilful at hiding these character flaws behind a wall of stoic indifference. Outwardly, Sigal can be quite charming and appear gentle and diplomatic. Yet she can also prove to be wilful and defiant. The Hapan noble has an unfortunate superiority complex stemmed from her people’s isolative and elitist nature, making her appear to be prideful and arrogant, especially when her abilities seem to support her claims. Some would consider her to be vain, callous, and even cold at times. Sigal softer side is only reserved for a select few; she feels more affection for animals than for actual people and she will openly state this. Sigal still has unresolved issues with abandonment, initially steamed from her mother and like other Hapans has poor night vision which understandably causes her anxiety in low light situations.


RELATIONSHIPS
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Atarah – Whilst the Hapan battle axe is biologically Sigal’s mother, she is also the matriarch of her whole noble family and places great importance on the responsibility and image they represent. She often stresses this to Sigal multiple times as well as to her other daughters, withholding any displays of maternal love or affection. The hierarchical matriarch is considered to be a shrewd and competent woman; she holds her daughters in high regard, expecting nothing less than perfection and success. This has put strains on the family, especially with Aliyah’s wanderlust, Nava’s disfigurement and Sigal’s current failings as a Jedi. Atarah embodies all the beliefs of her people, such as the superiority of female gender and supremacy of Hapan/humanoid species. Atarah has had at least three different husbands, however they have either been assassinated or dismissed as part of the inner noble family feuds. Sigal has a literal love/hate relationship with her mother; though she respects and acknowledges her as their family's matriarch, she loathes the woman for surrendering her to the jedi and essentially robbing her of her life of luxury.

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Kelila, Aliyah and Nava – Sigal keeps in little contact with her older sisters; Kelila is the eldest and is currently seen as the favourite heir to the family's matriarchal position. Aliyah by far is the most accommodating and worldly of the sisters, yet she was more focused on trying to explore the star systems than humour other's company. Nava is seen as an unfortunate figure, her physical disfigurement making her outcast amongst the Hapan people, noble society and even her own family.




OVERVIEW

STRENGTH
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STAMINA
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INTELLIGENCE
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WISDOM
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CHARISMA
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WILLPOWER
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SOCIAL SKILLS
 

Pam0wl

SWRP Writer
Joined
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Messages
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Esther Nyx

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NAME: Esther Nyx //AGE: 16 //GENDER: Female // RACE: Human/Kiffar // FACTION: Jedi // NICKNAME: Nyx // RANK: Jedi Initiate // FORCE SENSITIVE: Confirmed, trained //


APPEARANCE


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Tall for her age but rather lithe due to her poor diet in the slums, Esther appears to be like any other typical humanoid. Pale white skin stands out against her long black; this is often kept up in a messy ponytail, with the sides shaved close to the scalp. With her pale, almost ghostly, blue eyes, many would may consider Esther a pretty girl, if not slightly sickly looking. She wears whatever clothes she can scavenge.

Currently, she wears a black breast wrapping, covered by a baggy, miscoloured men’s vest. Patchwork, pillow like trousers with heavy industrial boots. Esther has an array of mismatched ear piercings, done at different times throughout her childhood. She also bares blue painted markings across the bridge of the nose and cheeks. These are in the form of two vertical lines, one thick and the other thin, accompanied with a row of small dots. These had been painted on her since infancy, possibly a last act done by her mother. These painted markings however are not permanently fixed and can be washed off though Nyx often prefers to renew the paint work. As Nyx got older, she brandishes a black leather jacket. Until she is able to gain full control of her pyschometry abilities, Esther often wears a pair of gloves to act a sort of barrier between herself and objects.


BIOGRAPHY

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Esther earliest memories were growing up on the streets of Nar Shaddaa. She never knew her mother or her father and has no recollections as to how she actually ended up on the Smuggler's Moon. In actuality, Esther mother was a Mandalorian mercenary called Ju’rir Solus, whereas her father was a Kiffar Jedi Knight, named Devuli Vos. The two had met during the civil war on some forgotten planet; Ju’rir was working as a hired allied and Devuli was with the accompanying embassy, representing and protecting the Army of Light's interest. Despite the sordid history between the Jedi and Mandalorians, the two developed affections for each other and begun a brief affair. However, both agreed after the mission was complete that they would go their separate ways (mostly due to the fact the neither were particularly willing to settle down and abandon their professions). Despite their short time together, the two had fond feelings for each other and parted ways on good terms. Months later, Ju’rir found out she was pregnant but chose not to inform Devuli, believing it was for the best. Due to the importance Mandalorian’s placed on family, Jur’rir did not want to risk losing her child to the Jedi, despite the baby already showing signs of being force sensitive whilst still in the womb.

Whilst still pregnant, Ju’rir later became paranoid, believing she was being observed and followed by unknown assailants. Fearing the worst, she later recorded a message for Devuli expressing her concerns, though it would never reach him. Ju’rir’s fears were well founded; agents of the Brotherhood had been observing her for months, intending on stealing her baby once she had given birth. However, Ju’rir escaped into the slums of Nar Shaddaa, abandoning her armour and identity in order to go underground into hiding. She lived amongst a community of scavengers, surviving and evading until she gave her birth to her daughter. Sadly, however, due to complications and a difficult labour, Ju’rir passed away soon after giving birth. The scavenger community took Esther in to be raised among them until she was old enough to fend for herself. Devuli wouldn’t learn of his daughter’s existence until many years later. Whilst on a mission, he mysteriously disappeared and has been presumed dead.

Unaware of her family or her origins, Esther has spent all of her childhood and early adolescence in the slums of Nar Shaddaa, scavenging to surviving, dodging slavers and exploitive crime lords. She lived amongst the safety of the scavenging community, scrapping, and stealing for a living. She dreamed of exploring the galaxy and travelling to exotic places; often she would sneak onto the space ports and listen to the stories the smugglers and pirates would share. In her dreams, she dreamt of far off places, strange aliens and fantastical events - though she could not tell what was reality, vision or mere imagination. Esther was aware early on as to her abilities and did what she could practice using them, though he was limited with varying success. Nevertheless, she was able to gain rudimentary skills good enough to allow them to aid her in her day to day life. And it was because of this -by the will of the force- Esther's force sensitivity was discovered by a Jedi. When offered the chance of a better life, Esther eagerly agreed and began her path with the Army of the Light.



PERSONALITY

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Having grown up on the streets and slums of Nar Shaddaa, Esther is initially distrustful of others and prefers to act independent and self reliant. Resourceful, determined and quick thinking, she has managed to survive well on her own, avoiding slavers, crime lords and other unsavoury characters; this has also allowed her to develop a sixth sense of danger, solemnly are her instincts ever wrong. Due to her stubbornness and headstrong nature, she often shies away from asking others for help; it makes mentoring her difficult as Esther was very reluctant to accept anyone in a position of authority. More often than not, on the streets of Nar Shaddaa, she saw those in position of power abuse their authority rather than use to help. This had made her develop a cynical perspective of the galaxy; an 'everyone wants something from someone' attitude. At first impressions, Esther is reluctant to help or get involved unless she can see some sort of benefit for herself. Esther's own early discovery of the force allowed her to experiences frequent precognition and visions with surprising accuracy. This tended to make her overconfident and arrogant at times as she could often predict the future or glance into the past with a degree of success -though with little control-. Though Esther continued to push herself, she had no real idea what she was truly capable of as she had no prior knowledge or understanding about the force. She wasn't even sure if there were others in the galaxy who could do the same things as her.


However, these abilities both empower and frighten her as she has no actual control over them; in order to cope with the growing pressure and discomfort of these visions, Esther relies on a hit of spice to all but dull her apparent force connection, just enough so that the overpowering capabilities become dormant for a period. These dosages are small and infrequent, though if she continues to use the drug, Esther will no doubt increase her usage -just like any addict-. Due to her deprived childhood, Esther has a rather narrow yet dynamic perspective of the galaxy; she is ignorant to the growing conflicts of the galaxy yet she is no stranger to the criminal syndicates and their operations such as slavery and the spice trade. Curious and inquisitive by nature, Esther proved to be a fast learner and scholar at heart, seeking knowledge and information wherever she could attain it, even though she can not read or write in Basic. Because of this, Esther can act hostile towards those who had lived privileged lives, believing many are ungrateful for the luxuries they enjoy everyday - she feels there are very few who truly understand her and what she has been through, often making her defensive at times. However, underneath her hardened exterior, with those she is familiar/fond with, Esther can be rather humorous but above all, she is loyal and good natured; she is willing to help those in need, though she may go about in strange ways. Having grown up in unfortunate circumstances, Esther is sympathetic to those with similar deprived backgrounds. She develops a stark outlook, believing the strong should protect the weak and maintain the natural balance. Surprisingly, Esther has a violate temper and can become vicious when confronted or cornered; when threatened she allows her darker emotions to give her power and is willing to do anything to ensure her enemies are driven off. However, very rarely is Nyx pushed to such extent, especially as she matures and gains more self control and discipline.


SKILLS

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Although Esther is initially strong in the force, she lacks formal, constructive training and technique. Often her use of the force is unrestrained and raw, though limited only really to force powered pushes and throws. However, she uses these abilities to best suit her situation. Esther most prominent ability (psychometry) was inherited from her father’s lineage. It allows her to view events of the past as if she was there, including the sights, sounds, and feelings, both emotional and physical, that the wielder of the object experienced. This has often allowed her to pick up the skills and knowledge she frequently utilises. However, prolonged exposure to any object with negative energy of memories can be highly traumatic for her, resulting in breaks with reality. What Esther lacks in refined force skills, she more than makes up for with her improvisation and quick thinking. Being around scavenged materials and machine parts, Esther was rather skilled at mechanics and improvised solutions. At the age of 12, she modified and repaired a seeker droid, 1D8 (called IDDY). After that, she developed amateur splicer skills and became known very early on to law enforcement, especially for her cunning and evasive prowess.


COMBAT

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Life in the Nar Shaddaa slums has taught Esther to be vicious and aggressive, especially in combat. When confronted, Esther is known to overwhelm her opponent with fast, forceful maneuverers; her unbridled use of the force has been enough to keep many of her early opponents at a disadvantage. However, Esther has no form training or martial arts knowledge. To many, her style seems wild, improvised and unorthodox -though it seems to work well for her-. Esther is not averse to using her emotions to grant her more power, especially when she feels cornered with little options. Though this does grant her surprising strength, it leaves her unfocused and ill disciplined, often taking the fight further than what it needs to be. Amongst the Jedi, Esther learnt the basic beginning lightsaber forms but has expressed growing interest in Ataru and Juyo. These are forms she still experimenting with and testing though she requires more restraint and mental reflection if she wishes to master them and use them to their full potential. Currently, Esther favours the Juyo form due to its vicious nature, use of energy and deeper utilization of emotion. Should this fail her, Esther is more than willing to use the force as a weapon, as well as her own fists.


GEAR

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Droid: Seeker Driod, 1D8 (See 1D9 driods). Nicknamed ‘IDDY’ - A model of seeker droid that resembled the Viper probe droids. The body consists in a half-hemisphere dome with a red photoreceptor. Attached to that dome were four articulated, tentacle-like limbs that ended in pincers. IDDY is outfitted with electro-shock prods that allows it to harm organic lifeforms and incapacitate mechanical beings. It is capable of imitating the sounds of other droid models, and had two locomotions modes: hovering and crawling. IDDY is also outfitted with a primitive recording system as well as a small storage compartment. The droid recognises Esther as its creative and appears to be quite form of her, following her around almost everywhere she goes. In the past, IDDY assisted Esther during her bouts of crime, often infiltrating the marked location and using its abilities to sabotage security features and/or distract any guards.

Lightsaber:
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OVERVIEW


STRENGTH

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STAMINA

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INTELLIGENCE

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WISDOM

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CHARISMA

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WILLPOWER

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SOCIAL SKILLS



 

Pam0wl

SWRP Writer
Joined
Dec 22, 2016
Messages
744
Reaction score
492

Safira Ne’jem UNDER CONSTRUCTION

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NAME: Safira Ne’jem//AGE: 27 //GENDER: Female// RACE: Arkanian/Sephi offshoot// FACTION: Jedi// RANK Jedi Knight
FORCE SENSITIVE: Confirmed, trained //


BIOGRAPHY

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The only child of Jedi Master Einar De Rege and Jedi Voyager Arianna Ne’jem, Safira was born with a predestined place amongst the Jedi. Her birth caused great joy for the couple, acting as a testament of their love. Nevertheless, both agreed that the custody and training of Safira would fall to the overseers and instructors of the Jedi Temple; it was hoped that Safira would grow into a gifted and valued member of the Jedi, much like both her parents. Despite only recently giving birth, Arianna soon returned to her duties and set out on an exploratory voyage; Einar also returned to his duties whilst keeping a sporadic eye on their daughter. The coupled maintained contact during their separation, many noting that Einar seemed unsettled and worrisome without his wife. This would worsen as Arianna's communication became more infrequent; eventually, it stopped completely. During one of her missions, Arianna went missing; despite her husband's exhaustive search, she would later be found dead. Though exact details are only known to a select few, the presence and involvement of a sith was confirmed. Einar grieved heavily for the loss of his wife, but to his credit, he did so silently whilst attempting to continue his duties, utterly dedicated himself to the Jedi once more and leaving his daughter Safira in the care of others at the temple.

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Growing up, Safira knew nothing other than the life of a jedi, nor did she ever wish to. She was raised with other younglings, instructed in the ways of the force, and much like her parents, showed great potential. An avid learner, she thrived under the care of temple instructors; though she was aware of Einar was her father, he rarely partook in any of her training, believing it best to be left to others. This somewhat neglectful action impacted Safira greatly; though she silently respected the distance between them, she would always strive to gain her father’s approval and admiration. This same drive enabled her to be selected as an initiate and eventually become partnered with a Jedi master of her own. The two seemingly worked well together; their time together allowed Safira to mature and grow into a competent Jedi, whom was eventually levitated to the rank of Jedi Knight after reach young adulthood. Though Safira was raised amongst the peaceful temples of the Jedi, she eagerly sought to venture out into the galaxy and make a difference, especially against the ever present threat of the Sith.

A self styled crusader for the Jedi, Safira spent most of her early Knighthood aiding in conflicts, accepting numerous missions and assignments which often took her into the heart of battle. (additional detail needed)

- master killed in battle?
- fight with a sith? defeat (sith rival) one of mother's trinkets stolen





PERSONALITY

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At first glance, Safira is a respected and pious crusader for the Jedi, utterly dedicated to the cause of preserving balance and harmony, in the force and throughout the galaxy. Much like her father, she is steadfast, honourable and somewhat reserved in nature. Though raised with some luxury, Safira does not partake in any decadent pursuits, such as drinking, gambling or social fraternising; she sees such worldly things as frivolous utterly beneath a Jedi. To this extent, she rarely even socialises with other jedi outside of missions and training. Often, her days are filled with meditation, sparring and academic study; any other earthly attachments are spurned. None the less, Safira will attempt to be cordial with others, pleasant even, as she understands not all share this lifestyle amongst the jedi. Safira does appear to enjoy aspects of nature, such as its natural beauty and the various flora and fauna inhabiting it; often she can be found meditating and reflecting within the temple's gardens, regardless of weather. Usually, however, she prefers her own company and will not actively seek out others unless there is reason to.

Perhaps Safira’s greatest desire is to win over the affections of her father, though she would never openly admit to such longings. Unknown to many, Safira idolises her father and sanctifies the memory of her mother, believing both were great and heroic Jedi. Though outwardly indifferent, she desperately earns for at least some acknowledgement from her father; however, perhaps due to her uncanny resemblance, Einar rarely even looks at his daughter, let along interact with her. This causes great insecurities in Safira, though she has never voiced them to any. She avoids showing any vulnerability to anyone for that matter, wishing to avoid being seen as weak and inept. Because of her parents' reputation, Safira feels she must continue to carry their honour, and defend it if need be. She can easily become insulted if any unwelcome comments are made. Despite her offshoot genetics, Safira has fostered a sense of great pride, something which her old master cautioned against. If openly challenged or slighted, Safira will rise to it and perhaps with greater force than needed.

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When on mission,s she is completely focused on the task at hand, willing to achieve by any means necessary. This often leads to her taking command and issue whatever orders she feels fit; for the most part, this has led to several successful exploits, showing she is more than capable of leadership. However, Safira is not afraid to make hard decisions and sacrifices, something which may bring her into conflict with others. When this happens, Safira is neither apologetic or compromising; she is quick to remind people of their duty, as well as their place, if needs be.

A great believer in the force, Safira believes all are answerable for their actions; rules and justice are necessary in order for the galaxy to function. When these are not in place, anarchy and chaos soon spread and she is not one to tolerate such things.

However, beneath Safira’s disciplined exterior, there are flaws. So fanatical is her belief, there is only light and dark in her eyes, good and evil, with no room for compromise or leniency. She has a vehemence for Sith and reserves only the strictest judgement for their deviances; she is particularly disgusted with Sith alchemy and sorcery, believing it is an unnatural and perverse corruption of the force. It is no secret she holds sith utterly responsible for the corruption in the galaxy, her distain for them probably stemming from her mother’s death. Once a person has fallen to the dark side, Safira believes redemption is not possible or even deserved. Only judgement and punishment. Because of this uncompromising belief, Safira is a reverent combatant for the Jedi; during her youth, she fought battles with passionate righteousness. In the heat of battle, Safira was a force to be reckoned with; fearless and tenacious, she would throw herself into the fray. This is perhaps the only time when all reservations are forgotten; she will continue fighting until the end.



APPEARANCE

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Safira is the spitting image of her mother – alabaster white skin with equally pale hair, the only hint of colour of her sapphire blue eyes and slight colouration of her lips. Taller than most females, many would find Safira almost otherworldly due to her pale features; perhaps even more so because of her pointed ears, a genetic tell tale of offshoot heritage. Some may consider her beautiful, though this thought is often chased away by her usual cold and aloof expression. Often, out of habit, Safira merely adopts a stoic expression. Very few things make her openly smile as she is not one for foolish humour or antics. During her youth, her hair was cut short, but in adulthood, she has let it grow and rarely does she tie it up (unless for formal occasions or training). Perhaps one reason for keeping her hair long and flowing is that it can cover her pointed ears; Safira still feels somewhat self conscious of their prominent shape and length when she was teased as a youngling; she may at times of leisure even wear large, decorative adornments in order to hide them more.

Truly, Safira’s only materialistic vice are articles of jewellery which once belonged to her mothers. Safira greatly treasures these as they were the only thing Einar even gifted to her; these pieces were collected during Arianna’s travels and include brazen gold circular earrings with a heavy set metal choker, studded with polished stone gems. There are also large round hair pins and bangles. When living stationary, between missions, Safira is seen to wear these often; she is even known to absently run her fingers over them, seeming to find comfort in the thoughts and memory of her mother. However, during missions -for practicality sake- she wisely does not adorn them.





FORCE ABILITY

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Much like her parents, Safira is strong in the force and as such has mastered many of the basic elements, such as a force throw and force jump. Safira uses these techniques comfortably during combat and is strong enough to haul substantially heavy objects. Yet perhaps Safira's greatest ability is that her father possesses too, battle meditation. During Safira's time in war, she began honing this ability which can considerably boost the morale, stamina, and overall battle prowess of an individual's allies while simultaneously reducing the opposition's combat-effectiveness by eroding their will to fight. However, this requires intense focus and concentration; Safira needs to be away from the conflict in order to use this ability. Whilst in her trance like state, she is incredibly vulnerable to physical attack. However, after a rather potent psychic attack by a Sith, Safira is somewhat reluctant to use this ability often, much rather preferring to meet face to face on the battlefield.


More or less, Safira is proficient with most mental force aspects, such as a occasional precognition, force persuasion and mental probes. Her defences are strong but not wholly impenetrable. Safira is still young by some standards and needs to continue train and fortify her mind. --- more detail needed? weaknesses?



LIGHTSABER COMBAT


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Unlike many, Safira favoured a blue, double bladed saber early in her training. The weapon was considered hard to master, but Safira seemed eager to rise to the challenge of it. Long had it been associated with the sith, being a weapon forged of darkness. Safira thought with her as a wielder, she could claim it as a tool of the light. It’s uniqueness and somewhat intimidating design if enough to act as a deterrent for any opponent unfamiliar with its capabilities (such as criminals). Safira favours the Juyo form, though by no means has she mastered it; even at the level of Jedi Knight, she continues to train in order to perfect it. She shies away from the traditional flips and acrobatics expected in Form IV. Instead she prefers the seemingly free-wheeling and open movements, but with utter control. Intrepid, somewhat direct movements are used in combination with advanced Force-powered jumps and motions.

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To some lesser experienced combatants, it is a very unpredictable lightsaber style. The staccato swings and flow of the form can make it seem as if the attacks are not linked - but in reality, it is merely to confuse the opponent; something which Safira uses often to her advantage. Whilst a powerful form, it requires concentration and control; undisciplined emotions can quickly allow the form to become clumsily and unfocused. Because of this, Safira regularly mediates to rid herself of such burdens. Often, in utter conflict, Safira to attempt to overwhelm the enemy, striking with quick succession and force in order to beat the opponent into submission, gaining control of the situation quickly. Prolonged fighting in this form is tiring, though Safira has some stamina, she can not maintain the form or its force for long extended periods of time.

Despite some of its limitations, Safira’s saber does offer some excellent defence, providing more surface area for deflecting and parrying. The double-bladed lightsaber also allows Safira a faster rate of attack, unleashing a rapid assault with only a minimum of movement. The two blades also made the saber-throw technique deadlier as the extra blade allowed for twice as many kills, especially if thrown into a crowd of people. When surrounded by numerous enemies, Safira is not above using such tactics.



FAMILY


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Einar De Rege: The third son of a prominent, pure blooded Arkanian noble family, Einar was sent to the Jedi temple at a young age; his family viewing his force sensitivity and prospects with the Jedi to be a source of great pride. Pious and steadfast in his dedication to the Jedi and the force, many predicted Einar would achieve great things. Having passed his initial trails, he was soon assigned a Jedi master. It was during this time he met an offshoot called Arianna Ne’Jem. Initially, Einar was awkward with Arianna – offshoots were usually considered less than second class citizens amongst the Arkanians. But, Einar became quickly smitten by Arianna’s charming free spirit and worldly demeanour. After reaching knighthood, their affections blossomed into love. Einar was enraptured with Arianna, his love for her being probably greater than his dedication to the Jedi. Though some voiced some concerns with Einar’s passionate reverence for Arianna, the love was genuine and true. Spurning his family prejudices, Einar and Arianna married. Though their marriage was a happy one, Einar was often at ill ease with Arianna’s voyaging and travels. The couple were soon blessed with a child; Safira.

At first, Einar was greatly relieved when Arianna was pregnant – during the progression of her pregnancy, she remained at the temple with Einar, safe and sheltered. Though Arianna was delighted with the birth of their daughter, many of Einar’s affections were still reserved for his wife alone. He only loved his daughter (to a certain extent) through the proxy of Arianna. As further testament to his devotion to Arianna, Einar insisted Safira be given the Ne’Jem surname rather than his own (by this time he had been all but disowned by his family for his marriage to Arianna.) Tragedy later struck the couple when Arianna was set upon by a plague during one of her voyages. Einar was devastated – as she deteriorated, succumbing to the sickness, he refused to leave her side. In her final moments, all were barred from her presence, including their young daughter. Only Einar was present when his wife finally died. After Arianna passing, Einar became utterly dedicated to the jedi, obtaining the rank of master. Yet he also neglected his daughter throughout her childhood. He cited that it was for the best, discouraging any attachment; nevertheless, the Arkanian still had high expectations for his daughter, monitoring her mission performance and conduct (chastising her if need be). The two would act so formal with each other, barely anyone would recognise their familial relations.



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Arianna Ne’jem: Originally from a family of voyagers and travellers, Arianna did not join the Jedi until late into her adolescence. Though older than other initiates, her strong force connection and honed adaptability allowed her to integrate well with other jedi initiates, including a fellow peer called Einar, who would later become her husband. At first, Arianna was unsure of the awkward Arkanian. She also found him incredibly dull and far too controlled – yet his persistence and sincerity eventually won over her affections. She was happily married to him and delighted when she found herself to be pregnant. Shortly after the birth of her daughter, Arianna went on an assignment, exploring new settlements and territories. This often brought her into conflict; one such example, Arianna was wounded, her right eye left permanently blinded. Whilst her husband was appalled by this disfigurement, Arianna herself suffered very little consequence from it. Instead of attempting to correct it surgically, she took to wearing a simple eyepatch, jokingly remarking it made her seem more like a pirate than a Jedi.

Arianna was compassionate by nature, always guided by the light of the force – contrasting Einar’s cynicism of the galaxy, Arianna always tried to see the beauty in things. It was because of this, whilst on a mission, Arianna tried to redeem the sith alchemist; she had found the recluse during a raid on an enemy stronghold. The red skinned hybrid sith, though hostile, explained his true intentions for being there; he was searching for a cure to a plague, the same one which had killed most of his family. With some internal debate, Arianna believed his intentions were indeed sincere, even if his methods were not. Instead of alerting the jedi (fearing they were judge too quickly) she opted to stay with him and aid him in his endeavour. Her extended absence caused Einar to worry and soon he set off himself to find his wife.

When Einar had finally tracked Arianna down and informed of the situation, he was irrationally jealous, even accusing Arianna of being unfaithful with the red sith. When the fighting broke out between the two males, Arianna tried to stop it. In the ensuring chaos, Arianna was fatally exposed to the plague. Her eventual death was a slow and agonizing affair; though the temple healers attempted to ease her suffering, they only muted some of the poison’s aggressive side effects. Arianna would flicker between pained consciousness and insensible hysteria, able to even recognise Einar -who never left her side-. Very few know the full truth of Arianna’s demise; not only does Einar hold the sith (who escaped) responsible, but ultimately, he blames himself as well.


OVERVIEW


STRENGTH
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STAMINA

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INTELLIGENCE

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WISDOM

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CHARISMA



WILLPOWER

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SOCIAL SKILLS

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