Calam

Sandvich

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NAME: Calam
FACTION: Dark Jedi of the Bogan
RANK: Crusader
SPECIES: Si'Yute (see-you-tay)
AGE: 22
GENDER: Male
HEIGHT: 12' or 3.7m (total length) (torso+head:2'6" or .8m)
WEIGHT: 217 lbs
EYES: Yellow
HAIR: Hairless
CREDITS: 1000
DISTINGUISHING MARKS: Snake tail, white wrap arround head.
FORCE SENSITIVE: Yes

STRENGTH: Calam's upper body is that of an athletic human male, and as such, it is as strong. His lower body is imensly stronger, being made up of almost all muscle.
9/10
DEXTERITY: His form allows him to twist and turn in many directions and move forward at a respectable rate (30 mph). He is quite dextrous.
8/10
CONSTITUTION: Calam does not have any major health concerns. His thick musculature is quite durable.
7/10
INTELLIGENCE: Calam is crafty and cunning. He is an opportunist. Yet at the same time he will scheme and wait for what he wants.
6/10
WISDOM: With his natural affinity for the dark side of the force, Calam is surprisingly insightful.
6/10
CHARISMA: Calam's sheer intimidating image influences others. They fear him and therefore, do what he intends.
7/10

FORCE POWERS:
Force Sense
Telekineses


SKILLS:
-Scheming and cunning mind
-Exceptional combat skills


LIGHTSABER/SWORD FORMS:
Shii-Cho: Form 1

STRENGTHS:
-Combat
-Manipulation
-Force Sensitivity
-see in Untraviolet light
-"taste" the air
-sense electronic impulses in their surroundings (including those from the brain to muscles)
-accelerated healing

WEAKNESSES:
-Piloting
-Mechanics
-Few skills other than combat and natural force affinity

GEAR:
Long Robe
Sacrificial Knife
Lightsaber
HeadWrap

PERSONALITY:
Calam's appearance is unsettling to most. Obsessed with power, Calam uses everything he can to become stronger and gain more influence on those arround him.
Calam, however, understands that there are those just more powerful than he, and both respects and covets their strength. Within this respect, he finds ways to exercise his control. When given an order, he shall twist the words to his liking.

HISTORY:
For years he was taught and trained to appreciate the chaos of the universe. For years he learned from his master. Now it was time for him to begin his ascension to power. Now that he was older and understood the true nature of the universe, he could truly gain power. And so, Calam, as he had come to be known, began climbing the ranks of the Bogan, hoping one day to become the dark lord himself. For after all, Power is both the Means and the End.



KILLS: -

DUELING RING MATCHES: -

GRAND TOURNAMENT MATCHES: -

ROLE-PLAYS: Scourge of the Righteous (Calam's Training)

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Race Details
Name: Si'Yute (see-you-tay)
Origin: Unspecified
Average Length: 15-20 Feet. (continue growing throughout lifespan. Some legends talk about heroes growing as long as 40 ft)
Skin Color: Wide range of green, red, tan, blue, yellow/orange, and black.
Distinctive Traits: Serpentine Lower Bodies, Humanoid upper bodies, Fangs, Hairless, Carnivorous (preferring live meals), Tradition of Covering face when in public, pheromone glands at base of tail (each is unique and only detectable by others of the race, identifies individual like a fingerprint),
Average Lifespan: 450-600 years

Strengths:
-Natural musculature make this race very agile and physically able. High Strength, Dexterity and Constitution
-Extra-sensory organs allow this species to "taste" the air, sense electronic impulses in their surroundings (including those from the brain to muscles), And see into the Untraviolet spectrum.
-An accelerated healing process than that of normal species. Most nonfatal wounds will heal in half the time it takes an average human. (this includes: lacerations, broken bones, bruising, puncture wounds and burns(to a certain extent). Scarring exists virtually the same.

Weaknesses:
-Children are not sentient until a certain stage of development. Around 4 years old. Before this, they are vicious and cruel animals.
-Simple technology, preferring projectile weapons to blasters. Just recently became a Space-faring species. (500-1000 years ago)
-Require special ships to accommodate specific body shape. Not adept at space combat due to little racial experience.

Culture:
Most members of this species have a very minor force affiliation. This plays into their traditions and culture as well, with those powerful in the force rising as warlords and those weak in the force as workers. Several different caste's exist, differentiated by skin color as follows:

Caste progression:
Black- Ruling Caste
Tan- Secondary Ruling Caste / Trade and Foreign Relation leaders (for other clans)
Blue- Priest Caste
Red- Warrior Caste
Green- Scientist caste
Yellow/Orange- Worker and Slave Caste

The caste system is not concrete. Any skin tone may fulfill any of the other caste's roles, they simply must prove their worth in a second right of passage, this one much more difficult. If passed, the one trying to fit into another caste is readily accepted, however their offspring are considered their skin-tone caste until they decide to prove themselves. This occurrence is relatively rare, but not unheard of. Even individuals from the working Yellow/Orange caste have proven to be adequate Warriors, Priests, or even Warlords.

Births are usually through eggs, however legend holds tales of rare cases of live births, consisting of the child burrowing out of its egg and mother from inside. This occasion has only happened a very few times in the history of the species, with the child in question always rising as some sort of powerful warlord or leader.

Males and females are seen as equals, both are expected to help raise young and fulfill other requirements of their specific caste. As such, it is traditional for the parents to alternate between doing their duties and caring for their offspring. The time of each alternation is not specified (could be every other day, week, month or year). When children reach the age of 15 they are sexually mature and considered old enough to become part of the society. After a right of passage (unspecified at this time, different for each caste) the child is considered an adult and must assist in his/her caste's duty.

There are currently several clans across this species home system. Spanning four planets, each clan has territory on each planet.

Another tradition is the collection of trophies from defeated enemies. Usually some kind of small bone, most warriors collect these and carry them with them in sacks attached to their waist. A warrior with a full bag is renowned and feared.

Other traditions include:
-Covering of face when in the presence of a superior or foreign clan (this applies to other species).
-Gaining leadership through turning against current leader. However assassination during sleep is deemed cowardly and unacceptable.
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