Look at me I'm the dice man the diceman cometh @Xorism @Arclight
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #1 Look at me I'm the dice man the diceman cometh @Xorism @Arclight
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #2 Population of anti-air complex: [Dice]d100; d100; d100[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #3 Two more rolls for it since I now understand dice code >.> [Dice]2xd100[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #4 Roll three d20 for number of soldiers drawn out of the complex by the surprise attack: [Dice]3xd20[/Dice] Equals 110 troops total within the facility
Roll three d20 for number of soldiers drawn out of the complex by the surprise attack: [Dice]3xd20[/Dice] Equals 110 troops total within the facility
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #5 Rolling 1d10 for presence of troopers in the first corridor entered 1-6 troops 7-10 no troops [Dice]d10[/Dice]
Rolling 1d10 for presence of troopers in the first corridor entered 1-6 troops 7-10 no troops [Dice]d10[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #6 Roll 1d4 for number of troops present: [Dice]d4[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Jul 19, 2018 #7 Rolling 1d10 to attack a soldier with a dropkick: [Dice]d10[/Dice] +2 for Kalladrrl's level +1 for Wookiee strength
Rolling 1d10 to attack a soldier with a dropkick: [Dice]d10[/Dice] +2 for Kalladrrl's level +1 for Wookiee strength
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 2, 2018 #8 Rolling 1d10 for size of Verpine formation [Dice]d10[/Dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 2, 2018 #9 Roll to redirect fire: [Dice]d10[/Dice] +2 for Kalladrrl's level
Xorism Tick tock SWRP Supporter SWRP Writer Joined Aug 13, 2017 Messages 520 Reaction score 467 Aug 3, 2018 #10 Roll 5x d10 - attack roll [dice]5d10[/dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 3, 2018 #11 Roll for a charge attack: [Dice]d10[/Dice] +2 for Kalladrrl's level +1 for wounded enemy
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 3, 2018 #12 Roll for a scary maneuver: [Dice]d10[/Dice] +2 for level +1 for previous success
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 3, 2018 #13 Roll to strike: [Dice]d10[/Dice] +2 for level
Xorism Tick tock SWRP Supporter SWRP Writer Joined Aug 13, 2017 Messages 520 Reaction score 467 Aug 4, 2018 #14 Roll to succeed in clearing the room on the first attempt + 2 for level [dice]d10[/dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 4, 2018 #15 Rolling to clear a room: [Dice]d10[/Dice] +2 for level
Xorism Tick tock SWRP Supporter SWRP Writer Joined Aug 13, 2017 Messages 520 Reaction score 467 Aug 5, 2018 #16 Information quality: +2 for level/skill [dice]d10[/dice]
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 5, 2018 #17 Roll to charge and engage lethally: [Dice]d10[/Dice] +2 for level
Xorism Tick tock SWRP Supporter SWRP Writer Joined Aug 13, 2017 Messages 520 Reaction score 467 Aug 6, 2018 #18 Roll for attack +2 level [dice]d10[/dice]
Xorism Tick tock SWRP Supporter SWRP Writer Joined Aug 13, 2017 Messages 520 Reaction score 467 Aug 6, 2018 #19 roll 1 - the number of Verpine left in the command room prior to Xornoth's post roll 2 - Colonel's level (max 3) [dice]d4[/dice] edit - deleted the first dice roll because I borked the dice code but it was a 7 for roll 1
roll 1 - the number of Verpine left in the command room prior to Xornoth's post roll 2 - Colonel's level (max 3) [dice]d4[/dice] edit - deleted the first dice roll because I borked the dice code but it was a 7 for roll 1
Rexx Rex Imperialis SWRP Writer Joined Apr 26, 2018 Messages 215 Reaction score 86 Aug 7, 2018 #20 Roll for deception: success grants a +1 to next roll [Dice]d10[/Dice] +2 for level