Armour of the Enchantress

Swamp Witch

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Affiliation: Lady Cailleach

Ownership: Lady Cailleach

Intent:

The purpose of this creation is to give Lady Cailleach an outfit best suited for her than the tattered robes she currently wears. It will have some unique features that will stand out against the basic armour of the galaxy.

Model: Armour of the Enchantress

Weight: 13kg.

Composition:

The gorget on the chestplate is entirely composed of cortosis weave whilst the forearm guards are entirely composed of phrik.. The leg guards and half-helmet are purely made of durasteel, while the mask itself is constructed from a flexible version of turadium. Shadowsilk has been used for the caped-hood and outfit (fillers).


Rating:

+ Lightsabers: Phrik
+ Energy Bolts: Cortosis Weave
+ Tough To Cut Through: Turadium (mask)

Overall rating is a five (Light Armour).

Arms: 2 lightsaber strikes, 1 blaster shot, 3 melee strikes (vibroweapons)
Legs: 0 lightsaber strike, 2 blaster shots, 2 melee strikes (vibroweapons)
Chest (Gorget): 2 lightsaber strike, 3 blaster shots, 2 melee strikes (vibroweapons)
Back: 0 lightsaber strikes, 1 blaster shots, 2 melee strikes (vibroweapons)
Helmet: 0 lightsaber strike, 1 blaster strike, 2 melee strikes (vibroweapons)
Mask: 2 lightsaber strikes, 1 blaster shot, 2 melee strike (vibroweapons)


Description:

The armour's mask is retractable, allowing her to eat and bite, that wraps around to the back of her head. The mask comes with a built-in rebreather allowing her to breathe on every planet regardless of air type. It also possesses a built-in voice recorder, allowing her to change her voice into one of the recordings; and the memory disk can save up to ten different voices. A built-in comlink is on the right wrist, while a small datapad (connected via to the holonet) is infused on the left wrist. The datapad comes with a downloaded application allowing it to scan minerals, the density of objects (i.e. walls), to identify plant forms, and air types.

The shadowsilk allows for the material to dampen sounds and bend light when it comes in contact with objects; however the material is thin and can rip easily on more sharper objects. A durasteel belt contains six small closable pockets, three on each side of her hip, and a dragonsnake tooth fashioned into a hook to hold her lightsaber. The left glove is coated with minute glass bubbles just under the fingertips containing a neurotoxin, that can be broke with some effort to release the toxin. Upon this feature being used, new glass bubbles must be re-attached easily.

The entire armour is vulnerable to high heat temperatures and low cold temperatures due to the thinness of the shadowsilk.​
 
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Darasuum

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can't have pure cortosis. ik that's probably not what you meant for the chest plate but saying 100% is a little misleading. might just want to reword it to "entirly composed of Cortosis Weave" or something like that. i also don't know if you're allowed to have the full chest be composed of cortosis. it say's "minor piece" in the rules so people do like a gorget, forearms or legs.

your rating system isn't very clear. first you said cortosis and now you're stating phrik making it confusing. you should number the parts of the body by how many hits they can take from a weapon. i.e. arms = 2 blaster shots, 1 lightsaber strike, etc
 

Elijah Brockway

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can't have pure cortosis. ik that's probably not what you meant for the chest plate but saying 100% is a little misleading. might just want to reword it to "entirly composed of Cortosis Weave" or something like that. i also don't know if you're allowed to have the full chest be composed of cortosis. it say's "minor piece" in the rules so people do like a gorget, forearms or legs.

your rating system isn't very clear. first you said cortosis and now you're stating phrik making it confusing. you should number the parts of the body by how many hits they can take from a weapon. i.e. arms = 2 blaster shots, 1 lightsaber strike, etc

#WowI'mLateToThis

There's nothing wrong with pure cortosis, last I checked. It just wouldn't have the "shuts off a lightsaber" effect. But I dunno. Either way, having Cortosis is fine.

As for having all that lightsaber resistance in there - that's not how armour works this timeline. Having only one or two minor pieces be composed of lightsaber resistant material is the rule, not just a suggestion. That's like the gauntlets and a gorget, or something like that. Literally every piece of your armour can take a lightsaber strike. So that's not acceptable.

Other than that, there's no "survives multiple lightsaber strikes" this timeline. If it's armour, and it is lightsaber resistant, it can take one hit before it's rendered useless against lightsabers. So probably the only things that could take lightsaber strikes would be your gorget and your bracers, given by what you mention in the composition. Everything else would only be able to protect against blaster hits or melee weapon hits, and I think it might be a bit prudent to rethink the melee weapon hits for some parts (like the mask taking five of them). But I dunno.

I'm ignoring the description because I really don't see anything wrong with it, but with what I just mentioned about the massive overall lightsaber resistance and what-not, there's no way this'll get approved unless one of the tech mods just skims it over and goes "meh."
 

Swamp Witch

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I changed it. But for the 5 melee attacks....that is turadium which is hard to cut through even with a lightsaber. So a basic vibrosword will be more hard pressed to cut through, if at all.
 

Arcangel

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I changed it. But for the 5 melee attacks....that is turadium which is hard to cut through even with a lightsaber. So a basic vibrosword will be more hard pressed to cut through, if at all.
There is a hard limit of 3 strikes of protection for any weapon type.
 

Elijah Brockway

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Nor is there any basis for there being a "flexible version of Turadium" anyways, given that it's a hard alloy that was used to make blast doors. Which would mean, if anything, it'd be fairly heavy, hard to wear, and probably hard to get; as well, when Arclight said "a hard limit of three strikes," that means "you can't go more than that." So you'd still have to bring the strikes your mask can take down one.
 

Elijah Brockway

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Yeah. No problem.

(God dammit, I promised myself I would stay out of here. Stupid bloody tech boards.)
 

Clayton

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I am not ignoring this, but I am working on revisions to armor rules that might affect this so...try to sit tight. Sorry.
 
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