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Derro'an'nuruodo took few pleasures in life, however, even the pleasures of which he partook never overstepped his training. Songs stuck in his head, for instance, were one of the main pleasures that Roann allowed to cross his mind and dwell there. Even then, however, they existed as a layer of thought that covered his 'deeper' thoughts, feelings and plans. Thinking or feeling something strongly to cover deeper thoughts and emotions was a common Jedi confusion tactic, at least in the time when Jedi were not so paranoid as to attempt to delve deep into the mind of every being they encountered. Now, however, Jedi were far more paranoid, and such a tactic was better practiced in fighting the Sith.
Before the former Tactical Commander stood ten Chiss, one of which was a close companion by the name of Esc'or'nuruodo, and a few assorted other Hutt personnel who were ready and in eager anticipation of what he would soon inform them of. Specifically, anti-jedi and anti-sith fighting tactics. In another time, such tactics would not be needed, but in today's day and age being able to take down a Jedi or Sith one on one was near necessary. As such, he began.
"Jedi and Sith are formidable opponents, ones whom I doubt any of you have ever faced or even encountered. However, as most of you will recall, I served as your Tactical Commander and your Director of Special Operations at CAIN. I encountered Jedi, I fought Jedi, I even killed them on rare occasions. I trained Immortals, fought immortals, and on certain occasion, ordered their executions at my hands. Jedi and Sith are not gods, they are mortals who are just as capable of dying as you or me. They are like to believe that their connection to the Force makes them special, makes them more powerful than us, they are wrong. We are Chiss, our intelligence is unsurpassed in this galaxy, you will do well to remember that.
There are many obvious tactics to defeating Jedi and Sith, flank them, outmaneuver them, outnumber them, force them to fight in ranged battle, select grenades, sonic based weaponry, cluster rockets, plasma charges, our unique maser weapons and mines if you are able to place them effectively. Tactics against the Jedi in one on one situation are fairly straight forward and simple to use, target their allies, random civilians if you must, as they will throw themselves in harms way to protect their allies. Jedi are arrogant, simple minded, and easy prey.
Sith are different. Selfish, always well equipped with combat abilities, and have no regard to collateral damage. However, you have a few advantages over them nonetheless. Spend three days in a Vorskyr infested Myrkr jungle and you will realize exceedingly quickly how great an advantage you hold by not carrying Force Sensitivity in your blood. You can make yourself hard to attack mentally by projecting strong thoughts or emotions that disrupt a Sith's ability to affect your mind.
If a Sith pushes you with the Force, jump back and with the push, allow the wave to throw you high enough into the air that you can twist your body to land with ease. In this regard, the weak push of an Acolyte is more dangerous than that of a Sith Lord, as the Sith Lord's push is comparable to a wave that may be easily ridden, whereas an Acolyte's is like to a hammer. Wear armor, always wear armor with energy resistance if you can help it. Stay out of range of their lightsaber, Sith especially rely on those silly swords like an addict on deathsticks, they won't put them down.
Sonic weapons easily disrupt Sith focus and cannot be stopped by conventional methods and Masers are unable to be blocked by our Sith enemies, so take both if you can. But if you have to make a choice between a Sonic or Maser, take the Maser. Our Maser pistols, while severely lacking in range, are deadly once the Sith move close enough. Within eight meters it is fairly easy to shoot them almost point blank. If they attempt to block it, the kinetic force of the Maser will knock their lightsaber from their grip and put them enough in shock to give you a chance to fire off a second shot and kill them.
Rocket boots, jet packs, missiles an exceedingly large amount of laser fire and fast acting poison darts are also easy ways to eliminate Sith. I was once able to observe a fight between a Sith Crusader and a Bounty Hunter who nearly killed him by simply utilizing rocket boosters to stay out of his range and fire missiles and traditional lasers down upon the Sith. If you have neither masers nor sonic weapons, carry two blaster pistols. Firing more lasers than a Sith can block will easily take out a less experienced Sith and exhaust the more experienced.
Finally, there is the last resort which you must always be prepared for, close quarters combat. If a Sith closes in on you and you are unable to get out of lightsaber range, you must be prepared to fight them. The key here is to fight dirty and fight on your terms. Do not engage a Sith or Jedi with a sword of your own, you will always lose. A Sith trains decades with their lightsaber alone. I recommend utilizing knives and hand to hand combat, get their lightsaber out of their hand or cut their wrists with your knives, carry at least two phrik blades at all times if you can afford them. Dodge their lightsaber, block it as little as possible, and try to outmaneuver them. You can't move faster than most, but you can expend your movements more efficiently. Often the Sith sacrifices efficiency for speed.
As an ending note, if a Sith charges you, shoot him. Three shots in quick succession and varying position at a Sith in a head on charge will be impossible to block all of, this is a tactic that will always either wound or kill your opponent, remember it. Before I begin a demonstration on knife combat, are there any questions?"
At that, the monologue finished and Roann prepared to answer any inquisitive questions the beings before him, Chiss or lesser, might have.
Before the former Tactical Commander stood ten Chiss, one of which was a close companion by the name of Esc'or'nuruodo, and a few assorted other Hutt personnel who were ready and in eager anticipation of what he would soon inform them of. Specifically, anti-jedi and anti-sith fighting tactics. In another time, such tactics would not be needed, but in today's day and age being able to take down a Jedi or Sith one on one was near necessary. As such, he began.
"Jedi and Sith are formidable opponents, ones whom I doubt any of you have ever faced or even encountered. However, as most of you will recall, I served as your Tactical Commander and your Director of Special Operations at CAIN. I encountered Jedi, I fought Jedi, I even killed them on rare occasions. I trained Immortals, fought immortals, and on certain occasion, ordered their executions at my hands. Jedi and Sith are not gods, they are mortals who are just as capable of dying as you or me. They are like to believe that their connection to the Force makes them special, makes them more powerful than us, they are wrong. We are Chiss, our intelligence is unsurpassed in this galaxy, you will do well to remember that.
There are many obvious tactics to defeating Jedi and Sith, flank them, outmaneuver them, outnumber them, force them to fight in ranged battle, select grenades, sonic based weaponry, cluster rockets, plasma charges, our unique maser weapons and mines if you are able to place them effectively. Tactics against the Jedi in one on one situation are fairly straight forward and simple to use, target their allies, random civilians if you must, as they will throw themselves in harms way to protect their allies. Jedi are arrogant, simple minded, and easy prey.
Sith are different. Selfish, always well equipped with combat abilities, and have no regard to collateral damage. However, you have a few advantages over them nonetheless. Spend three days in a Vorskyr infested Myrkr jungle and you will realize exceedingly quickly how great an advantage you hold by not carrying Force Sensitivity in your blood. You can make yourself hard to attack mentally by projecting strong thoughts or emotions that disrupt a Sith's ability to affect your mind.
If a Sith pushes you with the Force, jump back and with the push, allow the wave to throw you high enough into the air that you can twist your body to land with ease. In this regard, the weak push of an Acolyte is more dangerous than that of a Sith Lord, as the Sith Lord's push is comparable to a wave that may be easily ridden, whereas an Acolyte's is like to a hammer. Wear armor, always wear armor with energy resistance if you can help it. Stay out of range of their lightsaber, Sith especially rely on those silly swords like an addict on deathsticks, they won't put them down.
Sonic weapons easily disrupt Sith focus and cannot be stopped by conventional methods and Masers are unable to be blocked by our Sith enemies, so take both if you can. But if you have to make a choice between a Sonic or Maser, take the Maser. Our Maser pistols, while severely lacking in range, are deadly once the Sith move close enough. Within eight meters it is fairly easy to shoot them almost point blank. If they attempt to block it, the kinetic force of the Maser will knock their lightsaber from their grip and put them enough in shock to give you a chance to fire off a second shot and kill them.
Rocket boots, jet packs, missiles an exceedingly large amount of laser fire and fast acting poison darts are also easy ways to eliminate Sith. I was once able to observe a fight between a Sith Crusader and a Bounty Hunter who nearly killed him by simply utilizing rocket boosters to stay out of his range and fire missiles and traditional lasers down upon the Sith. If you have neither masers nor sonic weapons, carry two blaster pistols. Firing more lasers than a Sith can block will easily take out a less experienced Sith and exhaust the more experienced.
Finally, there is the last resort which you must always be prepared for, close quarters combat. If a Sith closes in on you and you are unable to get out of lightsaber range, you must be prepared to fight them. The key here is to fight dirty and fight on your terms. Do not engage a Sith or Jedi with a sword of your own, you will always lose. A Sith trains decades with their lightsaber alone. I recommend utilizing knives and hand to hand combat, get their lightsaber out of their hand or cut their wrists with your knives, carry at least two phrik blades at all times if you can afford them. Dodge their lightsaber, block it as little as possible, and try to outmaneuver them. You can't move faster than most, but you can expend your movements more efficiently. Often the Sith sacrifices efficiency for speed.
As an ending note, if a Sith charges you, shoot him. Three shots in quick succession and varying position at a Sith in a head on charge will be impossible to block all of, this is a tactic that will always either wound or kill your opponent, remember it. Before I begin a demonstration on knife combat, are there any questions?"
At that, the monologue finished and Roann prepared to answer any inquisitive questions the beings before him, Chiss or lesser, might have.