6-11 p.m. Cst / 12-6 a.m. Utc

Merc|

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Alright, so those of you who posted interest in this, I have two separate ideas of how I'd like to roll with this. Maybe the two can work together, but we'll see.

A: Spice Blades
This would be a group of mercs and slavers. I'd like to operate out of Kessel. Spice Blades since we would use spice that would up our strength and dexterity. There is also spice out there that boosts telepathic qualities. We would mainly use it for merc-type missions as well as recreational use.

B: Desecrators
This would be a group of Saboteurs trained in slicing, demolitions, mechanics, some stealth, and some close combat. See Saboteurs.

Perhaps the best thing though would be to mix these two ideas into one group. Throw in someone who 'thinks' they're trained in interrogation, and we got an interesting thing going!! :D

So for those who posted, please re-post which group you think you'd be interested in. Depending on interest will help decide which way we roll with this. I already have characters for both, so I'm good either way. :D

How about an elite squad of Hutt Soldiers that all have different skills. We could have one or two assassins, some soldiers, and the could all have different skills, slicing, sniping, hand to hand combat, swordsmanship, and the likes.
 

Gambler

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Alright, so those of you who posted interest in this, I have two separate ideas of how I'd like to roll with this. Maybe the two can work together, but we'll see.

A: Spice Blades
This would be a group of mercs and slavers. I'd like to operate out of Kessel. Spice Blades since we would use spice that would up our strength and dexterity. There is also spice out there that boosts telepathic qualities. We would mainly use it for merc-type missions as well as recreational use.

B: Desecrators
This would be a group of Saboteurs trained in slicing, demolitions, mechanics, some stealth, and some close combat. See Saboteurs.

Perhaps the best thing though would be to mix these two ideas into one group. Throw in someone who 'thinks' they're trained in interrogation, and we got an interesting thing going!! :D

So for those who posted, please re-post which group you think you'd be interested in. Depending on interest will help decide which way we roll with this. I already have characters for both, so I'm good either way. :D

I think that it's rather obvious that I'll be joining with Dura though he wouldn't fit into either of those categories. He is more of a swordsman and assassin (though mostly the former) and he adheres to his beliefs rather than orders from those he deems lower than him in physical, mental or any other capacity.
 

Merc|

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I think that it's rather obvious that I'll be joining with Dura though he wouldn't fit into either of those categories. He is more of a swordsman and assassin (though mostly the former) and he adheres to his beliefs rather than orders from those he deems lower than him in physical, mental or any other capacity.

That's why I think an elite squad of soldiers (probably Hutt) would work the best. See my previous post for my idea.
 

Saint

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Disregard this idea then.

I find it humorous that the only person who posted during the timeline requested was Merc. :D That's funny to me.

Merc, the elite squad of Soldiers would be the Taung, and the Hutts already have a branch for assassins. I was looking to see if anyone was interested in something different.

Dragon, sounds like that guy works best with himself then, not with a group/squad.

I'll post a separate thread in the Hutt Empire, this time, not worrying about people being within the same/similar time zone.

Thanks all for your interest!! :D
 
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