Basically anything can work. Cyborg would be fun if he had a lot of droid personality quirks mixed in. Though whatever you do as long as he isn't some die hard Imperial is fine. If your char has reason to be a member and you can see him doing missions that won't always be 100% action.. go for it ;)
We did not, Duke was our NPCer and he was using one of his original characters in it, so when he left we couldn't finish. We didn't want to find someone else because it simply wouldn't be the same.
Dual sabers plus kicking and twisting sounds dangerous ;) Thanks bro, I am trying to get Crause to basically become two people. The cool and calculating out of combat version.. then the Vaapad fusion when he enters combat.
Also as something for you to be somewhat prepared for, I plan to draw my practice saber into my left hand and dual wield to rain a flurry on you. That can be your injury phase for sure. You could probably destroy my borrowed weapon and force me to use my training lightsaber. Then I'll work into a loss with it.
I don't know about deadman walking. It has 6 posts and seems rather fresh. Probably best to let them do it and for us to encourage a mission board update. Then we can do new missions?
Not sure, really. We'll see how it goes. If you wanna get injured it's really up to you to get there in the battle. I'll be sure to aim for the neck a few times ;)
I think for our Luminado match, I'll have it so that you win eventually. Not to say it won't be a good fight, but it would be fun for the character development to lose this and make it push him harder. Plus you and Ark are the agents ;)