ty :P I'm drafting up a warlock and considering options. It appears to be a class you really have to think it out. Are you allowed to retrain your invocations? Are you allowed to retrain your 'least' invocations in favor of 'lesser' or higher invocations?
When your playing as a monstrous creature which has +1 LA, you don't get a hit die unless the monster specifically states it right? Also, for the spell summon swarm how many animals are in the swarm? Can't find it in the MM.
Thanks. I'm thinking more about how bad the -3 armor check penalty would hurt, combined with the -6 from scale + large shield, this early in the game. A total of -9 to Jump etc. seems like a pain in the ass, not to mention the what, -18 to Swim? My character would have to avoid water like the plague, 'lest he drown in a bucket.
I imagine using the 900g while your character didn't would be abusive, so I'll refrain from getting myself something fancy like a warhorse.
D&D question for you: How important is it to remain under the 76 lb. light load limit for my character? I understand I get decent penalties to the skills like Jump and especially Swim and what not, just wondering how important that is in your mind for a more armored character. I ask because I'm debating giving my character a reach weapon, but I know it'd put me over the 76 lb. limit.
Another one: Level 1 characters start with the amount of money listed in the Player's Handbook. Do level 2's start with the same?