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Darasuum

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this is both a list of all my tech (generic and otherwise) that has been approved, submitted but not yet approved, or WIP.
A Complete Tech Compendium 6th TL edition here for reference thanks to Shalken
GENERIC tech compendium 6th TL

Darasuum's Generic Tech || Phoenix's Generic Tech || Gamov's Generic Tech || Tsunami's || galavant's/Frank's || Czerka stuff || Asher's Tech

* = unapproved​
  1. CMBP-12 "Brawler Blaster" - Blaster Pistol (the first thing approved in the 6th TL)​
  2. F105 "Hound" Drone - forensic drone.​
  3. Arbitrator P.A.K. - DDI created heavy armor set. +ARCHIVED POST TS+
  4. Equinox-speeder bike - DDI made swoop bike.​
  5. MSBR-10 "Dawn Striker" marksman rifle - "generic" sniper/dmr. ~TRANSFERRED TO GENERIC~
  6. Spine LAHD - Low altitude heavy dropship.​
  7. Shadebelly Dropship - Stealth dropship for covert/black ops​
  8. Viper ~ Landspeeder - Infantry Fighting Landspeeder​
  9. Ogre class light carrier - a sith faction light carrier for star fighters and troop transport initiated by Fyonna Kira.​
  10. Vargr ~ Swoop Bike - swoop bike commissioned in part by Fyonna Kira.​
  11. Gibbous ~ Flight Suit - a general "almost generic" series of flight suit for common usage aimed towards the piloting inclined.​
  12. ELF Series AI * artificial intelligence meant for replacing astromech droids and taking on shipboard duties. +ARCHIVED POST TS+
  13. Comet HAP & Cannon it's A TANK!!! +ARCHIVED POST TS+
  14. Mimir Flash Instructor - speedy prototype form of training +ARCHIVED+
  15. PPC-5 Snapper lightly armed but super fast corvette​
  16. PPF-10 Cleaver a middle man between a heavy corvette and light frigate.​
  17. PCHF-3 Centaur defensive heavy freighter with a reliable reputation.​
  18. HAS-1 Wreath Heavy flame projector​
  19. Tiger P.A.K. Aquatic oriented armour kit.​
  20. Undertow - Patrol Craft an aquatic/submersible patrol ship​
 
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Darasuum

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LEDGE - type Personal Propulsion System

AFFILIATION
Pro-Athletes
Salvagers
Military
Various

OWNERSHIP
Free-for use

WEIGHT
3.5 kg

SHIELD RATING
None

PROPULSION
Jet & Repulsor Bursts
MANUFACTURER
Dawnward Mobility Technologies

MODEL
LEDGE ~ Personal Propulsion System

SIZE
15.0 cm X 30.0 cm X 15.0 cm

ARMOR RATING
Light

ARMAMENT/EQUIPMENT

  • Twin Repulsor emitters
  • Twin Jet thrusters
  • HUD link
  • Manual connector
  • Battery Housing
  • Harness



INTENT
there are a few jetpacks on the market but i wanted something for other than sustained flight and for more mobility.



DESCRIPTION
the Limited Elevated Double Jump Equipment was started to provide a quick and efficient way to traverse some of the treacherous terrain of Concord Dawn that would normally take long on foot and vehicle transport was not an option. lighter and smaller than a standard jetpack the LEDGE provides short bursts of power to allow wall running, slowing speed and increasing mobile capabilities of the wearer. many of the Concord Dawn Marshal Service utilize the LEDGE in various areas of terrain especially urban environments since a jetpack is often too fast, heavy and can be a liability in confined quarters.

the LEDGE comes in a multitude of designs and models but for the most part they are all the same and changed to fit the wearer. sometimes used in conjunction with the UA-8 mobility enhanced "jumpers" they provide the possibility of being exceptionally mobile so that a user can keep up and perhaps even outpace a force user. the LEDGE more than just the primary equipment you see on the small of most wearer's backs. it actually is connected through a harness to have weight distributed to the whole frame of the wearer to decrease strain on any single part of the user's body. a small computer chip resides inside allowing it to process movement speed, inertia, repulsor efficiency and energy consumption. all of this information can be linked via visual aid most commonly in the form of a HUD though that is not required and sold separately.

proper calibration is needed to utilize a LEDGE otherwise injury is likely. the equipment is most often set to a specific body weight of the user and if the wearer goes to a planet with different gravity or is a different wearer all together it could affect the performance of the LEDGE. aside from the need to be specialized to a wearer the LEDGE is a very hardy piece of technology. it can withstand the harsh elements of most planets and due to the way it emits its bursts of energy it allows it to efficiently siphon off energy. batteries can last up to an hour of continual use on average. batteries come in a 9x9x1cm and weigh roughly 6 ounces.

the LEDGE has developed a fanbase in the extreme sports area of entertainment and hobbying. young adults often traverse canyons, forest canopies, and other locations high off the ground otherwise unavailable to them. couriers in urban environments travel on foot with the assistance of the LEDGE to get from point to point as well making for swift (albeit sometimes annoying to others) delivery.


ref 1
Ref 2
REF 3
 
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Darasuum

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Bio-Weave
[fancybox4=http://i.imgur.com/Q8Y22UD.png]Type: Bio-Weave Method V.3

Company: Various

Use: Atire

Composition: Construction Material

explination and words go here.[/fancybox4]
 

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Manufacturer:
Dawnward Arms
.
Ownership:
Mandalorian Dominion

Model:
LBWS-2
.
Type:
ballistic wrist blade
.
Size:
12 cm (blade)
.
Composition:
Durasteel (external)
.
Range:
10 meters (max)
5 meters (optimal)
.


LBWS-2


Description:

The wrist mounted blade is a common sight on the arms of Mandalorians among other warrior groups. But none have displayed such an interest in edged weapons as the warrior culture. It is because of this that Dawnward Designs Industry has pioneer a launch able wrist blade device for the mounting of the forearm. Meant to primarily be a wrist blade like any other and used in melee combat or even utilitarian purposes depending on the situation that calls for it. The LBWS-2 model has its serrated blades kept hidden inside the gauntlet and the vibration tech deactivated until the user extends the blades.

If in a desperate situation the user can choose to launch the blades in one of two ways. Each of the two blades can be fired individually or simultaneously. The decision has to be pre-set prior to engagement and once the blades have been launched from a gauntlet they require an extensive enough process to not suggest replacing in the heat of battle.

The gauntlet that fires them are often vibro-technology though since this emits a humming sound when activated the vibration can be deactivated for more stealthy operations. The range of the ballistic capability of this weapon is somewhat limited as both the general direction of an appendage as an aiming aparatus is not very accurate. As long as the gauntlet remains intact the blades can fire but if the gauntlet is destroyed the blades are often fixed in their existing position until repaired and cannot be retracted, ejected or extended. The blade only extends six centimeters when activated from the wrist when activated to keep the tang anchored in place on the gauntlet and provide stability as well as allow it to be fully concealed when inside the gauntlet. larger or smaller species have relative blade length to fit their needs though having longer wrist blades forces the user to have wrist blades protruding from the gauntlet and is not recommended.


Intent: designed by @Darasuum for @Mirdala Priest who suggested faction tech to be created for the dominion.


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Affiliation:
Mandalorian Dominion

Manufacturer:
Concord Joint Engineering

Ownership:
Mandalorian Commandos

Model/Name:
WIU-8 Deft-palm

Type:
Wrist mounted slicing tool

Power Supply:
Integrated electrical battery

Sensors:
Wireless receiver/transmitter
Physical universal connector

Size:
Covers user's forearm

Composition:
Armor material
polymer
wiring

WIU-8 Deft-palm
Description: Accessing restricted locations is highly difficult and can have serious consequences. That is why the brilliant minds of Concord Joint Engineering have worked on a practical application for the slicers of the Mandalorian Dominion in an effort to assist the war effort. The designs are highly classified but the technology has been distributed to a select few of the Dominion's agents as it can allow access to otherwise restricted areas.

The first part of the Deft-palm is the manually extendable physical connection cord. This can be used to directly interface with various terminals, droids, or other devices that the user might wish to interact with. The cord can extend up to one meter it also has a universal connection tip. This allows it to interact with most devices save for the extremely archaic or exotic devices.

there is WIU-8s and the WIU-8e for model versions. the WIU-8s is the "standard" version and comes with a built in keyboard that has a thin polymer cover that protects it from environmental harm. the keys on this are small but allow for a more compact design. the WIU-8e model provides an extendable keyboard that protrudes from the gauntlet when activated. These keys are larger and also allows for the screen to be larger on the gauntlet as well but damage to the keyboard while extended can be detrimental to the performance of the gauntlet.

The main computer of the gauntlet comes equipped with standard encryption, code breaking, and communication link capabilities. In the event that the user is captured or the gauntlet device is lost it will force whomever finds it to take a painstakingly long time to crack and gain information within it. This of course can be set have user preferences that causes the gauntlet to wipe, have even greater encryption and other trade mark exceptions slicers tend to have. The memory of drive within the gauntlet can house a substantial amount of data that is nearly twice the amount an advanced suit system. however this can only be accessed from the wrist itself or connected terminal. The more on the device the slower it works and naturally the more on it the less can be added at a later time. The slowed speed forces the gauntlet to heat up as it tries to power through but this can be lowered by increasing the fan speed. this can be revealing if the user is trying to be stealthy.


Intent:
Mandos hack to. this is one of the gauntlet loadouts that was inspired by @Mirdala Priest 's request and also hopefully increases the recognition of Dawnward Design Industries.


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FES-4

the Forearm Energy Shield mark 4 is the latest installment of defensive technology for the Mandalorian Dominion. It has been designed and built by Concord Joint Engineering to protect the lives and well being of the Dominion Commandos in the midst of combat. This is meant to be compatible with mandalorian armor, primarily heavy variants.

The FES-4 uses the whole gauntlet to project the shield and hold its power source. IT extends 4 prongs that emit an energy field between them and increase stability. This can be used as a traditional buckler and blunt weapon against enemies. It gives of a noticeable light so should not be used in stealth operations. activation requires manual interface.

Stats

Type: Heavy Armor (piece of mandalorian heavy armor)
Heavy Blasters: 1
Blasters: 2
Vibroblades: 3
Lightsabers: 1
Explosives: Substantial protection against thermal & shrapnel
.
Functions


Function 1: Energy Field

The primary and sole function of the FES-4 is to project an energy field to protect its wearer. This is done by activating the unit via manual interface which produces a shield 46 cm in length and 38 cm wide. this is enough to protect the body from shots towards vital areas like the head or torso but limits it to one general location. Overlapping energy fields prevent the gauntlet from being directly damaged from anything on the other side projection until it is drained of power.

 
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Jaguar Personal Armour Kit

an evolution of the Arbitrator Personal Armour Kit (will link) the Jaguar evolution is meant to be a more economical while trying to mitigate the loss of features from the predecessor. Manufactured by the DDI subsidiary Celestial Apparel Technologies aka CAT which is one of the reasons behind it's name. It is the first heavy armour set made by CAT since the discontinued service of the APAK. A standard set without the use of the 4th function weighs around 30 kilograms. This increases depending on the fourth function as some might prefer having a jet pack or otherwise noticeable weight increase.

The Jaguar set is not as versatile and adaptable as some armour sets.

Stats

Type: Heavy Armor
Heavy Blasters: 2 (Per-plate)
Blasters: 3 (Per-plate)
Vibroblades: 3 (Per-plate)
Lightsabers: No resistance by default
Explosives: Shrapnel resistance & ten seconds of gel based flame protection.
.
Functions


Function 1:Advanced Heads Up Display
  • The Heads up display on the Jaguar is just as vital to the user as it is on the earlier Arbitrator variant. It provides real time information on the surrounding environment like air compositon, temperatures, a waypoint system with compass directions, vitals and armor diagnostics. The HUD can only be directed using command words with preset functions and has a limited. It can use both long range and short range communications and even send text based messages by voice.
Function 2: User Protection System
  • The heavy suit allows for it to be air tight and filter out airborne toxins and harmful inhalants. If there is contaminated air the armour can filter it out but only lasts up to one hour before requiring a filter cleaning. The same goes for moderate radiation and can be limited to even less time if in direct presence of a high radiation substance like nuclear material. This function also helps keep the wearer's body temperature cool or heated as safe temperatures in extreme conditions. This is not limited to just gases or temperatures but sounds and visuals as well. The helmet has a large visor and can receive intense amounts of light. It is essential that the wearer is not harmed by any sudden flashes, bothered by intense glare but loud noises to prevent hearing loss that can be caused by flash bang grenades.
Function 3: What Function?
Describe the function, what it does, and what limitations it has.
Function 4: Dealer's Choice

  • The user may request the 4th and final function of the armour at their own discretion. This is often something simple like magnetic boots, a helmet mounted rangefinder, a built in weapon system or jet pack. This can be more difficult depending on the desired function. (some may require individual write up or permission from admins/moderators)



https://s-media-cache-ak0.pinimg.com/736x/7b/c2/04/7bc20464e17d1dff5dddb8abb5e26d73.jpg
 
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Albedo - Stealth Corvette

AFFILIATION
Mandalorian Dominion

MANUFACTURER
Dawnward Mobility Technologies

MODEL
FAOC-3

CLASS
Corvette


ROLE
Infiltration/Reconnaissance

COMPOSITION
Duralloy
Reflec
Scatterweave

DIMENSIONS
130x70x30 Meters

HANGAR CAPACITY
2x Shadebelly dropships

CREW

Bridge: 5
Engineering: 6
Gunners: 3*

PASSENGER CAPACITY
70

CARGO CAPACITY
100 Metric tons

CONSUMABLES
4 Months

SPEED/MANEUVERABILITY
60 MLG - Medium Acceleration
Medium maneuverability
3.0 Hyperdrive

ARMAMENT

  • 1x Twin laser cannon turrets (Underside of left wing)
  • 1x Twin laser cannon turret (forward chin)
  • 1x Proton torpedo launcher (6x before requiring refit)

EQUIPMENT

  • MG sensor array
  • MG targeting suite & fire cordination system
  • MG Light shield generators
  • Emergency generator/reactor
  • Escape pods
  • Tractor beam projector (1)
  • Docking ports (2)
  • Sensor cloaking syten


INTENT
faction tech for stealthy operation, observation and plot device for the Mandalorian Dominion. Not meant for direct combat but rather a means of stealthy insertion close to if not deep into enemy lines. designed by @Darasuum.

DESCRIPTION
Forward Advanced Operations Corvette is the official acronym meaning of the Albedo class stealth corvette. It is one that has a peculiar appearance that may have looked better with an atmospheric craft but it is in fact to assist with its lowered energy signature. This keeps the massive vessel from being picked up on simple sensors. To add to this Scatterweave and reflec is added to various surfaces across the ships exterior and interior for redundancy. this is costly but effective when dealing with military grade technology on the highest of scales. An energy dampener is used to conceal the hyperdrive energy signature when it jumps in and out of the system as well as the various equipment on the system. This does use up energy and is only utilized when the vessel is in close proximity to the enemy or is being searched for. The black exterior usually helps from any minuscule chance of anyone seeing the vessel with the naked eye in the blackness of space.

The weapon systems of the vessel are limited but open combat is not its main goal. The twin laser cannons provide substantial defense against smaller craft and faster turret traversing than turbo lasers. This can take out interceptor level craft if used by an effective gunner but requires skill making captains of the ship to require expert voidsmen in this position. If it comes up against another capital craft of equal or larger size it is advised to simply flee rather than continued combat. The shields may prevent enough damage for the ship to either eliminate smaller craft or to coordinate an escape from greater threat. The proton torpedo launcher is a last resort type weapon if means of escape or sabotage is required for the mission. It can deal extra damage to a targeted instillation though it is preferred that the ship be outfitted with a stealth bomber to do such a job.

The extensive supplies allow the Albedo to stay behind enemy lines without going hungry or exposing their position and operations. The sensors, recorders and various instruments can be used to reconnoiter the enemy as well as the environment it is operating in and around. It does not have the fastest hyper drive but that is also because it seldom works alongside any other vessels save for the two Shadebelly drop ships aboard. The interior is not as spacious as other corvettes and is made for maximum efficiency and lessened comfort when passenger capacity is at max. Still it has all the expected amenities that a solo operating vessel might expect. A moderate medical suite, minor gym, sleeping quarters, mess hall, etc.

 
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turtle_transport_ship_by_nova29r-d6139t6.jpg



Shadebelly - type Dropship

AFFILIATION
Mandalorian Dominion

OWNERSHIP
Mandalorians


CLASS
Stealth Dropship

COMPLIMENT
None

PASSENGERS

30 (plus gear)

HYPERDRIVE
N/A* (see Shade-skimmer version)

MANUFACTURER
Dawnward Mobility Technologies

MODEL
Shadebelly Dropship

DIMMENSIONS
25 m X 15 m X 8 m

CREW
1 Pilot
1 astromech substitute (optional)

CARGO

1.5 metric tons

SPEED
55 MGLT
40 MGLT (stealth)

ARMAMENT/EQUIPMENT

  • heavy chaingun blaster cannon (chin-mounted) (1)
  • Civilian Grade Sensor System
  • Military Grade Targeting System
  • Standard Navigation System
  • Military Grade Communications System w/ Integrated Encryption and Scrambling
  • Military Grade Deflector Shield Generators
  • Standard Life Support System
  • Inertial Dampeners
  • HoloNet Transceiver
  • Emergency Power Generator
  • Sensory Shielded Hull
  • Fire Suppression System
  • Ejection Seats (cockpit)





INTENT
because there are a few dropships out now i wanted to create one that could be used by stealth operations. many operations are very direct and only available for overt operations and main combat. story development for stealth/black ops require a more subtle vehicle and i think this can be just that. this used to be tech for various indies but is now exclusively for members of the Mandalorian Dominion



DESCRIPTION
The Shadebelly was created to be of use for military use on covert operations. it can transport a small contingent of troops to and from areas of operations in wild lands or metropolitan areas. though it is capable of flight through the vacuum of space it does not possess its own hyperdrive normally. the Shade-skimmer is the version that possesses a hyperdrive but to retain its covert nature from scanners the internal passenger transport area has been reduced. but these are a rarity and only made to custom order. this is due to the fact that most buyers can supplement the need for a hyperdrive by having larger transports carrying them between systems.

the dropship possess a single chaingun blaster cannon on the front of the ship in a chin mounted position. this is controlled by the co-pilot or the pilot. it requires two crew members to operate, monitor and maintain the vessel in its operations though the co-pilot can be supplemented with a droid that has knowledge and capabilities of operating a stealth based ship.

The Shadebelly has a profile that makes it difficult to detect by radar and scanners though can still be seen with the naked eye if one can pick it out though most are often painted to match the landscape. when detected on most scanners it appears as nothing but an anomaly akin to that of a flight of birds, or a weather occurrence. civilian scanner are incapable of detecting the Shadebelly though military grade are capable if they are strong enough and within a certain distance from the source. a standard military scanner can detect a Shadebelly dropship within 3 km based on its EM signature. they can only be detected by acute thermal readings as long as the engines are not pushed too much (below 40 MGLT). in the event of recent atmospheric entry or max speed one can detect it more easily. in addition it runs exceptionally quiet for a craft its size. as with other characteristics the more power supplied to its engines makes for more noise. that is why for peak stealth capabilities it is advised that it be kept under 40 MGLT (atmospheric equivalent).

the Shadebelly possess a rear unloading ramp for troops to enter or exit through as well as can be used for high altitude jumps. this does hamper its stealth capabilities if in motion but can be dealt with by staying motionless as it unloads troops or cargo. once something leaves its hull it can be detected by scanners if strong or precise enough. the bottom of the craft can also open up to to allow shock troopers with jet pack, parachutes or ropes to descend from the craft as well as return thanks to built in winches. the Shadebelly is ideal for covert operations for any paramilitary or law enforcement organization.


t_v08_by_nova29r-d742aao.jpg
turtle_personel_carrier__by_nova29r-d76xex3.jpg
 

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qr_space_station_by_talros-d6rwuwj.jpg


Prolate - Orbital Station

AFFILIATION
Mandalorian Space

MANUFACTURER
Concord Joint Engineering

MODEL
POC-7

CLASS
Orbital Space Station


ROLE
Industrial Resupply & Operations

COMPOSITION
Duralloy

DIMENSIONS

1400 m X 500 m X 1200 m

HANGAR CAPACITY
6x corvettes (starboard hangar)
6x corvettes (port hangar)


CREW

700

PASSENGER CAPACITY
1200

CARGO CAPACITY
60,000 Metric tons

CONSUMABLES
12 Months

SPEED/MANEUVERABILITY
10 MGLT

ARMAMENT

  • 4x Twin Turbo Laser Turrets (underside)
  • 4x Twin Turbo Laser Turrets (Topside)
  • 8x Laser Cannon Turrets (Topside)
  • 8x Laser Cannon Turrets (Underside)

EQUIPMENT

  • MG sensor array
  • MG targeting suite & fire coordination system
  • MG heavy shield generators
  • Emergency generator/reactor
  • Escape pods
  • Tractor beam projector (4)
  • Docking ports (8)
  • Internal security system
    • fire suppression
    • blaster turrets
    • non-lethal gas
    • security vid


INTENT
I figured that most planets probably have an orbital space station. Since Concord Dawn is industrial I wanted something that would be used as a go between for people where trade could regularly be conducted but not be massive stations that docks regularly with star destroyers. Not meant to be militant but just has peacekeeping armament and for defensive purposes since some stations would probably be remote without assistance and also manufactured by mandalorians.

DESCRIPTION
The Prolate orbital space station has been designed as a way point for travlers in the outer rim. While there are much larger structures that exist across the galaxy the Prolate caters to a different market than those that just want something of large proportions.

 
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277904faa0b45a15df598815c669c12f--spaceship-design-space-ship.jpg


Ofarliga - Orbital Station

AFFILIATION
Mandalorian Space

MANUFACTURER
Concord Joint Engineering

Sunrise Trade Service

MODEL
OOS-8

CLASS
Orbital Space Station


ROLE
Trading Post & Waystation

COMPOSITION
Duralloy

DIMENSIONS

3770 m X 1700 m

HANGAR CAPACITY
16x Freighters total (2 per hangar)



CREW

500

PASSENGER CAPACITY
1000

CARGO CAPACITY
40,000 Metric tons

CONSUMABLES
12 Months

SPEED/MANEUVERABILITY
N/A

ARMAMENT

  • 4x Twin Turbo Laser Turrets (Topside)
  • 8x Laser Cannon Turrets (Topside)

EQUIPMENT

  • sensor array
  • targeting suite & fire coordination system
  • medium shield generators
  • Emergency generator/reactor
  • Escape pods
  • Tractor beam projector (2)
  • Docking ports (2)
  • Internal security system
    • fire suppression
    • blaster turrets
    • non-lethal gas
    • security vid


INTENT
I figured that most planets probably have an orbital space station. Since Concord Dawn is industrial I wanted something that would be used as a go between for people where trade could regularly be conducted but not be massive stations that docks regularly with star destroyers. Not meant to be militant but just has peacekeeping armament and for defensive purposes since some stations would probably be remote without assistance and also manufactured by mandalorians.

DESCRIPTION
TBD

 

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SEAK MK IV

SEAK stands for Santhe Exclusive Armor Kit. the mark four is the fourth iteration of the series that has been developed by the Santhe/Sienar Technologies. while it is created by S/ST it is utilized primarily by Santhe Security in their jobs providing security and carrying out contracts for various planetary governments. while it is available through special requests within the brotherhood it is not available beyond this unless acquired through nefarious means which is extremely difficult.

while it is much lighter than many heavy armors and even on the lighter end of medium armors this is kept in mind due to the ammunition often carried on the trooper's person as well as weapons or other equipment. it has been made to be moderately comfortable to wear while operating a vehicle as well. the various amounts of webbing allow for weapons to be holstered and slung as well as packs of ammunition to be distributed evenly on the persons frame. this is not meant for excessive mobility though and the more acrobatically inclined would not favor this armor.

the armor systems allow for built in afm chip to keep the wearer from going deaf during loud weapons discharge. the numerous 'eye' allow for the wearer to see numerous spectrums of light and also combat sudden flashes from otherwise disorrienting sources like sudden flares of light or prolonged exposure to harmful spectrums. the visual translation includes standard, night vision, as well as infrared

Stats


Type: Medium Armor.
Heavy Blasters: 0
Blasters: 2
Vibroblades: 2
Lightsabers: N/A.
Explosives: Minimal shrapnel/thermal damage resistance
Weight: 17 kg
Composition: Generic Materials

Functions

Function 1: Integrated HUD

  • A Heads Up Display is integral in the operations of the Santhe Security so that they may better perform their duties.

Function 2: Advance Filtration System


  • Tear gas, harmful environments and other forms of inhalants that would be toxic to the wearer of the suit is stopped thanks to the advanced filtration system built into the helmet of the SEAK suit.

Function 3: Integrated AFM

  • Because members of the security force are forced to employ flash bangs, quell loud events and not be hindered by the distractions of outward stimuli, integrated Auditory
 

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Note: All gear listed is open for use by anyone unless otherwise specified, however, in an effort to keep this thread clear and orderly, please refrain from posting here. If you have inquiries or questions feel free to PM me or reach me on skype. Thank you.





VBP-17
[fancybox4=http://www.wolfmage.com/gun4upload.jpg]Type: Merr-Sonn VBP-17
Magazine Capacity: 20 rds
Range: 50 meters
Weight: 1 kg
Size: 196mm
Composition: Titanium and Dallorian alloy

The VBP-17 is a versatile blaster pistol built by Merr-Sonn to offer their customers. It is a medium pistol that balances high rate of fire with moderate damage output. It is reloaded via a 20 round magazine that is inserted in the bottom of the handle. The most outstanding feature about the pistol is its composition, which contains dallorian alloy in order to maintain a high rate of fire while maintaining damage. An integrated flashlight/laser combination can be fitted underneath the barrel.
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SG-4
[fancybox4=http://i65.tinypic.com/mcrx1g.jpg]Type: Merr-Sonn SG-4
Model: Sonic Detonator
Magazine Capacity: Single Use
Range: 4 meters (blast radius)

Momentum detonated, double trigger sonic grenades. The grenades feature a two-trigger activating device that prevents unintentional activation or tampering. Upon activation, the grenade detects the release of pressure associated with release by the throwing hand and immediately becomes activated. Upon any change in direction or momentum (such as impacts with the ground or being knocked out of the air) the grenade will detonate with a four meter blast radius. A small selector on the grenade allows for the choice between stun, which is capable of incapacitating most humanoid targets, and lethal, which will prove fatal to most humanoids and easily stun larger species such as Wookiees.
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PM-4
[fancybox4=http://i67.tinypic.com/2jd2bnb.jpg]Type: Merr-Sonn PM-4
Model: Proximity Mine
Magazine Capacity: Single Use
Range: 4 meters (blast radius)

The PM-4 is a proximity detonated, hand-thrown mine. It is designed for distance throwing, and therefore is relatively low weight. This low weight, however, also means the mine has a smaller yield than some other proximity mine. Being an anti-personnel mine, upon detonation, it releases lethal chunks of shrapnel that reliably kills within 4 meters and can wound beyond that.

The mine can be activated in two ways: planting or throwing. When thrown, the weighting of the mine encourages the spike to strike whatever it is thrown at. The bottom of the spike then releases a sticky substances that adheres to walls, floors, or ceilings. Like the SG-4, throwing the mine automatically primes it after the activation switch is thrown. If the mine is manually planted rather than thrown, the mine can be activated remotely rather than using the priming switch so as to eliminate danger to the planter. It can also be remotely deactivated for retrieval purposes.
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VBR-300
[fancybox4=http://vignette2.wikia.nocookie.net/killzone/images/d/d9/VSA_M55_AR_5.jpg/revision/latest/scale-to-width-down/1000?cb=20140315202252]Type: Merr-Sonn VBR-300
Magazine Capacity: 40 rds
Range: 300 meters
Weight: 3.5 kg
Size: 700mm
Composition: Titanium and Dallorian alloy
Fire Selector: Semi-automatic

The VBR-300 is a versatile blaster rifle built by Merr-Sonn to offer their customers. It is designed for use in any environment and any combat situation that the modern soldier may confront. It has a rail system for mounting a variety of optics, flashlights, 40mm under-barrel grenade launchers (5 meter blast radius for HE shells, though variable loads are available), and other attachments. These under-barrel weapons are single shot only and must be reloaded after each shot.
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AI-1
[fancybox4=http://i2.wp.com/snacksafely.com/wp-content/uploads/2016/06/Windgap-ANDI.jpg?resize=640%2C360]Type: BioTech AI-1
Company: BioTech Industries
Use: Single Use
Model: Stim Auto-Injector

The AI-1 is a versatile stimulant auto-injector found in many medical kits on the battlefield. Fitting easily in the palm of the hand, the AI-1 was created by BioTech industries as an easy to use, single unit injector that can fill multiple roles. Within the injector is a pre-loaded cylinder of drugs that includes a dose of epinephrine, B12, caffeine, nociceptor inhibitors, dextroamphetamine sulfate, dextroamphetamine saccharate, amphetamine sulfate and amphetamine aspartate. Although costly, the devices are available on the market for use and are popular among soldiers, security workers, and mercenaries.
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The Poncho Villa
[fancybox4=https://s-media-cache-ak0.pinimg.com/736x/87/e7/c5/87e7c5967db6fb9e24cb1adc5a5b5c28.jpg]Type: The Poncho Villa
Weight: Standard Poncho Weight
Size: Full Body
Composition: Nomex

Initially mentioned as a joke between employees at Merr-Sonn, the Tactical Poncho (known informally as the Poncho Villa, yes we know that's not how it's spelled) eventually made its way to the desk of the company's top designers who quickly went to work making a survival-style poncho to be used by those in extreme employment. Initially mused to be a tool to protect firefighters, it began to see more widespread use by military operators, mercenaries, and others.

The Poncho Villa is in many ways very simple and not all that noteworthy. It is composed primarily of nomex and as such is quite durable. It comes in many different shapes and sizes to fit the needs of the individual from torso-only to full body coverage. It is sister to the Merr-Sonn speeder cover, but is designed for the body and has a set of quick-release buttons that hold it securely in place but can be easily unsnapped in a single movement. It comes in nearly any imaginable color and can be fit with nearly any equipment.

But don't take Merr-Sonn's word for it, listen to these actual customers!

"The Poncho Villa was really helpful for concealing my gear at the Battle of Onderon. Someone wanted to shoot me just because I didn't have any luggage, but my Poncho Villa maintained my cover." - Commander Javik Dalos

"Honestly, the Poncho Villa has a lot more practical uses than most would think and is even pretty comfortable. For some reason Talia thinks it's dumb." - Dominion Protector Dak Veren

"I once thought it kept a whole speeder camouflaged!" - Dark Lord Darth Solum

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Nightstalker
[fancybox4=http://t12.deviantart.net/RrVHOxi3MZQsy0eG-YWxtkw2CKo=/fit-in/300x900/filters:no_upscale():origin()/pre14/e928/th/pre/f/2014/262/6/3/destiny_ghost_prop_by_ammnra-d7uu6jm.jpg]Type: MandalArms Nightstalker
Model: Drone
Battery Capacity: Thirty minutes
Vision Modes: Normal/Thermal

The Nightstalker is a MandalArms creation originally conceived to accompany their TRA armor. The drone has a relatively simple design. Fitting easily into the palm of the hand, the Nightstalker consists of three main elements: a repulsor generator, a wide lens camera with transmitting and recording capabilities, and a remote control receiver. The drone can be controlled by software installed on a standard datapad and transmit that information back to said datapad or the Advanced Tactical Reconnaissance Computer in TRA armor.
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DM-5
[fancybox4=http://i.imgur.com/QUCq1Vy.jpg]Type: Merr-Sonn DM-5
Model: Thermal Detonator
Magazine Capacity: Single Use
Range: 5 meters (blast radius)

The DM-5 is the pinnacle of modern thermal detonator technology. It's core of baradium-357 is suspended within a surge-protected shell to prevent accidental detonation from jostling, rough handling that it may experience on the battlefield, or random electrical exposure. The grenade can be triggered by either remote means or a three second timer. Upon detonation, an internal electrical charge is emitted that causes the baradium to trigger, exploding and destroying everything within five meters. The blast is lethal within that entire radius and the detonation feels the same at six inches as 4.5 meters.
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WR-5
[fancybox4=http://vignette2.wikia.nocookie.net/marvelcinematicuniverse/images/b/b6/Ex-Wife_Missile.png]Type: MandalArms WR-5
Model: Wrist Rocket
Launcher Capacity: 2
Range: 50 meters (travel distance)
5 meters (blast radius)

Considered one of the more advanced wrist missiles of its day, the WR-5 serves multiple purposes for the modern infantry trooper. Heavily favored by Mandalorians of the Dominion, the WR-5 is compatible with the double launchers of the CCT MKII and TRA armor systems. It's outer shell is designed to shatter upon impact, causing it to disintegrate into deadly shrapnel upon detonation. At the core of the missile is a small detonite charge at the rear of a depleted baradium core. Upon detonation the depleted baradium core is accelerated forward to punch through walls or armor while the casing of the missile is shredded, exploding outward as shrapnel to accompany the blast wave of the detonation. The default launcher for the WR-5 contains two rockets side by side.
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WF-5
[fancybox4=https://starwarsalways.files.wordpress.com/2014/06/star-wars-1313-concept-art-boba-fett-flamethrower.jpg]Type: MandalArms WF-5
Model: Wrist Flamethrower
Range: 5 meters

The WF-5 is precisely what it sounds like: a wrist mounted flamethrower. It contains two compressed napalm capsules that can each produce approximately five seconds of flame that, upon activation, will shoot approximately five meters. At five meters, the cone of flame will be approximately one meter in diameter.
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this post is Phoenix's generic tech but i'm stashing it here so i don't lose it.
 

Darasuum

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De'vad's Load Out


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Model: MHBP-001
Type: Heavy Blaster Pistol.
Cost: 550 Credits.​

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Size: Ten Inches Long.
Range: Fifty-Five Meters.
Weight: Four Point Five Pounds.

Ammunition Capacity: Twelve Shot Magazine.

Description:
The MHBP-001 is fairly bulky as blasters go, has an accurate range of fifty-five meters and weighs four and a half pounds. Upon purchase the recipient will be offered either standard and more classic iron sights, or a two times magnification scope.

The weapon has a basic twelve shot magazine and great stun setting for incapacitating opponents. Although the stun is powerful enough to work on most species the effective time is reduced on larger species such as wookies.


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Model: MLR-001
Type: Light Repeater.
Cost: 5,100 Credits.​

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Size: Thirty Inches Long.
Range: One Hundred and Forty Meters.
Weight: Thirteen Pounds.

Ammunition Capacity: One Hundred Shot Magazine.
Rounds Per Minute: Two Hundred and Fifty.

Description:

The MLR-001 is a great weapon for anyone who needs a little bit more bang for their buck. Although it is quite a thick weapon, it is not overly long. With a decent range of one hundred and forty meters and a solid weight of thirteen pounds, the MLR is more than a match for its market competitors.

The MLR is a repeater, as such it has a relatively large clip along with a high rate of fire. Those who have experience using repeaters know that their ability to be fired in short, sharp bursts is important and as such the MLR can be fired this way. Each one of these bursts fires between three to four rounds and while it does not increase the weapons range, it does increase its accuracy and recoil somewhat.

As standard the weapon comes with a fixed position stock to aid in weapon handling and comfort throughout a long battle. Vents on the side of the gun aid with weapon cooling, while a simple red dot sight aids with weapon aiming. Beneath the barrel of the gun is a small grenade launcher, that can fire generic grenades, however the use of this device renders the repeater inactive during that time.


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[PENDING]
Model: MSMC-001
Type: Blaster Cannon
Cost: 3,450 Credits.​

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Size: Eleven Inches Long.
Range: Sixty and Fifty Meters.
Weight: Seven Pounds Exactly.

Ammunition Capacity: Seven Shot Power Pack.


Description:
The MSMC-01 is a shoulder mounted blaster cannon with a short but perfectly adequate range of sixty meters. Due to the location of the weapon and it being almost impossible to effectively reload, the user is limited to a maximum of seven shots, before the connected power pack in the rear of the weapon is used up. The weapon itself has one hundred and eighty degrees movement vertically and horizontally meaning it hit anything that is in the users field of vision.

The MSMC is controlled via heads up display, utilizing the operators head movements and the HuD's personal activation commands. The HuD however, does not guarantee accuracy and the weapon is not homing. Therefore it requires the same level of aiming as a regular blaster cannon, pistol, rifle or repeater.


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Model: MRMP-001
Type: Machine Pistol.
Cost: 1,550 Credits.​

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Size: Ten Inches Long.
Range: Forty-Five Meters.
Weight: Five Pounds Exactly

Ammunition Capacity: Thirty Four Shot Magazine.
Rounds Per Minute: One Hundred and Thirty.

Description:
The MRMP is a simple and effective concealed weapons system. Thin and not too weighty this weapon is a standard fully automatic blaster pistol with a small twist. The weapon itself folds into a concealed position on the inner forearm, where it is held in place either by tight clips or magnetic plating. The fold out time is only a few seconds and is operated via a small button on the proximal phalanx of the index finger. It should be noted that while the weapon is being unfolded it can't be fired until it is completed.

This weapon comes in a set of two and is used by many around the galaxy as a fast drawing weapon system. The weapon has a high fire rate and a large clip, allowing the weapon to empty its magazine quickly and effectively. As with all fully automatic weapons the user has the option to fire in short sharp bursts for more accurate shooting over the same range.


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this is Tsunami's Generic Tech but i'm stashing it here so i don't lose it.
 
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