Prudii Kyramud

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Prudence

[ All I am surrounded by is fear — and dead men ]
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Prudii Kyramud

"I will be the architect of your pain,
the deliverer of your end"

― Prudii Kyramud
ALIAS
"Mad Dog"
AFFILIATION
Death Watch
RANK
Mandalore (Mand'alor)
Ha'rangir's Chosen

HOMEWORLD

Mandalore
HOUSE
Kryze

CLAN
Kyramud
LANGUAGES SPOKEN
Basic
Mando'a
Huttese
Rodian


AGE

31
SPECIES

Human
GENDER
Male
HEIGHT
6'2"
WEIGHT
223
BUILD
Tall, Muscular

HAIR COLOR

Black
EYE COLOR
Grey
FORCE SENSITIVE?
Negative
FINANCES
Well Off

DROIDS:
None
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Attributes and Abilities

"The subject seems to exhibit an extreme amount of willpower,

as if he is able to will himself to keep living"

STRENGTH
■■■■■■■■■■
DEXTERITY
■■■■■■■■■■
STAMINA
■■■■■■■■■■

INTELLIGENCE
■■■■■■■■■■
WISDOM
■■■■■■■■■■
CHARISMA
■■■■■■■■■■

PILOTING
■■■■■■■■■■
WILLPOWER
■■■■■■■■■■
MEDICAL EXPERTISE
■■■■■■■■■■
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Skills
Possessions
"I've got a very certain set of skills and they

only lend to one profession, killing people."

LONG RANGE BLASTER
■■■■■■■■■■
MEDIUM RANGE BLASTER
■■■■■■■■■■
CLOSE RANGE BLASTER
■■■■■■■■■■

BLADE COMBAT, LONG
■■■■■■■■■■
BLADE COMBAT SHORT
■■■■■■■■■■
BLADE COMBAT, PROJECTED
■■■■■■■■■■

SLICING
■■■■■■■■■■
LOCK PICKING
■■■■■■■■■■

FORCE COMBAT
■■■■■■■■■■
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Biography

"Not all of us had a peachy childhood princess, some of

us actually know what pain feels like."

Early Life
Prudii Kyramud was born into the Mandalorian society, to a fairly average Mandalorian family. His father, Thoran Kyramud, was a Bounty Hunter by profession, though he also worked in the MandalMotor factories when he was home. His mother, Droma Kyramud, too worked in the factories - as this was how the two had originally met. The Kyramud family, a house of Clan Vizsla, was not an extravagantly rich family, nor were they a poor family. Living in a fine estate which had been passed down from generation projected far more wealth and power than the family truly possessed. The homestead was roughly 50 klicks south of Keldabe along the coast. The estate was fortified to a degree with discrete defenses including ramparts, energy shields, blast doors, and auto-turrets. Work became far more profitable and available when the resurgent Sith Brotherhood began to loom in the galactic North, and Prudii's father found himself off to work far more commonly - taking jobs on both sides of the looming war.

When Prudii was young his father was presumed dead while on a hunt. The body was never recovered, though the bodies of those in his party have been recovered. The loss of his father hit Prudii hard, dealing untold emotional damages to the boy, but he bottled these up. For the rest of his youth Prudii lived with his mother, who had thrown herself into work - depressed by the loss of her husband. The family was never as happy after the loss of Thoran than they had been before. Prudii became far more aggressive, irritable, and violent. Droma became far more withdrawn, spending less and less time with Prudii even when she was at home.

At the age of 15 Prudii passed his Verd'goten, a Mandalorian rite of passage, and was christened a true warrior. It was at this point that his armor was forged, a dull charcoal grey with red accents was chosen - the armor now becoming an embodiment of the Mandalorian himself. Prudii began joining war parties of Bounty Hunters and mercenaries, taking on small jobs in the Mandalore system. Later that year, when returning from one such party, Prudii found that Droma had locked herself in her bedroom, and killed herself with a side-arm that his father had given her to protect herself with years earlier. The sudden loss of his mother was the severance of the last tie, keeping the Mandalorian on the planet. In a reckless impulsive mood, Prudii left Mandalore, bound for the Outer Rim as a bounty hunter. Not caring where he found himself, or what truly became of life, Prudii was simlpy running from his deomons, and trying to escape the pain.

Time on Nal Hutta
Achute Bukee, uba ye wanya kouwahh, an kouiohe. «Hello Boy, you look weak, and cold.»

The words had been spoken to him by a Hutt that Prudii had been thrown in front of so many years ago. He had run away from Mandalore like a bat out of hell, and to the Outer Rim. Like a bad piece of meat each world had spat him out, and to another world he had landed. One of those worlds he found himself on was 'Hutta, and on the plate of the Kreajas. Prudii wore what was left of his armor, damaged and dented plates held together by a ragged flightsuit. As far as weapons went Prudii had little more than a cheap blaster rifle and a vibroblade.

Jee neu cuee ai wa becmi keepuna du uba. Jeejee caiot bapheu uba, jeejee caiot bapheu uba, jeejee caiot woy uba wa killee, hatkocanh uba doth chalanh du da? «I see more than a simple blaster in you. We can hone you, we can sharpen you, we can make you a killer, would you be interested in that?»

The Hutt's words had all been in Huttese, a language Prudii was far from familiar with. A poorly green painted protocol droid, situated beside the Hutt's deis, however, had inquired about Prudii's language of choice - inquiring whether the boy spoke basic or Mando'a. Prudii had clarified that basic would be fine, and the droid had translated the words for him. Little did Prudii understand that Huttese would soon become a language he was all too familiar with, and fluent in.

"Yes... I am."

Those had been the words that sealed his fate for the next three plus years. It had been half a year before the Hutts had been able to use Prudii for anything profitable. Those months had been spent in training, converting the young thin boy into something more dangerous. Exercising him, training him, and outfitting him improved weapons and armor. Now here he was three years later, still in the service of the Hutts.

Prudii hopped on the first transport off world, which took him deep into the Outer Rim. There he bounced around, riding transport from world to world taking on small jobs. He made a bit of a name for himself as a hired gun with a lackluster moral compass. While bouncing around Prudii found himself on Nal Hutta. Shortly after arriving Prudii was hired by Majordomo Nor'baal for a series of debt collections and bounties. The Hutt was pleased with his results, and hired him on regular for a number of years for varying jobs between a bodyguard to a debt collector to a bounty hunter. While in Nor'baal's employment Prudii was trained by the Hutt's security specialists. Weapons were bought for him, and new armor pieces procured when he outgrew his previous pieces, imported from Mandalore.


Move to Chandrila
After years in the service of Nor'baal the Hutt paid for and secured him a spot on a transport ship bound for Chandrila, the capital of the Republic, where Prudii would grow in skill and begin taking on higher jobs. While on Chandrila Prudii purchased his first ship, using credits from his service to the Hutt, and from jobs on Chandrila. A Lethisk-Class Armed Freighter christened The Gladium. He had the ship outfitted to his very specific demands to fit his needs as a mercenary and bounty hunter. Upon staying on Chandrila for a short period Prudii became self-sufficient.


Ha'rangir's Chosen
Later, Prudii joined Caed Vizsla and Ha'rangir's Chosen. He fought alongside the Chosen for a couple of years, becoming their default attack dog and resident crazy. While with the Chosen Prudii engaged in missions against Ryloth, as well as Halmad, and at one point kidnapped Senator Aren Krass. Prudii met Emilgotha in a small tavern on Tatooine. The two hit it off, and later became a couple.

Briefly before the Invasion of Onderon Prudii proposed to Emil. Just following the battle Emil was captured by the Bounty Hunter's Guild and was taken to the Sith for interrogation.

Prudii fell into a pit of self pity and began binge drinking, and engaging in affairs as he slowly lost his mind over her capture, unsure of what to do.


Death Watch
While serving in the Chosen, one of Ha'rangir's high War Priests had a vision of Prudii leading the Chosen under the new mantle of Death Watch at the direction of Ha'rangir. Due to this Prudii assumed the title of Mand'alor, and overthrew the previous leader of the band, Caed Vizsla. Under Prudii's control, Death Watch became a fanatical group of semi-terrorist freedom fighters. Prudii led Death Watch to victory, liberating Mandalore from Republic Control. He also led the Sith Forces into the Battle of Coruscant, however during the invasion of the Capital Building Prudii was shot and killed by life long friend Moira Kryze / Talia Al'saif.
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Personality

"He isn't what you call... stable. Just don't ask when he mentions Becky,
some things are best left unsaid. He's had a lot of trauma,
his mind is a scary place.
"
Prudii in his personality is a very walled veiled person. He usually carries a sarcastic aggressive attitude with him wherever he goes. This sarcasm and aggression that lies on the outside of his personality though, is just a defense mechanism. He developed the personality that he displays to the rest of the world. A cold, callused individual with little care for anyone or anything. He keeps most things pent up, which causes him to have a smoldering hate and short temper most of the time. Having been dealt massive emotional blows as a child Prudii is rather tender and sensitive on the inside. He's constantly trying to find something to fill the void his parents left. Prudii suffers from clinically diagnosed mild-moderate depression. Due to his gruff exterior he has difficulty getting close to people, and when he does his short temper and self destructive tendencies often push them away. This feeds his depression, which plagues him when he isn't working. A psychiatrist he has recently been visiting on Chandrila has advised him to develop more relationships with people, a task very daunting to Prudii.

Prudii has developed a rather bad drinking habit, and could be classified as an alcoholic. The drinking problem, like many of his other personality flaws, stems directly from the loss of his parents. He has difficulty getting close to anyone in his life, due to the aforementioned issues, which just goes to feed this alcoholism. Prudii is a rather quiet person and rarely is talkative or outgoing. he is professional on jobs and a very serious person.

Prudii occasionally makes references to a Becky, an Endorian Chicken. Friends and associates are not sure if this 'Becky' is an actual pet, or a figment that Prudii occasionally generates to cope with situations.

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Roleplays

"I've been around the galaxy

a time or two"
Another Lead... Another Hunt... Another Loose End
They Said I Need Friends
Humble Beginnings
Desperate Times Call for Absolute Stupidity
Proletariat Lounge

The Old Warriors
Mutual Interests
Let's Bust the Bastion
Rising Suns
Liberty Justice Blah Blah Blah
Genocide Arson and Imaginary Chickens
A Night to Enjoy
Halmad Knights
Spice N' Rave
Defiant Propaganda
Unexpected Plans
Emotional Damage Control
A New Set of Keys
Permissible Propaganda
The Stronghold of Choice
Civil Disobedience
The Old Man and His Mad Dog
Crystal Towers
Nice Place You've Got Here
Odd Jobs at Corellia
Midnight Thoughts
Looking for Work
Proletariat Lounge 4
Empty Bottles & Bad Decisions
Imaginary Chicken Farming
Roon & Relaxation
The Immortal Flame
To Kill or Not to Kill
We're going down down down
Long Walks on the Beach
Love at First Fight
Forming Fractures
Jade Prison
Touchdown
Imma Makr You Rich
No Mando'a
A Night We Will Probably Forget
Drinks out for Ha'rangir

Nice Place to Call Home
Battle of Geonosis
Hero's Welcome
Out with the Old
Romantically Vicious Terrors
A Mutual Alliance
Souvenir
A Deadbeat Walks into a Bar
Did Someone Say Darth?
I Miss the Misery
Routine Inspection
Best Made Plans
More threads can be found on his sub-account @Prudii Kyramud
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Kyramud Estate
Owned By:
Prudii Kyramud
Current Residents:
Servant Droids, Trusted Groundskeepers, Occasionally Prudii Kyramud
Established:
Centuries before Prudii's Birth
Description:
The Kyramud Estate is where Prudii grew up and trained as a child. It is far enough from Keldabe to be separated from most of Mandalore, and rather isolated. Not exactly hidden, the compound features minimal defensive shields meant to provide occupants enough time to flee, as well as deployable durasteel ramparts and turrets. The walls are blaster resistant, and all external doors, as well as many internal ones, and reinforced by blast doors. Under the compound is an underground hangar with a functional mechanics station, as well as a combat training arena.
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Prudence

[ All I am surrounded by is fear — and dead men ]
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Weapons

"I have enough weaponry to raise this
entire city before you can even
finish that cup of caf"


PRIMARY WEAPONS
XPC - 71 | MBR-701 | Phrik Collapsible Sword Length Vibroblade | Djura Volfe's Purple Lightsaber | Emilgotha's Blue Lightsaber


SECONDARY WEAPONS
Dual-Phase Pistols (1) | Sunspear Pistol | EMP Grenade (2) | Thermal Detonators (2)| Supernova Grenades (2) | Firespray Grenades (2)

ARMOR WEAPONRY
Projectable/Extendable Gauntlet Vibroblade | Gauntlet Blaster (2) |Gauntlet Flame Thrower (5 minutes of flame)(gel based compressed capsule, pulls from jetpack when capsule runs out) | Gauntlet Missile launcher (1) Missiles (2)

ARMORY RESERVES (Not In Combat Unless Stated)
ACR 4-26 | P-30 Anti Personnel Rifle | 88RS Stalker | MD-12
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Prudence

[ All I am surrounded by is fear — and dead men ]
SWRP Writer
Joined
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Messages
5,760
Reaction score
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Armor

"Beskar'gam, it means 'iron skin' and its
pretty damn fitting. This armor fits me
as well as my skin does"

ARMOR
Prudii's Armor

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Beskar'gam

Basic Information

Affiliation:
Death Watch - Prudii Kyramud
Ownership:
Prudii Kyramud
Intent:
To protect and arm Prudii Kyramud
Model:
Weight:
~22 Kilograms
Created:
~10 Years Ago
Sentimental Value:
High
Credit Value:
High





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Beskar'gam

Composition

Durasteel

  • Helmet (cortosis lined)
  • Gauntlets (cortosis lined)
  • Gorget (cortosis lined)
  • Chest Plates
  • Abdomen Plate
  • Collar Plate
  • Shoulder Plates
  • Thigh Plates
  • Shin Plates
  • Feet Plates
  • Cod Plate
  • Knee Plates
  • Hand Armor
  • Forearm Plates
Armorweave
  • Kama
  • Cape
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Beskar'gam

Rating

Universal: Armor stands up up well against flame throwers (non gel flame) for roughly five minutes. Can survive vacuum for a short period of time, but not sustained exposure. Can withstand blade combat with larger vibroblades for a reasonable period of time before the armor starts to give in to stress. Finer more accurate blades are capable of slipping through the gaps in the plates. Cortosis lined portions offer a hit of protection against lightsabers.

Durasteel: Can withstand 2-3 shots before failing.

Armorweave: Can dissipate 1-2 blaster bolts before failing. - Wookiepedia

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Beskar'gam

Features

Equipment

  • HUD
  • Control of integrated weapons and equipment
  • Rebreather with 25 minutes of breathable air (air kept inside the helmet padding, and on cartridges in the belt)
  • Rangefinder capable of tracking up to 8 targets
  • Motion Sensor
  • Comm Unit
  • Environmental Filter (capable of filtering smoke, and commonly used toxins)
  • Helmet Mounted Light to allow for combat at night or in the dark.
  • Basic Scanners
  • Holonet Access (capable of accessing a holonet signal broadcast similar to wifi)
  • Jetpack, up to 5 minutes of sustained flight (durasreel)
  • Mag Boots
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Beskar'gam

Description

Prudii inherited his base set of armor from his parents when he passed through his Mandalorian trials. It is his traditional battle armor, meant to represent his heritage, while also protecting him in battle. Once he left Mandalore the armor was kept up to date by Nor'baal Desajilic during Prudii's tenure in his court. Nor'baal helped Prudii adopt some of the more expensive components of his armor, as well as the cortosis lining. Now that Prudii has left the Hutt's service he keeps the armor maintained with what money he makes on mercenary and bounty hunting jobs.
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Prudence

[ All I am surrounded by is fear — and dead men ]
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The Hangar

"She can get you through hell and back
before they realize we even visited."

Designation
The Devastator
Model
CE-1660 'Hunter-Class Enforcement Ship
Role
Freighter

Length
30 Meters
Hyperdrive
2

Ownership
Prudii Kyramud
Crew
5-14
Floors
3
Cargo Capacity
45 Tons

The Hunter Class-Enforcement Ship is a predecessor to the Pursuer Class-Enforcement Ship. The ship sports two double stabilizing wings, restricting its maneuverability, but allowing it to remain stable while taking fire, flying through debris, or flying through atmosphere. Sporting two wing tip laser cannons, ventral heavy laser cannons, missile launchers, and an ION cannon, the Hunter is able to dish out a beating to its target, while fending off, or at least deterring, pursuing enemies. This ship boasts enough cargo space to haul smuggled goods, troops, or additional weaponry, and still retain a decent maneuverability and speed.

The inside of the Devastator has been fitted to suit the life of a mercenary, and a soldier who spends a significant amount of time in their ship. The ship was purchased by Prudii upon his ascension to Mandalore, after his other ship, the Gladium, was crashed on Endor.

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Prudence

[ All I am surrounded by is fear — and dead men ]
SWRP Writer
Joined
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Messages
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MISCELLANEOUS
Medical Scanner | Dataphone | Encrypted Shock Resistant Datapad | Medkit | SOS Beacon | 10 Spare Power Packs - works with any blaster / particle beam rifle | Audio Frequency Modulator (card in helmet and earbuds in pouch) automatically set to neutralize frequencies that Super Nova grenades operate at. Quick changes to programming can be made by his datapad or HUD)

BASE OF OPERATIONS / HOME / SAFEHOUSES:

Kyramud Family Compound
Chandrila Apartment


Among other toxins, one of the commonly filtered toxin is the smoke from the KO Grenade.
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