Rolling to see how many pirates they encounter (mild fail = max 6)
Eccles Member SWRP Supporter SWRP Writer Joined Apr 18, 2015 Messages 3,229 Reaction score 1,800 Apr 13, 2020 #21 Rolling to see how many pirates they encounter (mild fail = max 6)
TerranSteel SWRP Writer Joined Jan 1, 2020 Messages 204 Reaction score 118 Apr 13, 2020 #22 Roll to take out pirates with concussion grenade. Edit: Grenade falls just shy and alerts the pirates. None are hurt.
Roll to take out pirates with concussion grenade. Edit: Grenade falls just shy and alerts the pirates. None are hurt.
Eccles Member SWRP Supporter SWRP Writer Joined Apr 18, 2015 Messages 3,229 Reaction score 1,800 Apr 16, 2020 #23 Echo Squad to take out the pirates
TerranSteel SWRP Writer Joined Jan 1, 2020 Messages 204 Reaction score 118 Apr 16, 2020 #24 Roll to see if the remaining members of Echo squad are inspired by Corran's message to take the station. Edit: Seems some of Echo is in.
Roll to see if the remaining members of Echo squad are inspired by Corran's message to take the station. Edit: Seems some of Echo is in.