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N3-MP "Faraday" Heavy Armor
Originally created by the Wattra Corporation at the request of General Alexei Petrov, the special suit of armor made its way throughout Imperial space, before spreading further across the Empire. Several other manufacturers were quick to model after the suit, allowing it to expand into military and security forces over the span of the galaxy. So it's not uncommon to find another soldier, whether friend or foe, sporting the easily customizable suit of armor as their own.
As for the exact make of the armor, it is originally forged from alloyed durasteel, ultra-light plated metals, etc. However, the EMP-protection from the belt and the helm is fashioned from a mix of copper mesh, solid aluminum, and for the HUD, a specialized amalgam of both alongside thick, tinted plastic glass shielding. As such, the aluminum on the plated armor allows for the outer layer of the armor to absorb and conduct the electrical interference, while a middle alloyed layer similar to thermal gel hinders it from seeping through. Of course, this much protection from both blasters and EMP's only add to its weight and often cumbersome use.
As for the exact make of the armor, it is originally forged from alloyed durasteel, ultra-light plated metals, etc. However, the EMP-protection from the belt and the helm is fashioned from a mix of copper mesh, solid aluminum, and for the HUD, a specialized amalgam of both alongside thick, tinted plastic glass shielding. As such, the aluminum on the plated armor allows for the outer layer of the armor to absorb and conduct the electrical interference, while a middle alloyed layer similar to thermal gel hinders it from seeping through. Of course, this much protection from both blasters and EMP's only add to its weight and often cumbersome use.
Intent
Inserting an intent section here because I believe it's important to why this armor was created, and why it has the functions it does. Simply put— EMP's are gradually getting rather OP in terms of PvP. There is nothing that can stop another character from activating such an EMP and completely rendering everything currently in power (which is essentially ammo clips in weapons, all grenades, or a number of armor functions, such as the HUD, within its radius) worthless. Even vibroknives or blastswords become moot. And while this armor doesn't completely negate its effects, it at least helps to stop it from becoming another niche "insta-win" gadget, like the supernova grenade was.
Stats
Type: Heavy
.
Heavy Blasters: One (1) blaster shot
.
Blasters: Two (2) blaster shots
.
Vibroblades: Two (2) direct hits
.
Lightsabers: One (1) glancing blow on gauntlets only
.
Explosives: Zero (0) from direct; One (1) from shrapnel
.Type: Heavy
.
Heavy Blasters: One (1) blaster shot
.
Blasters: Two (2) blaster shots
.
Vibroblades: Two (2) direct hits
.
Lightsabers: One (1) glancing blow on gauntlets only
.
Explosives: Zero (0) from direct; One (1) from shrapnel
.
.
Functions
.Function 1: Visor HUD
- Provides generic infrared vision and comlink; nothing more.
Provides a semblance of EMP protection for the visor HUD or anything within the helmet. However, this sacrifices a piece of its armor rating, meaning it can only take one normal blaster, compared to the previously expected two shots.
- Allows the wearer to store up to three grenades within an EMP guarded belt pouch. Be that as it may, the pouch must be closed and locked for adequate protection, and may take a moment or two to open. So if you're in a battle, you better be patient.
- Whether it be auditory frequency modulators, repulsorboots or a wrist-mounted flamethrower, the choice is yours.
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