MD-12 Shotgun Blaster

RedneckLoves

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sFM224t.jpg

MD-12 Shotgun Blaster

AFFILIATION
Open Market

OWNERSHIP
Whoever wants one

SIZE
16 inch barrel / 24 inches overall

COMPOSITION
Titanium and Durasteel
MANUFACTURER
FireBird Weapons Co. at the behest of original designer Thoz Bristlebeard

MODEL
MD-12 Shotgun Blaster

TYPE
Scatter Blaster

RANGE
Max: 50 meters
Optimal: 30 meters or less

AMMUNITION CAPACITY
Two single shots per power pack



INTENT

To introduce a close quarters weapon that is powerful without being too much of a burden. Many of the options available right now are heavy and large, which limits characters to carrying only one of a variety of larger guns with them in any single thread. My goal is to create a smaller, lighter weight backup or close quarters gun that packs a bigger punch than a pistol would.




DESCRIPTION

The MD-12 is a lightweight, short barreled Blaster Shotgun. Built for use in close combat or self defense situations, it is not a weapon to be used at long range. The shotgun features a fire selector in which the operator can choose single shot or scatter shot. Single shot fires a single, large heavy blaster bolt, while scatter shot fires four lighter blaster bolts at a time, each sparked from the power pack simultaneously. Either of these take up half the power pack's energy, leaving the ammo capacity at two shots in either mode. The barrel sports an extra thick outer layer to protect from the severe heat of these bolts passing through.

The MD-12 was intended as a close quarters weapon. As such, its optimal range is not very far a distance. A skilled marksman could likely aim and shoot accurately outside the 30 meters marked as optimal, but this gun certainly wasn't designed for shooting much further than that. When firing in scatter mode, the four bolts remain in a diamond pattern, approximately six inches apart after they leave the barrel. The power pack ejects from the right side of the gun, just behind the barrel. The user may either pull it out themselves or use the optional pump action to eject it (the pump action may be used after each shot, but is not necessary in firing the second time - pump action will only eject the power pack when it is depleted).

There are several options for carrying the MD-12, including a sling and a clip on, clip off bracket for attaching to armor. It was designed to stay out of the way so that a soldier could have it ready, while also carrying another blaster rifle at the same time. Due to its short length, it would be possible to conceal the gun, but only if the user wore something like a trenchcoat or other loose, long outfit.
 
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RedneckLoves

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I'm not good with tech things, please don't eat me alive. :P
 

Darasuum

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the range and the type of shot it emits is what i'm curious about. most shotguns/scatterguns have some semblance of a pattern for the pellets they fire. the R-20, or CA-87, as well as the Scatter Pistol are some references i think. i don't think it would be considered a blaster cannon really.
the "or" before the CA-87 was supposed to be a link as well but i goofed up....
 

RedneckLoves

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the range and the type of shot it emits is what i'm curious about. most shotguns/scatterguns have some semblance of a pattern for the pellets they fire. the R-20, or [URL=http://starwars.wikia.com/wiki/CA-87_blaster]CA-87, as well as the Scatter Pistol are some references i think. i don't think it would be considered a blaster cannon really.[/URL]

I mostly kept it down to only three shots because I figured with the rules on armor taking only three shots it wouldn't be approved with any more than three. I was originally wanting to go with five light blaster shots. But like I said, didn't think that would be approved.

I do not really know the difference between a blaster cannon and a blaster shotgun I guess. XD
 

Darasuum

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I mostly kept it down to only three shots because I figured with the rules on armor taking only three shots it wouldn't be approved with any more than three. I was originally wanting to go with five light blaster shots. But like I said, didn't think that would be approved.

I do not really know the difference between a blaster cannon and a blaster shotgun I guess. XD
Just call it a scatter-blaster. I think the three shots is good but a comsistent triangular pattern like the superbattle droid wrist mounted shot-blaster would make the most sense. I don't know the science behind making a blaster equivelant to buckshot.
 

Taz

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Leave it to a redneck to need a shotgun in space. :D

Rather than limit it to one big bolt, why not set to select. A heavy bolt blast (like a slug round) that could eat up more ammo to make it fair, and or a scatter shot of lighter bolt with something like a meter wise burst that would also allow for the full 3 shots (or maybe four ;)). Just my two cents.
 

Gaiaverse

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Does it have a wholly necessary pump-action?
 

RedneckLoves

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Just call it a scatter-blaster. I think the three shots is good but a comsistent triangular pattern like the superbattle droid wrist mounted shot-blaster would make the most sense. I don't know the science behind making a blaster equivelant to buckshot.

You make a good point! I will edit that it. Thanks Dar!

Leave it to a redneck to need a shotgun in space. :D

Rather than limit it to one big bolt, why not set to select. A heavy bolt blast (like a slug round) that could eat up more ammo to make it fair, and or a scatter shot of lighter bolt with something like a meter wise burst that would also allow for the full 3 shots (or maybe four ;)). Just my two cents.

I like that idea a lot. I'll edit that in too.

Does it have a wholly necessary pump-action?

Of course it does! Did I forget to put that in there? >.>
 

Diva

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The art is perfect.

In my opinion, I think you can up the shot capacity to the five you wanted, since it only gets two blasts per power cell. Or adjust that ratio accordingly. maybe three rounds a clip and a four shot diamond scatter pattern? Probably describre that scatter pattern also. an important detail since there isn't nearly as much "buck shot" as an actual shotgun. Look at the other scatter rifle examples Darrasuum linked.

Also the range is a little ludicrous. Meters are not equal to feet, and that range is more than a standard pistol. 50 meters is already roughly 170ish feet. Honestly, 30 meters should maybe be the max effective range. Admin's I'm sure will be clearer on this.
 

RedneckLoves

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The art is perfect.

In my opinion, I think you can up the shot capacity to the five you wanted, since it only gets two blasts per power cell. Or adjust that ratio accordingly. maybe three rounds a clip and a four shot diamond scatter pattern? Probably describre that scatter pattern also. an important detail since there isn't nearly as much "buck shot" as an actual shotgun. Look at the other scatter rifle examples Darrasuum linked.

Also the range is a little ludicrous. Meters are not equal to feet, and that range is more than a standard pistol. 50 meters is already roughly 170ish feet. Honestly, 30 meters should maybe be the max effective range. Admin's I'm sure will be clearer on this.

Taken into consideration, thanks for your thoughts! I'm terrible at visualizing distances in meters instead of feet, so thank you for that.
 

Darasuum

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Taken into consideration, thanks for your thoughts! I'm terrible at visualizing distances in meters instead of feet, so thank you for that.
Yeah i was going to mention that too but i didn't want to be the grumpy cat in this thread. Diva got to it.
 

Kiro

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The art is perfect.

In my opinion, I think you can up the shot capacity to the five you wanted, since it only gets two blasts per power cell. Or adjust that ratio accordingly. maybe three rounds a clip and a four shot diamond scatter pattern? Probably describre that scatter pattern also. an important detail since there isn't nearly as much "buck shot" as an actual shotgun. Look at the other scatter rifle examples Darrasuum linked.

Also the range is a little ludicrous. Meters are not equal to feet, and that range is more than a standard pistol. 50 meters is already roughly 170ish feet. Honestly, 30 meters should maybe be the max effective range. Admin's I'm sure will be clearer on this.

Honestly, I'd like the shot count not to rise. Simply due to how extremely potent this would be within close range PvP. One shot from this, and your armour will be useless. Second shot, you're dead. Two shots, before needing to reload, seems to be the most balanced option, in my view, but I'm going to tag in @Clayton for his opinion.
 

Darasuum

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Honestly, I'd like the shot count not to rise. Simply due to how extremely potent this would be within close range PvP. One shot from this, and your armour will be useless. Second shot, you're dead. Two shots, before needing to reload, seems to be the most balanced option, in my view, but I'm going to tag in @Clayton for his opinion.
It would badically put it on the same level as this a double barrel-break action shotgun.
 

RedneckLoves

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That's pretty much what I had in mind anyway, a SW version of a double barrel shotgun without the need to break it, since that doesn't really fit with star wars tech. Plus I like pump shotguns better :P

So right now, it's only two shots but I did up it to four bolts, per Diva's suggestion. I'd be more than happy to bring it back down to three, @Kiro , since I was pretty sure from the get go that I probably wouldn't get away with any more than that. :)
 

Darasuum

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I'm aware. Your point being?
No point really, not saying it's good or bad, just that it's not nerfing it too much by what you're asking it to be/stay. Some people would probably want a size magazine scattergun but i don't see that happening.
 

RedneckLoves

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No point really, not saying it's good or bad, just that it's not nerfing it too much by what you're asking it to be/stay. Some people would probably want a size magazine scattergun but i don't see that happening.

From what little I understand of tech in this TL and for the site, the issue lies with the rules on armor. Heavy armor is only going to take 2-3 blaster shots before being rendered useless and the user then having to take the hits after that number hits. With a scatter blaster, the bolts aren't really that far apart so if someone manages to hit a target square in the chest, any more than three bolts is going to not only render their armor there useless but also cause them to take a blaster in the chest.

Is this correct thinking, Kiro?

If it is, the only two shots max is kind of important because otherwise people could shoot off six rounds of this thing within two or three posting rounds and completely murderize someone with it. But again, this is only from my limited understanding of tech rules, so I digress and will let Kiro make the decision. Like I said, I'm perfectly happy to bring it back down to three bolts for these reasons. :)
 
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