Interdictor's Equipment and Characters Toolbox

Interdictor

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[abox3]
ESSLA'S LIGHTSABERS

1024x576.jpg
01-230dc997-4374-4fa1-b92a-43e162f30ffa-1728x.webp

AFFILIATION
Essla Ta'dek

MANUFACTURER
Essla Ta'dek

SIZE
Handle: 27 cm
Blade: 91 cm
Shoto Handle: 19.5 cm
Shoto Blade: 42.86 cm

WEIGHT
1 kg (each)

COMPOSITION
Polished wood (The base of the hilts and a strip down the side of each handle) & Durasteel
WEAPON TYPE
Melee

DAMAGE TYPE
Melee

POWERSOURCE
Kyber crystals



COLOUR
Black (Primary saber), White (Shoto saber)

MAX RANGE
Melee


DESCRIPTION


Essla's lightsabers match her personality in more ways than one. For starters, the two-bladed setup pretty much emulates her 'jump in head first' approach to life, allowing her to whirlwind her way through nearly anything. The dark, polished, finished wood that is integrated into the hilts is from her home planet, Ryloth. The black of her primary saber is highly unusual and isn't what you would expect someone like Essla to possess./justify]

LEGALITY


Legal wherever lightsabers are legal.


INTENT


To create a set of lightsabers personal to Essla.


RESTRICTIONS


N/A​

[/abox3]
 
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MEEKO

AGE

► 160 yrs (approx.)
SPECIES
Vulture Droid
HEIGHT
► 1.86 meters (flying), 6.87 meters (walking)
EYE COLOR
► Red
HAIR COLOR
► N/A
HOMEWORLD
► Geonosis
GENDER
► Male programming
FACTION
► Independent
RANK
► Citizen
FORCE SENSITIVITY
► No
BIOGRAPHY
Meeko (original designation MZ-4911) was created during the Clone Wars in the Geonosis factories. During the Battle of Christophis, he was shot down by a Torrent fighter. Later, a salvager recovered the wreck and sold it for scrap. However, Meeko was purchased by an amateur mechanic, who repaired the Vulture droid and reprogrammed it with code from a 3PO omdel protocol droid. However, the code was partially corrupted, giving Meeko many quirks. Soon afterwards, the mechanic was arrested by the Imperials. Meeko escaped and hid in a warehouse, but ran out of power. Even later, a New Republic patrol found the droid and gave it some power to recover data, but the Vulture escaped. The droid became a renegade, wandering aimlessly throughout the galaxy.
Personality
Because of Meeko's corrupted code, he acts somewhat eccentric. He is a little slow processing-wise on occasion, and his voice is accented by stattic whenever he talks. Meeko usually has a cautious and unsure personality (like C-3PO), but is sometimes reckless when the fragments of his original CIS programming take effect. Meeko maintains his CIS paintjob.
Equipment
+
+2 'dumb' rockets (on hardpoints)
+
+
Header

MEEKO
Vulture Droid
He/Him

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KAALA

AGE

► 21
SPECIES
► Togruta
HEIGHT
► 5' 4"
WEIGHT
► 166 lbs
EYE COLOR
► Gold
HAIR COLOR
► N/A
HOMEWORLD
► Shili
GENDER
► Female
FACTION
► Independent
RANK
► Citizen
FORCE SENSITIVITY
► Yes
BIOGRAPHY
Kaala was born on the planet Shili. Her parents were expert hunters and taught Kaala how to track and hunt from an early age. In addition, she took to tinkering with an old T-6 shuttle, which she named the Tano after Ahsoka Tano, a Jedi her parents told her stories about. When she was seventeen, Kaala took the repaired and modified Tano on a cargo run from Shili to a space station to trade in some furs for supplies. At the station, she saw the huge amount of scum and villainy…and jumped in headfirst. Kaala made a smuggling run, then returned tlo her parents. Secretly, the Togruta made dozens of other runs. Finally, she left her parents and went to explore the galaxy.
Personality
Kaala is reserved and prefers not to talk. Although callous on the outside, she has a kind side that few ever see. Her extensive smuggling experience has taught her to keep her guard up, and she is slow to trust.
Skills
Kaala is a good smuggler, a better mechanic, and an excellent shot. She has a makeshift shooting gallery in her T-6 shuttle.
Equipment
+Modified T-6 shuttle
+DH-47 Blaster Carbine
+DT-12 Blaster Pistol
+E-74 Explorer Droid (named Vaze and with male programing)
+Standard clothing
+Dark grey Imperial Stormtrooper armor (helmet is modified to fit Kaala's montrails and lekku, although she rarely wears it.)
Header

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5KpFgUj.png

T-6 SHUTTLE 'TANO'

AFFILIATION
Kaala

MANUFACTURER
Slayn & Korpil

CLASS
Transport.

ROLE
Transport

COMPOSITION
Durasteel and transparisteel.

DIMENSIONS
Length - 22.8 meters.

CREW
1x pilot
1x copilot

PASSENGER CAPACITY
6 passengers

CARGO CAPACITY
2 standard tons.

HANGAR CAPACITY
N/A.

CONSUMABLES
1 standard week.

SPEED/MANEUVERABILITY
The T-6-class transport shuttle has a top speed of 80 MGLT and has decent maneuvering characteristics.

ARMAMENT
Groundsweeper light cannon (mounted on the underside of the cockpit)

EQUIPMENT
1x class 1 hyperdrive.
1x Navicomputer
1x light deflector screen generator.
1x docking ring with integrated docking tube.
2x ejector seats with Survival capsules.
1x smuggling compartment (hidden near the engine section)

DESCRIPTION
The semicircular T-6 shuttle set the stage for numerous other Slayn & Korpil ship designs. Today, the T-6 transport shuttle is a relic of the Clone Wars. Used as a diplomatic vessel and VIP transport by the Grand Army of the Republic, after the end of the Clone Wars, many T-6 shuttles found their place on open market where they have gone on to serve long careers. Though a very old design by now, the type can still be found in the hands of diplomats, planetary governments and even some private collectors.

The Tano is modified for cargo hauling and has a concealed Groundsweeper cannon for quick escapes.

LEGALITY
Legal. Light shuttles such as the T-6 are considered innocuous enough under most jurisdictions, and are not restricted in most systems.

INTENT
To create a custom transport.​
 
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803f413c2e03a4dbc4a72d859002b2f2.jpg

Kaala's Mandalorian Beskar'gam

TYPE
Medium Armor

COVERAGE
• Head: Full-face beskar helmet with T-shaped transparasteel visor
• Torso: Middle and upper torso protected by plastoid armor plates and plastoid shoulder guards
• Back: Middle and upper back protected by segmented plastoid armor plates
• Lower Arms: Durasteel vambraces, back of the gloves are also protected by plastoid armor
• Upper Legs: Segmented plastoid side plates covering the side of the upper half of the upper legs

FUNCTIONS
Function 1: Filter
  • Filters are attachments to a helmet, or function as part of a mask, or is the mask itself, that filter out environmental contaminants such as smoke or most toxins. They are susceptible to caustic substances and damage.
Function 2: Whistling Birds
  • Whistling birds are an extremely rare and powerful device for dealing with multiple assailants. Requires an enclosed helmet or visor for use. Can target up to four visible enemies within a 15 meter radius of the wielder and fires miniature seeking rockets at each. Each rocket deals light explosive damage and additionally causes a light concussion grenade effect (half effectiveness) within half a meter of detonation point. A whistling bird magazine typically carries 12 rounds before having to be replaced.
  • Restricted: Yes. Can only effectively target NPCs.
Function 3: Jetpack
  • Jet packs are back mounted units used by elite troops to increase their mobility on the battlefield. The jet pack's maximum speed is 50 kph and it carries fuel for up to five minutes of continuous flight (flight mode), but can also be fired in short bursts triggered by jumping (combat mode). The wearer can control the system to switch between modes and/or disengage it from their armor via wrist controls. These packs are cumbersome, adding an additional 8kg for the average human (larger individuals will have heavier jet packs to support their weight). While the fuel is stable enough not to explode, direct hits from weapons can trigger the system inadvertently, after which it is rendered useless.
Function 4: Utility HUD
  • Reads atmosphere composition, detects toxins, and has a 4x magnifier, rangefinder, and compass.
Function 5: Jetpack Missile
  • Mounts a single-shot homing missile on top of the user's jetpack, which is powerful against vehicles, small craft, and massed targets. To fire effectively, the user would need to bend their torso forward so the missile is pointed at the target. The user can use a separate HUD function to lock onto targets, which would take three seconds to do so, or the missile can be dumb-fired. This weapon has a range of 500 meters and has a simplistic guiding system, although this weapon is ineffective against individuals.
  • Restricted: Yes. Can only effectively target and be used against NPCs or vehicles. Also requires the Jetpack function. The user would also need a separate HUD function (any) to lock on to targets

DESCRIPTION
Kaala's armor is light blue and underlaid by a black jumpsuit and black gloves. On the helmet are symbols based off of Ahsoka Tano's facial symbols. The armor also has a skirt which goes under the leg side plates and provides no actual protection. This skirt attaches and is placed around the waist like any other normal skirt. The armor is designed to allow ease of mobility and compliment Kaala's fighting style. It is made of high-quality materials. Specifically, the torso and back plates are made of the same materials as stormtrooper armor, but it is a little thicker, allowing it to provide better protection. The Whistling Birds are mounted on Kaala's left gauntlet, and she has an openable panel which reveals some buttons for controlling her armor functions, as while as a few other miscellaneous things, on her right gauntlet. Mounted on the side of the helmet is a small light, and a comlink is integrated into the helmet as well. The helmet is also equipped with a voice modulator to disguise Kaala's voice and make her sound more intimidating.

LEGALITY
Mostly legal. Although rare, Mandalorian armor is generally permitted in much of the galaxy. However, wearing it on Core worlds is frowned upon and can lead to increased scrutiny by authorities. In, addition, it is prohibited in and near most military installations and can cause problems with identification cards, which generally require a full-face portrait.

INTENT
To make a set of Mandalorian armor specific to Kaala.

RESTRICTIONS
Personal to Kaala.

(NOTE: Kaala does not possess lightsabers. That is just the ref image.)
 
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Planned Foxbat Battalion Asset list
4x Spitfire-class corvettes
2x TIE/EL 'TIE Elder'
6x TIE/IN 'TIE Interceptor'
1x TIE Boarding Craft (used as a shuttle)
1x LAAT/I (modified for space flight, used as a shuttle/assault craft)
500x personnel
 
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walker.jpg

THETA-CLASS ASSAULT WALKER

AFFILIATION
Open Market

MANUFACTURER
Kuat Drive Yards

CLASS
Combat walker

ROLE
Assault

COMPOSITION
Duranium

DIMENSIONS
Height - 9.7 meters

CREW
1-2

PASSENGER CAPACITY
2

CARGO CAPACITY
180 kilograms

HANGAR CAPACITY
N/A

CONSUMABLES
6 days

SPEED/MANEUVERABILITY
The Theta-class assault walker has a top speed of 65 kph on level ground. It has average maneuverability.

ARMAMENT
  • 4x heavy rotary blaster cannon
  • 2x medium repeating blaster

EQUIPMENT
  • 1x targeting computer
  • 1x spotlight
  • 1x integrated long-range comlink
  • 1x computerized navigation system
  • 1x integrated short-range sensor system
  • 1x medium-range jamming system
  • 1x docking ring with integrated docking tube
  • 2x smoke grenade launcher

DESCRIPTION
The Theta-class Assault Walker (or T-CAW) is the flagship of Kuat Drive Yard's new walker line, built to replace the original AT line. The Theta-class utilizes the newest targeting and weapons equipment, allowing it to excel in its role. The side-mounted guns can rotate in a full circle. It also incorporates a jamming system, something not usually seen in walkers, which allows it to prevent reinforcements from being called in and disrupts enemy scanners. To allow for quick ingress and egress, the walker also has a docking ring on the back of the casemate so that it can be deployed from most starships. The armor of the T-CAW can take multiple direct hits from an E-Web and keep going with relative ease. Unfortunately, this armor adds weight, which lowers the top speed of the vehicle to only 65 kph. Taking a lesson from the Battle of Hoth, the T-CAW has small serrated blades on its legs to cut any cables. The sensor and jamming systems are stored in the 'nose' of the walker. While this gives the sensors a good forward view, it also creates a large blind spot right in front of and under the walker, where the vehicle must rely on its sensors for targeting. Despite this, the T-CAW walkers are becoming popular among military and paramilitary organizations.

LEGALITY
Restricted. Theta-class Assault Walkers are indisputably military equipment, and are capable of demolishing squads of infantry and even hevy vehicles. They are nearly impossible to own as a civilian, and they are subject to thorough scrutiny by authorities. Military and paramilitary groups may have an easier time of it, however.

INTENT
To create a walker for paramilitary and military groups that uses modern tech and isn't completely outdated.

RESTRICTIONS
AT-STs are powerful military vehicles with sturdy construction and enough firepower to decimate whole squads of infantry and even heavy vehicles. They cannot be owned by individual characters but can be acquired as a faction asset.


 
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tacdis.png

TACDIS-3 TACTICAL DISPLAY

AFFILIATION
Kuat Drive Yards

MANUFACTURER
Kuat Drive Yards

TYPE
Tactical Display
POWER SUPPLY
Vehicle power

SENSORS
Uses vehicle sensors

SIZE
Height - 1 foot (approx. 0.3 meters)

COMPOSITION
Wires, communication equipment, durasteel, plastoid, etc.

DESCRIPTION
The TACDIS-3 is a highly advanced tactical display created by Kuat Drive Yards for the Theta-class walker. It incorporates the most advanced tactical coordination and sensor display equipment, allowing walker operators to mark threats, view sensor data, and view allies' movements across the battlefield.

LEGALITY
Legal. Although technically not a weapon, the TACDIS-3 is generally useless in all settings except military use, so it isn't restricted. However, the vehicle it is attached to might be restricted.

INTENT
To give the Theta-class walker a tactical display.

RESTRICTIONS
N/A


 
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wp8730912-war-robots-limited-edition-wallpapers.jpg

DESTRIER-CLASS MEDIUM WALKER

AFFILIATION
Open Market

MANUFACTURER
Kuat Drive Yards

CLASS
Combat walker

ROLE
Multirole

COMPOSITION
Material and Material

DIMENSIONS
Height - 9 meters

CREW
1-3

PASSENGER CAPACITY
N/A

CARGO CAPACITY
180 kilograms

HANGAR CAPACITY
N/A

CONSUMABLES
4 days

SPEED/MANEUVERABILITY
The Destrier-class walker has a top speed of 76 kph on level terrain and decent maneuvering characteristics.

ARMAMENT
  • Medium repeating blaster cannon (mounted on the left cheek, vertical traverse)
  • 1x concussion missile launcher (mounted on the right cheek, vertical traverse. 3x missiles in magazine)

EQUIPMENT
  • 1x TACDIS-3 tactical display
  • 1x nose-mounted IR spotlight
  • 2x smoke dischargers
  • 1x docking ring with integrated docking tube
  • 1x emergency flare launcher

DESCRIPTION
After the success of the Theta-class walker, Kuat Drive Yards decided to capitalize on the situation by creating another type of walker for smaller groups. They turned to a design that had been created as a hypothetical 'trainer' for the Theta-class, and, after refining the design, the design evolved into the Destrier-class (usually just called the Destrier) walker. As a jack of all trades vehicle, the Destrier can perform most combat tasks, but is inferior at all of them compared to most walkers made specifically for that purpose. It is slower than the AT-ST, less powerful than the AT-AT, and can be downed by concentrated heavy blaster fire (such as from an E-Web.) However, it is relatively cheap and very reliable. Another issue is that the gun must stop for two seconds after every ten-second burst to avoid overheating. The interior layout is simple: the commander sits in the back, with the comm and TACDIS in front of him. Side by side directly in font of the commander's station is the driver, who controls the legs of the walker, and the gunner, who operates the rotation of the casemate and the guns. The Destrier also has an unusual feature: when knocked out, the walker discharges a single flare stright up into the sky. Taking a page from the Theta-class' book, the Destrier also has a docking ring for easy transport. The Destrier is also capable of operating in space. Despite the many drawbacks, Destriers are seeing increased use among smaller paramilitary groups, especially alongside their larger cousins, the Theta-class Assault Walker.

LEGALITY
Restricted. The Destrier class is, without doubt, a military vehicle, and thus, it is very difficult for any civilian to possess it, and it requires a license. Even then, the walker is subject to increased scrutiny by authorities.

INTENT
To create a (relatively) cheap walker that can be owned and operated by smaller factions, and to create a sister design to the Theta-class.

RESTRICTIONS
The Destrier-class walker is a heavy military vehicle capable of decimating entire squads of infantry and even light vehicles. Thus, this vehicle cannot be owned by individual characters and can only be acquired as a faction asset.


 
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electronicwarfare.jpg

ZEPHYR-CLASS HEAVY CRUISER

AFFILIATION
Open Market

MANUFACTURER
Kuat Shipyards

CLASS
Anaxes War College System

ROLE
Electronic Warfare/Command and Control

COMPOSITION
Doonium and Transparisteel

DIMENSIONS
Length - 800 meters

CREW
70 (minimum)-980 (optimal, includes sensor operators, gunners, etc.)

PASSENGER CAPACITY
400

CARGO CAPACITY
1 kiloton

HANGAR CAPACITY
  • 18x fighters
  • 2x shuttles
  • 5x heavy/medium combat walker
  • 8x light combat walker

CONSUMABLES
2 standard years

SPEED/MANEUVERABILITY
The Zephyr-class cruiser has a top speed of 66 MGLT and has sluggish maneuvering characteristics.

ARMAMENT
  • 8x heavy turbolaser batteries (4x dorsal, 4x ventral)
  • 10x point-defense laser cannon (6x dorsal, 4x ventral
  • 2x tractor beams (1x dorsal, 1x ventral)
  • 4x heavy ion cannon (2x dorsal, 2x ventral)

EQUIPMENT
  • 1x long-range advanced sensor and electronic warfare suite
  • 1x long-range integrated communication system
  • 1x heavy deflector screen generator
  • 1x navicomputer
  • 14x docking ring with integrated docking tube
  • many x escape pods
  • 1x Class 1 hyperdrive (primary), 1x Class 10 hyperdrive (backup)

DESCRIPTION
During the reign of the First Galactic Empire, Kuat Shipyards drafted a design for an electronic warfare cruiser. However, before a prototype could be constructed, the Empire fell and the need for such a ship vanished. During the war between the Resistance and the First Order, the design was submitted to the First Order, but fate struck once again: Supreme Leader Snoke died, and in the ensuing chaos the file was lost. Finally, with many modernizations and refinements, the design became the formidable Zephyr-class heavy cruiser. Although it might lack the fearsome firepower of a Star Destroyer, the Zephyr-class more than makes up for it in electronic warfare and jamming capabilities. Capable of jamming the transmissions and scrambling the sensors of a small fleet, the Zephyr-class is a game-changing warship. In addition, it can fool sensors about the identity of itself and nearby ships (up to ten at a time), able to mimic the sensor appearance of everything from an X-Wing to a Death Star down to the most miniscule details. However, this does not change the visual appearance of the ship. It can also jam tracking and homing weapons or trick them into targeting nonexistent objects. The ship can even interfere with nearby navigation and targeting computers for up to a minute at a time, although it must wait twenty-four hours before it can use such an ability again. In addition, the starship is designed to compliment allied starfighters and ground forces with its advanced sensor and electronic warfare systems. Sadly, due to the sensitivity of the jamming equipment, the Zephyr-class cannot utilize any modifications. Unusually, this class of ship uses one giant engine complimented by four smaller ones. The cruiser is very rare and highly expensive, only sold to certain groups due to the power of it's equipment.

LEGALITY
Highly restricted. The Zephyr-class cruiser has both heavy weapons capable of destroying large targets and also can jam the sensors and comms of a small fleet. They are heavily regulated and subject to intense scrutiny by authorities. In addition, these ships cannot be owned by individuals and civilians.

INTENT
To create a powerful electronic warfare-equipped cruiser for larger paramilitary/military organizations, soething lacking in the current timeline.

RESTRICTIONS
The Zephyr-class cruiser is incredibly powerful, expensive, rare, and dangerous electronic warfare ship. It can only be aquired as a faction asset with staff permission, and the possesion of this ship can be revoked by the staff at any time if the abilities of this ship are abused or overused.


 
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sean-marino-sean-marino-holocron-02.jpg

Essla Ta'dek's Jedi Holocron

Location: In the possession of @Essla Ta'dek

Type: Personal Lore


Function/History: This ancient holocron was created by Jedi Arthur Espin soon after the Battle of Coruscant and serves as a guide to all the major areas of Jedi training: connecting with the Force, dueling, saber forms, creating a lightsaber, Jedi doctrine, tactics, and Espin's musings on the Order and the galaxy as a whole. It was intended to keep the Jedi Order and its knowledge intact should the Republic fail and all the remaining Jedi die. After Espin's death, the holocron sat untouched in a Temple storage room until it was stolen. After a myriad of misadventures, the device was dumped into a warehouse full of miscellaneous junk until it was finally discovered by Essla, who accidentally opened it with her Force sensitivity and discovered its purpose.

Intent: to give Essla a way to hone her Force sensitivity without needing Jedi/Sith training (since the current state of affairs for her obstructs that).
 
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ESSLA TA'DEK

AGE

► 26
SPECIES
► Twi'lek
HEIGHT
► 5' 6''
WEIGHT
► 150 lbs
EYE COLOR
► Green
HAIR COLOR
► N/A
HOMEWORLD
► Ryloth
GENDER
► Female, She/Her
FACTION
► Independent
RANK
► Citizen, Level 1
FORCE SENSITIVITY
► Yes
BIOGRAPHY
When Essla Ta'dek (born Eslata'dek) was a young girl, her parents were killed by a group of marauding slavers and Imperials. She was thrown into prison and scheduled for sale but managed to escape with several other slaves, including a human male named Darrke. Darrke took the young Essla under his wing and opened a small scrapyard on Lothal. During a trade, she discovered a mostly intact ARC-170 starfighter, and it became her pet project. However, the slavers and Imperials, wishing to retake their 'property,' raided the junkyard, mortally wounding Darrke. Although Essla was able to repulse them with the half-functioning ARC-170's weapons, Darrke died soon after. For the next few weeks, Essla worked on the fighter and studied the history surrounding it, as well as her own. She learned of the deeds of notable Twi'leks such as Aayla Secura and Hera Syndulla, becoming fascinated with them to the point of having tattoos on her lekku that mimicked those of Hera. Eventually she left the planet, venturing around the galaxy and doing everything from bounty hunting to dishwashing to keep her alive and fed.
Skills
Lucas ipsum dolor sit amet besalisk saché zuckuss calamari windu lobot polis iktotchi quelli lars. Vedder wedge beru gerb. Porkins su colton thistleborn aparo arvel ev-9d9 joelle. Chommell xizor evazan devaronian veers. Biggs zuggs jabba opress moor teek. Hutt gossam wicket ima-gun. Billaba hutt watto bren nien kael evazan bith. Thrella rotta winter whitesun stass hypori thrackan anomid. Whitesun mohc myneyrsh moff garm saesee calamari di calrissian. Oswaft thul dexter ti wicket. Raymus gado cathar lars miraluka durge.
Equipment

+E-11 Blaster Rifle
+Modified Rebel X-Wing pilot helmet
+Old Republic Trooper Armor (minus the helmet and repainted black with a gold loth-wolf over the heart)
+leather jacket and basic clothes
+leather headgear
+DG.7 blaster pistol
+survival belt
+underarm holster
+ARC-170 'Wespre'
+R6-C2 (R6 droid with Droid Concealed Blaster)
Header

61532feb1edf6600010aff30-image-6dcfa1e4-1.jpg


 
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LEXTA KATO

AGE

► 16
SPECIES
► Twi'lek
HEIGHT
► 5' 5''
WEIGHT
► 137 lbs
EYE COLOR
► Silver-blue
HAIR COLOR
► N/A
HOMEWORLD
► Coruscant
GENDER
► Female, She/Her
FACTION
► Independent
RANK
► Citizen, Level 1
FORCE SENSITIVITY
► No
BIOGRAPHY
Lexta Tako was born on Coruscant on Level 1242, jokingly called the 'Lekku Level' because of its mainly Twi'lek and Togruta population. She lived a generally normal life for the first few years of her existence, showing great interest in mechanics and piloting. However, when the abominations struck the planet, she and her parents evacuated to Lothal, following which they left for Nar Shadda. There the family settled down, both parents getting jobs at a small cargo transport company. For her thirteenth birthday, her parents gave Lexta a half-functioning T-47 to mess around with. A few months later, her parents disappeared. Lexta moved to a lower-class section of the city and started working for another Twi'lek named Safen. Because of Lexta's poor grasp of Basic, Safen would find jobs and Lexta would do them, both getting a cut of the pay. Lexta's naive nature results in common run-ins with law enforcement that usually ended with the Twi'lek evading police speeders in her T-47.
Personality
Lexta is of above average intelligence, but despite this she is fairly naive because if her relative inexperience in the outside world. The Twi'lek is also very curious (read nosy), constantly wanting to know what everything in a starship does, and everything about the person she's talking to. Despite this she is kind and caring towards those who deserve it. Lexta also has a very distinct Twi'lek accent.
Skills
Lexta is an expert mechanic and slicer. She is also a lover of vehicles, able to name most vehicles and list their basic statistics at a glance. Her time spent around spacecraft and speeders has made her an excellent pilot as well. However, she is a relatively bad shot with closer-range handguns and just a slightly above average shot with her cycler rifle. Lexta is fluent in Twi'leki and Togruti, but only knows a few words of Basic.
Equipment
+Toolbox with miscellaneous tools
+Work goggles with different filters and a HUD
+T-47 Airspeeder
+MSE repair droid named Mouse
+Work clothes and utility belt
+Cycler Rifle
+DC-17 pistol
+Datapad
+2x code cylinders (One is attached to a string around her neck and is her entrance key to her garage/home combo. The other is in her belt and used for saving important data.)
Threads


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Interdictor

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Screenshot-2024-03-22-134408.png

SIGNATURE MODULATOR

AFFILIATION
Open Market

MANUFACTURER
Various manufacturers

TYPE
Modification
POWER SUPPLY
Ship power

SENSORS
None

SIZE
Less than 1 meter tall

COMPOSITION
Computer parts and durasteel

DESCRIPTION
A signature modulator is a highly rare and fairly expensive device designed to change the sensor signature and IFF code of a starship or airspeeder without having to switch heavy equipment each time. It can make the ship it is equipped on appear to be any class and type of ship to basic scans, such as those used by blockades. However, it cannot trick any incredibly advanced or thorough scans, and it does not change a ship's visual appearance. Thus, trying to trick a blockade into thinking a freighter is a Super Star Destroyer will not work. However, making an X-Wing appear as a TIE on a scan will most likely end better. It also takes two or three seconds to activate, so turning it on out of enemy sensor range is generally advisable. In addition, a signature modulator cannot remain active during a hyperspace jump and can stay active for no more than six posting rounds at a time. It also will not change or hide other aspects of the ship's status (life forms, thermal readings, etc.). These devices are often used by smugglers to quickly change their IFF codes in order to decrease the chances of them being tracked.

LEGALITY
Highly restricted. Signature modulators, although not technically a weapon, are military-grade stealth equipment and, if their presence is detected, will warrant intense scrutiny by authorities. They are usually banned on major worlds.

INTENT
To add a piece of canon tech to the site's fanon.

 
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Delta-7-Interceptor-So-R.webp

DELTA-7 AETHERSPRITE-CLASS LIGHT INTERCEPTOR

AFFILIATION
Jedi Order

MANUFACTURER
Kuat Systems Engineering

CLASS
Starfighter

ROLE
Interceptor

COMPOSITION
Durasteel and ultralight alloys

DIMENSIONS
Length-8 meters
Width-3.92 meters
Height-1.44 meters

CREW
1

PASSENGER CAPACITY
N/A

CARGO CAPACITY
60 kilograms

HANGAR CAPACITY
N/A

CONSUMABLES
None (or 1 week with hyperdrive ring)

SPEED/MANEUVERABILITY
The Delta-7 has a top speed of 110 MGLTs and excellent maneuvering characteristics.

ARMAMENT
  • 2x dual laser cannons
  • 1x warhead launcher (4x proton torpedoes or 4x concussion missiles)

EQUIPMENT
  • 1x medium-range sensor array
  • 1x medium-range comm system
  • 1x medium deflector screen generator
  • 1x integrated astromech droid

DESCRIPTION
Manufactured by Kuat Systems Engineering, the Delta-7 Aethersprite-class light interceptor was a Jedi-used starfighter that saw extensive action during the last years of the Galactic Republic and was designed specifically with the Jedi in mind. The Delta-7's designers worked with the Jedi Order to create a starfighter with fewer internal systems than other starships and focused on making the controls as responsive as possible due to the Jedi's enhanced Force capabilities. However, due to the sensitive controls, flying one of these as a non-Force sensitive is likely going to end badly. These fighters are extremely rare and valuable at the present time, with most appearing in museums or private collections. A few may be found in the occasional scrapyard, but these appearances are few and far between.

LEGALITY
Restricted. The Delta-7 Aethersprite-class interceptor is undeniably a combat starship and is subject to increased scrutiny by authorities. In addition, these fighters may be prohibited in anti-Jedi systems.

INTENT
To create an antique, Jedi-specific starfighter and to give one of my OCs a starfighter that she would have flown in action.

RESTRICTIONS
This is Jedi-owned and Jedi-operated tech, so only Jedi can possess them.


 
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Interdictor

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Myla-Starfighter.jpg

MYLA LESSI'S AETHERSPRITE-CLASS JEDI INTERCEPTOR

AFFILIATION
Myla Lessi

MANUFACTURER
Kuat Drive Yards

CLASS
Starfighter

ROLE
Interceptor

COMPOSITION
Durasteel and ultralight alloys

DIMENSIONS
Length-8 meters
Width-3.92 meters
Height-1.44 meters

CREW
1

PASSENGER CAPACITY
N/A

CARGO CAPACITY
60 kilograms

HANGAR CAPACITY
N/A

CONSUMABLES
2 standard weeks (or 3 with hyperdrive ring)

SPEED/MANEUVERABILITY
The Delta-7 has a top speed of 110 MGLTs and excellent maneuvering characteristics.

ARMAMENT
  • 2x twin laser cannon
  • 1x warhead launcher (4x proton torpedoes or 4x concussion missiles)

EQUIPMENT
  • Medium-range communication suite
  • Medium-range sensor suite
  • 2x underwing ordnance hardpoints
  • 1x integrated astromech droid
  • 1x medium deflector screen generator
  • 1x hyperdrive booster ring (if mentioned)

DESCRIPTION
This particular Delta-7 starfighter has a story that follows many of the galaxy's major events. Originally assigned to Myla Lessi for the Battle of Geonosis, it became her personal starfighter. During the Battle of Jabiim, where Myla was captured, the ship was reassigned to a different Jedi. Following the Purge, the ship was placed in a warehouse with other miscellaneous weapons and equipment and, essentially, left to rot. However, soon after the Battle of Endor, the warehouse was discovered by members of the New Republic, who either commandeered or sold most of the technology. The Delta-7, being an incredibly rare and valuable ship, was transported to the capital for placement in a museum. However, en route, the shipment was intercepted by a group of pirates who looted the items on board. Not realizing the high worth of such a craft, they took the Aethersprite-class interceptor and sold it on the black market. It ended up in another warehouse, where it was again forgotten. There, Myla rediscovered her old ship while checking on illicit activities in the area and, after having it fixed up and finding a compatible hyperdrive ring, flew it back to Takonda.

The ship itself proudly sports its original colors (well, repainted, but same scheme), including the Old Republic roundel.

LEGALITY
Restricted. The Delta-7 Aethersprite-class interceptor is undeniably a combat starship and is subject to increased scrutiny by authorities. In addition, these fighters may be prohibited in anti-Jedi systems.

INTENT
To give my OC Myla Lessi a Jedi starfighter. Based on the existing Delta-7.


 
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Interdictor

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NIKO IVITA

AGE

► 19
SPECIES
► Pantoran
HEIGHT
► 5' 3''
WEIGHT
► 167 lbs
EYE COLOR
► Amber
HAIR COLOR
► Lilac
HOMEWORLD
► Pantora
GENDER
► Female, She/Her
FACTION
► Jedi Order
RANK
► Jedi Padawan
FORCE SENSITIVITY
► Yes
BIOGRAPHY
Nikko Ivita was born to an upper-class family on Pantora, who discovered her Force sensitivity a few months after she was born. Her parents, eager to have an Ivita in the Jedi Order, sent her off to Starlight. After living and training there under several masters for about twelve years, she was relocated to Takonda. There, Nikko learned the specifics of using the Force and studied her culture specifically since she was not well versed in it. During this time, she became an avid cook and baker, drawing from her culture's many unique foods. She also began reading a lot.
Personality
Nikko is a very energetic, bubbly, and emotional person. She is kind and trusting to a fault but isn't afraid to stand up for what she believes in. However, this emotion causes problems since Nikko also sometimes might strike out in anger without thinking. This, of course, has hurt her progress in the Order.
Skills
Cooking-(10/10)-Expert: Nikko is an expert cook and baker who enjoys making unique Pantoran dishes in particular and uses cooking as a calming exercise.
Lightsaber Fighting-(3/10)-Early Padawan Level: Despite all of her training and practice, Nikko is a mediocre lightsaber fighter at best. She studies Form IV.
Force Manipulation-(5/10)-Early Knight Level: Although her saber fighting leaves much to desire, Nikko is actually slightly above her level in the ability to manipulate the Force, such as with Force Push.
Equipment
+Viper-class probe droid with male programming, just called Viper
+Utility belt (and associated content)
+General clothes
+Passkey to her quarters
+Gold-bladed lightsaber
Header

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Super-Tactical-Droid-SWL-Alex-Kim.webp

MODIFIED SUPER TACTICAL DROID 'VIPER'

AFFILIATION
Nikko Ivita

MANUFACTURER
Baktoid Combat Automata

CLASS
Tactical Analysis Droid

LOCOMOTION
Bipedal
POWER SUPPLY
Rechargeable power cell, 72-hour duration

SENSORS
  • 2x photoreceptor
  • 2x audioreceptor

SIZE
1.94 meters

COMPOSITION
Duranium

TOOLS & EQUIPMENT

DESCRIPTION
The T2 Super Tactical Droid, better known as the 'Super tactical droid,' is a command droid model initially manufactured by the now-defunct Baktoid Combat Automata corporation. Entering production during the Clone Wars, the T2 was developed primarily to serve in the army of the Confederacy of Independent Systems, the most significant droid fighting force ever assembled.

Viper was previously a Viper-class probe droid, but when his original 'body' was destroyed, his owner, Nikko Ivita, purchased a damaged Super Tactical Droid body and uploaded Viper's memory data. Viper's robust frame and self-preservation programming means he is quite skilled in hand-to-hand and blaster combat, and his analytical skills allow him to calculate strategies, tactics, etc, rapidly. Viper is a dull silver with green markings on his chest and legs. He often carries a WESTAR-35 blaster pistol and/or DC-15A blaster rifle on missions. His personality, although partially transferred by the memory data, has been affected by the original programming of the T2, causing him to become darker, more practical, and more analytical.

LEGALITY
Legal. Due to a loophole in galactic law, Super Tactical Droids are considered analysis droids instead of battle droids.

INTENT
To give Nikko a new droid companion while retaining the memory data of her old one.


 
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Interdictor

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Farns-Monsbee-Phoenix-Crest-ROUVG.png

SHADOW COLLECTIVE

History and Purpose
The Shadow Collective was founded by the Super Tactical Droid 'Viper' as an anti-Sith organization specializing in infiltration. Viper personally either bribed or hired (although, considering there is little to no pay, 'hire' may not be the right word) several non-Jedi employees of the Order on Takonda to allow the Collective the use of a small, unused meeting room and a storage closet for their operations. Viper also hired a slicer/mechanic who repairs and reprograms the non-organic personnel of the group. The Shadow Collective's doctrine is influenced by their small size relative to their foe: infiltration and the spreading of misinformation. Through these tactics, the Collective hopes to undermine the power and influence of the Sith and, in time, destroy them.

Intent
I want to make a small anti-Sith organization, have fun roleplaying infiltrations, give a reason for why Viper stole a bunch of battle droids, and also bring a unique flavor of faction to the site.

Assets
Interstellar-
1x Nu-class attack shuttle

Planetary-
1x meeting room (Takonda)
1x storage closet (Takonda)

Other-
4x Buzz droids
4x P-0-TC Surveillance droids

Personell
3x BX-series commando droids (NPCs)
1x Super Tactical Doid (PC)
2x KX-series security droids (NPCs)
6x misc. NPC personell

Threads
Title-short description-status
 
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VIPER

AGE

►180 SYO (approx.)
SPECIES
► Super Tactical Droid
HEIGHT
►1.94 meters
WEIGHT
► ???
EYE COLOR
► Yellow-gold
HAIR COLOR
► N/A
HOMEWORLD
► Geonosis
GENDER
► Male programming
FACTION
► Independent
RANK
► Privately-owned droid
FORCE SENSITIVITY
► No
BIOGRAPHY
The T2 Super Tactical Droid, better known as the 'Super tactical droid,' is a command droid model initially manufactured by the now-defunct Baktoid Combat Automata corporation. Entering production during the Clone Wars, the T2 was developed primarily to serve in the army of the Confederacy of Independent Systems, the most significant droid fighting force ever assembled.

Viper was previously a Viper-class probe droid, but when his original 'body' was destroyed, his owner, Nikko Ivita, purchased a Super Tactical Droid body and uploaded Viper's memory data. Viper's robust frame and self-preservation programming means he is quite skilled in hand-to-hand and blaster combat, and his analytical skills allow him to calculate strategies, tactics, etc, rapidly. Viper is a dull silver with green markings on his chest and legs. He often carries a WESTAR-35 blaster pistol and/or DC-15A blaster rifle on missions. He harbors a great dislike of Sith.
Personality
Viper's personality, although partially transferred by the memory data, has been affected by the original programming of the T2, causing him to become darker, more practical, and more analytical. He has a standard Super Tactical Droid vocoder and thus sounds quite intimidating and even downright uncaring in some cases. His biggest flaw is that he considers minimization of civilian casualties a 'secondary objective' in most situations, prioritizing instead the defeat of an enemy. He does not think of people (except for a select few) as people but instead as assets.
Skills
Being coded as a Super Tactical Droid, Viper is an expert tactician, strategist, analyst, shooter, and hand-to-hand combatant. His flying skills leave something to be desired, however, and he is incapable of 'household' tasks such as cooking and repairing anything more complicated than the most basic items.
Equipment
+WESTAR-35 blaster pistol (if mentioned)
+DC-15A blaster rifle (with ascension cable attachment) (if mentioned)
+Internal blaster arm, left hand, using BM-357 heavy blaster pistol
+Integrated grappling cable launcher, right wrist
+Brown cloak
+Vibroknife
+Datapad
+Integrated self-destruct mechanism
Header

1-Ml-WE7-Os0k-T97-Jz4-LXWy-E6w.gif


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